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oot/src/code/z_kaleido_manager.c

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#include "global.h"
#include "vt.h"
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#define KALEIDO_OVERLAY(name) \
{ \
NULL, (u32)_ovl_##name##SegmentRomStart, (u32)_ovl_##name##SegmentRomEnd, _ovl_##name##SegmentStart, \
_ovl_##name##SegmentEnd, 0, #name, \
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}
KaleidoMgrOverlay gKaleidoMgrOverlayTable[] = {
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KALEIDO_OVERLAY(kaleido_scope),
KALEIDO_OVERLAY(player_actor),
};
void* sKaleidoAreaPtr = NULL;
KaleidoMgrOverlay* gKaleidoMgrCurOvl = NULL;
u8 gBossMarkState = 0;
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void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl) {
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LogUtils_CheckNullPointer("KaleidoArea_allocp", sKaleidoAreaPtr, "../z_kaleido_manager.c", 99);
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ovl->loadedRamAddr = sKaleidoAreaPtr;
Overlay_Load(ovl->vromStart, ovl->vromEnd, ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr);
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("OVL(k):Seg:%08x-%08x Ram:%08x-%08x Off:%08x %s\n", ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr,
(u32)ovl->loadedRamAddr + (u32)ovl->vramEnd - (u32)ovl->vramStart,
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(u32)ovl->vramStart - (u32)ovl->loadedRamAddr, ovl->name);
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osSyncPrintf(VT_RST);
ovl->offset = (u32)ovl->loadedRamAddr - (u32)ovl->vramStart;
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gKaleidoMgrCurOvl = ovl;
}
void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl) {
if (ovl->loadedRamAddr != NULL) {
ovl->offset = 0;
bzero(ovl->loadedRamAddr, (u32)ovl->vramEnd - (u32)ovl->vramStart);
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ovl->loadedRamAddr = NULL;
gKaleidoMgrCurOvl = NULL;
}
}
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void KaleidoManager_Init(GlobalContext* globalCtx) {
s32 largestSize = 0;
s32 size;
u32 i;
for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
size = (u32)gKaleidoMgrOverlayTable[i].vramEnd - (u32)gKaleidoMgrOverlayTable[i].vramStart;
if (size > largestSize) {
largestSize = size;
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}
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}
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osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("KaleidoArea の最大サイズは %d バイトを確保します\n", largestSize);
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osSyncPrintf(VT_RST);
sKaleidoAreaPtr = GameState_Alloc(&globalCtx->state, largestSize, "../z_kaleido_manager.c", 150);
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LogUtils_CheckNullPointer("KaleidoArea_allocp", sKaleidoAreaPtr, "../z_kaleido_manager.c", 151);
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osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("KaleidoArea %08x - %08x\n", sKaleidoAreaPtr, (u32)sKaleidoAreaPtr + largestSize);
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osSyncPrintf(VT_RST);
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gKaleidoMgrCurOvl = 0;
}
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void KaleidoManager_Destroy() {
if (gKaleidoMgrCurOvl != NULL) {
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KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
gKaleidoMgrCurOvl = NULL;
}
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sKaleidoAreaPtr = NULL;
}
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// NOTE: this function looks messed up and probably doesn't work like how the devs wanted it to work
void* KaleidoManager_GetRamAddr(void* vram) {
KaleidoMgrOverlay* iter = gKaleidoMgrCurOvl;
KaleidoMgrOverlay* ovl = iter;
u32 i;
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if (ovl == NULL) {
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iter = &gKaleidoMgrOverlayTable[0];
for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
if (((u32)vram >= (u32)iter->vramStart) && ((u32)iter->vramEnd >= (u32)vram)) {
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KaleidoManager_LoadOvl(iter);
ovl = iter;
goto KaleidoManager_GetRamAddr_end;
}
//! @bug Devs probably forgot iter++ here
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}
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osSyncPrintf("異常\n"); // "Abnormal"
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return NULL;
}
KaleidoManager_GetRamAddr_end:
if ((ovl == NULL) || ((u32)vram < (u32)ovl->vramStart) || ((u32)vram >= (u32)ovl->vramEnd)) {
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return NULL;
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}
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return (void*)((u32)vram + ovl->offset);
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}