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<Root >
<File Name= "object_in" Segment= "6" >
<Animation Name= "object_in_Anim_0003B4" Offset= "0x3B4" />
<Animation Name= "object_in_Anim_000CB0" Offset= "0xCB0" />
<Animation Name= "object_in_Anim_001BE0" Offset= "0x1BE0" />
<Animation Name= "object_in_Anim_001CC0" Offset= "0x1CC0" />
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<Texture Name= "gIngoTLUT" OutName= "tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0x1CD0" />
<Texture Name= "gIngoSkinGradientTLUT" OutName= "skin_gradient_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0x1ED0" />
<Texture Name= "gIngoUnusedEyeTex" OutName= "unused_eye" Format= "rgba16" Width= "32" Height= "32" Offset= "0x2150" />
<Texture Name= "gIngoSkinGradientTex" OutName= "skin_gradient" Format= "ci8" Width= "8" Height= "8" Offset= "0x2950" TlutOffset= "0x1ED0" />
<Texture Name= "gIngoArmHairTex" OutName= "arm_hair" Format= "ci8" Width= "16" Height= "32" Offset= "0x2990" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoFingersTex" OutName= "fingers" Format= "ci8" Width= "16" Height= "16" Offset= "0x2B90" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoShirtSleeveTex" OutName= "sleeve" Format= "ci8" Width= "8" Height= "8" Offset= "0x2C90" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoShirtButtonsTex" OutName= "shirt_buttons" Format= "ci8" Width= "32" Height= "32" Offset= "0x2CD0" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoClothTex" OutName= "cloth" Format= "ci8" Width= "8" Height= "8" Offset= "0x30D0" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoClothStainTex" OutName= "cloth_stain" Format= "ci8" Width= "8" Height= "8" Offset= "0x3110" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoPocketTex" OutName= "pocket" Format= "ci8" Width= "8" Height= "8" Offset= "0x31D0" TlutOffset= "0x1CD0" />
<Texture Name= "gIngoHeadTLUT" OutName= "head_tlut" Format= "rgba16" Width= "252" Height= "1" Offset= "0x3210" />
<Texture Name= "gIngoTLUT2" OutName= "tlut2" Format= "rgba16" Width= "100" Height= "1" Offset= "0x3408" />
<Texture Name= "gIngoHeadGradient2Tex" OutName= "head_gradient_2" Format= "ci8" Width= "8" Height= "8" Offset= "0x34D0" TlutOffset= "0x3210" />
<Texture Name= "gIngoEarTex" OutName= "ear" Format= "ci8" Width= "8" Height= "8" Offset= "0x3510" TlutOffset= "0x3408" />
<Texture Name= "gIngoBrownTex" OutName= "brown" Format= "ci8" Width= "8" Height= "8" Offset= "0x3550" TlutOffset= "0x3408" /> <!-- Used in his mustache, eyebrows, pitchfork -->
<Texture Name= "gIngoEyebrowEdgeTex" OutName= "eyebrow_edge" Format= "rgba16" Width= "16" Height= "16" Offset= "0x3990" />
<Texture Name= "gIngoHairTex" OutName= "hair" Format= "ci8" Width= "16" Height= "16" Offset= "0x3B90" TlutOffset= "0x3408" />
<Texture Name= "gIngoSideburnsTex" OutName= "sideburns" Format= "ci8" Width= "16" Height= "16" Offset= "0x3C90" TlutOffset= "0x3408" />
<Texture Name= "gIngoPitchforkTex" OutName= "pitchfork" Format= "i8" Width= "8" Height= "8" Offset= "0x3D90" />
<Texture Name= "gIngoBasketTex" OutName= "basket" Format= "rgba16" Width= "8" Height= "16" Offset= "0x3DD0" />
<Texture Name= "gIngoBeardTex" OutName= "beard" Format= "ci8" Width= "16" Height= "32" Offset= "0x3ED0" TlutOffset= "0x3408" />
<Texture Name= "gIngoBasketInsideTex" OutName= "basket_inside" Format= "rgba16" Width= "8" Height= "16" Offset= "0x40D0" />
<Texture Name= "gIngoBootSideTex" OutName= "boot_side" Format= "ci8" Width= "8" Height= "16" Offset= "0x41D0" TlutOffset= "0x3408" />
<Texture Name= "gIngoBootTopTex" OutName= "boot_top" Format= "ci8" Width= "16" Height= "16" Offset= "0x4250" TlutOffset= "0x3408" />
<Texture Name= "gIngoHeadGradientTex" OutName= "head_gradient" Format= "ci8" Width= "8" Height= "8" Offset= "0x4790" TlutOffset= "0x3408" />
<Texture Name= "gIngoEyeOpenTex" OutName= "eye_open" Format= "ci8" Width= "32" Height= "32" Offset= "0x3590" TlutOffset= "0x3210" />
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<Texture Name= "gIngoRedTex" OutName= "red" Format= "ci8" Width= "8" Height= "8" Offset= "0x4350" TlutOffset= "0x3210" />
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<Texture Name= "gIngoEyeHalfTex" OutName= "eye_half" Format= "ci8" Width= "32" Height= "32" Offset= "0x47D0" TlutOffset= "0x3210" />
<Texture Name= "gIngoEyeClosedTex" OutName= "eye_closed" Format= "ci8" Width= "32" Height= "32" Offset= "0x4BD0" TlutOffset= "0x3210" />
<Texture Name= "gIngoEyeClosed2Tex" OutName= "eye_closed_2" Format= "ci8" Width= "32" Height= "32" Offset= "0x4390" TlutOffset= "0x3210" />
<DList Name= "gIngoChildEraHeadDL" Offset= "0x6730" />
<DList Name= "gIngoChildEraRightEyebrowDL" Offset= "0x7398" />
<DList Name= "gIngoChildEraLeftEyebrowDL" Offset= "0x74C0" />
<DList Name= "gIngoChildEraMustacheDL" Offset= "0x75E8" />
<DList Name= "gIngoChildEraLeftFootDL" Offset= "0x76E0" />
<DList Name= "gIngoChildEraRightFootDL" Offset= "0x7880" />
<DList Name= "gIngoChildEraBasketDL" Offset= "0x7A20" />
<DList Name= "gIngoChildEraPitchForkDL" Offset= "0x7BF8" />
<DList Name= "gIngoChildEraChestDL" Offset= "0xA0D8" />
<DList Name= "gIngoChildEraRightShoulderDL" Offset= "0xA408" />
<DList Name= "gIngoChildEraRightArmDL" Offset= "0xA630" />
<DList Name= "gIngoChildEraRightHandDL" Offset= "0xA8E0" />
<DList Name= "gIngoChildEraLeftShoulderDL" Offset= "0xACA0" />
<DList Name= "gIngoChildEraLeftArmDL" Offset= "0xAEC8" />
<DList Name= "gIngoChildEraLeftHandDL" Offset= "0xB178" />
<DList Name= "gIngoChildEraTorsoDL" Offset= "0xB5B8" />
<DList Name= "gIngoChildEraRightThighDL" Offset= "0xB7E0" />
<DList Name= "gIngoChildEraRightLegDL" Offset= "0xBB28" />
<DList Name= "gIngoChildEraLeftThighDL" Offset= "0xBD80" />
<DList Name= "gIngoChildEraLeftLegDL" Offset= "0xC0C8" />
<Texture Name= "gIngoAdultEraTLUT" OutName= "adult_era_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0xC298" />
<Texture Name= "gIngoAdultEraEyebrowEdgeTex" OutName= "adult_era_eyebrow_edge" Format= "rgba16" Width= "16" Height= "16" Offset= "0xC498" />
<Texture Name= "gIngoAdultEraFaceHairTex" OutName= "adult_era_face_hair" Format= "ci8" Width= "8" Height= "8" Offset= "0xC698" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraGradientTex" OutName= "adult_era_gradient" Format= "ci8" Width= "8" Height= "8" Offset= "0xC6D8" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraEarTex" OutName= "adult_era_ear" Format= "ci8" Width= "8" Height= "8" Offset= "0xC718" TlutOffset= "0xC298" />
<Texture Name= "object_in_Tex_00C758" OutName= "tex_0000C758" Format= "ci8" Width= "16" Height= "32" Offset= "0xC758" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraHairTex" OutName= "adult_era_hair" Format= "ci8" Width= "16" Height= "16" Offset= "0xC958" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraSideburnsTex" OutName= "adult_era_sideburns" Format= "ci8" Width= "16" Height= "16" Offset= "0xCA58" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraGradient2Tex" OutName= "adult_era_gradient_2" Format= "ci8" Width= "8" Height= "8" Offset= "0xCB58" TlutOffset= "0xC298" />
<Texture Name= "gIngoUnusedEyeOpenTex" OutName= "unused_eye_open" Format= "rgba16" Width= "32" Height= "32" Offset= "0xCB98" />
<Texture Name= "gIngoUnusedEyeHalfTex" OutName= "unused_eye_half" Format= "rgba16" Width= "32" Height= "32" Offset= "0xD398" />
<Texture Name= "gIngoUnusedEyeClosedTex" OutName= "unused_eye_closed" Format= "rgba16" Width= "32" Height= "32" Offset= "0xDB98" />
<Texture Name= "gIngoAdultEraFingersTex" OutName= "adult_era_fingers" Format= "ci8" Width= "16" Height= "16" Offset= "0xE398" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraArmHairTex" OutName= "adult_era_arm_har" Format= "ci8" Width= "16" Height= "32" Offset= "0xE498" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraSleeveTex" OutName= "adult_era_sleeve" Format= "ci8" Width= "16" Height= "16" Offset= "0xE698" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraCollarTex" OutName= "adult_era_collar" Format= "ci8" Width= "16" Height= "16" Offset= "0xE798" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraCollar2Tex" OutName= "adult_era_collar_2" Format= "ci8" Width= "16" Height= "16" Offset= "0xE898" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraShirtTex" OutName= "adult_era_shirt" Format= "ci8" Width= "16" Height= "16" Offset= "0xE998" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraShoesTex" OutName= "adult_era_shoes" Format= "ci8" Width= "8" Height= "8" Offset= "0xEA98" TlutOffset= "0xC298" />
<Texture Name= "gIngoAdultEraPantsTex" OutName= "adult_era_pants" Format= "ci8" Width= "8" Height= "8" Offset= "0xEAD8" TlutOffset= "0xC298" />
<DList Name= "gIngoAdultEraChestDL" Offset= "0x11758" />
<DList Name= "gIngoAdultEraHeadDL" Offset= "0x11AD8" />
<DList Name= "gIngoAdultEraMustacheDL" Offset= "0x12120" />
<DList Name= "gIngoAdultEraRightEyebrowDL" Offset= "0x12220" />
<DList Name= "gIngoAdultEraLeftEyebrowDL" Offset= "0x12350" />
<DList Name= "gIngoAdultEraRightShoulderDL" Offset= "0x12480" />
<DList Name= "gIngoAdultEraRightArmDL" Offset= "0x125B0" />
<DList Name= "gIngoAdultEraRightHandDL" Offset= "0x126E0" />
<DList Name= "gIngoAdultEraLeftShoulderDL" Offset= "0x12AC0" />
<DList Name= "gIngoAdultEraLeftArmDL" Offset= "0x12BF0" />
<DList Name= "gIngoAdultEraLeftHandDL" Offset= "0x12D20" />
<DList Name= "gIngoAdultEraTorsoDL" Offset= "0x13100" />
<DList Name= "gIngoAdultEraRightThighDL" Offset= "0x132B8" />
<DList Name= "gIngoAdultEraRightLegDL" Offset= "0x133F0" />
<DList Name= "gIngoAdultEraRightFootDL" Offset= "0x13540" />
<DList Name= "gIngoAdultEraLeftThighDL" Offset= "0x13688" />
<DList Name= "gIngoAdultEraLeftLegDL" Offset= "0x137C0" />
<DList Name= "gIngoAdultEraLeftFootDL" Offset= "0x13910" />
<Limb Name= "gIngoRootLimb" LimbType= "Standard" Offset= "0x13A58" />
<Limb Name= "gIngoLeftThighLimb" LimbType= "Standard" Offset= "0x13A64" />
<Limb Name= "gIngoLeftLegLimb" LimbType= "Standard" Offset= "0x13A70" />
<Limb Name= "gIngoLeftFootLimb" LimbType= "Standard" Offset= "0x13A7C" />
<Limb Name= "gIngoRightThighLimb" LimbType= "Standard" Offset= "0x13A88" />
<Limb Name= "gIngoRightLegLimb" LimbType= "Standard" Offset= "0x13A94" />
<Limb Name= "gIngoRightFootLimb" LimbType= "Standard" Offset= "0x13AA0" />
<Limb Name= "gIngoTorsoLimb" LimbType= "Standard" Offset= "0x13AAC" />
<Limb Name= "gIngoChestLimb" LimbType= "Standard" Offset= "0x13AB8" />
<Limb Name= "gIngoLeftShoulderLimb" LimbType= "Standard" Offset= "0x13AC4" />
<Limb Name= "gIngoLeftArmLimb" LimbType= "Standard" Offset= "0x13AD0" />
<Limb Name= "gIngoLeftHandLimb" LimbType= "Standard" Offset= "0x13ADC" />
<Limb Name= "gIngoRightShoulderLimb" LimbType= "Standard" Offset= "0x13AE8" />
<Limb Name= "gIngoRightArmLimb" LimbType= "Standard" Offset= "0x13AF4" />
<Limb Name= "gIngoRightHandLimb" LimbType= "Standard" Offset= "0x13B00" />
<Limb Name= "gIngoHeadLimb" LimbType= "Standard" Offset= "0x13B0C" />
<Limb Name= "gIngoLeftEyebrowLimb" LimbType= "Standard" Offset= "0x13B18" />
<Limb Name= "gIngoRightEyebrowLimb" LimbType= "Standard" Offset= "0x13B24" />
<Limb Name= "gIngoMustacheLimb" LimbType= "Standard" Offset= "0x13B30" />
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<Skeleton Name= "gIngoSkel" Type= "Flex" LimbType= "Standard" Offset= "0x13B88" />
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<Animation Name= "object_in_Anim_013C6C" Offset= "0x13C6C" />
<Animation Name= "object_in_Anim_013D60" Offset= "0x13D60" />
<Animation Name= "object_in_Anim_01431C" Offset= "0x1431C" />
<Animation Name= "object_in_Anim_014CA8" Offset= "0x14CA8" />
<Animation Name= "object_in_Anim_0151C8" Offset= "0x151C8" />
<Animation Name= "object_in_Anim_015814" Offset= "0x15814" />
<Animation Name= "object_in_Anim_015DF0" Offset= "0x15DF0" />
<Animation Name= "object_in_Anim_01646C" Offset= "0x1646C" />
<Animation Name= "object_in_Anim_016B3C" Offset= "0x16B3C" />
<Animation Name= "object_in_Anim_0175D0" Offset= "0x175D0" />
<Animation Name= "object_in_Anim_017B58" Offset= "0x17B58" />
<Animation Name= "object_in_Anim_018C38" Offset= "0x18C38" />
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<!-- No idea what these are -->
<Blob Name= "gIngoBlob_0020D0" Size= "0x80" Offset= "0x20D0" />
<Blob Name= "gIngoBlob_003150" Size= "0x80" Offset= "0x3150" />
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</File>
</Root>