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8c3585d7d0
oot
/
src
/
buffers
/
zbuffer.c
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libultra cleanup (#215) * cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-10-03 17:22:44 +02:00
#
include
"z64.h"
First proper commit.
2020-03-17 00:31:30 -04:00
Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901) * Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc * ALIGNEDn -> ALIGNED(n), reposition alignment attribute for PreNmiBuff * Correct positioning of ALIGNED for filter data in audio/lib/data.c * Add ALIGNED to TypenameMacros * ALIGNED(4) on same line for PreNmiBuff * Revert audio load.c change, to be submitted separately
2024-02-28 00:01:47 +00:00
ALIGNED
(
64
)
u16
gZBuffer
[
SCREEN_HEIGHT
]
[
SCREEN_WIDTH
]
;
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