mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-01 15:26:01 +00:00
151 lines
5 KiB
C
151 lines
5 KiB
C
|
#ifndef Z64QUEST_HINT_COMMANDS_H
|
||
|
#define Z64QUEST_HINT_COMMANDS_H
|
||
|
|
||
|
#include "ultra64.h"
|
||
|
|
||
|
/*
|
||
|
* Hint Command Types
|
||
|
*/
|
||
|
|
||
|
// Checks the condition and exits the script if the check passes
|
||
|
#define QUEST_HINT_TYPE_CHECK 0
|
||
|
|
||
|
// Checks a chain of conditions and only evaluates the last entry
|
||
|
// if all conditions leading up to it were also true
|
||
|
#define QUEST_HINT_TYPE_CHAIN 1
|
||
|
|
||
|
// Checks a chain of conditionals and will return a randomly chosen entry among
|
||
|
// the conditions that evaluated to true
|
||
|
#define QUEST_HINT_TYPE_RANDOM 2
|
||
|
|
||
|
// Checks the condition and skips forward by specified number of commands if the check passes
|
||
|
// Note that the amount of entries to skip is specified in the field where the textId would usually go
|
||
|
#define QUEST_HINT_TYPE_SKIP 3
|
||
|
|
||
|
// Always ends the script, returning the text id for this command
|
||
|
#define QUEST_HINT_TYPE_END 7
|
||
|
|
||
|
/*
|
||
|
* Hint Condition Types
|
||
|
*/
|
||
|
|
||
|
// Check an eventChkInf flag
|
||
|
#define QUEST_HINT_CONDITION_FLAG 0
|
||
|
|
||
|
// Check a dungeon item (map, compass, boss key)
|
||
|
#define QUEST_HINT_CONDITION_DUNGEON_ITEM 1
|
||
|
|
||
|
// Check if an item is in an item slot
|
||
|
#define QUEST_HINT_CONDITION_ITEM 2
|
||
|
|
||
|
// "Other" conditions described below
|
||
|
#define QUEST_HINT_CONDITION_OTHER 3
|
||
|
|
||
|
/*
|
||
|
* "Other" Condition Types
|
||
|
*/
|
||
|
|
||
|
// Check what strength upgrade has been obtained so far
|
||
|
#define QUEST_HINT_CONDITION_STRENGTH_UPG 0
|
||
|
|
||
|
// Check if specific boots have been obtained so far
|
||
|
#define QUEST_HINT_CONDITION_BOOTS 1
|
||
|
|
||
|
// Check if a particular song has been obtained
|
||
|
#define QUEST_HINT_CONDITION_SONG 2
|
||
|
|
||
|
// Check if a particular medallion has been obtained
|
||
|
#define QUEST_HINT_CONDITION_MEDALLION 3
|
||
|
|
||
|
// Check if the magic meter has been obtained
|
||
|
#define QUEST_HINT_CONDITION_MAGIC 4
|
||
|
|
||
|
/*
|
||
|
* Byte pack macros
|
||
|
*/
|
||
|
|
||
|
#define HINT_B0(type, condType, tf) \
|
||
|
_SHIFTL(QUEST_HINT_TYPE_##type, 5, 3) | \
|
||
|
_SHIFTL(condType, 1, 4) | \
|
||
|
_SHIFTL(tf, 0, 1)
|
||
|
|
||
|
#define HINT_B1(condType, data) \
|
||
|
_SHIFTL(condType, 4, 4) | \
|
||
|
_SHIFTL(data, 0, 4)
|
||
|
|
||
|
#define HINT_B(data) \
|
||
|
_SHIFTL(data, 0, 8)
|
||
|
|
||
|
/*
|
||
|
* Command macros
|
||
|
*/
|
||
|
|
||
|
#define QUEST_HINT_FLAG(type, flag, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_FLAG, tf), \
|
||
|
HINT_B(flag), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(0), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_END(textId) \
|
||
|
QUEST_HINT_FLAG(END, 0, false, textId)
|
||
|
|
||
|
#define QUEST_HINT_DUNGEON_ITEM(type, itemId, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_DUNGEON_ITEM, tf), \
|
||
|
HINT_B(itemId), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(0), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_ITEM(type, slotItemId, itemId, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_ITEM, tf), \
|
||
|
HINT_B(slotItemId), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(itemId), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_STRENGTH_UPG(type, strUpg, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_OTHER, tf), \
|
||
|
HINT_B1(QUEST_HINT_CONDITION_STRENGTH_UPG, strUpg), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(0), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_BOOTS(type, itemId, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_OTHER, tf), \
|
||
|
HINT_B1(QUEST_HINT_CONDITION_BOOTS, 0), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(itemId), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_SONG(type, itemId, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_OTHER, tf), \
|
||
|
HINT_B1(QUEST_HINT_CONDITION_SONG, 0), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(itemId), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_MEDALLION(type, itemId, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_OTHER, tf), \
|
||
|
HINT_B1(QUEST_HINT_CONDITION_MEDALLION, 0), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(itemId), \
|
||
|
}
|
||
|
|
||
|
#define QUEST_HINT_MAGIC(type, tf, textId) \
|
||
|
{ \
|
||
|
HINT_B0(type, QUEST_HINT_CONDITION_OTHER, tf), \
|
||
|
HINT_B1(QUEST_HINT_CONDITION_MAGIC, 0), \
|
||
|
HINT_B(textId), \
|
||
|
HINT_B(0), \
|
||
|
}
|
||
|
|
||
|
#endif
|