mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-29 12:04:29 +00:00
29 lines
1.7 KiB
XML
29 lines
1.7 KiB
XML
|
<Root>
|
||
|
<File Name="object_geldb" Segment="6">
|
||
|
<!-- Red-clothed Gerudo skeleton -->
|
||
|
<Skeleton Name="gGerudoRedSkel" Type="Flex" LimbType="Standard" Offset="0xA458"/>
|
||
|
|
||
|
<!-- Red-clothed Gerudo animations -->
|
||
|
<Animation Name="gGerudoRedJumpAnim" Offset="0xADF8"/>
|
||
|
<Animation Name="gGerudoRedNeutralAnim" Offset="0xB6D4"/>
|
||
|
<Animation Name="gGerudoRedSidestepAnim" Offset="0xA814"/>
|
||
|
<Animation Name="gGerudoRedFlipAnim" Offset="0x1390"/>
|
||
|
<Animation Name="gGerudoRedWalkAnim" Offset="0x24E8"/>
|
||
|
<Animation Name="gGerudoRedSlashAnim" Offset="0x03CC"/>
|
||
|
<Animation Name="gGerudoRedSpinAttackAnim" Offset="0x0F5C"/>
|
||
|
<Animation Name="gGerudoRedDamageAnim" Offset="0x2280"/>
|
||
|
<Animation Name="gGerudoRedDefeatAnim" Offset="0x1E10"/>
|
||
|
<Animation Name="gGerudoRedBlockAnim" Offset="0x1578"/>
|
||
|
<Animation Name="gGerudoRedStandAnim" Offset="0xB07C"/>
|
||
|
|
||
|
<!-- Red-clothed Gerudo eye textures -->
|
||
|
<Texture Name="gGerudoRedEyeOpenTex" OutName="gerudo_red_eye_open" Format="ci8" Width="32" Height="32" Offset="0x5FE8"/>
|
||
|
<Texture Name="gGerudoRedEyeHalfTex" OutName="gerudo_red_eye_half" Format="ci8" Width="32" Height="32" Offset="0x65A8"/>
|
||
|
<Texture Name="gGerudoRedEyeShutTex" OutName="gerudo_red_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x6D28"/>
|
||
|
|
||
|
<!-- These hints are currently needed for ZAPD to extract the textures properly. -->
|
||
|
<Texture Name="sGerudoRedTexHint1" Format="rgb5a1" Width="18" Height="14" Offset="0x5D30"/>
|
||
|
<Texture Name="sGerudoRedTexHint2" Format="ci8" Width="8" Height="8" Offset="0x5F28"/>
|
||
|
</File>
|
||
|
</Root>
|