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oot/assets/xml/objects/object_efc_crystal_light.xml

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<Root>
<File Name="object_efc_crystal_light" Segment="6">
<Texture Name="gCrystalLightTex" OutName="crystal_light" Format="i4" Width="64" Height="64" Offset="0x0000"/>
<DList Name="gCrystalLightDL" Offset="0x0980"/>
</File>
</Root>