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121 lines
4.9 KiB
C
121 lines
4.9 KiB
C
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/* SPDX-FileCopyrightText: Copyright (C) 2024 ZeldaRET */
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/* SPDX-License-Identifier: CC0-1.0 */
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#include <ctype.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "elf32.h"
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#include "util.h"
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static int
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usage(const char *progname)
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{
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fprintf(stderr,
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// clang-format off
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"Generates a header containing definitions for the sizes of all the input object files and a" "\n"
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"definition for the number of input files." "\n"
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"Usage: %s <header output path> <num define> <header guard> <section name> <object files...>" "\n"
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" header output path: Path to write the generated header to" "\n"
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" num define: The name of the definition for the number of input files" "\n"
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" header guard: The header guard definition name to be used for the output header" "\n"
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" section name: The object file section to output the size of in each definition" "\n"
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" object files: List of paths to each object file to be processed, each input object file" "\n"
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" must contain the section requested in the section name argument and must" "\n"
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" also contain a .note.name section containing the null-terminated symbolic " "\n"
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" name of the object that is used to name the size definitions." "\n",
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// clang-format on
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progname);
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return EXIT_FAILURE;
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}
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int
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main(int argc, char **argv)
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{
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const char *progname = argv[0];
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if (argc < 6) // progname, 4 required args, at least 1 input file
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return usage(progname);
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const char *header_out = argv[1];
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const char *num_def = argv[2];
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const char *header_guard = argv[3];
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const char *secname = argv[4];
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int num_files = argc - 5;
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char **files = &argv[5];
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// Open the header for writing, write the header guard
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FILE *out = fopen(header_out, "w");
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if (out == NULL)
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error("failed to open output file \"%s\" for writing: %s", header_out, strerror(errno));
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fprintf(out,
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// clang-format off
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"#ifndef %s_H_" "\n"
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"#define %s_H_" "\n"
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"\n",
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// clang-format on
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header_guard, header_guard);
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// For each input elf file, write the size define
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for (int i = 0; i < num_files; i++) {
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const char *path = files[i];
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size_t data_size;
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void *data = elf32_read(path, &data_size);
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Elf32_Shdr *shstrtab = elf32_get_shstrtab(data, data_size);
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if (shstrtab == NULL)
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error("Input file \"%s\" has no shstrtab?", path);
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// Read in the .note.name section containing the object's symbolic name.
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// We run this on both soundfonts and sequences:
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// - Soundfont .note.name sections are added with objcopy
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// - Sequence .note.name sections are assembled as part of .startseq
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Elf32_Shdr *name_section = elf32_section_forname(".note.name", shstrtab, data, data_size);
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if (name_section == NULL)
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error("Input file \"%s\" has no name section?", path);
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uint32_t name_section_offset = elf32_read32(name_section->sh_offset);
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uint32_t name_section_size = elf32_read32(name_section->sh_size);
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validate_read(name_section_offset, name_section_size, data_size);
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const char *object_name = GET_PTR(data, name_section_offset);
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if (strnlen(object_name, name_section_size + 1) >= name_section_size)
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error("Input file \"%s\" name is not properly terminated?", path);
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// Read the section header for the data we're interested in, the name is given in the program args
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Elf32_Shdr *sec = elf32_section_forname(secname, shstrtab, data, data_size);
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if (sec == NULL)
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error("Input file \"%s\" has no section named \"%s\"?", path, secname);
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// Assumption: The section size matches the size in the <object_name>_Size symbol, this is always
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// true for soundfonts by nature of how they're built (cf. soundfont.ld) and should always be true
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// of sequences since writing anything that results in output data before .startseq and after .endseq
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// is essentially undefined.
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size_t object_size = elf32_read32(sec->sh_size);
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fprintf(out, "#define %s_SIZE 0x%lX\n", object_name, object_size);
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free(data);
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}
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// Write the total number of input files, end the header
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fprintf(out,
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// clang-format off
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"\n"
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"#define %s %d" "\n"
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"\n"
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"#endif" "\n",
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// clang-format on
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num_def, num_files);
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fclose(out);
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return EXIT_SUCCESS;
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}
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