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oot/tools/get_actor_sizes.py

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#!/usr/bin/python3
import os
import pprint
script_dir = os.path.dirname(os.path.realpath(__file__))
root_dir = script_dir + "/../"
asm_dir = root_dir + "asm/non_matchings/overlays/actors"
overlays = {}
def get_num_instructions(f_path):
with open(f_path) as f:
f_lines = f.readlines()
sum = 0
for line in f_lines:
if line.startswith("/* "):
sum += 1
return sum
def main():
for root, dirs, files in os.walk(asm_dir):
for dir in dirs:
total_size = 0
max_size = -1
ovl_path = os.path.join(root, dir)
num_files = 0
for root2, dirs2, files2 in os.walk(ovl_path):
for f_name in files2:
num_files += 1
file_size = get_num_instructions(
os.path.join(ovl_path, f_name))
total_size += file_size
if file_size > max_size:
max_size = file_size
overlays[dir] = (num_files, max_size, total_size,
total_size / num_files)
sorted_actors = {k: v for k, v in sorted(
overlays.items(), key=lambda item: item[1][2])
}
for actor in sorted_actors.items():
print(
f"{actor[0]}, {actor[1][0]}, {actor[1][1]}, {actor[1][2]}, {actor[1][3]}")
main()