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93 lines
1.9 KiB
Markdown
93 lines
1.9 KiB
Markdown
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# vc_vector
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Fast simple C vector implementation
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[![Build Status: make && make test](https://travis-ci.org/skogorev/vc_vector.svg)](https://travis-ci.org/skogorev/vc_vector)
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## Usage
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### Basic
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```c
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#include "vc_vector.h"
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int main() {
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// Creates an empty vector with the default reserved size
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// and without custom deleter. Vector will contain 'int'
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vc_vector* v = vc_vector_create(0, sizeof(int), NULL);
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if (!v) {
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return 1;
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}
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const int count = 10;
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for (int i = 0; i < count; ++i) {
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// The function takes a pointer to the elements,
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// but the vector will make a copy of the element
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vc_vector_push_back(v, &i);
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}
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// Print each vector element
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for (void* i = vc_vector_begin(v);
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i != vc_vector_end(v);
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i = vc_vector_next(v, i)) {
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printf("%u; ", *(int*)i);
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}
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vc_vector_release(v);
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return 0;
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}
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```
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### Advanced
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```c
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#include "vc_vector.h"
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struct Item {
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int val1;
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int val2;
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};
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int main() {
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const int n = 10;
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// Creates an empty vector with the reserved size for the 'n' elements
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// and with custom deleter 'free'. Vector will contain pointers to 'Item'
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vc_vector* v = vc_vector_create(n, sizeof(struct Node*), free);
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if (!v) {
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return 1;
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}
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struct Item* item = NULL;
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const int count = n + 1;
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// Vector automatically increases the reserved size when 'n + 1' will be added
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for (int i = 0; i < count; ++i) {
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// Creating item
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item = malloc(sizeof(struct Item));
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if (!item) {
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continue;
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}
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item->val1 = i;
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item->val2 = 0;
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// Pushing to the end of the vector
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if (!vc_vector_push_back(v, item)) {
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// If the item was not pushed, you have to delete it
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free(item);
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}
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}
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// ...
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// Calls custom deleter 'free' for all items
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// and releases the vector
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vc_vector_release(v);
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return 0;
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}
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```
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## Projects that use vc_vector
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[kraken.io](https://kraken.io/)
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## License
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[MIT License](LICENSE.md)
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