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219 lines
6.3 KiB
C++
219 lines
6.3 KiB
C++
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#include "ZCkeyFrameAnim.h"
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#include "ZCKeyFrame.h"
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#include "Globals.h"
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#include "Utils/BitConverter.h"
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REGISTER_ZFILENODE(KeyFrameAnimation, ZKeyFrameAnim);
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ZKeyFrameAnim::ZKeyFrameAnim(ZFile* nParent) : ZResource(nParent)
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{
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RegisterRequiredAttribute("Skel");
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}
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ZKeyFrameAnim::~ZKeyFrameAnim()
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{
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}
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void ZKeyFrameAnim::ParseXML(tinyxml2::XMLElement* reader)
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{
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ZResource::ParseXML(reader);
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std::string skelAddrStr = registeredAttributes.at("Skel").value;
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skelOffset = (offset_t)StringHelper::StrToL(skelAddrStr, 16);
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}
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void ZKeyFrameAnim::DeclareReferencesLate(const std::string& prefix)
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{
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std::string defaultPrefix = name;
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std::string declaration;
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if (defaultPrefix == "")
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defaultPrefix = prefix;
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ZResource::DeclareReferences(defaultPrefix);
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declaration += "\t";
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if (skel->limbType == ZKeyframeSkelType::Normal)
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{
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for (const auto b : bitFlags)
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{
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declaration += StringHelper::Sprintf("0x%02X, ", b);
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parent->AddDeclarationArray(
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GETSEGOFFSET(bitFlagsAddr), DeclarationAlignment::Align4, bitFlags.size(), "u8",
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StringHelper::Sprintf("%s_bitFlags_%06X", prefix.c_str(), rawDataIndex),
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bitFlags.size(), declaration);
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}
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}
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else
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{
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for (const auto b : bitFlagsFlex)
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{
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declaration += StringHelper::Sprintf("0x%04X, ", b);
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parent->AddDeclarationArray(
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GETSEGOFFSET(bitFlagsAddr), DeclarationAlignment::Align4, bitFlagsFlex.size() * 2,
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"u16", StringHelper::Sprintf("%s_flexBitFlags_%06X", prefix.c_str(), rawDataIndex),
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bitFlagsFlex.size(), declaration);
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}
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}
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declaration.clear();
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for (const auto kf : keyFrames)
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{
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declaration +=
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StringHelper::Sprintf(" \t { %i, %i, %i, },\n", kf.frame, kf.value, kf.velocity);
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}
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// Remove last new line to prevent an extra line after the last element
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declaration = declaration.substr(0, declaration.length() - 1);
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parent->AddDeclarationArray(
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GETSEGOFFSET(keyFramesAddr), DeclarationAlignment::Align4, keyFrames.size() * 6, "KeyFrame",
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StringHelper::Sprintf("%s_KeyFrame_%06X", prefix.c_str(), rawDataIndex), keyFrames.size(),
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declaration);
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declaration.clear();
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declaration += "\t";
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for (const auto kfNum : kfNums)
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{
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declaration += StringHelper::Sprintf("0x%04X, ", kfNum);
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}
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parent->AddDeclarationArray(
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GETSEGOFFSET(kfNumsAddr), DeclarationAlignment::Align4, kfNums.size() * 2, "s16",
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StringHelper::Sprintf("%s_kfNums_%06X", prefix.c_str(), rawDataIndex), kfNums.size(),
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declaration);
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declaration += "\n";
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declaration.clear();
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declaration += "\t";
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for (const auto pv : presetValues)
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{
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declaration += StringHelper::Sprintf("0x%04X, ", pv);
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}
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declaration += "\n";
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parent->AddDeclarationArray(
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GETSEGOFFSET(presentValuesAddr), DeclarationAlignment::Align4, presetValues.size() * 2,
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"s16", StringHelper::Sprintf("%s_presetValues_%06X", prefix.c_str(), rawDataIndex),
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presetValues.size(), declaration);
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}
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// ParseRawDataLate is used because we need to make sure the flex skel has been processed first.
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void ZKeyFrameAnim::ParseRawDataLate()
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{
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const auto& rawData = parent->GetRawData();
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skel = static_cast<ZKeyFrameSkel*>(parent->FindResource(skelOffset));
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size_t numLimbs = skel->limbCount;
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bitFlagsAddr = BitConverter::ToUInt32BE(rawData, rawDataIndex + 0x0);
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keyFramesAddr = BitConverter::ToUInt32BE(rawData, rawDataIndex + 0x4);
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kfNumsAddr = BitConverter::ToUInt32BE(rawData, rawDataIndex + 0x8);
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presentValuesAddr = BitConverter::ToUInt32BE(rawData, rawDataIndex + 0xC);
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uint32_t kfNumsSize = 0;
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uint32_t presetValuesSize = 0;
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uint32_t keyFramesCount = 0;
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if (skel->limbType == ZKeyframeSkelType::Normal)
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{
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bitFlags.reserve(numLimbs);
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for (size_t i = 0; i < numLimbs; i++)
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{
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uint8_t e = BitConverter::ToUInt8BE(rawData, GETSEGOFFSET(bitFlagsAddr) + i);
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bitFlags.push_back(e);
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kfNumsSize += GetSetBits((uint8_t)(e & 0b111111));
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presetValuesSize += GetSetBits((uint8_t)((e ^ 0xFF) & 0b111111));
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}
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}
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else
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{
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bitFlagsFlex.reserve(numLimbs);
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for (size_t i = 0; i < numLimbs; i++)
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{
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uint16_t e = BitConverter::ToUInt16BE(rawData, GETSEGOFFSET(bitFlagsAddr) + (i * 2));
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bitFlagsFlex.push_back(e);
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kfNumsSize += GetSetBits((uint16_t)(e & 0b111111111));
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presetValuesSize += GetSetBits((uint16_t)((e ^ 0xFFFF) & 0b111111111));
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}
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}
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kfNums.reserve(kfNumsSize);
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for (uint32_t i = 0; i < kfNumsSize; i++)
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{
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int16_t kfNum = BitConverter::ToUInt16BE(rawData, GETSEGOFFSET(kfNumsAddr) + (i * 2));
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keyFramesCount += kfNum;
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kfNums.push_back(kfNum);
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}
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keyFrames.reserve(keyFramesCount);
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for (uint32_t i = 0; i < keyFramesCount; i++)
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{
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KeyFrame kf;
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kf.frame = BitConverter::ToInt16BE(rawData, (GETSEGOFFSET(keyFramesAddr) + 0) + (i * 6));
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kf.value = BitConverter::ToInt16BE(rawData, (GETSEGOFFSET(keyFramesAddr) + 2) + (i * 6));
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kf.velocity = BitConverter::ToInt16BE(rawData, (GETSEGOFFSET(keyFramesAddr) + 4) + (i * 6));
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keyFrames.push_back(kf);
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}
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presetValues.reserve(presetValuesSize);
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for (uint32_t i = 0; i < presetValuesSize; i++)
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{
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presetValues.push_back(
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BitConverter::ToInt16BE(rawData, GETSEGOFFSET(presentValuesAddr) + (i * 2)));
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}
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unk_10 = BitConverter::ToInt16BE(rawData, GETSEGOFFSET(rawDataIndex) + 0x10);
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duration = BitConverter::ToInt16BE(rawData, GETSEGOFFSET(rawDataIndex) + 0x12);
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}
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std::string ZKeyFrameAnim::GetBodySourceCode() const
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{
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std::string declaration;
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std::string bitFlagsStr;
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std::string keyFrameStr;
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std::string kfNumsStr;
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std::string presetValuesStr;
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Globals::Instance->GetSegmentedPtrName(bitFlagsAddr, parent, "", bitFlagsStr);
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Globals::Instance->GetSegmentedPtrName(keyFramesAddr, parent, "", keyFrameStr);
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Globals::Instance->GetSegmentedPtrName(kfNumsAddr, parent, "", kfNumsStr);
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Globals::Instance->GetSegmentedPtrName(presentValuesAddr, parent, "", presetValuesStr);
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return StringHelper::Sprintf("\n\t%s, %s, %s, %s, 0x%04X, 0x%04X\n", bitFlagsStr.c_str(),
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keyFrameStr.c_str(), kfNumsStr.c_str(), presetValuesStr.c_str(),
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unk_10, duration);
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}
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std::string ZKeyFrameAnim::GetSourceTypeName() const
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{
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return "KeyFrameAnimation";
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}
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ZResourceType ZKeyFrameAnim::GetResourceType() const
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{
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return ZResourceType::KeyFrameAnimation;
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}
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size_t ZKeyFrameAnim::GetRawDataSize() const
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{
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return 0x14;
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}
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template <typename T>
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uint32_t ZKeyFrameAnim::GetSetBits(T data) const
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{
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uint32_t num = 0;
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for (size_t i = 0; i < sizeof(T) * 8; i++)
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{
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if ((data >> i) & 1)
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num++;
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}
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return num;
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}
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