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oot/assets/xml/objects/object_kw1.xml

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<Root>
<File Name="object_kw1" Segment="6">
<!-- The textures used by these limbs aren't 64-bit aligned, so this won't compile to a matching ROM. -->
<!--
<Limb Name="object_kw1_Limb_000000" LimbType="Standard" Offset="0x0" />
<Limb Name="object_kw1_Limb_00000C" LimbType="Standard" Offset="0xC" />
<Limb Name="object_kw1_Limb_000018" LimbType="Standard" Offset="0x18" />
<Limb Name="object_kw1_Limb_000024" LimbType="Standard" Offset="0x24" />
<Limb Name="object_kw1_Limb_000030" LimbType="Standard" Offset="0x30" />
<Limb Name="object_kw1_Limb_00003C" LimbType="Standard" Offset="0x3C" />
<Limb Name="object_kw1_Limb_000048" LimbType="Standard" Offset="0x48" />
<Limb Name="object_kw1_Limb_000054" LimbType="Standard" Offset="0x54" />
<Limb Name="object_kw1_Limb_000060" LimbType="Standard" Offset="0x60" />
<Limb Name="object_kw1_Limb_00006C" LimbType="Standard" Offset="0x6C" />
<Limb Name="object_kw1_Limb_000078" LimbType="Standard" Offset="0x78" />
<Limb Name="object_kw1_Limb_000084" LimbType="Standard" Offset="0x84" />
<Limb Name="object_kw1_Limb_000090" LimbType="Standard" Offset="0x90" />
<Limb Name="object_kw1_Limb_00009C" LimbType="Standard" Offset="0x9C" />
<Limb Name="object_kw1_Limb_0000A8" LimbType="Standard" Offset="0xA8" />
-->
<!--
<Skeleton Name="object_kw1_Skel_0000F0" Type="Flex" LimbType="Standard" Offset="0xF0" />
-->
<!-- 32-bit aligned textures. -->
<!--
<Texture Name="object_kw1_TLUT_0000FC" OutName="tlut_000000FC" Format="rgb5a1" Width="16" Height="16" Offset="0xFC" />
<Texture Name="object_kw1_Tex_0002FC" OutName="tex_000002FC" Format="i8" Width="16" Height="16" Offset="0x2FC" />
<Texture Name="object_kw1_Tex_0003FC" OutName="tex_000003FC" Format="ci8" Width="8" Height="8" Offset="0x3FC" />
<Texture Name="object_kw1_Tex_00043C" OutName="tex_0000043C" Format="i8" Width="8" Height="8" Offset="0x43C" />
<Blob Name="object_kw1_Blob_00047C" Size="0x840" Offset="0x47C" />
<Texture Name="object_kw1_Tex_000CBC" OutName="tex_00000CBC" Format="ci8" Width="8" Height="8" Offset="0xCBC" />
<Texture Name="object_kw1_Tex_000CFC" OutName="tex_00000CFC" Format="ci8" Width="8" Height="8" Offset="0xCFC" />
<Texture Name="object_kw1_TLUT_000D3C" OutName="tlut_00000D3C" Format="rgb5a1" Width="232" Height="1" Offset="0xD3C" />
<Blob Name="object_kw1_Blob_000F3C" Size="0x410" Offset="0xF3C" />
<!Texture Name="object_kw1_Tex_00134C" OutName="tex_0000134C" Format="ci8" Width="16" Height="32" Offset="0x134C" />
<Texture Name="object_kw1_Tex_00154C" OutName="tex_0000154C" Format="ci8" Width="8" Height="8" Offset="0x154C" />
<Texture Name="object_kw1_Tex_00158C" OutName="tex_0000158C" Format="ci8" Width="16" Height="8" Offset="0x158C" />
<Texture Name="object_kw1_Tex_00160C" OutName="tex_0000160C" Format="ci8" Width="32" Height="32" Offset="0x160C" />
-->
<Blob Name="object_kw1_Blob_001A0C" Size="0x804" Offset="0x1A0C" />
<!--
<DList Name="object_kw1_DL_002C10" Offset="0x2C10" />
<DList Name="object_kw1_DL_0053F8" Offset="0x53F8" />
<DList Name="object_kw1_DL_005668" Offset="0x5668" />
<DList Name="object_kw1_DL_0057A8" Offset="0x57A8" />
<DList Name="object_kw1_DL_0058D8" Offset="0x58D8" />
<DList Name="object_kw1_DL_005A60" Offset="0x5A60" />
<DList Name="object_kw1_DL_005BA0" Offset="0x5BA0" />
<DList Name="object_kw1_DL_005CD0" Offset="0x5CD0" />
<DList Name="object_kw1_DL_005E58" Offset="0x5E58" />
<DList Name="object_kw1_DL_006018" Offset="0x6018" />
<DList Name="object_kw1_DL_0061C0" Offset="0x61C0" />
<DList Name="object_kw1_DL_006360" Offset="0x6360" />
<DList Name="object_kw1_DL_006478" Offset="0x6478" />
<DList Name="object_kw1_DL_006620" Offset="0x6620" />
<DList Name="object_kw1_DL_0067C0" Offset="0x67C0" />
-->
</File>
</Root>