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18 lines
394 B
C
18 lines
394 B
C
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#ifndef Z64DEBUG_H
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#define Z64DEBUG_H
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#include "ultra64.h"
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struct GraphicsContext;
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struct Input;
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void Regs_Init(void);
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void DebugCamera_ScreenText(u8 x, u8 y, const char* text);
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void DebugCamera_ScreenTextColored(u8 x, u8 y, u8 colorIndex, const char* text);
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#if DEBUG_FEATURES
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void Regs_UpdateEditor(struct Input* input);
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#endif
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void Debug_DrawText(struct GraphicsContext* gfxCtx);
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#endif
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