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https://github.com/zeldaret/oot.git
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20 lines
1,007 B
XML
20 lines
1,007 B
XML
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<Root>
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<File Name="object_relay_objects" Segment="6">
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<!-- DisplayLists -->
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<DList Name="gDampeRaceDoorDL" Offset="0x1A0"/>
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<DList Name="gWindmillRotatingPlatformDL" Offset="0x1AB0"/>
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<!-- Palettes -->
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<Texture Name="gWindmillRotatingPlatformTLUT" OutName="windmill_platform_tlut" Format="rgba16" Width="4" Height="4" Offset="0x3F0"/>
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<!-- Textures -->
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<Texture Name="gWindmillRotatingPlatform1Tex" OutName="windmill_platform_1" Format="ci4" Width="64" Height="64" Offset="0x410" TlutOffset="0x3F0"/>
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<Texture Name="gWindmillRotatingPlatform2Tex" OutName="windmill_platform_2" Format="rgba16" Width="32" Height="16" Offset="0xC10"/>
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<Texture Name="gDampeRaceDoorTex" OutName="dampe_race_door" Format="i4" Width="64" Height="128" Offset="0x2630"/>
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<!-- Collision -->
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<Collision Name="gDampeRaceDoorCol" Offset="0x3C4"/>
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<Collision Name="gWindmillRotatingPlatformCol" Offset="0x25FC"/>
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</File>
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</Root>
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