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oot/assets/xml/textures/icon_item_24_static.xml

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2020-03-17 04:31:30 +00:00
<Root>
<File Name="icon_item_24_static">
Decompile Gameplay_Keep and fix all existing decompiled objects (#595) * First batch of files * Add missing folders back * Fix missing folders again * Finish fixing existing texture files * Gameplay_Keep XML finished * Most actor gameplay_keep undefined syms removed * Only ~200 gkeep symbols remain * All gkeep symbols that ZAP supports are fixed * Cleanup, and make gkeep names more accurate * Starting to figure out what some unknown blobs are, merge zeldaret in * fix a few more things * refactor gkeep * Change how gitkeep is handled * gkeep xml cleanup * Gkeep finished, now just waiting up ZAP updates * 100 link animations finished * 150 link animations finished * 200 link animations finished * 250 link animations finished * 350 link animations finished * 400 link animations finished * 450 link animations finished * 500 link animations finished * 550 link animations finished * All Link animations finished cannot build yet because ZAP doesn't have LinkAnimationHeader yet * xml changes for new zap stuff * finish gameplay_keep * fixing existing objects * ready for pr besides zap padding issue * mostly ready for pr * format all c files * all conflicts fixed * make changes that roman requested * fix thing i didn't mean to change * some animation symbols renamed * fixed roman's stuff * lifemeter hardcoded pointers removed * fix issue with incorrect data in gameplay_keep * removed unused asm * fixed most of fig's comments * fix all of fig's comments * reformat files * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update assets/xml/textures/icon_item_static.xml Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * fixed stuff * fixed most of roman's comments * remove leading zeroes * should build now * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "f84d8337b" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "f84d8337b" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * all of gkeep symbols fixed * compiler error fixed * format files * final changes Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-01-25 00:36:40 +00:00
<Texture Name="gForestMedallionIconTex" OutName="forest_medallion_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gFireMedallionIconTex" OutName="fire_medallion_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gWaterMedallionIconTex" OutName="water_medallion_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gSpiritMedallionIconTex" OutName="spirit_medallion_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gShadowMedallionIconTex" OutName="shadow_medallion_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gLightMedallionIconTex" OutName="light_medallion_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gKokiriEmeraldIconTex" OutName="kokiri_emerald_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gGoronRubyIconTex" OutName="goron_ruby_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gZoraSapphireIconTex" OutName="zora_sapphire_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gStoneOfAgonyIconTex" OutName="stone_of_agony_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gGerudosCardIconTex" OutName="gerudos_card_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gGoldSkulltulaIconTex" OutName="gold_skulltula_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gHeartContainerIconTex" OutName="heart_container_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gUnusedPieceOfHeartIconTex" OutName="unsed_piece_of_heart_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gBossKeyIconTex" OutName="boss_key_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gCompassIconTex" OutName="compass_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gDungeonMapIconTex" OutName="dungeon_map_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gSmallKeyIconTex" OutName="small_key_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gSmallMagicJarIconTex" OutName="small_magic_jar_icon" Format="rgba32" Width="24" Height="24"/>
<Texture Name="gBigMagicJarIconTex" OutName="big_magic_jar_icon" Format="rgba32" Width="24" Height="24"/>
2020-03-17 04:31:30 +00:00
</File>
</Root>