mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-29 12:04:29 +00:00
23 lines
1.1 KiB
XML
23 lines
1.1 KiB
XML
|
<Root>
|
||
|
<File Name="object_horse_ganon" Segment="6">
|
||
|
<Skeleton Name="gHorseGanonSkel" Type="Normal" LimbType="Skin" Offset="0x8668"/>
|
||
|
|
||
|
<!-- Idle. Horse moving leg. -->
|
||
|
<Animation Name="gHorseGanonIdleAnim" Offset="0x4AA4"/>
|
||
|
<!-- Idle2. Moving head. -->
|
||
|
<Animation Name="gHorseGanonWhinnyAnim" Offset="0x5264"/>
|
||
|
<!-- Walking slow. -->
|
||
|
<Animation Name="gHorseGanonWalkingAnim" Offset="0x5B78"/>
|
||
|
<!-- Walking fast. -->
|
||
|
<Animation Name="gHorseGanonTrottingAnim" Offset="0x2CE4"/>
|
||
|
<!-- Running. -->
|
||
|
<Animation Name="gHorseGanonGallopingAnim" Offset="0x2650"/>
|
||
|
<!-- Stand in two legs for a moment. -->
|
||
|
<Animation Name="gHorseGanonRearingAnim" Offset="0x3858"/>
|
||
|
|
||
|
<Texture Name="gHorseGanonEyeTex" OutName="horse_ganon_eye" Format="rgb5a1" Width="16" Height="16" Offset="0xAC10" />
|
||
|
<Texture Name="gHorseGanonHeadHairTex" OutName="horse_ganon_head_hair" Format="rgb5a1" Width="16" Height="16" Offset="0xAE10" />
|
||
|
<Texture Name="gHorseGanonLegTex" OutName="horse_ganon_leg" Format="rgb5a1" Width="16" Height="16" Offset="0xA370" />
|
||
|
</File>
|
||
|
</Root>
|