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oot/spec

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2020-03-17 04:31:30 +00:00
/*
* ROM spec file
*/
#define SEGMENT_SCENE 0x02000000
#define SEGMENT_ROOM 0x03000000
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beginseg
name "makerom"
include "build/asm/rom_header.o"
include "build/asm/ipl3.o"
include "build/asm/entry.o"
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endseg
beginseg
name "boot"
address 0x80000460
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include "build/src/boot/boot_main.o"
include "build/src/boot/idle.o"
include "build/src/boot/viconfig.o"
include "build/src/boot/z_std_dma.o"
include "build/src/boot/yaz0.o"
include "build/src/boot/z_locale.o"
include "build/src/boot/assert.o"
include "build/src/boot/is_debug.o"
include "build/src/libultra_boot_O2/osDriveRomInit.o"
include "build/asm/mio0.o"
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include "build/src/boot/stackcheck.o"
include "build/src/boot/logutils.o"
include "build/src/libultra_boot_O2/sprintf.o"
include "build/src/libultra_boot_O1/piacs.o"
include "build/src/libultra_boot_O1/osSendMesg.o"
include "build/src/libultra_boot_O1/osStopThread.o"
include "build/src/libultra_boot_O1/osViExtendVStart.o"
include "build/src/libultra_boot_O1/osViModePalLan1.o"
include "build/src/libultra_boot_O1/osRecvMesg.o"
include "build/src/libultra_boot_O1/initialize.o"
include "build/asm/libm.o"
include "build/asm/exceptasm.o"
include "build/src/libultra_boot_O1/__osDequeueThread.o"
include "build/src/libultra_boot_O1/osDestroyThread.o"
include "build/asm/bzero.o"
include "build/src/libultra_boot_O1/osCreateThread.o"
include "build/asm/__osSetSR.o"
include "build/asm/__osGetSR.o"
include "build/asm/osWritebackDCache.o"
include "build/src/libultra_boot_O2/osViGetNextFramebuffer.o"
include "build/src/libultra_boot_O2/pimgr.o"
include "build/src/libultra_boot_O2/__osDevMgrMain.o"
include "build/src/libultra_boot_O2/__osPiRawStartDma.o"
include "build/src/libultra_boot_O1/osVirtualToPhysical.o"
include "build/src/libultra_boot_O2/osViBlack.o"
include "build/src/libultra_boot_O2/__osSiRawReadIo.o"
include "build/src/libultra_boot_O1/osGetThreadId.o"
include "build/asm/osSetIntMask.o"
include "build/src/libultra_boot_O2/osViSetMode.o"
include "build/asm/__osProbeTLB.o"
include "build/src/libultra_boot_O1/osGetMemSize.o"
include "build/src/libultra_boot_O1/osSetEventMesg.o"
include "build/src/libultra_boot_O2/_Printf.o"
include "build/asm/osUnmapTLBAll.o"
include "build/src/libultra_boot_O2/osEPiStartDma.o"
include "build/src/libultra_boot_O2/string.o"
include "build/asm/osInvalICache.o"
include "build/src/libultra_boot_O1/osCreateMesgQueue.o"
include "build/asm/osInvalDCache.o"
include "build/src/libultra_boot_O2/__osSiDeviceBusy.o"
include "build/src/libultra_boot_O1/osJamMesg.o"
include "build/src/libultra_boot_O1/osSetThreadPri.o"
include "build/src/libultra_boot_O1/osGetThreadPri.o"
include "build/src/libultra_boot_O2/__osEPiRawReadIo.o"
include "build/src/libultra_boot_O2/osViSwapBuffer.o"
include "build/src/libultra_boot_O2/__osEPiRawStartDma.o"
include "build/asm/bcmp.o"
include "build/src/libultra_boot_O1/osGetTime.o"
include "build/src/libultra_boot_O1/timerintr.o"
include "build/asm/osGetCount.o"
include "build/src/libultra_boot_O1/__osSetGlobalIntMask.o"
include "build/asm/__osSetCompare.o"
include "build/asm/bcopy.o"
include "build/src/libultra_boot_O1/__osResetGlobalIntMask.o"
include "build/asm/__osDisableInt.o"
include "build/asm/__osRestoreInt.o"
include "build/src/libultra_boot_O2/osViModeNtscLan1.o"
include "build/src/libultra_boot_O2/osViModeMpalLan1.o"
include "build/src/libultra_boot_O2/__osViInit.o"
include "build/src/libultra_boot_O2/__osViSwapContext.o"
include "build/src/libultra_boot_O2/osPiGetCmdQueue.o"
include "build/src/libultra_boot_O2/osEPiReadIo.o"
include "build/src/libultra_boot_O2/osViSetSpecialFeatures.o"
include "build/src/libultra_boot_O2/osCartRomInit.o"
include "build/src/libultra_boot_O2/osViModeFpalLan1.o"
include "build/asm/__osSetFpcCsr.o"
include "build/asm/__osGetFpcCsr.o"
include "build/src/libultra_boot_O2/osEPiWriteIo.o"
include "build/asm/osMapTLBRdb.o"
include "build/src/libultra_boot_O1/osYieldThread.o"
include "build/asm/__osGetCause.o"
include "build/src/libultra_boot_O2/__osEPiRawWriteIo.o"
include "build/src/libultra_boot_O2/_Litob.o"
include "build/src/libultra_boot_O2/ldiv.o"
include "build/src/libultra_boot_O2/_Ldtob.o"
include "build/src/boot/build.o"
include "build/src/libultra_boot_O2/__osSiRawWriteIo.o"
include "build/src/libultra_boot_O2/vimgr.o"
include "build/src/libultra_boot_O2/__osViGetCurrentContext.o"
include "build/src/libultra_boot_O1/osStartThread.o"
include "build/src/libultra_boot_O2/osViSetYScale.o"
include "build/src/libultra_boot_O2/osViSetXScale.o"
include "build/src/libultra_boot_O1/__osSetHWIntrRoutine.o"
include "build/src/libultra_boot_O1/__osGetHWIntrRoutine.o"
include "build/asm/__osSetWatchLo.o"
include "build/data/rsp_boot.text.o"
endseg
beginseg
name "dmadata"
include "build/asm/dmadata.o"
endseg
beginseg
name "Audiobank"
address 0x10 // fake RAM address to avoid map lookup inaccuracies
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include "build/baserom/Audiobank.o"
endseg
beginseg
name "Audioseq"
include "build/baserom/Audioseq.o"
endseg
beginseg
name "Audiotable"
include "build/baserom/Audiotable.o"
endseg
beginseg
name "link_animetion"
include "build/baserom/link_animetion.o"
endseg
beginseg
name "icon_item_static"
romalign 0x1000
include "build/assets/textures/icon_item_static/icon_item_static.o"
endseg
beginseg
name "icon_item_24_static"
romalign 0x1000
include "build/assets/textures/icon_item_24_static/icon_item_24_static.o"
endseg
beginseg
name "icon_item_field_static"
romalign 0x1000
include "build/assets/textures/icon_item_field_static/icon_item_field_static.o"
endseg
beginseg
name "icon_item_dungeon_static"
romalign 0x1000
include "build/assets/textures/icon_item_dungeon_static/icon_item_dungeon_static.o"
endseg
beginseg
name "icon_item_gameover_static"
romalign 0x1000
include "build/baserom/icon_item_gameover_static.o"
endseg
beginseg
name "icon_item_nes_static"
romalign 0x1000
include "build/baserom/icon_item_nes_static.o"
//include "build/assets/textures/icon_item_nes_static/icon_item_nes_static.o"
endseg
beginseg
name "icon_item_ger_static"
romalign 0x1000
include "build/baserom/icon_item_ger_static.o"
endseg
beginseg
name "icon_item_fra_static"
romalign 0x1000
include "build/baserom/icon_item_fra_static.o"
endseg
beginseg
name "item_name_static"
romalign 0x1000
include "build/baserom/item_name_static.o"
endseg
beginseg
name "map_name_static"
romalign 0x1000
include "build/baserom/map_name_static.o"
endseg
beginseg
name "do_action_static"
romalign 0x1000
include "build/baserom/do_action_static.o"
endseg
beginseg
name "message_static"
romalign 0x1000
include "build/baserom/message_static.o"
endseg
beginseg
name "message_texture_static"
romalign 0x1000
include "build/baserom/message_texture_static.o"
endseg
beginseg
name "nes_font_static"
romalign 0x1000
include "build/baserom/nes_font_static.o"
endseg
beginseg
name "nes_message_data_static"
romalign 0x1000
include "build/baserom/nes_message_data_static.o"
endseg
beginseg
name "ger_message_data_static"
romalign 0x1000
include "build/baserom/ger_message_data_static.o"
endseg
beginseg
name "fra_message_data_static"
romalign 0x1000
include "build/baserom/fra_message_data_static.o"
endseg
beginseg
name "staff_message_data_static"
romalign 0x1000
include "build/baserom/staff_message_data_static.o"
endseg
beginseg
name "map_grand_static"
romalign 0x1000
include "build/baserom/map_grand_static.o"
endseg
beginseg
name "map_48x85_static"
romalign 0x1000
include "build/baserom/map_48x85_static.o"
endseg
beginseg
name "map_i_static"
romalign 0x1000
include "build/baserom/map_i_static.o"
endseg
beginseg
name "code"
after "dmadata"
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include "build/src/code/z_en_a_keep.o"
include "build/src/code/z_en_item00.o"
include "build/data/z_en_item00.data.o"
include "build/data/z_en_item00.bss.o"
include "build/src/code/z_eff_blure.o"
include "build/src/code/z_eff_shield_particle.o"
include "build/src/code/z_eff_spark.o"
include "build/src/code/z_eff_ss_dead.o"
include "build/src/code/z_effect.o"
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include "build/src/code/z_effect_soft_sprite.o"
include "build/src/code/z_effect_soft_sprite_old_init.o"
include "build/data/z_effect_soft_sprite_old_init.data.o"
include "build/src/code/z_effect_soft_sprite_dlftbls.o"
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include "build/src/code/flg_set.o"
include "build/src/code/z_DLF.o"
include "build/src/code/z_actor.o"
include "build/src/code/z_actor_dlftbls.o"
include "build/src/code/z_bgcheck.o"
include "build/data/z_bgcheck.data.o"
include "build/data/z_bgcheck.rodata.o"
include "build/data/z_bgcheck.bss.o"
include "build/src/code/code_800430A0.o"
include "build/src/code/code_80043480.o"
include "build/src/code/z_camera.o"
include "build/data/z_camera.bss.o"
include "build/src/code/z_collision_btltbls.o"
include "build/src/code/z_collision_check.o"
include "build/data/z_collision_check.bss.o"
include "build/src/code/z_common_data.o"
include "build/src/code/z_debug.o"
include "build/src/code/z_debug_display.o"
include "build/src/code/z_demo.o"
include "build/src/code/code_80069420.o"
include "build/src/code/z_draw.o"
include "build/src/code/code_8006BA00.o"
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include "build/src/code/z_elf_message.o"
include "build/src/code/z_face_reaction.o"
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include "build/src/code/code_8006C3A0.o"
include "build/src/code/code_8006C510.o"
include "build/src/code/z_fcurve_data_skelanime.o"
include "build/src/code/z_game_dlftbls.o"
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include "build/src/code/z_horse.o"
include "build/src/code/z_jpeg.o"
include "build/src/code/z_kaleido_setup.o"
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include "build/src/code/z_kanfont.o"
include "build/src/code/z_kankyo.o"
include "build/data/z_kankyo.data.o"
include "build/data/z_kankyo.bss.o"
include "build/src/code/z_lib.o"
include "build/src/code/z_lifemeter.o"
include "build/data/z_lifemeter.data.o"
include "build/src/code/z_lights.o"
include "build/data/z_lights.data.o"
include "build/data/z_lights.bss.o"
include "build/src/code/z_malloc.o"
include "build/src/code/z_map_mark.o"
include "build/src/code/z_moji.o"
include "build/src/code/z_prenmi_buff.o"
include "build/src/code/z_msgevent.o"
include "build/src/code/z_olib.o"
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include "build/src/code/z_onepointdemo.o"
include "build/data/z_onepointdemo.data.o"
include "build/src/code/z_map_exp.o"
include "build/src/code/z_map_data.o"
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include "build/src/code/z_parameter.o"
include "build/src/code/z_path.o"
include "build/src/code/code_8008E6A0.o"
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include "build/src/code/z_player_lib.o"
include "build/data/z_player_lib.data.o"
include "build/data/z_player_lib.bss.o"
include "build/src/code/z_prenmi.o"
include "build/src/code/z_quake.o"
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include "build/src/code/z_rcp.o"
include "build/src/code/z_room.o"
include "build/src/code/z_sample.o"
include "build/src/code/code_80097A00.o"
include "build/src/code/z_scene.o"
include "build/src/code/z_scene_table.o"
include "build/src/code/z_skelanime.o"
include "build/src/code/z_skin.o"
include "build/data/z_skin.bss.o"
include "build/src/code/z_skin_awb.o"
include "build/src/code/z_skin_matrix.o"
include "build/data/z_skin_matrix.data.o"
include "build/src/code/z_sram.o"
include "build/data/z_sram.data.o"
include "build/src/code/code_800A9D40.o"
include "build/src/code/code_800A9F30.o"
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include "build/data/z_text.data.o"
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include "build/src/code/z_view.o"
include "build/src/code/z_vimode.o"
include "build/src/code/code_800ACE70.o"
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include "build/src/code/z_vismono.o"
include "build/src/code/code_800AD920.o"
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include "build/src/code/z_vr_box.o"
include "build/data/z_vr_box.data.o"
include "build/src/code/z_vr_box_draw.o"
include "build/src/code/z_player_call.o"
include "build/src/code/z_fbdemo.o"
include "build/src/code/z_fbdemo_triforce.o"
include "build/src/code/z_fbdemo_wipe1.o"
include "build/src/code/z_fbdemo_circle.o"
include "build/src/code/z_fbdemo_fade.o"
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include "build/src/code/shrink_window.o"
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include "build/src/code/db_camera.o"
include "build/data/db_camera.rodata.o"
include "build/data/db_camera.data.o"
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include "build/data/db_camera.bss.o"
include "build/src/code/code_800BB0A0.o"
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include "build/src/code/mempak.o"
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include "build/src/code/z_kaleido_manager.o"
include "build/src/code/z_kaleido_scope_call.o"
include "build/src/code/z_play.o"
include "build/src/code/PreRender.o"
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include "build/src/code/TwoHeadArena.o"
include "build/src/code/code_800C3C20.o"
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include "build/src/code/audioMgr.o"
include "build/src/code/title_setup.o"
include "build/src/code/game.o"
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include "build/src/code/gamealloc.o"
include "build/src/code/graph.o"
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include "build/src/code/listalloc.o"
include "build/src/code/main.o"
include "build/src/code/padmgr.o"
include "build/src/code/sched.o"
include "build/src/code/speed_meter.o"
include "build/src/code/sys_cfb.o"
include "build/src/code/sys_math.o"
include "build/src/code/sys_math3d.o"
include "build/src/code/sys_math_atan.o"
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include "build/src/code/sys_matrix.o"
include "build/src/code/sys_ucode.o"
include "build/src/code/code_800D2E30.o"
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include "build/data/code_800D2E30.data.o"
include "build/src/code/code_800D31A0.o"
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include "build/src/code/irqmgr.o"
include "build/src/code/debug_malloc.o"
include "build/src/code/fault.o"
include "build/data/fault.bss.o"
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include "build/src/code/fault_drawer.o"
include "build/data/fault_drawer.bss.o"
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include "build/asm/code_800D71F0.o"
include "build/src/code/ucode_disas.o"
include "build/src/code/code_800DACC0.o"
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include "build/data/code_800DACC0.data.o"
include "build/data/code_800DACC0.bss.o"
include "build/src/code/code_800DDE20.o"
include "build/src/code/code_800E11F0.o"
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include "build/data/code_800E11F0.data.o"
include "build/data/code_800E11F0.rodata.o"
include "build/src/libultra_code/code_800E6840.o"
include "build/src/libultra_code/osAiSetNextBuffer.o"
include "build/src/code/audio_playback.o"
include "build/src/code/code_800E88C0.o"
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include "build/data/code_800E88C0.data.o"
include "build/src/code/code_800E9340.o"
include "build/src/code/code_800EC960.o"
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include "build/data/code_800EC960.data.o"
include "build/src/code/code_800F7260.o"
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include "build/data/code_800F7260.data.o"
include "build/src/code/code_800F9280.o"
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include "build/data/code_800F9280.data.o"
include "build/data/code_800F9280.rodata.o"
include "build/src/code/logseverity.o"
include "build/src/code/gfxprint.o"
include "build/src/code/code_800FBCE0.o"
include "build/src/code/loadfragment2.o"
include "build/src/code/mtxuty-cvt.o"
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include "build/src/code/relocation.o"
include "build/src/code/code_800FC620.o"
include "build/src/code/padutils.o"
include "build/src/code/padsetup.o"
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include "build/src/code/code_800FCE80.o"
include "build/asm/fp.o"
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include "build/src/code/system_malloc.o"
include "build/src/code/code_800FD970.o"
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include "build/src/code/__osMalloc.o"
include "build/src/code/printutils.o"
include "build/src/code/sleep.o"
include "build/src/code/jpegutils.o"
include "build/src/code/jpegdecoder.o"
include "build/src/libultra_code/osPfsFreeBlocks.o"
include "build/asm/guScale.o"
include "build/src/libultra_code/sinf.o"
include "build/src/libultra_code/sins.o"
include "build/src/libultra_code/sptask.o"
include "build/src/libultra_code/osRumblePak.o"
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include "build/src/libultra_code/__osSiCreateAccessQueue.o"
include "build/src/libultra_code/osContInit.o"
include "build/src/libultra_code/osContStartReadData.o"
include "build/src/libultra_code/guPerspectiveF.o"
include "build/src/libultra_code/__osSpRawStartDma.o"
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include "build/src/libultra_code/__osSiRawStartDma.o"
include "build/src/libultra_code/osSpTaskYield.o"
include "build/src/libultra_code/pfsreadwritefile.o"
include "build/src/libultra_code/__osPfsGetStatus.o"
include "build/asm/guMtxIdentF.o"
include "build/src/libultra_code/guLookAt.o"
include "build/src/libultra_code/pfsallocatefile.o"
include "build/src/libultra_code/osStopTimer.o"
include "build/src/libultra_code/contpfs.o"
include "build/src/libultra_code/code_80102FA0.o"
include "build/src/libultra_code/osPfsFindFile.o"
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include "build/src/libultra_code/sqrtf.o"
include "build/src/libultra_code/osAfterPreNMI.o"
include "build/src/libultra_code/contquery.o"
include "build/src/libultra_code/guLookAtHilite.o"
include "build/src/libultra_code/sp.o"
include "build/asm/guMtxIdent.o"
include "build/src/libultra_code/guPosition.o"
include "build/src/libultra_code/osSpTaskYielded.o"
include "build/src/libultra_code/rotate.o"
include "build/src/libultra_code/osAiSetFrequency.o"
include "build/src/libultra_code/__osGetActiveQueue.o"
include "build/asm/guNormalize.o"
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include "build/src/libultra_code/osDpGetStatus.o"
include "build/src/libultra_code/osDpSetStatus.o"
include "build/src/libultra_code/osPfsDeleteFile.o"
include "build/src/libultra_code/ortho.o"
include "build/src/libultra_code/cosf.o"
include "build/data/__libm_qnan_f.rodata.o"
include "build/src/libultra_code/coss.o"
include "build/src/libultra_code/osViSetEvent.o"
include "build/src/libultra_code/osPfsIsPlug.o"
include "build/src/libultra_code/guS2DInitBg.o"
include "build/src/libultra_code/__osPfsSelectBank.o"
include "build/src/libultra_code/osContSetCh.o"
include "build/src/libultra_code/code_80104D60.o"
include "build/src/libultra_code/pfsinitpak.o"
include "build/src/libultra_code/pfschecker.o"
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include "build/src/libultra_code/osAiGetLength.o"
include "build/asm/guTranslate.o"
include "build/src/libultra_code/__osContRamWrite.o"
include "build/src/libultra_code/__osContRamRead.o"
include "build/src/libultra_code/__osContAddressCrc.o"
include "build/src/libultra_code/osSetTimer.o"
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include "build/src/libultra_code/__osSpGetStatus.o"
include "build/src/libultra_code/__osSpSetStatus.o"
include "build/asm/osWritebackDCacheAll.o"
include "build/src/libultra_code/__osGetCurrFaultedThread.o"
include "build/asm/guMtxF2L.o"
include "build/src/libultra_code/llcvt.o"
include "build/src/libultra_code/osViGetCurrentFramebuffer.o"
include "build/src/libultra_code/__osSpSetPc.o"
include "build/src/libultra_code/sqrt.o"
include "build/src/libultra_code/absf.o"
include "build/src/code/code_801067F0.o"
include "build/src/code/code_80106860.o"
include "build/src/code/code_801068B0.o"
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include "build/data/z_message_PAL.rodata.o"
include "build/src/code/z_message_PAL.o"
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include "build/data/z_message_PAL.bss.o"
include "build/src/code/code_80110450.o"
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include "build/src/code/z_construct.o"
include "build/data/rsp.text.o"
include "build/data/rsp.rodata.o"
endseg
beginseg
name "buffers"
align 0x40
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include "build/src/buffers/zbuffer.o"
include "build/src/buffers/gfxbuffers.o"
include "build/src/buffers/heaps.o"
endseg
beginseg
name "ovl_title"
address 0x80800000
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include "build/src/overlays/gamestates/ovl_title/z_title.o"
include "build/src/overlays/gamestates/ovl_title/ovl_title_reloc.o"
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endseg
beginseg
name "ovl_select"
include "build/src/overlays/gamestates/ovl_select/z_select.o"
include "build/src/overlays/gamestates/ovl_select/ovl_select_reloc.o"
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endseg
beginseg
name "ovl_opening"
include "build/src/overlays/gamestates/ovl_opening/z_opening.o"
include "build/src/overlays/gamestates/ovl_opening/ovl_opening_reloc.o"
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endseg
beginseg
name "ovl_file_choose"
include "build/src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.o"
include "build/data/overlays/gamestates/z_file_nameset_PAL.data.o"
include "build/data/overlays/gamestates/z_file_nameset_PAL.rodata.o"
include "build/data/overlays/gamestates/z_file_nameset_PAL.bss.o"
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include "build/src/overlays/gamestates/ovl_file_choose/z_file_choose.o"
include "build/data/overlays/gamestates/z_file_choose.rodata.o"
include "build/data/overlays/gamestates/z_file_choose.reloc.o"
endseg
beginseg
name "ovl_kaleido_scope"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_collect.o"
include "build/data/overlays/actors/z_kaleido_collect.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_debug.o"
include "build/data/overlays/actors/z_kaleido_debug.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_equipment.o"
include "build/data/overlays/actors/z_kaleido_equipment.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_item.o"
include "build/data/overlays/actors/z_kaleido_item.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_map_PAL.o"
include "build/data/overlays/actors/z_kaleido_map_PAL.data.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_kaleido_scope_PAL.o"
include "build/data/overlays/actors/z_kaleido_scope_PAL.data.o"
include "build/data/overlays/actors/z_kaleido_scope_PAL.bss.o"
include "build/src/overlays/actors/ovl_kaleido_scope/z_lmap_mark.o"
include "build/data/overlays/actors/z_lmap_mark.data.o"
include "build/data/overlays/actors/z_lmap_mark.rodata.o"
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include "build/data/overlays/actors/z_kaleido_scope.reloc.o"
endseg
beginseg
name "ovl_player_actor"
include "build/src/overlays/actors/ovl_player_actor/z_player.o"
include "build/data/overlays/actors/z_player.data.o"
include "build/data/overlays/actors/z_player.bss.o"
include "build/data/overlays/actors/z_player.reloc.o"
endseg
beginseg
name "ovl_map_mark_data"
include "build/asm/overlays/data/ovl_map_mark_data/z_map_mark_data.o"
endseg
beginseg
name "ovl_En_Test"
include "build/src/overlays/actors/ovl_En_Test/z_en_test.o"
include "build/data/overlays/actors/z_en_test.data.o"
include "build/data/overlays/actors/z_en_test.reloc.o"
endseg
beginseg
name "ovl_Arms_Hook"
include "build/src/overlays/actors/ovl_Arms_Hook/z_arms_hook.o"
include "build/src/overlays/actors/ovl_Arms_Hook/ovl_Arms_Hook_reloc.o"
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endseg
beginseg
name "ovl_Arrow_Fire"
include "build/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.o"
include "build/src/overlays/actors/ovl_Arrow_Fire/ovl_Arrow_Fire_reloc.o"
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endseg
beginseg
name "ovl_Arrow_Ice"
include "build/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.o"
include "build/src/overlays/actors/ovl_Arrow_Ice/ovl_Arrow_Ice_reloc.o"
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endseg
beginseg
name "ovl_Arrow_Light"
include "build/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.o"
include "build/src/overlays/actors/ovl_Arrow_Light/ovl_Arrow_Light_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bdan_Objects"
include "build/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.o"
include "build/src/overlays/actors/ovl_Bg_Bdan_Objects/ovl_Bg_Bdan_Objects_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bdan_Switch"
include "build/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.o"
include "build/src/overlays/actors/ovl_Bg_Bdan_Switch/ovl_Bg_Bdan_Switch_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bom_Guard"
include "build/src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.o"
include "build/src/overlays/actors/ovl_Bg_Bom_Guard/ovl_Bg_Bom_Guard_reloc.o"
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endseg
beginseg
name "ovl_Bg_Bombwall"
include "build/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.o"
include "build/data/overlays/actors/z_bg_bombwall.data.o"
include "build/data/overlays/actors/z_bg_bombwall.reloc.o"
endseg
beginseg
name "ovl_Bg_Bowl_Wall"
include "build/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.o"
include "build/data/overlays/actors/z_bg_bowl_wall.data.o"
include "build/data/overlays/actors/z_bg_bowl_wall.reloc.o"
endseg
beginseg
name "ovl_Bg_Breakwall"
include "build/src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.o"
include "build/data/overlays/actors/z_bg_breakwall.data.o"
include "build/data/overlays/actors/z_bg_breakwall.reloc.o"
endseg
beginseg
name "ovl_Bg_Ddan_Jd"
include "build/src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.o"
include "build/data/overlays/actors/z_bg_ddan_jd.data.o"
include "build/data/overlays/actors/z_bg_ddan_jd.reloc.o"
endseg
beginseg
name "ovl_Bg_Ddan_Kd"
include "build/src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.o"
include "build/src/overlays/actors/ovl_Bg_Ddan_Kd/ovl_Bg_Ddan_Kd_reloc.o"
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endseg
beginseg
name "ovl_Bg_Dodoago"
include "build/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.o"
include "build/data/overlays/actors/z_bg_dodoago.data.o"
include "build/data/overlays/actors/z_bg_dodoago.bss.o"
include "build/data/overlays/actors/z_bg_dodoago.reloc.o"
endseg
beginseg
name "ovl_Bg_Dy_Yoseizo"
include "build/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.o"
include "build/data/overlays/actors/z_bg_dy_yoseizo.data.o"
include "build/data/overlays/actors/z_bg_dy_yoseizo.reloc.o"
endseg
beginseg
name "ovl_Bg_Ganon_Otyuka"
include "build/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.o"
include "build/data/overlays/actors/z_bg_ganon_otyuka.data.o"
include "build/data/overlays/actors/z_bg_ganon_otyuka.reloc.o"
endseg
beginseg
name "ovl_Bg_Gate_Shutter"
include "build/src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.o"
include "build/src/overlays/actors/ovl_Bg_Gate_Shutter/ovl_Bg_Gate_Shutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gjyo_Bridge"
include "build/src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.o"
include "build/src/overlays/actors/ovl_Bg_Gjyo_Bridge/ovl_Bg_Gjyo_Bridge_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gnd_Darkmeiro"
include "build/src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.o"
include "build/data/overlays/actors/z_bg_gnd_darkmeiro.data.o"
include "build/data/overlays/actors/z_bg_gnd_darkmeiro.reloc.o"
endseg
beginseg
name "ovl_Bg_Gnd_Firemeiro"
include "build/src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.o"
include "build/data/overlays/actors/z_bg_gnd_firemeiro.data.o"
include "build/data/overlays/actors/z_bg_gnd_firemeiro.reloc.o"
endseg
beginseg
name "ovl_Bg_Gnd_Iceblock"
include "build/src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.data.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.rodata.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.bss.o"
include "build/data/overlays/actors/z_bg_gnd_iceblock.reloc.o"
endseg
beginseg
name "ovl_Bg_Gnd_Nisekabe"
include "build/src/overlays/actors/ovl_Bg_Gnd_Nisekabe/z_bg_gnd_nisekabe.o"
include "build/src/overlays/actors/ovl_Bg_Gnd_Nisekabe/ovl_Bg_Gnd_Nisekabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Gnd_Soulmeiro"
include "build/src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.o"
include "build/data/overlays/actors/z_bg_gnd_soulmeiro.data.o"
include "build/data/overlays/actors/z_bg_gnd_soulmeiro.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka"
include "build/src/overlays/actors/ovl_Bg_Haka/z_bg_haka.o"
include "build/data/overlays/actors/z_bg_haka.data.o"
include "build/data/overlays/actors/z_bg_haka.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Gate"
include "build/src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.o"
include "build/data/overlays/actors/z_bg_haka_gate.data.o"
include "build/data/overlays/actors/z_bg_haka_gate.bss.o"
include "build/data/overlays/actors/z_bg_haka_gate.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Huta"
include "build/src/overlays/actors/ovl_Bg_Haka_Huta/z_bg_haka_huta.o"
include "build/data/overlays/actors/z_bg_haka_huta.data.o"
include "build/data/overlays/actors/z_bg_haka_huta.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Megane"
include "build/src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Megane/ovl_Bg_Haka_Megane_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_MeganeBG"
include "build/src/overlays/actors/ovl_Bg_Haka_MeganeBG/z_bg_haka_meganebg.o"
include "build/data/overlays/actors/z_bg_haka_meganebg.data.o"
include "build/data/overlays/actors/z_bg_haka_meganebg.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Sgami"
include "build/src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.o"
include "build/data/overlays/actors/z_bg_haka_sgami.data.o"
include "build/data/overlays/actors/z_bg_haka_sgami.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Ship"
include "build/src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.o"
include "build/data/overlays/actors/z_bg_haka_ship.data.o"
include "build/data/overlays/actors/z_bg_haka_ship.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Trap"
include "build/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Trap/ovl_Bg_Haka_Trap_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Tubo"
include "build/src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.o"
include "build/src/overlays/actors/ovl_Bg_Haka_Tubo/ovl_Bg_Haka_Tubo_reloc.o"
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endseg
beginseg
name "ovl_Bg_Haka_Water"
include "build/src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.o"
include "build/data/overlays/actors/z_bg_haka_water.data.o"
include "build/data/overlays/actors/z_bg_haka_water.reloc.o"
endseg
beginseg
name "ovl_Bg_Haka_Zou"
include "build/src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.o"
include "build/data/overlays/actors/z_bg_haka_zou.data.o"
include "build/data/overlays/actors/z_bg_haka_zou.reloc.o"
endseg
beginseg
name "ovl_Bg_Heavy_Block"
include "build/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.o"
include "build/src/overlays/actors/ovl_Bg_Heavy_Block/ovl_Bg_Heavy_Block_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Curtain"
include "build/src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.o"
include "build/data/overlays/actors/z_bg_hidan_curtain.data.o"
include "build/data/overlays/actors/z_bg_hidan_curtain.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Dalm"
include "build/src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.o"
include "build/data/overlays/actors/z_bg_hidan_dalm.data.o"
include "build/data/overlays/actors/z_bg_hidan_dalm.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Firewall"
include "build/src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Firewall/ovl_Bg_Hidan_Firewall_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Fslift"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fslift/z_bg_hidan_fslift.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fslift/ovl_Bg_Hidan_Fslift_reloc.o"
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endseg
beginseg
name "ovl_Bg_Hidan_Fwbig"
include "build/src/overlays/actors/ovl_Bg_Hidan_Fwbig/z_bg_hidan_fwbig.o"
include "build/data/overlays/actors/z_bg_hidan_fwbig.data.o"
include "build/data/overlays/actors/z_bg_hidan_fwbig.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Hamstep"
include "build/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.o"
include "build/data/overlays/actors/z_bg_hidan_hamstep.data.o"
include "build/data/overlays/actors/z_bg_hidan_hamstep.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Hrock"
include "build/src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.o"
include "build/data/overlays/actors/z_bg_hidan_hrock.data.o"
include "build/data/overlays/actors/z_bg_hidan_hrock.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Kousi"
include "build/src/overlays/actors/ovl_Bg_Hidan_Kousi/z_bg_hidan_kousi.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Kousi/ovl_Bg_Hidan_Kousi_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Bg_Hidan_Kowarerukabe"
include "build/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.o"
include "build/data/overlays/actors/z_bg_hidan_kowarerukabe.data.o"
include "build/data/overlays/actors/z_bg_hidan_kowarerukabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Rock"
include "build/src/overlays/actors/ovl_Bg_Hidan_Rock/z_bg_hidan_rock.o"
include "build/data/overlays/actors/z_bg_hidan_rock.data.o"
include "build/data/overlays/actors/z_bg_hidan_rock.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Rsekizou"
include "build/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.o"
include "build/data/overlays/actors/z_bg_hidan_rsekizou.data.o"
include "build/data/overlays/actors/z_bg_hidan_rsekizou.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Sekizou"
include "build/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.o"
include "build/data/overlays/actors/z_bg_hidan_sekizou.data.o"
include "build/data/overlays/actors/z_bg_hidan_sekizou.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Sima"
include "build/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.o"
include "build/data/overlays/actors/z_bg_hidan_sima.data.o"
include "build/data/overlays/actors/z_bg_hidan_sima.reloc.o"
endseg
beginseg
name "ovl_Bg_Hidan_Syoku"
include "build/src/overlays/actors/ovl_Bg_Hidan_Syoku/z_bg_hidan_syoku.o"
include "build/src/overlays/actors/ovl_Bg_Hidan_Syoku/ovl_Bg_Hidan_Syoku_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Bg_Ice_Objects"
include "build/src/overlays/actors/ovl_Bg_Ice_Objects/z_bg_ice_objects.o"
include "build/data/overlays/actors/z_bg_ice_objects.data.o"
include "build/data/overlays/actors/z_bg_ice_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Ice_Shelter"
include "build/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.o"
include "build/data/overlays/actors/z_bg_ice_shelter.data.o"
include "build/data/overlays/actors/z_bg_ice_shelter.reloc.o"
endseg
beginseg
name "ovl_Bg_Ice_Shutter"
include "build/src/overlays/actors/ovl_Bg_Ice_Shutter/z_bg_ice_shutter.o"
include "build/data/overlays/actors/z_bg_ice_shutter.data.o"
include "build/data/overlays/actors/z_bg_ice_shutter.reloc.o"
endseg
beginseg
name "ovl_Bg_Ice_Turara"
include "build/src/overlays/actors/ovl_Bg_Ice_Turara/z_bg_ice_turara.o"
include "build/data/overlays/actors/z_bg_ice_turara.data.o"
include "build/data/overlays/actors/z_bg_ice_turara.reloc.o"
endseg
beginseg
name "ovl_Bg_Ingate"
include "build/src/overlays/actors/ovl_Bg_Ingate/z_bg_ingate.o"
include "build/data/overlays/actors/z_bg_ingate.data.o"
include "build/data/overlays/actors/z_bg_ingate.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_1flift"
include "build/src/overlays/actors/ovl_Bg_Jya_1flift/z_bg_jya_1flift.o"
include "build/data/overlays/actors/z_bg_jya_1flift.data.o"
include "build/data/overlays/actors/z_bg_jya_1flift.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Amishutter"
include "build/src/overlays/actors/ovl_Bg_Jya_Amishutter/z_bg_jya_amishutter.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Amishutter/ovl_Bg_Jya_Amishutter_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Bigmirror"
include "build/src/overlays/actors/ovl_Bg_Jya_Bigmirror/z_bg_jya_bigmirror.o"
include "build/data/overlays/actors/z_bg_jya_bigmirror.data.o"
include "build/data/overlays/actors/z_bg_jya_bigmirror.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Block"
include "build/src/overlays/actors/ovl_Bg_Jya_Block/z_bg_jya_block.o"
include "build/data/overlays/actors/z_bg_jya_block.data.o"
include "build/data/overlays/actors/z_bg_jya_block.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Bombchuiwa"
include "build/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.o"
include "build/data/overlays/actors/z_bg_jya_bombchuiwa.data.o"
include "build/data/overlays/actors/z_bg_jya_bombchuiwa.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Bombiwa"
include "build/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.o"
include "build/data/overlays/actors/z_bg_jya_bombiwa.data.o"
include "build/data/overlays/actors/z_bg_jya_bombiwa.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Cobra"
include "build/src/overlays/actors/ovl_Bg_Jya_Cobra/z_bg_jya_cobra.o"
include "build/data/overlays/actors/z_bg_jya_cobra.data.o"
include "build/data/overlays/actors/z_bg_jya_cobra.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Goroiwa"
include "build/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.o"
include "build/data/overlays/actors/z_bg_jya_goroiwa.data.o"
include "build/data/overlays/actors/z_bg_jya_goroiwa.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Haheniron"
include "build/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.o"
include "build/data/overlays/actors/z_bg_jya_haheniron.data.o"
include "build/data/overlays/actors/z_bg_jya_haheniron.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Ironobj"
include "build/src/overlays/actors/ovl_Bg_Jya_Ironobj/z_bg_jya_ironobj.o"
include "build/data/overlays/actors/z_bg_jya_ironobj.data.o"
include "build/data/overlays/actors/z_bg_jya_ironobj.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Kanaami"
include "build/src/overlays/actors/ovl_Bg_Jya_Kanaami/z_bg_jya_kanaami.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Kanaami/ovl_Bg_Jya_Kanaami_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Lift"
include "build/src/overlays/actors/ovl_Bg_Jya_Lift/z_bg_jya_lift.o"
include "build/src/overlays/actors/ovl_Bg_Jya_Lift/ovl_Bg_Jya_Lift_reloc.o"
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endseg
beginseg
name "ovl_Bg_Jya_Megami"
include "build/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.o"
include "build/data/overlays/actors/z_bg_jya_megami.data.o"
include "build/data/overlays/actors/z_bg_jya_megami.reloc.o"
endseg
beginseg
name "ovl_Bg_Jya_Zurerukabe"
include "build/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.o"
include "build/data/overlays/actors/z_bg_jya_zurerukabe.data.o"
include "build/data/overlays/actors/z_bg_jya_zurerukabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Menkuri_Eye"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.o"
include "build/data/overlays/actors/z_bg_menkuri_eye.data.o"
include "build/data/overlays/actors/z_bg_menkuri_eye.bss.o"
include "build/data/overlays/actors/z_bg_menkuri_eye.reloc.o"
endseg
beginseg
name "ovl_Bg_Menkuri_Kaiten"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Kaiten/z_bg_menkuri_kaiten.o"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Kaiten/ovl_Bg_Menkuri_Kaiten_reloc.o"
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endseg
beginseg
name "ovl_Bg_Menkuri_Nisekabe"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Nisekabe/z_bg_menkuri_nisekabe.o"
include "build/src/overlays/actors/ovl_Bg_Menkuri_Nisekabe/ovl_Bg_Menkuri_Nisekabe_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mizu_Bwall"
include "build/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.o"
include "build/data/overlays/actors/z_bg_mizu_bwall.data.o"
include "build/data/overlays/actors/z_bg_mizu_bwall.reloc.o"
endseg
beginseg
name "ovl_Bg_Mizu_Movebg"
include "build/src/overlays/actors/ovl_Bg_Mizu_Movebg/z_bg_mizu_movebg.o"
include "build/data/overlays/actors/z_bg_mizu_movebg.data.o"
include "build/data/overlays/actors/z_bg_mizu_movebg.bss.o"
include "build/data/overlays/actors/z_bg_mizu_movebg.reloc.o"
endseg
beginseg
name "ovl_Bg_Mizu_Shutter"
include "build/src/overlays/actors/ovl_Bg_Mizu_Shutter/z_bg_mizu_shutter.o"
include "build/data/overlays/actors/z_bg_mizu_shutter.data.o"
include "build/data/overlays/actors/z_bg_mizu_shutter.reloc.o"
endseg
beginseg
name "ovl_Bg_Mizu_Uzu"
include "build/src/overlays/actors/ovl_Bg_Mizu_Uzu/z_bg_mizu_uzu.o"
include "build/src/overlays/actors/ovl_Bg_Mizu_Uzu/ovl_Bg_Mizu_Uzu_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mizu_Water"
include "build/src/overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.o"
include "build/data/overlays/actors/z_bg_mizu_water.data.o"
include "build/data/overlays/actors/z_bg_mizu_water.reloc.o"
endseg
beginseg
name "ovl_Bg_Mjin"
include "build/src/overlays/actors/ovl_Bg_Mjin/z_bg_mjin.o"
include "build/src/overlays/actors/ovl_Bg_Mjin/ovl_Bg_Mjin_reloc.o"
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endseg
beginseg
name "ovl_Bg_Mori_Bigst"
include "build/src/overlays/actors/ovl_Bg_Mori_Bigst/z_bg_mori_bigst.o"
include "build/data/overlays/actors/z_bg_mori_bigst.data.o"
include "build/data/overlays/actors/z_bg_mori_bigst.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Elevator"
include "build/src/overlays/actors/ovl_Bg_Mori_Elevator/z_bg_mori_elevator.o"
include "build/data/overlays/actors/z_bg_mori_elevator.data.o"
include "build/data/overlays/actors/z_bg_mori_elevator.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Hashigo"
include "build/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.o"
include "build/data/overlays/actors/z_bg_mori_hashigo.data.o"
include "build/data/overlays/actors/z_bg_mori_hashigo.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Hashira4"
include "build/src/overlays/actors/ovl_Bg_Mori_Hashira4/z_bg_mori_hashira4.o"
include "build/data/overlays/actors/z_bg_mori_hashira4.data.o"
include "build/data/overlays/actors/z_bg_mori_hashira4.bss.o"
include "build/data/overlays/actors/z_bg_mori_hashira4.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Hineri"
include "build/src/overlays/actors/ovl_Bg_Mori_Hineri/z_bg_mori_hineri.o"
include "build/data/overlays/actors/z_bg_mori_hineri.data.o"
include "build/data/overlays/actors/z_bg_mori_hineri.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Idomizu"
include "build/src/overlays/actors/ovl_Bg_Mori_Idomizu/z_bg_mori_idomizu.o"
include "build/data/overlays/actors/z_bg_mori_idomizu.data.o"
include "build/data/overlays/actors/z_bg_mori_idomizu.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Kaitenkabe"
include "build/src/overlays/actors/ovl_Bg_Mori_Kaitenkabe/z_bg_mori_kaitenkabe.o"
include "build/data/overlays/actors/z_bg_mori_kaitenkabe.data.o"
include "build/data/overlays/actors/z_bg_mori_kaitenkabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Mori_Rakkatenjo"
include "build/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.o"
include "build/data/overlays/actors/z_bg_mori_rakkatenjo.data.o"
include "build/data/overlays/actors/z_bg_mori_rakkatenjo.reloc.o"
endseg
beginseg
name "ovl_Bg_Po_Event"
include "build/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.o"
include "build/data/overlays/actors/z_bg_po_event.data.o"
include "build/data/overlays/actors/z_bg_po_event.bss.o"
include "build/data/overlays/actors/z_bg_po_event.reloc.o"
endseg
beginseg
name "ovl_Bg_Po_Syokudai"
include "build/src/overlays/actors/ovl_Bg_Po_Syokudai/z_bg_po_syokudai.o"
include "build/data/overlays/actors/z_bg_po_syokudai.data.o"
include "build/data/overlays/actors/z_bg_po_syokudai.reloc.o"
endseg
beginseg
name "ovl_Bg_Pushbox"
include "build/src/overlays/actors/ovl_Bg_Pushbox/z_bg_pushbox.o"
include "build/src/overlays/actors/ovl_Bg_Pushbox/ovl_Bg_Pushbox_reloc.o"
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endseg
beginseg
name "ovl_Bg_Relay_Objects"
include "build/src/overlays/actors/ovl_Bg_Relay_Objects/z_bg_relay_objects.o"
include "build/data/overlays/actors/z_bg_relay_objects.data.o"
include "build/data/overlays/actors/z_bg_relay_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot00_Break"
include "build/src/overlays/actors/ovl_Bg_Spot00_Break/z_bg_spot00_break.o"
include "build/src/overlays/actors/ovl_Bg_Spot00_Break/ovl_Bg_Spot00_Break_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot00_Hanebasi"
include "build/src/overlays/actors/ovl_Bg_Spot00_Hanebasi/z_bg_spot00_hanebasi.o"
include "build/data/overlays/actors/z_bg_spot00_hanebasi.data.o"
include "build/data/overlays/actors/z_bg_spot00_hanebasi.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot01_Fusya"
include "build/src/overlays/actors/ovl_Bg_Spot01_Fusya/z_bg_spot01_fusya.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Fusya/ovl_Bg_Spot01_Fusya_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot01_Idohashira"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idohashira/z_bg_spot01_idohashira.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_Bg_Spot01_Idohashira/ovl_Bg_Spot01_Idohashira_reloc.o"
#else
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include "build/data/overlays/actors/z_bg_spot01_idohashira.reloc.o"
#endif
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endseg
beginseg
name "ovl_Bg_Spot01_Idomizu"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idomizu/z_bg_spot01_idomizu.o"
include "build/data/overlays/actors/z_bg_spot01_idomizu.data.o"
include "build/data/overlays/actors/z_bg_spot01_idomizu.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot01_Idosoko"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idosoko/z_bg_spot01_idosoko.o"
include "build/src/overlays/actors/ovl_Bg_Spot01_Idosoko/ovl_Bg_Spot01_Idosoko_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot01_Objects2"
include "build/src/overlays/actors/ovl_Bg_Spot01_Objects2/z_bg_spot01_objects2.o"
include "build/data/overlays/actors/z_bg_spot01_objects2.data.o"
include "build/data/overlays/actors/z_bg_spot01_objects2.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot02_Objects"
include "build/src/overlays/actors/ovl_Bg_Spot02_Objects/z_bg_spot02_objects.o"
include "build/data/overlays/actors/z_bg_spot02_objects.data.o"
include "build/data/overlays/actors/z_bg_spot02_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot03_Taki"
include "build/src/overlays/actors/ovl_Bg_Spot03_Taki/z_bg_spot03_taki.o"
include "build/data/overlays/actors/z_bg_spot03_taki.data.o"
include "build/data/overlays/actors/z_bg_spot03_taki.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot05_Soko"
include "build/src/overlays/actors/ovl_Bg_Spot05_Soko/z_bg_spot05_soko.o"
include "build/src/overlays/actors/ovl_Bg_Spot05_Soko/ovl_Bg_Spot05_Soko_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot06_Objects"
include "build/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.o"
include "build/data/overlays/actors/z_bg_spot06_objects.data.o"
include "build/data/overlays/actors/z_bg_spot06_objects.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot07_Taki"
include "build/src/overlays/actors/ovl_Bg_Spot07_Taki/z_bg_spot07_taki.o"
include "build/data/overlays/actors/z_bg_spot07_taki.data.o"
include "build/data/overlays/actors/z_bg_spot07_taki.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot08_Bakudankabe"
include "build/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.o"
include "build/data/overlays/actors/z_bg_spot08_bakudankabe.data.o"
include "build/data/overlays/actors/z_bg_spot08_bakudankabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot08_Iceblock"
include "build/src/overlays/actors/ovl_Bg_Spot08_Iceblock/z_bg_spot08_iceblock.o"
include "build/data/overlays/actors/z_bg_spot08_iceblock.data.o"
include "build/data/overlays/actors/z_bg_spot08_iceblock.rodata.o"
include "build/data/overlays/actors/z_bg_spot08_iceblock.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot09_Obj"
include "build/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.o"
include "build/src/overlays/actors/ovl_Bg_Spot09_Obj/ovl_Bg_Spot09_Obj_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot11_Bakudankabe"
include "build/src/overlays/actors/ovl_Bg_Spot11_Bakudankabe/z_bg_spot11_bakudankabe.o"
include "build/data/overlays/actors/z_bg_spot11_bakudankabe.data.o"
include "build/data/overlays/actors/z_bg_spot11_bakudankabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot11_Oasis"
include "build/src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.o"
include "build/data/overlays/actors/z_bg_spot11_oasis.data.o"
include "build/data/overlays/actors/z_bg_spot11_oasis.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot12_Gate"
include "build/src/overlays/actors/ovl_Bg_Spot12_Gate/z_bg_spot12_gate.o"
include "build/src/overlays/actors/ovl_Bg_Spot12_Gate/ovl_Bg_Spot12_Gate_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot12_Saku"
include "build/src/overlays/actors/ovl_Bg_Spot12_Saku/z_bg_spot12_saku.o"
include "build/src/overlays/actors/ovl_Bg_Spot12_Saku/ovl_Bg_Spot12_Saku_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot15_Rrbox"
include "build/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.o"
include "build/data/overlays/actors/z_bg_spot15_rrbox.data.o"
include "build/data/overlays/actors/z_bg_spot15_rrbox.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot15_Saku"
include "build/src/overlays/actors/ovl_Bg_Spot15_Saku/z_bg_spot15_saku.o"
include "build/data/overlays/actors/z_bg_spot15_saku.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot16_Bombstone"
include "build/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.o"
include "build/data/overlays/actors/z_bg_spot16_bombstone.data.o"
include "build/data/overlays/actors/z_bg_spot16_bombstone.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot16_Doughnut"
include "build/src/overlays/actors/ovl_Bg_Spot16_Doughnut/z_bg_spot16_doughnut.o"
include "build/src/overlays/actors/ovl_Bg_Spot16_Doughnut/ovl_Bg_Spot16_Doughnut_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot17_Bakudankabe"
include "build/src/overlays/actors/ovl_Bg_Spot17_Bakudankabe/z_bg_spot17_bakudankabe.o"
include "build/data/overlays/actors/z_bg_spot17_bakudankabe.data.o"
include "build/data/overlays/actors/z_bg_spot17_bakudankabe.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot17_Funen"
include "build/src/overlays/actors/ovl_Bg_Spot17_Funen/z_bg_spot17_funen.o"
include "build/src/overlays/actors/ovl_Bg_Spot17_Funen/ovl_Bg_Spot17_Funen_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Basket"
include "build/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.o"
include "build/data/overlays/actors/z_bg_spot18_basket.data.o"
include "build/data/overlays/actors/z_bg_spot18_basket.reloc.o"
endseg
beginseg
name "ovl_Bg_Spot18_Futa"
include "build/src/overlays/actors/ovl_Bg_Spot18_Futa/z_bg_spot18_futa.o"
include "build/src/overlays/actors/ovl_Bg_Spot18_Futa/ovl_Bg_Spot18_Futa_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Obj"
include "build/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.o"
include "build/src/overlays/actors/ovl_Bg_Spot18_Obj/ovl_Bg_Spot18_Obj_reloc.o"
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endseg
beginseg
name "ovl_Bg_Spot18_Shutter"
include "build/src/overlays/actors/ovl_Bg_Spot18_Shutter/z_bg_spot18_shutter.o"
include "build/data/overlays/actors/z_bg_spot18_shutter.data.o"
include "build/data/overlays/actors/z_bg_spot18_shutter.reloc.o"
endseg
beginseg
name "ovl_Bg_Sst_Floor"
include "build/src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.o"
include "build/data/overlays/actors/z_bg_sst_floor.data.o"
include "build/data/overlays/actors/z_bg_sst_floor.reloc.o"
endseg
beginseg
name "ovl_Bg_Toki_Hikari"
include "build/src/overlays/actors/ovl_Bg_Toki_Hikari/z_bg_toki_hikari.o"
include "build/data/overlays/actors/z_bg_toki_hikari.data.o"
include "build/data/overlays/actors/z_bg_toki_hikari.reloc.o"
endseg
beginseg
name "ovl_Bg_Toki_Swd"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_1.o"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_2.o"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd_cutscene_data_3.o"
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include "build/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.o"
include "build/src/overlays/actors/ovl_Bg_Toki_Swd/ovl_Bg_Toki_Swd_reloc.o"
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endseg
beginseg
name "ovl_Bg_Treemouth"
include "build/src/overlays/actors/ovl_Bg_Treemouth/z_bg_treemouth.o"
include "build/src/overlays/actors/ovl_Bg_Treemouth/ovl_Bg_Treemouth_reloc.o"
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endseg
beginseg
name "ovl_Bg_Umajump"
include "build/src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.o"
include "build/src/overlays/actors/ovl_Bg_Umajump/ovl_Bg_Umajump_reloc.o"
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endseg
beginseg
name "ovl_Bg_Vb_Sima"
include "build/src/overlays/actors/ovl_Bg_Vb_Sima/z_bg_vb_sima.o"
include "build/data/overlays/actors/z_bg_vb_sima.data.o"
include "build/data/overlays/actors/z_bg_vb_sima.reloc.o"
endseg
beginseg
name "ovl_Bg_Ydan_Hasi"
include "build/src/overlays/actors/ovl_Bg_Ydan_Hasi/z_bg_ydan_hasi.o"
include "build/src/overlays/actors/ovl_Bg_Ydan_Hasi/ovl_Bg_Ydan_Hasi_reloc.o"
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endseg
beginseg
name "ovl_Bg_Ydan_Maruta"
include "build/src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.o"
include "build/data/overlays/actors/z_bg_ydan_maruta.data.o"
include "build/data/overlays/actors/z_bg_ydan_maruta.reloc.o"
endseg
beginseg
name "ovl_Bg_Ydan_Sp"
include "build/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.o"
include "build/data/overlays/actors/z_bg_ydan_sp.data.o"
include "build/data/overlays/actors/z_bg_ydan_sp.reloc.o"
endseg
beginseg
name "ovl_Bg_Zg"
include "build/src/overlays/actors/ovl_Bg_Zg/z_bg_zg.o"
include "build/src/overlays/actors/ovl_Bg_Zg/ovl_Bg_Zg_reloc.o"
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endseg
beginseg
name "ovl_Boss_Dodongo"
include "build/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.o"
include "build/data/overlays/actors/z_boss_dodongo.data.o"
include "build/data/overlays/actors/z_boss_dodongo.reloc.o"
endseg
beginseg
name "ovl_Boss_Fd"
include "build/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.o"
include "build/data/overlays/actors/z_boss_fd.data.o"
include "build/data/overlays/actors/z_boss_fd.reloc.o"
endseg
beginseg
name "ovl_Boss_Fd2"
include "build/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.o"
include "build/data/overlays/actors/z_boss_fd2.data.o"
include "build/data/overlays/actors/z_boss_fd2.reloc.o"
endseg
beginseg
name "ovl_Boss_Ganon"
include "build/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.o"
include "build/data/overlays/actors/z_boss_ganon.data.o"
include "build/data/overlays/actors/z_boss_ganon.bss.o"
include "build/data/overlays/actors/z_boss_ganon.reloc.o"
endseg
beginseg
name "ovl_Boss_Ganon2"
include "build/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.o"
include "build/data/overlays/actors/z_boss_ganon2.data.o"
include "build/data/overlays/actors/z_boss_ganon2.bss.o"
include "build/data/overlays/actors/z_boss_ganon2.reloc.o"
endseg
beginseg
name "ovl_Boss_Ganondrof"
include "build/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.o"
include "build/data/overlays/actors/z_boss_ganondrof.data.o"
include "build/data/overlays/actors/z_boss_ganondrof.reloc.o"
endseg
beginseg
name "ovl_Boss_Goma"
include "build/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.o"
include "build/data/overlays/actors/z_boss_goma.data.o"
include "build/data/overlays/actors/z_boss_goma.reloc.o"
endseg
beginseg
name "ovl_Boss_Mo"
include "build/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.o"
include "build/data/overlays/actors/z_boss_mo.data.o"
include "build/data/overlays/actors/z_boss_mo.bss.o"
include "build/data/overlays/actors/z_boss_mo.reloc.o"
endseg
beginseg
name "ovl_Boss_Sst"
include "build/src/overlays/actors/ovl_Boss_Sst/z_boss_sst.o"
include "build/data/overlays/actors/z_boss_sst.data.o"
include "build/data/overlays/actors/z_boss_sst.bss.o"
include "build/data/overlays/actors/z_boss_sst.reloc.o"
endseg
beginseg
name "ovl_Boss_Tw"
include "build/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.o"
include "build/data/overlays/actors/z_boss_tw.data.o"
include "build/data/overlays/actors/z_boss_tw.bss.o"
include "build/data/overlays/actors/z_boss_tw.reloc.o"
endseg
beginseg
name "ovl_Boss_Va"
include "build/src/overlays/actors/ovl_Boss_Va/z_boss_va.o"
include "build/data/overlays/actors/z_boss_va.data.o"
include "build/data/overlays/actors/z_boss_va.bss.o"
include "build/data/overlays/actors/z_boss_va.reloc.o"
endseg
beginseg
name "ovl_Demo_6K"
include "build/src/overlays/actors/ovl_Demo_6K/z_demo_6k.o"
include "build/data/overlays/actors/z_demo_6k.data.o"
include "build/data/overlays/actors/z_demo_6k.reloc.o"
endseg
beginseg
name "ovl_Demo_Du"
include "build/src/overlays/actors/ovl_Demo_Du/z_demo_du.o"
include "build/data/overlays/actors/z_demo_du.data.o"
include "build/data/overlays/actors/z_demo_du.reloc.o"
endseg
beginseg
name "ovl_Demo_Ec"
include "build/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.o"
include "build/data/overlays/actors/z_demo_ec.data.o"
include "build/data/overlays/actors/z_demo_ec.reloc.o"
endseg
beginseg
name "ovl_Demo_Effect"
include "build/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.o"
include "build/data/overlays/actors/z_demo_effect.data.o"
include "build/data/overlays/actors/z_demo_effect.reloc.o"
endseg
beginseg
name "ovl_Demo_Ext"
include "build/src/overlays/actors/ovl_Demo_Ext/z_demo_ext.o"
include "build/data/overlays/actors/z_demo_ext.data.o"
include "build/data/overlays/actors/z_demo_ext.reloc.o"
endseg
beginseg
name "ovl_Demo_Geff"
include "build/src/overlays/actors/ovl_Demo_Geff/z_demo_geff.o"
include "build/src/overlays/actors/ovl_Demo_Geff/ovl_Demo_Geff_reloc.o"
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endseg
beginseg
name "ovl_Demo_Gj"
include "build/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.o"
include "build/data/overlays/actors/z_demo_gj.data.o"
include "build/data/overlays/actors/z_demo_gj.reloc.o"
endseg
beginseg
name "ovl_Demo_Go"
include "build/src/overlays/actors/ovl_Demo_Go/z_demo_go.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_Demo_Go/ovl_Demo_Go_reloc.o"
#else
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include "build/data/overlays/actors/z_demo_go.reloc.o"
#endif
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endseg
beginseg
name "ovl_Demo_Gt"
include "build/src/overlays/actors/ovl_Demo_Gt/z_demo_gt.o"
include "build/data/overlays/actors/z_demo_gt.data.o"
include "build/data/overlays/actors/z_demo_gt.reloc.o"
endseg
beginseg
name "ovl_Demo_Ik"
include "build/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.o"
include "build/data/overlays/actors/z_demo_ik.data.o"
include "build/data/overlays/actors/z_demo_ik.reloc.o"
endseg
beginseg
name "ovl_Demo_Im"
include "build/src/overlays/actors/ovl_Demo_Im/z_demo_im.o"
include "build/data/overlays/actors/z_demo_im.data.o"
include "build/data/overlays/actors/z_demo_im.reloc.o"
endseg
beginseg
name "ovl_Demo_Kankyo"
include "build/src/overlays/actors/ovl_Demo_Kankyo/z_demo_kankyo.o"
include "build/data/overlays/actors/z_demo_kankyo.data.o"
include "build/data/overlays/actors/z_demo_kankyo.bss.o"
include "build/data/overlays/actors/z_demo_kankyo.reloc.o"
endseg
beginseg
name "ovl_Demo_Kekkai"
include "build/src/overlays/actors/ovl_Demo_Kekkai/z_demo_kekkai.o"
include "build/data/overlays/actors/z_demo_kekkai.data.o"
include "build/data/overlays/actors/z_demo_kekkai.reloc.o"
endseg
beginseg
name "ovl_Demo_Sa"
include "build/src/overlays/actors/ovl_Demo_Sa/z_demo_sa.o"
include "build/src/overlays/actors/ovl_Demo_Sa/ovl_Demo_Sa_reloc.o"
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endseg
beginseg
name "ovl_Demo_Shd"
include "build/src/overlays/actors/ovl_Demo_Shd/z_demo_shd.o"
include "build/data/overlays/actors/z_demo_shd.data.o"
include "build/data/overlays/actors/z_demo_shd.reloc.o"
endseg
beginseg
name "ovl_Demo_Tre_Lgt"
include "build/src/overlays/actors/ovl_Demo_Tre_Lgt/z_demo_tre_lgt.o"
include "build/data/overlays/actors/z_demo_tre_lgt.data.o"
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include "build/data/overlays/actors/z_demo_tre_lgt.reloc.o"
endseg
beginseg
name "ovl_Door_Ana"
include "build/src/overlays/actors/ovl_Door_Ana/z_door_ana.o"
include "build/src/overlays/actors/ovl_Door_Ana/ovl_Door_Ana_reloc.o"
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endseg
beginseg
name "ovl_Door_Gerudo"
include "build/src/overlays/actors/ovl_Door_Gerudo/z_door_gerudo.o"
include "build/src/overlays/actors/ovl_Door_Gerudo/ovl_Door_Gerudo_reloc.o"
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endseg
beginseg
name "ovl_Door_Killer"
include "build/src/overlays/actors/ovl_Door_Killer/z_door_killer.o"
include "build/data/overlays/actors/z_door_killer.data.o"
include "build/data/overlays/actors/z_door_killer.reloc.o"
endseg
beginseg
name "ovl_Door_Shutter"
include "build/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.o"
include "build/data/overlays/actors/z_door_shutter.data.o"
include "build/data/overlays/actors/z_door_shutter.reloc.o"
endseg
beginseg
name "ovl_Door_Toki"
include "build/src/overlays/actors/ovl_Door_Toki/z_door_toki.o"
include "build/src/overlays/actors/ovl_Door_Toki/ovl_Door_Toki_reloc.o"
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endseg
beginseg
name "ovl_Door_Warp1"
include "build/src/overlays/actors/ovl_Door_Warp1/z_door_warp1.o"
include "build/data/overlays/actors/z_door_warp1.data.o"
include "build/data/overlays/actors/z_door_warp1.bss.o"
include "build/data/overlays/actors/z_door_warp1.reloc.o"
endseg
beginseg
name "ovl_Efc_Erupc"
include "build/src/overlays/actors/ovl_Efc_Erupc/z_efc_erupc.o"
include "build/data/overlays/actors/z_efc_erupc.data.o"
include "build/data/overlays/actors/z_efc_erupc.reloc.o"
endseg
beginseg
name "ovl_Eff_Dust"
include "build/src/overlays/actors/ovl_Eff_Dust/z_eff_dust.o"
include "build/data/overlays/actors/z_eff_dust.data.o"
include "build/data/overlays/actors/z_eff_dust.reloc.o"
endseg
beginseg
name "ovl_Effect_Ss_Blast"
include "build/src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.o"
include "build/data/overlays/effects/z_eff_ss_blast.data.o"
include "build/data/overlays/effects/z_eff_ss_blast.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Bomb"
include "build/src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.o"
include "build/data/overlays/effects/z_eff_ss_bomb.data.o"
include "build/data/overlays/effects/z_eff_ss_bomb.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Bomb2"
include "build/src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.o"
include "build/data/overlays/effects/z_eff_ss_bomb2.data.o"
include "build/data/overlays/effects/z_eff_ss_bomb2.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Bubble"
include "build/src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.o"
include "build/data/overlays/effects/z_eff_ss_bubble.data.o"
include "build/data/overlays/effects/z_eff_ss_bubble.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_D_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.o"
include "build/data/overlays/effects/z_eff_ss_d_fire.data.o"
include "build/data/overlays/effects/z_eff_ss_d_fire.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dead_Db"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.o"
include "build/data/overlays/effects/z_eff_ss_dead_db.data.o"
include "build/data/overlays/effects/z_eff_ss_dead_db.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dead_Dd"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.o"
include "build/data/overlays/effects/z_eff_ss_dead_dd.data.o"
include "build/data/overlays/effects/z_eff_ss_dead_dd.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dead_Ds"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.o"
include "build/data/overlays/effects/z_eff_ss_dead_ds.data.o"
include "build/data/overlays/effects/z_eff_ss_dead_ds.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dead_Sound"
include "build/src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.o"
include "build/data/overlays/effects/z_eff_ss_dead_sound.data.o"
include "build/data/overlays/effects/z_eff_ss_dead_sound.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dt_Bubble"
include "build/src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.o"
include "build/data/overlays/effects/z_eff_ss_dt_bubble.data.o"
include "build/data/overlays/effects/z_eff_ss_dt_bubble.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Dust"
include "build/src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Dust/ovl_Effect_Ss_Dust_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_En_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.o"
include "build/data/overlays/effects/z_eff_ss_en_fire.data.o"
include "build/data/overlays/effects/z_eff_ss_en_fire.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_En_Ice"
include "build/src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.o"
include "build/data/overlays/effects/z_eff_ss_en_ice.data.o"
include "build/data/overlays/effects/z_eff_ss_en_ice.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Extra"
include "build/src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.o"
include "build/data/overlays/effects/z_eff_ss_extra.data.o"
include "build/data/overlays/effects/z_eff_ss_extra.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Fcircle"
include "build/src/overlays/effects/ovl_Effect_Ss_Fcircle/z_eff_ss_fcircle.o"
include "build/data/overlays/effects/z_eff_ss_fcircle.data.o"
include "build/data/overlays/effects/z_eff_ss_fcircle.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Fhg_Flash"
include "build/src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.o"
include "build/data/overlays/effects/z_eff_ss_fhg_flash.data.o"
include "build/data/overlays/effects/z_eff_ss_fhg_flash.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Fire_Tail"
include "build/src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.o"
include "build/data/overlays/effects/z_eff_ss_fire_tail.data.o"
include "build/data/overlays/effects/z_eff_ss_fire_tail.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.o"
include "build/data/overlays/effects/z_eff_ss_g_fire.data.o"
include "build/data/overlays/effects/z_eff_ss_g_fire.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Magma"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Magma/z_eff_ss_g_magma.o"
include "build/data/overlays/effects/z_eff_ss_g_magma.data.o"
include "build/data/overlays/effects/z_eff_ss_g_magma.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Magma2"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Magma2/z_eff_ss_g_magma2.o"
include "build/data/overlays/effects/z_eff_ss_g_magma2.data.o"
include "build/data/overlays/effects/z_eff_ss_g_magma2.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Ripple"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.o"
include "build/data/overlays/effects/z_eff_ss_g_ripple.data.o"
include "build/data/overlays/effects/z_eff_ss_g_ripple.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Spk"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.o"
include "build/data/overlays/effects/z_eff_ss_g_spk.data.o"
include "build/data/overlays/effects/z_eff_ss_g_spk.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_G_Splash"
include "build/src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.o"
include "build/data/overlays/effects/z_eff_ss_g_splash.data.o"
include "build/data/overlays/effects/z_eff_ss_g_splash.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Hahen"
include "build/src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.o"
include "build/data/overlays/effects/z_eff_ss_hahen.data.o"
include "build/data/overlays/effects/z_eff_ss_hahen.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_HitMark"
include "build/src/overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.o"
include "build/data/overlays/effects/z_eff_ss_hitmark.data.o"
include "build/data/overlays/effects/z_eff_ss_hitmark.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Ice_Piece"
include "build/src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.o"
include "build/data/overlays/effects/z_eff_ss_ice_piece.data.o"
include "build/data/overlays/effects/z_eff_ss_ice_piece.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Ice_Smoke"
include "build/src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.o"
include "build/data/overlays/effects/z_eff_ss_ice_smoke.data.o"
include "build/data/overlays/effects/z_eff_ss_ice_smoke.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_K_Fire"
include "build/src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.o"
include "build/data/overlays/effects/z_eff_ss_k_fire.data.o"
include "build/data/overlays/effects/z_eff_ss_k_fire.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Kakera"
include "build/src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.o"
include "build/data/overlays/effects/z_eff_ss_kakera.data.o"
include "build/data/overlays/effects/z_eff_ss_kakera.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_KiraKira"
include "build/src/overlays/effects/ovl_Effect_Ss_KiraKira/z_eff_ss_kirakira.o"
include "build/data/overlays/effects/z_eff_ss_kirakira.data.o"
include "build/data/overlays/effects/z_eff_ss_kirakira.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Lightning"
include "build/src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.o"
include "build/data/overlays/effects/z_eff_ss_lightning.data.o"
include "build/data/overlays/effects/z_eff_ss_lightning.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Sibuki"
include "build/src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.o"
include "build/data/overlays/effects/z_eff_ss_sibuki.data.o"
include "build/data/overlays/effects/z_eff_ss_sibuki.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Sibuki2"
include "build/src/overlays/effects/ovl_Effect_Ss_Sibuki2/z_eff_ss_sibuki2.o"
include "build/data/overlays/effects/z_eff_ss_sibuki2.data.o"
include "build/data/overlays/effects/z_eff_ss_sibuki2.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Solder_Srch_Ball"
include "build/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.o"
include "build/src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/ovl_Effect_Ss_Solder_Srch_Ball_reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Stick"
include "build/src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.o"
include "build/data/overlays/effects/z_eff_ss_stick.data.o"
include "build/data/overlays/effects/z_eff_ss_stick.reloc.o"
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endseg
beginseg
name "ovl_Effect_Ss_Stone1"
include "build/src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.o"
include "build/data/overlays/effects/z_eff_ss_stone1.data.o"
include "build/data/overlays/effects/z_eff_ss_stone1.reloc.o"
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endseg
beginseg
name "ovl_Elf_Msg"
include "build/src/overlays/actors/ovl_Elf_Msg/z_elf_msg.o"
include "build/data/overlays/actors/z_elf_msg.data.o"
include "build/data/overlays/actors/z_elf_msg.reloc.o"
endseg
beginseg
name "ovl_Elf_Msg2"
include "build/src/overlays/actors/ovl_Elf_Msg2/z_elf_msg2.o"
include "build/data/overlays/actors/z_elf_msg2.data.o"
include "build/data/overlays/actors/z_elf_msg2.reloc.o"
endseg
beginseg
name "ovl_En_Am"
include "build/src/overlays/actors/ovl_En_Am/z_en_am.o"
include "build/data/overlays/actors/z_en_am.data.o"
include "build/data/overlays/actors/z_en_am.reloc.o"
endseg
beginseg
name "ovl_En_Ani"
include "build/src/overlays/actors/ovl_En_Ani/z_en_ani.o"
include "build/src/overlays/actors/ovl_En_Ani/ovl_En_Ani_reloc.o"
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endseg
beginseg
name "ovl_En_Anubice"
include "build/src/overlays/actors/ovl_En_Anubice/z_en_anubice.o"
include "build/data/overlays/actors/z_en_anubice.data.o"
include "build/data/overlays/actors/z_en_anubice.reloc.o"
endseg
beginseg
name "ovl_En_Anubice_Fire"
include "build/src/overlays/actors/ovl_En_Anubice_Fire/z_en_anubice_fire.o"
include "build/data/overlays/actors/z_en_anubice_fire.data.o"
include "build/data/overlays/actors/z_en_anubice_fire.reloc.o"
endseg
beginseg
name "ovl_En_Anubice_Tag"
include "build/src/overlays/actors/ovl_En_Anubice_Tag/z_en_anubice_tag.o"
include "build/src/overlays/actors/ovl_En_Anubice_Tag/ovl_En_Anubice_Tag_reloc.o"
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endseg
beginseg
name "ovl_En_Arow_Trap"
include "build/src/overlays/actors/ovl_En_Arow_Trap/z_en_arow_trap.o"
include "build/src/overlays/actors/ovl_En_Arow_Trap/ovl_En_Arow_Trap_reloc.o"
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endseg
beginseg
name "ovl_En_Arrow"
include "build/src/overlays/actors/ovl_En_Arrow/z_en_arrow.o"
include "build/data/overlays/actors/z_en_arrow.data.o"
include "build/data/overlays/actors/z_en_arrow.reloc.o"
endseg
beginseg
name "ovl_En_Attack_Niw"
include "build/src/overlays/actors/ovl_En_Attack_Niw/z_en_attack_niw.o"
include "build/data/overlays/actors/z_en_attack_niw.data.o"
include "build/data/overlays/actors/z_en_attack_niw.reloc.o"
endseg
beginseg
name "ovl_En_Ba"
include "build/src/overlays/actors/ovl_En_Ba/z_en_ba.o"
include "build/data/overlays/actors/z_en_ba.data.o"
include "build/data/overlays/actors/z_en_ba.reloc.o"
endseg
beginseg
name "ovl_En_Bb"
include "build/src/overlays/actors/ovl_En_Bb/z_en_bb.o"
include "build/data/overlays/actors/z_en_bb.data.o"
include "build/data/overlays/actors/z_en_bb.reloc.o"
endseg
beginseg
name "ovl_En_Bdfire"
include "build/src/overlays/actors/ovl_En_Bdfire/z_en_bdfire.o"
include "build/data/overlays/actors/z_en_bdfire.data.o"
include "build/data/overlays/actors/z_en_bdfire.reloc.o"
endseg
beginseg
name "ovl_En_Bigokuta"
include "build/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.o"
include "build/data/overlays/actors/z_en_bigokuta.data.o"
include "build/data/overlays/actors/z_en_bigokuta.reloc.o"
endseg
beginseg
name "ovl_En_Bili"
include "build/src/overlays/actors/ovl_En_Bili/z_en_bili.o"
include "build/data/overlays/actors/z_en_bili.data.o"
include "build/data/overlays/actors/z_en_bili.reloc.o"
endseg
beginseg
name "ovl_En_Bird"
include "build/src/overlays/actors/ovl_En_Bird/z_en_bird.o"
include "build/data/overlays/actors/z_en_bird.reloc.o"
endseg
beginseg
name "ovl_En_Blkobj"
include "build/src/overlays/actors/ovl_En_Blkobj/z_en_blkobj.o"
include "build/src/overlays/actors/ovl_En_Blkobj/ovl_En_Blkobj_reloc.o"
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endseg
beginseg
name "ovl_En_Bom"
include "build/src/overlays/actors/ovl_En_Bom/z_en_bom.o"
include "build/src/overlays/actors/ovl_En_Bom/ovl_En_Bom_reloc.o"
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endseg
beginseg
name "ovl_En_Bom_Bowl_Man"
include "build/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.o"
include "build/data/overlays/actors/z_en_bom_bowl_man.data.o"
include "build/data/overlays/actors/z_en_bom_bowl_man.reloc.o"
endseg
beginseg
name "ovl_En_Bom_Bowl_Pit"
include "build/src/overlays/actors/ovl_En_Bom_Bowl_Pit/z_en_bom_bowl_pit.o"
include "build/data/overlays/actors/z_en_bom_bowl_pit.data.o"
include "build/data/overlays/actors/z_en_bom_bowl_pit.reloc.o"
endseg
beginseg
name "ovl_En_Bom_Chu"
include "build/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.o"
include "build/data/overlays/actors/z_en_bom_chu.data.o"
include "build/data/overlays/actors/z_en_bom_chu.reloc.o"
endseg
beginseg
name "ovl_En_Bombf"
include "build/src/overlays/actors/ovl_En_Bombf/z_en_bombf.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Bombf/ovl_En_Bombf_reloc.o"
#else
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include "build/data/overlays/actors/z_en_bombf.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Boom"
include "build/src/overlays/actors/ovl_En_Boom/z_en_boom.o"
include "build/src/overlays/actors/ovl_En_Boom/ovl_En_Boom_reloc.o"
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endseg
beginseg
name "ovl_En_Box"
include "build/src/overlays/actors/ovl_En_Box/z_en_box.o"
include "build/data/overlays/actors/z_en_box.data.o"
include "build/data/overlays/actors/z_en_box.bss.o"
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include "build/data/overlays/actors/z_en_box.reloc.o"
endseg
beginseg
name "ovl_En_Brob"
include "build/src/overlays/actors/ovl_En_Brob/z_en_brob.o"
include "build/data/overlays/actors/z_en_brob.data.o"
include "build/data/overlays/actors/z_en_brob.reloc.o"
endseg
beginseg
name "ovl_En_Bubble"
include "build/src/overlays/actors/ovl_En_Bubble/z_en_bubble.o"
include "build/data/overlays/actors/z_en_bubble.data.o"
include "build/data/overlays/actors/z_en_bubble.reloc.o"
endseg
beginseg
name "ovl_En_Butte"
include "build/src/overlays/actors/ovl_En_Butte/z_en_butte.o"
include "build/data/overlays/actors/z_en_butte.data.o"
include "build/data/overlays/actors/z_en_butte.reloc.o"
endseg
beginseg
name "ovl_En_Bw"
include "build/src/overlays/actors/ovl_En_Bw/z_en_bw.o"
include "build/data/overlays/actors/z_en_bw.data.o"
include "build/data/overlays/actors/z_en_bw.reloc.o"
endseg
beginseg
name "ovl_En_Bx"
include "build/src/overlays/actors/ovl_En_Bx/z_en_bx.o"
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#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Bx/ovl_En_Bx_reloc.o"
#else
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include "build/data/overlays/actors/z_en_bx.reloc.o"
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#endif
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endseg
beginseg
name "ovl_En_Changer"
include "build/src/overlays/actors/ovl_En_Changer/z_en_changer.o"
include "build/data/overlays/actors/z_en_changer.data.o"
include "build/data/overlays/actors/z_en_changer.reloc.o"
endseg
beginseg
name "ovl_En_Clear_Tag"
include "build/src/overlays/actors/ovl_En_Clear_Tag/z_en_clear_tag.o"
include "build/data/overlays/actors/z_en_clear_tag.data.o"
include "build/data/overlays/actors/z_en_clear_tag.bss.o"
include "build/data/overlays/actors/z_en_clear_tag.reloc.o"
endseg
beginseg
name "ovl_En_Cow"
include "build/src/overlays/actors/ovl_En_Cow/z_en_cow.o"
include "build/src/overlays/actors/ovl_En_Cow/ovl_En_Cow_reloc.o"
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endseg
beginseg
name "ovl_En_Crow"
include "build/src/overlays/actors/ovl_En_Crow/z_en_crow.o"
include "build/data/overlays/actors/z_en_crow.data.o"
include "build/data/overlays/actors/z_en_crow.reloc.o"
endseg
beginseg
name "ovl_En_Cs"
include "build/src/overlays/actors/ovl_En_Cs/z_en_cs.o"
include "build/data/overlays/actors/z_en_cs.data.o"
include "build/data/overlays/actors/z_en_cs.reloc.o"
endseg
beginseg
name "ovl_En_Daiku"
include "build/src/overlays/actors/ovl_En_Daiku/z_en_daiku.o"
include "build/data/overlays/actors/z_en_daiku.data.o"
include "build/data/overlays/actors/z_en_daiku.reloc.o"
endseg
beginseg
name "ovl_En_Daiku_Kakariko"
include "build/src/overlays/actors/ovl_En_Daiku_Kakariko/z_en_daiku_kakariko.o"
include "build/data/overlays/actors/z_en_daiku_kakariko.data.o"
include "build/data/overlays/actors/z_en_daiku_kakariko.reloc.o"
endseg
beginseg
name "ovl_En_Dekubaba"
include "build/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.o"
include "build/data/overlays/actors/z_en_dekubaba.data.o"
include "build/data/overlays/actors/z_en_dekubaba.reloc.o"
endseg
beginseg
name "ovl_En_Dekunuts"
include "build/src/overlays/actors/ovl_En_Dekunuts/z_en_dekunuts.o"
include "build/data/overlays/actors/z_en_dekunuts.data.o"
include "build/data/overlays/actors/z_en_dekunuts.reloc.o"
endseg
beginseg
name "ovl_En_Dh"
include "build/src/overlays/actors/ovl_En_Dh/z_en_dh.o"
include "build/data/overlays/actors/z_en_dh.data.o"
include "build/data/overlays/actors/z_en_dh.reloc.o"
endseg
beginseg
name "ovl_En_Dha"
include "build/src/overlays/actors/ovl_En_Dha/z_en_dha.o"
include "build/src/overlays/actors/ovl_En_Dha/ovl_En_Dha_reloc.o"
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endseg
beginseg
name "ovl_En_Diving_Game"
include "build/src/overlays/actors/ovl_En_Diving_Game/z_en_diving_game.o"
include "build/data/overlays/actors/z_en_diving_game.data.o"
include "build/data/overlays/actors/z_en_diving_game.reloc.o"
endseg
beginseg
name "ovl_En_Dns"
include "build/src/overlays/actors/ovl_En_Dns/z_en_dns.o"
include "build/data/overlays/actors/z_en_dns.data.o"
include "build/data/overlays/actors/z_en_dns.reloc.o"
endseg
beginseg
name "ovl_En_Dnt_Demo"
include "build/src/overlays/actors/ovl_En_Dnt_Demo/z_en_dnt_demo.o"
include "build/data/overlays/actors/z_en_dnt_demo.data.o"
include "build/data/overlays/actors/z_en_dnt_demo.reloc.o"
endseg
beginseg
name "ovl_En_Dnt_Jiji"
include "build/src/overlays/actors/ovl_En_Dnt_Jiji/z_en_dnt_jiji.o"
include "build/data/overlays/actors/z_en_dnt_jiji.data.o"
include "build/data/overlays/actors/z_en_dnt_jiji.reloc.o"
endseg
beginseg
name "ovl_En_Dnt_Nomal"
include "build/src/overlays/actors/ovl_En_Dnt_Nomal/z_en_dnt_nomal.o"
include "build/data/overlays/actors/z_en_dnt_nomal.data.o"
include "build/data/overlays/actors/z_en_dnt_nomal.reloc.o"
endseg
beginseg
name "ovl_En_Dodojr"
include "build/src/overlays/actors/ovl_En_Dodojr/z_en_dodojr.o"
include "build/data/overlays/actors/z_en_dodojr.data.o"
include "build/data/overlays/actors/z_en_dodojr.reloc.o"
endseg
beginseg
name "ovl_En_Dodongo"
include "build/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.o"
include "build/data/overlays/actors/z_en_dodongo.data.o"
include "build/data/overlays/actors/z_en_dodongo.reloc.o"
endseg
beginseg
name "ovl_En_Dog"
include "build/src/overlays/actors/ovl_En_Dog/z_en_dog.o"
include "build/src/overlays/actors/ovl_En_Dog/ovl_En_Dog_reloc.o"
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endseg
beginseg
name "ovl_En_Door"
include "build/src/overlays/actors/ovl_En_Door/z_en_door.o"
include "build/data/overlays/actors/z_en_door.data.o"
include "build/data/overlays/actors/z_en_door.reloc.o"
endseg
beginseg
name "ovl_En_Ds"
include "build/src/overlays/actors/ovl_En_Ds/z_en_ds.o"
include "build/src/overlays/actors/ovl_En_Ds/ovl_En_Ds_reloc.o"
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endseg
beginseg
name "ovl_En_Du"
include "build/src/overlays/actors/ovl_En_Du/z_en_du.o"
include "build/data/overlays/actors/z_en_du.data.o"
include "build/data/overlays/actors/z_en_du.reloc.o"
endseg
beginseg
name "ovl_En_Dy_Extra"
include "build/src/overlays/actors/ovl_En_Dy_Extra/z_en_dy_extra.o"
include "build/data/overlays/actors/z_en_dy_extra.data.o"
include "build/data/overlays/actors/z_en_dy_extra.reloc.o"
endseg
beginseg
name "ovl_En_Eg"
include "build/src/overlays/actors/ovl_En_Eg/z_en_eg.o"
include "build/src/overlays/actors/ovl_En_Eg/ovl_En_Eg_reloc.o"
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endseg
beginseg
name "ovl_En_Eiyer"
include "build/src/overlays/actors/ovl_En_Eiyer/z_en_eiyer.o"
include "build/data/overlays/actors/z_en_eiyer.data.o"
include "build/data/overlays/actors/z_en_eiyer.reloc.o"
endseg
beginseg
name "ovl_En_Elf"
include "build/src/overlays/actors/ovl_En_Elf/z_en_elf.o"
include "build/data/overlays/actors/z_en_elf.data.o"
include "build/data/overlays/actors/z_en_elf.reloc.o"
endseg
beginseg
name "ovl_En_Encount1"
include "build/src/overlays/actors/ovl_En_Encount1/z_en_encount1.o"
include "build/data/overlays/actors/z_en_encount1.data.o"
include "build/data/overlays/actors/z_en_encount1.reloc.o"
endseg
beginseg
name "ovl_En_Encount2"
include "build/src/overlays/actors/ovl_En_Encount2/z_en_encount2.o"
include "build/data/overlays/actors/z_en_encount2.data.o"
include "build/data/overlays/actors/z_en_encount2.reloc.o"
endseg
beginseg
name "ovl_En_Ex_Item"
include "build/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.o"
include "build/data/overlays/actors/z_en_ex_item.data.o"
include "build/data/overlays/actors/z_en_ex_item.reloc.o"
endseg
beginseg
name "ovl_En_Ex_Ruppy"
include "build/src/overlays/actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.o"
include "build/data/overlays/actors/z_en_ex_ruppy.data.o"
include "build/data/overlays/actors/z_en_ex_ruppy.reloc.o"
endseg
beginseg
name "ovl_En_Fd"
include "build/src/overlays/actors/ovl_En_Fd/z_en_fd.o"
include "build/data/overlays/actors/z_en_fd.data.o"
include "build/data/overlays/actors/z_en_fd.reloc.o"
endseg
beginseg
name "ovl_En_Fd_Fire"
include "build/src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.o"
include "build/data/overlays/actors/z_en_fd_fire.data.o"
include "build/data/overlays/actors/z_en_fd_fire.reloc.o"
endseg
beginseg
name "ovl_En_Fhg_Fire"
include "build/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.o"
include "build/data/overlays/actors/z_en_fhg_fire.data.o"
include "build/data/overlays/actors/z_en_fhg_fire.reloc.o"
endseg
beginseg
name "ovl_En_Fire_Rock"
include "build/src/overlays/actors/ovl_En_Fire_Rock/z_en_fire_rock.o"
include "build/data/overlays/actors/z_en_fire_rock.data.o"
include "build/data/overlays/actors/z_en_fire_rock.reloc.o"
endseg
beginseg
name "ovl_En_Firefly"
include "build/src/overlays/actors/ovl_En_Firefly/z_en_firefly.o"
include "build/data/overlays/actors/z_en_firefly.data.o"
include "build/data/overlays/actors/z_en_firefly.reloc.o"
endseg
beginseg
name "ovl_En_Fish"
include "build/src/overlays/actors/ovl_En_Fish/z_en_fish.o"
include "build/data/overlays/actors/z_en_fish.data.o"
include "build/data/overlays/actors/z_en_fish.reloc.o"
endseg
beginseg
name "ovl_En_Floormas"
include "build/src/overlays/actors/ovl_En_Floormas/z_en_floormas.o"
include "build/src/overlays/actors/ovl_En_Floormas/ovl_En_Floormas_reloc.o"
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endseg
beginseg
name "ovl_En_Fr"
include "build/src/overlays/actors/ovl_En_Fr/z_en_fr.o"
include "build/data/overlays/actors/z_en_fr.data.o"
include "build/data/overlays/actors/z_en_fr.reloc.o"
endseg
beginseg
name "ovl_En_Fu"
include "build/src/overlays/actors/ovl_En_Fu/z_en_fu.o"
include "build/src/overlays/actors/ovl_En_Fu/ovl_En_Fu_reloc.o"
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endseg
beginseg
name "ovl_En_Fw"
include "build/src/overlays/actors/ovl_En_Fw/z_en_fw.o"
include "build/data/overlays/actors/z_en_fw.data.o"
include "build/data/overlays/actors/z_en_fw.reloc.o"
endseg
beginseg
name "ovl_En_Fz"
include "build/src/overlays/actors/ovl_En_Fz/z_en_fz.o"
include "build/data/overlays/actors/z_en_fz.data.o"
include "build/data/overlays/actors/z_en_fz.reloc.o"
endseg
beginseg
name "ovl_En_G_Switch"
include "build/src/overlays/actors/ovl_En_G_Switch/z_en_g_switch.o"
include "build/data/overlays/actors/z_en_g_switch.data.o"
include "build/data/overlays/actors/z_en_g_switch.reloc.o"
endseg
beginseg
name "ovl_En_Ganon_Mant"
include "build/src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.o"
include "build/data/overlays/actors/z_en_ganon_mant.data.o"
include "build/data/overlays/actors/z_en_ganon_mant.reloc.o"
endseg
beginseg
name "ovl_En_Ganon_Organ"
include "build/src/overlays/actors/ovl_En_Ganon_Organ/z_en_ganon_organ.o"
include "build/data/overlays/actors/z_en_ganon_organ.data.o"
include "build/data/overlays/actors/z_en_ganon_organ.reloc.o"
endseg
beginseg
name "ovl_En_Gb"
include "build/src/overlays/actors/ovl_En_Gb/z_en_gb.o"
include "build/data/overlays/actors/z_en_gb.data.o"
include "build/data/overlays/actors/z_en_gb.reloc.o"
endseg
beginseg
name "ovl_En_Ge1"
include "build/src/overlays/actors/ovl_En_Ge1/z_en_ge1.o"
include "build/data/overlays/actors/z_en_ge1.data.o"
include "build/data/overlays/actors/z_en_ge1.reloc.o"
endseg
beginseg
name "ovl_En_Ge2"
include "build/src/overlays/actors/ovl_En_Ge2/z_en_ge2.o"
include "build/data/overlays/actors/z_en_ge2.data.o"
include "build/data/overlays/actors/z_en_ge2.reloc.o"
endseg
beginseg
name "ovl_En_Ge3"
include "build/src/overlays/actors/ovl_En_Ge3/z_en_ge3.o"
include "build/data/overlays/actors/z_en_ge3.data.o"
include "build/data/overlays/actors/z_en_ge3.reloc.o"
endseg
beginseg
name "ovl_En_GeldB"
include "build/src/overlays/actors/ovl_En_GeldB/z_en_geldb.o"
include "build/data/overlays/actors/z_en_geldb.data.o"
include "build/data/overlays/actors/z_en_geldb.reloc.o"
endseg
beginseg
name "ovl_En_GirlA"
include "build/src/overlays/actors/ovl_En_GirlA/z_en_girla.o"
include "build/src/overlays/actors/ovl_En_GirlA/ovl_En_GirlA_reloc.o"
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endseg
beginseg
name "ovl_En_Gm"
include "build/src/overlays/actors/ovl_En_Gm/z_en_gm.o"
include "build/data/overlays/actors/z_en_gm.data.o"
include "build/data/overlays/actors/z_en_gm.reloc.o"
endseg
beginseg
name "ovl_En_Go"
include "build/src/overlays/actors/ovl_En_Go/z_en_go.o"
include "build/data/overlays/actors/z_en_go.data.o"
include "build/data/overlays/actors/z_en_go.rodata.o"
include "build/data/overlays/actors/z_en_go.reloc.o"
endseg
beginseg
name "ovl_En_Go2"
include "build/src/overlays/actors/ovl_En_Go2/z_en_go2.o"
include "build/data/overlays/actors/z_en_go2.data.o"
include "build/data/overlays/actors/z_en_go2.reloc.o"
endseg
beginseg
name "ovl_En_Goma"
include "build/src/overlays/actors/ovl_En_Goma/z_en_goma.o"
include "build/data/overlays/actors/z_en_goma.data.o"
include "build/data/overlays/actors/z_en_goma.reloc.o"
endseg
beginseg
name "ovl_En_Goroiwa"
include "build/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.o"
include "build/data/overlays/actors/z_en_goroiwa.data.o"
include "build/data/overlays/actors/z_en_goroiwa.reloc.o"
endseg
beginseg
name "ovl_En_Gs"
include "build/src/overlays/actors/ovl_En_Gs/z_en_gs.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Gs/ovl_En_Gs_reloc.o"
#else
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include "build/data/overlays/actors/z_en_gs.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Guest"
include "build/src/overlays/actors/ovl_En_Guest/z_en_guest.o"
include "build/src/overlays/actors/ovl_En_Guest/ovl_En_Guest_reloc.o"
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endseg
beginseg
name "ovl_En_Hata"
include "build/src/overlays/actors/ovl_En_Hata/z_en_hata.o"
include "build/src/overlays/actors/ovl_En_Hata/ovl_En_Hata_reloc.o"
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endseg
beginseg
name "ovl_En_Heishi1"
include "build/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.o"
include "build/src/overlays/actors/ovl_En_Heishi1/ovl_En_Heishi1_reloc.o"
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endseg
beginseg
name "ovl_En_Heishi2"
include "build/src/overlays/actors/ovl_En_Heishi2/z_en_heishi2.o"
include "build/src/overlays/actors/ovl_En_Heishi2/ovl_En_Heishi2_reloc.o"
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endseg
beginseg
name "ovl_En_Heishi3"
include "build/src/overlays/actors/ovl_En_Heishi3/z_en_heishi3.o"
include "build/src/overlays/actors/ovl_En_Heishi3/ovl_En_Heishi3_reloc.o"
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endseg
beginseg
name "ovl_En_Heishi4"
include "build/src/overlays/actors/ovl_En_Heishi4/z_en_heishi4.o"
include "build/data/overlays/actors/z_en_heishi4.data.o"
include "build/data/overlays/actors/z_en_heishi4.reloc.o"
endseg
beginseg
name "ovl_En_Hintnuts"
include "build/src/overlays/actors/ovl_En_Hintnuts/z_en_hintnuts.o"
include "build/src/overlays/actors/ovl_En_Hintnuts/ovl_En_Hintnuts_reloc.o"
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endseg
beginseg
name "ovl_En_Holl"
include "build/src/overlays/actors/ovl_En_Holl/z_en_holl.o"
include "build/data/overlays/actors/z_en_holl.data.o"
include "build/data/overlays/actors/z_en_holl.reloc.o"
endseg
beginseg
name "ovl_En_Honotrap"
include "build/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.o"
include "build/data/overlays/actors/z_en_honotrap.data.o"
include "build/data/overlays/actors/z_en_honotrap.reloc.o"
endseg
beginseg
name "ovl_En_Horse"
include "build/src/overlays/actors/ovl_En_Horse/z_en_horse.o"
include "build/data/overlays/actors/z_en_horse.data.o"
include "build/data/overlays/actors/z_en_horse.reloc.o"
endseg
beginseg
name "ovl_En_Horse_Game_Check"
include "build/src/overlays/actors/ovl_En_Horse_Game_Check/z_en_horse_game_check.o"
include "build/data/overlays/actors/z_en_horse_game_check.data.o"
include "build/data/overlays/actors/z_en_horse_game_check.reloc.o"
endseg
beginseg
name "ovl_En_Horse_Ganon"
include "build/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Horse_Ganon/ovl_En_Horse_Ganon_reloc.o"
#else
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include "build/data/overlays/actors/z_en_horse_ganon.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Horse_Link_Child"
include "build/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.o"
include "build/data/overlays/actors/z_en_horse_link_child.data.o"
include "build/data/overlays/actors/z_en_horse_link_child.reloc.o"
endseg
beginseg
name "ovl_En_Horse_Normal"
include "build/src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.o"
include "build/data/overlays/actors/z_en_horse_normal.data.o"
include "build/data/overlays/actors/z_en_horse_normal.reloc.o"
endseg
beginseg
name "ovl_En_Horse_Zelda"
include "build/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.o"
include "build/data/overlays/actors/z_en_horse_zelda.data.o"
include "build/data/overlays/actors/z_en_horse_zelda.reloc.o"
endseg
beginseg
name "ovl_En_Hs"
include "build/src/overlays/actors/ovl_En_Hs/z_en_hs.o"
include "build/data/overlays/actors/z_en_hs.data.o"
include "build/data/overlays/actors/z_en_hs.reloc.o"
endseg
beginseg
name "ovl_En_Hs2"
include "build/src/overlays/actors/ovl_En_Hs2/z_en_hs2.o"
include "build/data/overlays/actors/z_en_hs2.data.o"
include "build/data/overlays/actors/z_en_hs2.reloc.o"
endseg
beginseg
name "ovl_En_Hy"
include "build/src/overlays/actors/ovl_En_Hy/z_en_hy.o"
include "build/data/overlays/actors/z_en_hy.data.o"
include "build/data/overlays/actors/z_en_hy.reloc.o"
endseg
beginseg
name "ovl_En_Ice_Hono"
include "build/src/overlays/actors/ovl_En_Ice_Hono/z_en_ice_hono.o"
include "build/data/overlays/actors/z_en_ice_hono.data.o"
include "build/data/overlays/actors/z_en_ice_hono.reloc.o"
endseg
beginseg
name "ovl_En_Ik"
include "build/src/overlays/actors/ovl_En_Ik/z_en_ik.o"
include "build/data/overlays/actors/z_en_ik.data.o"
include "build/data/overlays/actors/z_en_ik.bss.o"
include "build/data/overlays/actors/z_en_ik.reloc.o"
endseg
beginseg
name "ovl_En_In"
include "build/src/overlays/actors/ovl_En_In/z_en_in.o"
include "build/data/overlays/actors/z_en_in.data.o"
include "build/data/overlays/actors/z_en_in.reloc.o"
endseg
beginseg
name "ovl_En_Insect"
include "build/src/overlays/actors/ovl_En_Insect/z_en_insect.o"
include "build/data/overlays/actors/z_en_insect.reloc.o"
endseg
beginseg
name "ovl_En_Ishi"
include "build/src/overlays/actors/ovl_En_Ishi/z_en_ishi.o"
include "build/data/overlays/actors/z_en_ishi.data.o"
include "build/data/overlays/actors/z_en_ishi.reloc.o"
endseg
beginseg
name "ovl_En_It"
include "build/src/overlays/actors/ovl_En_It/z_en_it.o"
include "build/src/overlays/actors/ovl_En_It/ovl_En_It_reloc.o"
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endseg
beginseg
name "ovl_En_Jj"
include "build/src/overlays/actors/ovl_En_Jj/z_en_jj.o"
include "build/data/overlays/actors/z_en_jj.data.o"
include "build/data/overlays/actors/z_en_jj.reloc.o"
endseg
beginseg
name "ovl_En_Js"
include "build/src/overlays/actors/ovl_En_Js/z_en_js.o"
include "build/data/overlays/actors/z_en_js.data.o"
include "build/data/overlays/actors/z_en_js.reloc.o"
endseg
beginseg
name "ovl_En_Jsjutan"
include "build/src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.o"
include "build/data/overlays/actors/z_en_jsjutan.data.o"
include "build/data/overlays/actors/z_en_jsjutan.bss.o"
include "build/data/overlays/actors/z_en_jsjutan.reloc.o"
endseg
beginseg
name "ovl_En_Kakasi"
include "build/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.o"
include "build/data/overlays/actors/z_en_kakasi.data.o"
include "build/data/overlays/actors/z_en_kakasi.reloc.o"
endseg
beginseg
name "ovl_En_Kakasi2"
include "build/src/overlays/actors/ovl_En_Kakasi2/z_en_kakasi2.o"
include "build/data/overlays/actors/z_en_kakasi2.data.o"
include "build/data/overlays/actors/z_en_kakasi2.reloc.o"
endseg
beginseg
name "ovl_En_Kakasi3"
include "build/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.o"
include "build/data/overlays/actors/z_en_kakasi3.data.o"
include "build/data/overlays/actors/z_en_kakasi3.reloc.o"
endseg
beginseg
name "ovl_En_Kanban"
include "build/src/overlays/actors/ovl_En_Kanban/z_en_kanban.o"
include "build/data/overlays/actors/z_en_kanban.data.o"
include "build/data/overlays/actors/z_en_kanban.reloc.o"
endseg
beginseg
name "ovl_En_Karebaba"
include "build/src/overlays/actors/ovl_En_Karebaba/z_en_karebaba.o"
include "build/data/overlays/actors/z_en_karebaba.data.o"
include "build/data/overlays/actors/z_en_karebaba.reloc.o"
endseg
beginseg
name "ovl_En_Ko"
include "build/src/overlays/actors/ovl_En_Ko/z_en_ko.o"
include "build/data/overlays/actors/z_en_ko.data.o"
include "build/data/overlays/actors/z_en_ko.reloc.o"
endseg
beginseg
name "ovl_En_Kusa"
include "build/src/overlays/actors/ovl_En_Kusa/z_en_kusa.o"
include "build/data/overlays/actors/z_en_kusa.data.o"
include "build/data/overlays/actors/z_en_kusa.reloc.o"
endseg
beginseg
name "ovl_En_Kz"
include "build/src/overlays/actors/ovl_En_Kz/z_en_kz.o"
include "build/src/overlays/actors/ovl_En_Kz/ovl_En_Kz_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Light"
include "build/src/overlays/actors/ovl_En_Light/z_en_light.o"
include "build/data/overlays/actors/z_en_light.data.o"
include "build/data/overlays/actors/z_en_light.reloc.o"
endseg
beginseg
name "ovl_En_Lightbox"
include "build/src/overlays/actors/ovl_En_Lightbox/z_en_lightbox.o"
include "build/src/overlays/actors/ovl_En_Lightbox/ovl_En_Lightbox_reloc.o"
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endseg
beginseg
name "ovl_En_M_Fire1"
include "build/src/overlays/actors/ovl_En_M_Fire1/z_en_m_fire1.o"
include "build/src/overlays/actors/ovl_En_M_Fire1/ovl_En_M_Fire1_reloc.o"
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endseg
beginseg
name "ovl_En_M_Thunder"
include "build/src/overlays/actors/ovl_En_M_Thunder/z_en_m_thunder.o"
include "build/data/overlays/actors/z_en_m_thunder.data.o"
include "build/data/overlays/actors/z_en_m_thunder.reloc.o"
endseg
beginseg
name "ovl_En_Ma1"
include "build/src/overlays/actors/ovl_En_Ma1/z_en_ma1.o"
include "build/src/overlays/actors/ovl_En_Ma1/ovl_En_Ma1_reloc.o"
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endseg
beginseg
name "ovl_En_Ma2"
include "build/src/overlays/actors/ovl_En_Ma2/z_en_ma2.o"
include "build/src/overlays/actors/ovl_En_Ma2/ovl_En_Ma2_reloc.o"
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endseg
beginseg
name "ovl_En_Ma3"
include "build/src/overlays/actors/ovl_En_Ma3/z_en_ma3.o"
include "build/src/overlays/actors/ovl_En_Ma3/ovl_En_Ma3_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mag"
include "build/src/overlays/actors/ovl_En_Mag/z_en_mag.o"
include "build/data/overlays/actors/z_en_mag.data.o"
include "build/data/overlays/actors/z_en_mag.reloc.o"
endseg
beginseg
name "ovl_En_Mb"
include "build/src/overlays/actors/ovl_En_Mb/z_en_mb.o"
include "build/data/overlays/actors/z_en_mb.data.o"
include "build/data/overlays/actors/z_en_mb.reloc.o"
endseg
beginseg
name "ovl_En_Md"
include "build/src/overlays/actors/ovl_En_Md/z_en_md.o"
Decompiled z_en_md.c (#246) * Decompile z_bg_haka_trap.c * Update spec delete old .reloc.s file Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> * Deleted reloc.s and made style changes to function pointers and local vars * Renamed timer field, added more useful temp names * Implemented Roman's suggestions, including moving enum to header file, moving some static variables inside functions, removing unnecessary casts, removing unnecessary temps, and fixing a few style issues * Commented dual purpose of unk_16A and formatted file again * Decompiled z_en_md.c decompiled EnMd_Init Decompiled EnMd_Draw Decompiled EnMd_Destroy and EnMd_Update Decompiled func_80AAC104 Decompiled func_80AAA92C Decompiled func_80AAA93C Decompiled func_80AAA274 Decompiled func_80AAA308 Decompiled func_80AAA39C Decompiled func_80AAA474 Decompiled func_80AAA508 Decompiled func_80AAA5A4 Decompiled func_80AAA638 Decompiled func_80AAA6D4 Decompiled func_80AAA768 Decompiled func_80AAA7FC Decompiled func_80AAA890 Decompiled func_80AAA93C Decompiled func_80AAA250 Decompiled func_80AAB874 Decompile func_80AAAA24 Decompiled func_80AABD0C Decompiled func_80AAB8F8 Decompiled func_80AAAE94 Decompiled func_80AAACF8 Decompiled func_80AAADE0 Decompiled func_80AAAE14 Decompiled func_80AAB03C Decompiled func_80AAB0E0 Decompiled func_80AAB370 Decompiled func_80AAB4DC Decompiled func_80AAB5A4 Decompiled func_80AABC10 Decompiled func_80AAAC78 Decompiled func_80AABEF0 Decompiled func_80AAB158 Decompiled func_80AAAF04 Decompiled func_80AAB948 Migrated data into C file Commented out data file (migrated data) Removed data file from spec about to try changing alpha type cleaned up functions except for last two fixed player and player2 issue Decompiled z_en_md.c * updated actor field names to match upstream changes * deleted old asm nonmatchings (whoops) * Update src/overlays/actors/ovl_En_Md/z_en_md.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * removed unnecessary forward declarations * got rid of unnecessary temps in path functions, added names based on strong copy paste similarity with en_kz, minor formatting changes * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * pass EnMd* to appropriate functions instead of Actor* * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * finish renaming limb draw funcs * inlined vector data and moved static data * Update src/overlays/actors/ovl_En_Md/z_en_md.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * ran formatter and completed name change in PostLimbDraw * removed address-of array for sAnimations Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-14 19:59:45 +00:00
include "build/src/overlays/actors/ovl_En_Md/ovl_En_Md_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mk"
include "build/src/overlays/actors/ovl_En_Mk/z_en_mk.o"
include "build/data/overlays/actors/z_en_mk.data.o"
include "build/data/overlays/actors/z_en_mk.reloc.o"
endseg
beginseg
name "ovl_En_Mm"
include "build/src/overlays/actors/ovl_En_Mm/z_en_mm.o"
include "build/data/overlays/actors/z_en_mm.data.o"
include "build/data/overlays/actors/z_en_mm.reloc.o"
endseg
beginseg
name "ovl_En_Mm2"
include "build/src/overlays/actors/ovl_En_Mm2/z_en_mm2.o"
include "build/data/overlays/actors/z_en_mm2.data.o"
include "build/data/overlays/actors/z_en_mm2.reloc.o"
endseg
beginseg
name "ovl_En_Ms"
include "build/src/overlays/actors/ovl_En_Ms/z_en_ms.o"
include "build/src/overlays/actors/ovl_En_Ms/ovl_En_Ms_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Mu"
include "build/src/overlays/actors/ovl_En_Mu/z_en_mu.o"
include "build/data/overlays/actors/z_en_mu.data.o"
include "build/data/overlays/actors/z_en_mu.reloc.o"
endseg
beginseg
name "ovl_En_Nb"
include "build/src/overlays/actors/ovl_En_Nb/z_en_nb.o"
include "build/data/overlays/actors/z_en_nb.data.o"
include "build/data/overlays/actors/z_en_nb.reloc.o"
endseg
beginseg
name "ovl_En_Niw"
include "build/src/overlays/actors/ovl_En_Niw/z_en_niw.o"
include "build/data/overlays/actors/z_en_niw.data.o"
include "build/data/overlays/actors/z_en_niw.reloc.o"
endseg
beginseg
name "ovl_En_Niw_Girl"
include "build/src/overlays/actors/ovl_En_Niw_Girl/z_en_niw_girl.o"
include "build/data/overlays/actors/z_en_niw_girl.data.o"
include "build/data/overlays/actors/z_en_niw_girl.reloc.o"
endseg
beginseg
name "ovl_En_Niw_Lady"
include "build/src/overlays/actors/ovl_En_Niw_Lady/z_en_niw_lady.o"
include "build/data/overlays/actors/z_en_niw_lady.data.o"
include "build/data/overlays/actors/z_en_niw_lady.reloc.o"
endseg
beginseg
name "ovl_En_Nutsball"
include "build/src/overlays/actors/ovl_En_Nutsball/z_en_nutsball.o"
include "build/src/overlays/actors/ovl_En_Nutsball/ovl_En_Nutsball_reloc.o"
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endseg
beginseg
name "ovl_En_Nwc"
include "build/src/overlays/actors/ovl_En_Nwc/z_en_nwc.o"
include "build/data/overlays/actors/z_en_nwc.data.o"
include "build/data/overlays/actors/z_en_nwc.reloc.o"
endseg
beginseg
name "ovl_En_Ny"
include "build/src/overlays/actors/ovl_En_Ny/z_en_ny.o"
include "build/data/overlays/actors/z_en_ny.data.o"
include "build/data/overlays/actors/z_en_ny.reloc.o"
endseg
beginseg
name "ovl_En_OE2"
include "build/src/overlays/actors/ovl_En_OE2/z_en_oe2.o"
include "build/src/overlays/actors/ovl_En_OE2/ovl_En_OE2_reloc.o"
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endseg
beginseg
name "ovl_En_Okarina_Effect"
include "build/src/overlays/actors/ovl_En_Okarina_Effect/z_en_okarina_effect.o"
include "build/src/overlays/actors/ovl_En_Okarina_Effect/ovl_En_Okarina_Effect_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Okarina_Tag"
include "build/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag_cutscene_data.o"
2020-03-17 04:31:30 +00:00
include "build/src/overlays/actors/ovl_En_Okarina_Tag/z_en_okarina_tag.o"
include "build/src/overlays/actors/ovl_En_Okarina_Tag/ovl_En_Okarina_Tag_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Okuta"
include "build/src/overlays/actors/ovl_En_Okuta/z_en_okuta.o"
include "build/data/overlays/actors/z_en_okuta.data.o"
include "build/data/overlays/actors/z_en_okuta.reloc.o"
endseg
beginseg
name "ovl_En_Ossan"
include "build/src/overlays/actors/ovl_En_Ossan/z_en_ossan.o"
include "build/data/overlays/actors/z_en_ossan.data.o"
include "build/data/overlays/actors/z_en_ossan.reloc.o"
endseg
beginseg
name "ovl_En_Owl"
include "build/src/overlays/actors/ovl_En_Owl/z_en_owl.o"
include "build/data/overlays/actors/z_en_owl.data.o"
include "build/data/overlays/actors/z_en_owl.reloc.o"
endseg
beginseg
name "ovl_En_Part"
include "build/src/overlays/actors/ovl_En_Part/z_en_part.o"
include "build/data/overlays/actors/z_en_part.data.o"
include "build/data/overlays/actors/z_en_part.reloc.o"
endseg
beginseg
name "ovl_En_Peehat"
include "build/src/overlays/actors/ovl_En_Peehat/z_en_peehat.o"
include "build/data/overlays/actors/z_en_peehat.data.o"
include "build/data/overlays/actors/z_en_peehat.reloc.o"
endseg
beginseg
name "ovl_En_Po_Desert"
include "build/src/overlays/actors/ovl_En_Po_Desert/z_en_po_desert.o"
include "build/data/overlays/actors/z_en_po_desert.data.o"
include "build/data/overlays/actors/z_en_po_desert.reloc.o"
endseg
beginseg
name "ovl_En_Po_Field"
include "build/src/overlays/actors/ovl_En_Po_Field/z_en_po_field.o"
include "build/data/overlays/actors/z_en_po_field.data.o"
include "build/data/overlays/actors/z_en_po_field.bss.o"
include "build/data/overlays/actors/z_en_po_field.reloc.o"
endseg
beginseg
name "ovl_En_Po_Relay"
include "build/src/overlays/actors/ovl_En_Po_Relay/z_en_po_relay.o"
include "build/data/overlays/actors/z_en_po_relay.data.o"
include "build/data/overlays/actors/z_en_po_relay.reloc.o"
endseg
beginseg
name "ovl_En_Po_Sisters"
include "build/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.o"
include "build/data/overlays/actors/z_en_po_sisters.data.o"
include "build/data/overlays/actors/z_en_po_sisters.reloc.o"
endseg
beginseg
name "ovl_En_Poh"
include "build/src/overlays/actors/ovl_En_Poh/z_en_poh.o"
include "build/data/overlays/actors/z_en_poh.data.o"
include "build/data/overlays/actors/z_en_poh.reloc.o"
endseg
beginseg
name "ovl_En_Pu_box"
include "build/src/overlays/actors/ovl_En_Pu_box/z_en_pu_box.o"
include "build/src/overlays/actors/ovl_En_Pu_box/ovl_En_Pu_box_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Rd"
include "build/src/overlays/actors/ovl_En_Rd/z_en_rd.o"
include "build/data/overlays/actors/z_en_rd.data.o"
include "build/data/overlays/actors/z_en_rd.reloc.o"
endseg
beginseg
name "ovl_En_Reeba"
include "build/src/overlays/actors/ovl_En_Reeba/z_en_reeba.o"
include "build/data/overlays/actors/z_en_reeba.data.o"
include "build/data/overlays/actors/z_en_reeba.reloc.o"
endseg
beginseg
name "ovl_En_River_Sound"
include "build/src/overlays/actors/ovl_En_River_Sound/z_en_river_sound.o"
include "build/data/overlays/actors/z_en_river_sound.data.o"
include "build/data/overlays/actors/z_en_river_sound.reloc.o"
endseg
beginseg
name "ovl_En_Rl"
include "build/src/overlays/actors/ovl_En_Rl/z_en_rl.o"
include "build/data/overlays/actors/z_en_rl.data.o"
include "build/data/overlays/actors/z_en_rl.reloc.o"
endseg
beginseg
name "ovl_En_Rr"
include "build/src/overlays/actors/ovl_En_Rr/z_en_rr.o"
include "build/data/overlays/actors/z_en_rr.data.o"
include "build/data/overlays/actors/z_en_rr.reloc.o"
endseg
beginseg
name "ovl_En_Ru1"
include "build/src/overlays/actors/ovl_En_Ru1/z_en_ru1.o"
include "build/src/overlays/actors/ovl_En_Ru1/ovl_En_Ru1_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Ru2"
include "build/src/overlays/actors/ovl_En_Ru2/z_en_ru2.o"
include "build/src/overlays/actors/ovl_En_Ru2/ovl_En_Ru2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Sa"
include "build/src/overlays/actors/ovl_En_Sa/z_en_sa.o"
include "build/data/overlays/actors/z_en_sa.data.o"
include "build/data/overlays/actors/z_en_sa.reloc.o"
endseg
beginseg
name "ovl_En_Sb"
include "build/src/overlays/actors/ovl_En_Sb/z_en_sb.o"
include "build/src/overlays/actors/ovl_En_Sb/ovl_En_Sb_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Scene_Change"
include "build/src/overlays/actors/ovl_En_Scene_Change/z_en_scene_change.o"
include "build/src/overlays/actors/ovl_En_Scene_Change/ovl_En_Scene_Change_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Sda"
include "build/src/overlays/actors/ovl_En_Sda/z_en_sda.o"
include "build/data/overlays/actors/z_en_sda.data.o"
include "build/data/overlays/actors/z_en_sda.bss.o"
include "build/data/overlays/actors/z_en_sda.reloc.o"
endseg
beginseg
name "ovl_En_Shopnuts"
include "build/src/overlays/actors/ovl_En_Shopnuts/z_en_shopnuts.o"
include "build/data/overlays/actors/z_en_shopnuts.data.o"
include "build/data/overlays/actors/z_en_shopnuts.reloc.o"
endseg
beginseg
name "ovl_En_Si"
include "build/src/overlays/actors/ovl_En_Si/z_en_si.o"
include "build/src/overlays/actors/ovl_En_Si/ovl_En_Si_reloc.o"
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endseg
beginseg
name "ovl_En_Siofuki"
include "build/src/overlays/actors/ovl_En_Siofuki/z_en_siofuki.o"
include "build/data/overlays/actors/z_en_siofuki.data.o"
include "build/data/overlays/actors/z_en_siofuki.reloc.o"
endseg
beginseg
name "ovl_En_Skb"
include "build/src/overlays/actors/ovl_En_Skb/z_en_skb.o"
include "build/data/overlays/actors/z_en_skb.data.o"
include "build/data/overlays/actors/z_en_skb.reloc.o"
endseg
beginseg
name "ovl_En_Skj"
include "build/src/overlays/actors/ovl_En_Skj/z_en_skj.o"
include "build/data/overlays/actors/z_en_skj.data.o"
include "build/data/overlays/actors/z_en_skj.rodata.o"
include "build/data/overlays/actors/z_en_skj.bss.o"
include "build/data/overlays/actors/z_en_skj.reloc.o"
endseg
beginseg
name "ovl_En_Skjneedle"
include "build/src/overlays/actors/ovl_En_Skjneedle/z_en_skjneedle.o"
include "build/src/overlays/actors/ovl_En_Skjneedle/ovl_En_Skjneedle_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Ssh"
include "build/src/overlays/actors/ovl_En_Ssh/z_en_ssh.o"
include "build/data/overlays/actors/z_en_ssh.data.o"
include "build/data/overlays/actors/z_en_ssh.reloc.o"
endseg
beginseg
name "ovl_En_St"
include "build/src/overlays/actors/ovl_En_St/z_en_st.o"
include "build/data/overlays/actors/z_en_st.data.o"
include "build/data/overlays/actors/z_en_st.reloc.o"
endseg
beginseg
name "ovl_En_Sth"
include "build/src/overlays/actors/ovl_En_Sth/z_en_sth.o"
include "build/data/overlays/actors/z_en_sth.data.o"
include "build/data/overlays/actors/z_en_sth.reloc.o"
endseg
beginseg
name "ovl_En_Stream"
include "build/src/overlays/actors/ovl_En_Stream/z_en_stream.o"
include "build/data/overlays/actors/z_en_stream.data.o"
include "build/data/overlays/actors/z_en_stream.reloc.o"
endseg
beginseg
name "ovl_En_Sw"
include "build/src/overlays/actors/ovl_En_Sw/z_en_sw.o"
include "build/data/overlays/actors/z_en_sw.data.o"
include "build/data/overlays/actors/z_en_sw.bss.o"
2020-03-17 04:31:30 +00:00
include "build/data/overlays/actors/z_en_sw.reloc.o"
endseg
beginseg
name "ovl_En_Syateki_Itm"
include "build/src/overlays/actors/ovl_En_Syateki_Itm/z_en_syateki_itm.o"
include "build/data/overlays/actors/z_en_syateki_itm.data.o"
include "build/data/overlays/actors/z_en_syateki_itm.reloc.o"
endseg
beginseg
name "ovl_En_Syateki_Man"
include "build/src/overlays/actors/ovl_En_Syateki_Man/z_en_syateki_man.o"
include "build/data/overlays/actors/z_en_syateki_man.data.o"
include "build/data/overlays/actors/z_en_syateki_man.reloc.o"
endseg
beginseg
name "ovl_En_Syateki_Niw"
include "build/src/overlays/actors/ovl_En_Syateki_Niw/z_en_syateki_niw.o"
include "build/data/overlays/actors/z_en_syateki_niw.data.o"
include "build/data/overlays/actors/z_en_syateki_niw.reloc.o"
endseg
beginseg
name "ovl_En_Ta"
include "build/src/overlays/actors/ovl_En_Ta/z_en_ta.o"
include "build/data/overlays/actors/z_en_ta.data.o"
include "build/data/overlays/actors/z_en_ta.reloc.o"
endseg
beginseg
name "ovl_En_Takara_Man"
include "build/src/overlays/actors/ovl_En_Takara_Man/z_en_takara_man.o"
include "build/data/overlays/actors/z_en_takara_man.data.o"
include "build/data/overlays/actors/z_en_takara_man.reloc.o"
endseg
beginseg
name "ovl_En_Tana"
include "build/src/overlays/actors/ovl_En_Tana/z_en_tana.o"
include "build/src/overlays/actors/ovl_En_Tana/ovl_En_Tana_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Tg"
include "build/src/overlays/actors/ovl_En_Tg/z_en_tg.o"
include "build/data/overlays/actors/z_en_tg.data.o"
include "build/data/overlays/actors/z_en_tg.reloc.o"
endseg
beginseg
name "ovl_En_Tite"
include "build/src/overlays/actors/ovl_En_Tite/z_en_tite.o"
include "build/data/overlays/actors/z_en_tite.data.o"
include "build/data/overlays/actors/z_en_tite.reloc.o"
endseg
beginseg
name "ovl_En_Tk"
include "build/src/overlays/actors/ovl_En_Tk/z_en_tk.o"
include "build/src/overlays/actors/ovl_En_Tk/ovl_En_Tk_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Torch"
include "build/src/overlays/actors/ovl_En_Torch/z_en_torch.o"
include "build/src/overlays/actors/ovl_En_Torch/ovl_En_Torch_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_En_Torch2"
include "build/src/overlays/actors/ovl_En_Torch2/z_en_torch2.o"
include "build/data/overlays/actors/z_en_torch2.data.o"
include "build/data/overlays/actors/z_en_torch2.bss.o"
include "build/data/overlays/actors/z_en_torch2.reloc.o"
endseg
beginseg
name "ovl_En_Toryo"
include "build/src/overlays/actors/ovl_En_Toryo/z_en_toryo.o"
include "build/data/overlays/actors/z_en_toryo.data.o"
include "build/data/overlays/actors/z_en_toryo.reloc.o"
endseg
beginseg
name "ovl_En_Tp"
include "build/src/overlays/actors/ovl_En_Tp/z_en_tp.o"
include "build/data/overlays/actors/z_en_tp.data.o"
include "build/data/overlays/actors/z_en_tp.reloc.o"
endseg
beginseg
name "ovl_En_Tr"
include "build/src/overlays/actors/ovl_En_Tr/z_en_tr.o"
include "build/data/overlays/actors/z_en_tr.data.o"
include "build/data/overlays/actors/z_en_tr.reloc.o"
endseg
beginseg
name "ovl_En_Trap"
include "build/src/overlays/actors/ovl_En_Trap/z_en_trap.o"
include "build/data/overlays/actors/z_en_trap.data.o"
include "build/data/overlays/actors/z_en_trap.reloc.o"
endseg
beginseg
name "ovl_En_Tubo_Trap"
include "build/src/overlays/actors/ovl_En_Tubo_Trap/z_en_tubo_trap.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Tubo_Trap/ovl_En_Tubo_Trap_reloc.o"
#else
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include "build/data/overlays/actors/z_en_tubo_trap.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Vali"
include "build/src/overlays/actors/ovl_En_Vali/z_en_vali.o"
include "build/data/overlays/actors/z_en_vali.data.o"
include "build/data/overlays/actors/z_en_vali.reloc.o"
endseg
beginseg
name "ovl_En_Vase"
include "build/src/overlays/actors/ovl_En_Vase/z_en_vase.o"
include "build/src/overlays/actors/ovl_En_Vase/ovl_En_Vase_reloc.o"
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endseg
beginseg
name "ovl_En_Vb_Ball"
include "build/src/overlays/actors/ovl_En_Vb_Ball/z_en_vb_ball.o"
include "build/data/overlays/actors/z_en_vb_ball.data.o"
include "build/data/overlays/actors/z_en_vb_ball.reloc.o"
endseg
beginseg
name "ovl_En_Viewer"
include "build/src/overlays/actors/ovl_En_Viewer/z_en_viewer.o"
include "build/data/overlays/actors/z_en_viewer.data.o"
include "build/data/overlays/actors/z_en_viewer.bss.o"
include "build/data/overlays/actors/z_en_viewer.reloc.o"
endseg
beginseg
name "ovl_En_Vm"
include "build/src/overlays/actors/ovl_En_Vm/z_en_vm.o"
include "build/data/overlays/actors/z_en_vm.data.o"
include "build/data/overlays/actors/z_en_vm.reloc.o"
endseg
beginseg
name "ovl_En_Wall_Tubo"
include "build/src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.o"
include "build/data/overlays/actors/z_en_wall_tubo.data.o"
include "build/data/overlays/actors/z_en_wall_tubo.reloc.o"
endseg
beginseg
name "ovl_En_Wallmas"
include "build/src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.o"
include "build/src/overlays/actors/ovl_En_Wallmas/ovl_En_Wallmas_reloc.o"
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endseg
beginseg
name "ovl_En_Weather_Tag"
include "build/src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.o"
include "build/data/overlays/actors/z_en_weather_tag.data.o"
include "build/data/overlays/actors/z_en_weather_tag.reloc.o"
endseg
beginseg
name "ovl_En_Weiyer"
include "build/src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.o"
include "build/data/overlays/actors/z_en_weiyer.data.o"
include "build/data/overlays/actors/z_en_weiyer.reloc.o"
endseg
beginseg
name "ovl_En_Wf"
include "build/src/overlays/actors/ovl_En_Wf/z_en_wf.o"
include "build/data/overlays/actors/z_en_wf.data.o"
include "build/data/overlays/actors/z_en_wf.reloc.o"
endseg
beginseg
name "ovl_En_Wonder_Item"
include "build/src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.o"
include "build/data/overlays/actors/z_en_wonder_item.data.o"
include "build/data/overlays/actors/z_en_wonder_item.bss.o"
include "build/data/overlays/actors/z_en_wonder_item.reloc.o"
endseg
beginseg
name "ovl_En_Wonder_Talk"
include "build/src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.o"
include "build/data/overlays/actors/z_en_wonder_talk.data.o"
include "build/data/overlays/actors/z_en_wonder_talk.reloc.o"
endseg
beginseg
name "ovl_En_Wonder_Talk2"
include "build/src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.o"
include "build/data/overlays/actors/z_en_wonder_talk2.data.o"
include "build/data/overlays/actors/z_en_wonder_talk2.reloc.o"
endseg
beginseg
name "ovl_En_Wood02"
include "build/src/overlays/actors/ovl_En_Wood02/z_en_wood02.o"
include "build/data/overlays/actors/z_en_wood02.data.o"
include "build/data/overlays/actors/z_en_wood02.bss.o"
include "build/data/overlays/actors/z_en_wood02.reloc.o"
endseg
beginseg
name "ovl_En_Xc"
include "build/src/overlays/actors/ovl_En_Xc/z_en_xc.o"
include "build/data/overlays/actors/z_en_xc.data.o"
include "build/data/overlays/actors/z_en_xc.bss.o"
include "build/data/overlays/actors/z_en_xc.reloc.o"
endseg
beginseg
name "ovl_En_Yabusame_Mark"
include "build/src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.o"
include "build/data/overlays/actors/z_en_yabusame_mark.data.o"
include "build/data/overlays/actors/z_en_yabusame_mark.reloc.o"
endseg
beginseg
name "ovl_En_Yukabyun"
include "build/src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.o"
include "build/data/overlays/actors/z_en_yukabyun.data.o"
include "build/data/overlays/actors/z_en_yukabyun.reloc.o"
endseg
beginseg
name "ovl_En_Zf"
include "build/src/overlays/actors/ovl_En_Zf/z_en_zf.o"
include "build/data/overlays/actors/z_en_zf.data.o"
include "build/data/overlays/actors/z_en_zf.bss.o"
include "build/data/overlays/actors/z_en_zf.reloc.o"
endseg
beginseg
name "ovl_En_Zl1"
include "build/src/overlays/actors/ovl_En_Zl1/z_en_zl1.o"
include "build/src/overlays/actors/ovl_En_Zl1/ovl_En_Zl1_reloc.o"
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endseg
beginseg
name "ovl_En_Zl2"
include "build/src/overlays/actors/ovl_En_Zl2/z_en_zl2.o"
#ifdef NON_MATCHING
include "build/src/overlays/actors/ovl_En_Zl2/ovl_En_Zl2_reloc.o"
#else
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include "build/data/overlays/actors/z_en_zl2.reloc.o"
#endif
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endseg
beginseg
name "ovl_En_Zl3"
include "build/src/overlays/actors/ovl_En_Zl3/z_en_zl3.o"
include "build/data/overlays/actors/z_en_zl3.data.o"
include "build/data/overlays/actors/z_en_zl3.reloc.o"
endseg
beginseg
name "ovl_En_Zl4"
include "build/src/overlays/actors/ovl_En_Zl4/z_en_zl4.o"
include "build/data/overlays/actors/z_en_zl4.data.o"
include "build/data/overlays/actors/z_en_zl4.reloc.o"
endseg
beginseg
name "ovl_En_Zo"
include "build/src/overlays/actors/ovl_En_Zo/z_en_zo.o"
include "build/data/overlays/actors/z_en_zo.data.o"
include "build/data/overlays/actors/z_en_zo.reloc.o"
endseg
beginseg
name "ovl_En_fHG"
include "build/src/overlays/actors/ovl_En_fHG/z_en_fhg.o"
include "build/data/overlays/actors/z_en_fhg.data.o"
include "build/data/overlays/actors/z_en_fhg.reloc.o"
endseg
beginseg
name "ovl_End_Title"
include "build/src/overlays/actors/ovl_End_Title/z_end_title.o"
include "build/src/overlays/actors/ovl_End_Title/ovl_End_Title_reloc.o"
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endseg
beginseg
name "ovl_Fishing"
include "build/src/overlays/actors/ovl_Fishing/z_fishing.o"
include "build/data/overlays/actors/z_fishing.data.o"
include "build/data/overlays/actors/z_fishing.bss.o"
include "build/data/overlays/actors/z_fishing.reloc.o"
endseg
beginseg
name "ovl_Item_B_Heart"
include "build/src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.o"
include "build/src/overlays/actors/ovl_Item_B_Heart/ovl_Item_B_Heart_reloc.o"
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endseg
beginseg
name "ovl_Item_Etcetera"
include "build/src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.o"
include "build/data/overlays/actors/z_item_etcetera.data.o"
include "build/data/overlays/actors/z_item_etcetera.reloc.o"
endseg
beginseg
name "ovl_Item_Inbox"
include "build/src/overlays/actors/ovl_Item_Inbox/z_item_inbox.o"
include "build/src/overlays/actors/ovl_Item_Inbox/ovl_Item_Inbox_reloc.o"
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endseg
beginseg
name "ovl_Item_Ocarina"
include "build/src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.o"
include "build/data/overlays/actors/z_item_ocarina.data.o"
include "build/data/overlays/actors/z_item_ocarina.reloc.o"
endseg
beginseg
name "ovl_Item_Shield"
include "build/src/overlays/actors/ovl_Item_Shield/z_item_shield.o"
include "build/data/overlays/actors/z_item_shield.data.o"
include "build/data/overlays/actors/z_item_shield.reloc.o"
endseg
beginseg
name "ovl_Magic_Dark"
include "build/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.o"
include "build/data/overlays/actors/z_magic_dark.data.o"
include "build/data/overlays/actors/z_magic_dark.reloc.o"
endseg
beginseg
name "ovl_Magic_Fire"
include "build/src/overlays/actors/ovl_Magic_Fire/z_magic_fire.o"
include "build/data/overlays/actors/z_magic_fire.data.o"
include "build/data/overlays/actors/z_magic_fire.reloc.o"
endseg
beginseg
name "ovl_Magic_Wind"
include "build/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.o"
include "build/src/overlays/actors/ovl_Magic_Wind/ovl_Magic_Wind_reloc.o"
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endseg
beginseg
name "ovl_Mir_Ray"
include "build/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.o"
include "build/data/overlays/actors/z_mir_ray.data.o"
include "build/data/overlays/actors/z_mir_ray.reloc.o"
endseg
beginseg
name "ovl_Obj_Bean"
include "build/src/overlays/actors/ovl_Obj_Bean/z_obj_bean.o"
include "build/data/overlays/actors/z_obj_bean.data.o"
include "build/data/overlays/actors/z_obj_bean.reloc.o"
endseg
beginseg
name "ovl_Obj_Blockstop"
include "build/src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.o"
include "build/src/overlays/actors/ovl_Obj_Blockstop/ovl_Obj_Blockstop_reloc.o"
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endseg
beginseg
name "ovl_Obj_Bombiwa"
include "build/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.o"
include "build/src/overlays/actors/ovl_Obj_Bombiwa/ovl_Obj_Bombiwa_reloc.o"
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endseg
beginseg
name "ovl_Obj_Comb"
include "build/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.o"
include "build/src/overlays/actors/ovl_Obj_Comb/ovl_Obj_Comb_reloc.o"
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endseg
beginseg
name "ovl_Obj_Dekujr"
include "build/src/overlays/actors/ovl_Obj_Dekujr/z_obj_dekujr.o"
include "build/src/overlays/actors/ovl_Obj_Dekujr/ovl_Obj_Dekujr_reloc.o"
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endseg
beginseg
name "ovl_Obj_Elevator"
include "build/src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.o"
include "build/src/overlays/actors/ovl_Obj_Elevator/ovl_Obj_Elevator_reloc.o"
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endseg
beginseg
name "ovl_Obj_Hamishi"
include "build/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.o"
include "build/data/overlays/actors/z_obj_hamishi.data.o"
include "build/data/overlays/actors/z_obj_hamishi.reloc.o"
endseg
beginseg
name "ovl_Obj_Hana"
include "build/src/overlays/actors/ovl_Obj_Hana/z_obj_hana.o"
include "build/data/overlays/actors/z_obj_hana.data.o"
include "build/data/overlays/actors/z_obj_hana.reloc.o"
endseg
beginseg
name "ovl_Obj_Hsblock"
include "build/src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.o"
include "build/data/overlays/actors/z_obj_hsblock.data.o"
include "build/data/overlays/actors/z_obj_hsblock.reloc.o"
endseg
beginseg
name "ovl_Obj_Ice_Poly"
include "build/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.o"
include "build/data/overlays/actors/z_obj_ice_poly.data.o"
include "build/data/overlays/actors/z_obj_ice_poly.reloc.o"
endseg
beginseg
name "ovl_Obj_Kibako"
include "build/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.o"
include "build/data/overlays/actors/z_obj_kibako.data.o"
include "build/data/overlays/actors/z_obj_kibako.reloc.o"
endseg
beginseg
name "ovl_Obj_Kibako2"
include "build/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.o"
include "build/data/overlays/actors/z_obj_kibako2.data.o"
include "build/data/overlays/actors/z_obj_kibako2.reloc.o"
endseg
beginseg
name "ovl_Obj_Lift"
include "build/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.o"
include "build/data/overlays/actors/z_obj_lift.data.o"
include "build/data/overlays/actors/z_obj_lift.reloc.o"
endseg
beginseg
name "ovl_Obj_Lightswitch"
include "build/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.o"
include "build/data/overlays/actors/z_obj_lightswitch.data.o"
include "build/data/overlays/actors/z_obj_lightswitch.reloc.o"
endseg
beginseg
name "ovl_Obj_Makekinsuta"
include "build/src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.o"
include "build/src/overlays/actors/ovl_Obj_Makekinsuta/ovl_Obj_Makekinsuta_reloc.o"
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endseg
beginseg
name "ovl_Obj_Makeoshihiki"
include "build/src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.o"
include "build/data/overlays/actors/z_obj_makeoshihiki.data.o"
include "build/data/overlays/actors/z_obj_makeoshihiki.reloc.o"
endseg
beginseg
name "ovl_Obj_Mure"
include "build/src/overlays/actors/ovl_Obj_Mure/z_obj_mure.o"
include "build/data/overlays/actors/z_obj_mure.data.o"
include "build/data/overlays/actors/z_obj_mure.reloc.o"
endseg
beginseg
name "ovl_Obj_Mure2"
include "build/src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.o"
include "build/data/overlays/actors/z_obj_mure2.data.o"
include "build/data/overlays/actors/z_obj_mure2.reloc.o"
endseg
beginseg
name "ovl_Obj_Mure3"
include "build/src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.o"
include "build/data/overlays/actors/z_obj_mure3.data.o"
include "build/data/overlays/actors/z_obj_mure3.reloc.o"
endseg
beginseg
name "ovl_Obj_Oshihiki"
include "build/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.o"
include "build/data/overlays/actors/z_obj_oshihiki.data.o"
include "build/data/overlays/actors/z_obj_oshihiki.reloc.o"
endseg
beginseg
name "ovl_Obj_Roomtimer"
include "build/src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.o"
include "build/src/overlays/actors/ovl_Obj_Roomtimer/ovl_Obj_Roomtimer_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Obj_Switch"
include "build/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.o"
include "build/data/overlays/actors/z_obj_switch.data.o"
include "build/data/overlays/actors/z_obj_switch.reloc.o"
endseg
beginseg
name "ovl_Obj_Syokudai"
include "build/src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.o"
include "build/data/overlays/actors/z_obj_syokudai.data.o"
include "build/data/overlays/actors/z_obj_syokudai.bss.o"
include "build/data/overlays/actors/z_obj_syokudai.reloc.o"
endseg
beginseg
name "ovl_Obj_Timeblock"
include "build/src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.o"
include "build/data/overlays/actors/z_obj_timeblock.data.o"
include "build/data/overlays/actors/z_obj_timeblock.reloc.o"
endseg
beginseg
name "ovl_Obj_Tsubo"
include "build/src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.o"
include "build/data/overlays/actors/z_obj_tsubo.data.o"
include "build/data/overlays/actors/z_obj_tsubo.reloc.o"
endseg
beginseg
name "ovl_Obj_Warp2block"
include "build/src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.o"
include "build/data/overlays/actors/z_obj_warp2block.data.o"
include "build/data/overlays/actors/z_obj_warp2block.reloc.o"
endseg
beginseg
name "ovl_Object_Kankyo"
include "build/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.o"
include "build/data/overlays/actors/z_object_kankyo.data.o"
include "build/data/overlays/actors/z_object_kankyo.reloc.o"
endseg
beginseg
name "ovl_Oceff_Spot"
include "build/src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.o"
include "build/src/overlays/actors/ovl_Oceff_Spot/ovl_Oceff_Spot_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Storm"
include "build/src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.o"
include "build/src/overlays/actors/ovl_Oceff_Storm/ovl_Oceff_Storm_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe"
include "build/src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe/ovl_Oceff_Wipe_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe2"
include "build/src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe3"
include "build/src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Oceff_Wipe4"
include "build/src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.o"
include "build/src/overlays/actors/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ovl_Shot_Sun"
include "build/src/overlays/actors/ovl_Shot_Sun/z_shot_sun.o"
Decompiled ovl_Shot_Sun (#236) * match ShotSun_Init * match ShotSun_Destroy * match func_80BADDCC * break up unk_19C to add spawnTimer * ShotSun_Update * func_80BADE74 * work on func_80BAE05C * make func_80BAE05C closer * use proper macros for osSyncPrintf * format if statement better and add temp player pointer func_80BAE05C * Reorder spawnPos to match stack args later * match func_80BAE05C * almost match func_80BADF0C * Remove temporary and add parenthesis * change part of comment and move last unk_1A4 assignment to be similar to decompiler * Change do while(false) to if (1) * func_80BADF0C * change comment * update spec * fix vt macro * cleanup and name * remove asm * remove data * remove extern Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> * remove & for function pointers * rename and retype D_02007020 * format * remove tiny whitespace * reorder if statement * finish renaming * replace cast with bitwise operation * move globally used functions to functions.h * reorder description * move headers for EnItem00 and EnAObj to z64actor.h * retype Item_DropCollectible and Item_DropCollectible2 to return EnItem00* * rename ShotSun_StartFairyCountdown to ShotSun_TriggerFairy * rename ShotSun_FairyCountdown to ShotSun_SpawnFairy * add unk_E3EC field to MessageContext * rename to ShotSun_UpdateHyliaSun for now * remove != 0 on flag check * remove unsigned suffix and use enum constant for Item_DropCollectible call * add unk_95C field to Player * add ub comment * retype unk_1A4 and remove explicit struct padding * Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Random <28494085+Random06457@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2020-07-12 23:03:38 +00:00
include "build/src/overlays/actors/ovl_Shot_Sun/ovl_Shot_Sun_reloc.o"
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gameplay_keep"
romalign 0x1000
include "build/baserom/gameplay_keep.o"
endseg
beginseg
name "gameplay_field_keep"
romalign 0x1000
include "build/baserom/gameplay_field_keep.o"
endseg
beginseg
name "gameplay_dangeon_keep"
romalign 0x1000
include "build/baserom/gameplay_dangeon_keep.o"
endseg
beginseg
name "gameplay_object_exchange_static"
romalign 0x1000
include "build/baserom/gameplay_object_exchange_static.o"
endseg
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name "object_link_boy"
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include "build/baserom/object_link_boy.o"
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name "object_link_child"
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name "object_box"
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include "build/baserom/object_box.o"
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name "object_human"
romalign 0x1000
include "build/baserom/object_human.o"
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name "object_okuta"
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name "object_poh"
romalign 0x1000
include "build/baserom/object_poh.o"
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name "object_wallmaster"
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name "object_firefly"
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include "build/baserom/object_firefly.o"
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name "object_dodongo"
romalign 0x1000
include "build/baserom/object_dodongo.o"
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name "object_fire"
romalign 0x1000
include "build/baserom/object_fire.o"
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name "object_niw"
romalign 0x1000
include "build/baserom/object_niw.o"
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name "object_tite"
romalign 0x1000
include "build/baserom/object_tite.o"
endseg
beginseg
name "object_reeba"
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beginseg
name "object_peehat"
romalign 0x1000
include "build/baserom/object_peehat.o"
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name "object_kingdodongo"
romalign 0x1000
include "build/baserom/object_kingdodongo.o"
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name "object_horse"
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beginseg
name "object_zf"
romalign 0x1000
include "build/baserom/object_zf.o"
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name "object_goma"
romalign 0x1000
include "build/baserom/object_goma.o"
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name "object_zl1"
romalign 0x1000
include "build/baserom/object_zl1.o"
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name "object_gol"
romalign 0x1000
include "build/baserom/object_gol.o"
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beginseg
name "object_bubble"
romalign 0x1000
include "build/baserom/object_bubble.o"
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name "object_dodojr"
romalign 0x1000
include "build/baserom/object_dodojr.o"
endseg
beginseg
name "object_torch2"
romalign 0x1000
include "build/baserom/object_torch2.o"
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beginseg
name "object_bl"
romalign 0x1000
include "build/baserom/object_bl.o"
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name "object_tp"
romalign 0x1000
include "build/baserom/object_tp.o"
endseg
beginseg
name "object_oA1"
romalign 0x1000
include "build/baserom/object_oA1.o"
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beginseg
name "object_st"
romalign 0x1000
include "build/baserom/object_st.o"
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name "object_bw"
romalign 0x1000
include "build/baserom/object_bw.o"
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name "object_ei"
romalign 0x1000
include "build/baserom/object_ei.o"
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name "object_horse_normal"
romalign 0x1000
include "build/baserom/object_horse_normal.o"
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name "object_oB1"
romalign 0x1000
include "build/baserom/object_oB1.o"
endseg
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name "object_o_anime"
romalign 0x1000
include "build/baserom/object_o_anime.o"
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name "object_spot04_objects"
romalign 0x1000
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name "object_ddan_objects"
romalign 0x1000
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name "object_hidan_objects"
romalign 0x1000
include "build/baserom/object_hidan_objects.o"
endseg
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name "object_horse_ganon"
romalign 0x1000
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name "object_oA2"
romalign 0x1000
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name "object_spot00_objects"
romalign 0x1000
include "build/baserom/object_spot00_objects.o"
endseg
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name "object_mb"
romalign 0x1000
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name "object_bombf"
romalign 0x1000
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beginseg
name "object_sk2"
romalign 0x1000
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name "object_oE1"
romalign 0x1000
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name "object_oE_anime"
romalign 0x1000
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name "object_oE2"
romalign 0x1000
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name "object_ydan_objects"
romalign 0x1000
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name "object_gnd"
romalign 0x1000
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name "object_am"
romalign 0x1000
include "build/baserom/object_am.o"
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name "object_dekubaba"
romalign 0x1000
include "build/baserom/object_dekubaba.o"
endseg
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name "object_oA3"
romalign 0x1000
include "build/baserom/object_oA3.o"
endseg
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name "object_oA4"
romalign 0x1000
include "build/baserom/object_oA4.o"
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beginseg
name "object_oA5"
romalign 0x1000
include "build/baserom/object_oA5.o"
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name "object_oA6"
romalign 0x1000
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beginseg
name "object_oA7"
romalign 0x1000
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name "object_jj"
romalign 0x1000
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name "object_oA8"
romalign 0x1000
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name "object_oA9"
romalign 0x1000
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name "object_oB2"
romalign 0x1000
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name "object_oB3"
romalign 0x1000
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beginseg
name "object_oB4"
romalign 0x1000
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name "object_horse_zelda"
romalign 0x1000
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name "object_opening_demo1"
romalign 0x1000
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name "object_warp1"
romalign 0x1000
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name "object_b_heart"
romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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name "object_oE4"
romalign 0x1000
include "build/baserom/object_oE4.o"
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name "object_menkuri_objects"
romalign 0x1000
include "build/baserom/object_menkuri_objects.o"
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name "object_oE5"
romalign 0x1000
include "build/baserom/object_oE5.o"
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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romalign 0x1000
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name "object_vali"
romalign 0x1000
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name "object_oA10"
romalign 0x1000
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name "object_oA11"
romalign 0x1000
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name "object_mizu_objects"
romalign 0x1000
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name "object_fhg"
romalign 0x1000
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name "object_ossan"
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name "object_mori_hineri1"
romalign 0x1000
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name "object_Bb"
romalign 0x1000
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name "object_toki_objects"
romalign 0x1000
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name "object_yukabyun"
romalign 0x1000
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name "object_zl2"
romalign 0x1000
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name "object_mjin"
romalign 0x1000
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name "object_mjin_flash"
romalign 0x1000
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romalign 0x1000
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name "object_mjin_flame"
romalign 0x1000
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name "object_mjin_ice"
romalign 0x1000
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name "object_mjin_soul"
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beginseg
name "object_mjin_wind"
romalign 0x1000
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name "object_mjin_oka"
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name "object_spot06_objects"
romalign 0x1000
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name "object_ice_objects"
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name "object_mori_hineri1a"
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name "object_mori_hineri2a"
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name "object_mori_objects"
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name "object_mori_tex"
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name "object_spot08_obj"
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name "object_warp2"
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name "object_bird"
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name "object_nb"
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name "object_mo"
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name "object_gi_melody"
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name "object_gi_medal"
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name "object_gi_nuts"
romalign 0x1000
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name "object_sa"
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name "object_gi_arrowcase"
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name "object_gi_bombpouch"
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name "object_in"
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include "build/baserom/object_in.o"
endseg
beginseg
name "object_tr"
romalign 0x1000
include "build/baserom/object_tr.o"
endseg
beginseg
name "object_spot16_obj"
romalign 0x1000
include "build/baserom/object_spot16_obj.o"
endseg
beginseg
name "object_oE1s"
romalign 0x1000
include "build/baserom/object_oE1s.o"
endseg
beginseg
name "object_oE4s"
romalign 0x1000
include "build/baserom/object_oE4s.o"
endseg
beginseg
name "object_os_anime"
romalign 0x1000
include "build/baserom/object_os_anime.o"
endseg
beginseg
name "object_gi_bottle"
romalign 0x1000
include "build/baserom/object_gi_bottle.o"
endseg
beginseg
name "object_gi_stick"
romalign 0x1000
include "build/baserom/object_gi_stick.o"
endseg
beginseg
name "object_gi_map"
romalign 0x1000
include "build/baserom/object_gi_map.o"
endseg
beginseg
name "object_oF1d_map"
romalign 0x1000
include "build/baserom/object_oF1d_map.o"
endseg
beginseg
name "object_ru2"
romalign 0x1000
include "build/baserom/object_ru2.o"
endseg
beginseg
name "object_gi_shield_1"
romalign 0x1000
include "build/baserom/object_gi_shield_1.o"
endseg
beginseg
name "object_dekujr"
romalign 0x1000
include "build/baserom/object_dekujr.o"
endseg
beginseg
name "object_gi_magicpot"
romalign 0x1000
include "build/baserom/object_gi_magicpot.o"
endseg
beginseg
name "object_gi_bomb_1"
romalign 0x1000
include "build/baserom/object_gi_bomb_1.o"
endseg
beginseg
name "object_oF1s"
romalign 0x1000
include "build/baserom/object_oF1s.o"
endseg
beginseg
name "object_ma2"
romalign 0x1000
include "build/baserom/object_ma2.o"
endseg
beginseg
name "object_gi_purse"
romalign 0x1000
include "build/baserom/object_gi_purse.o"
endseg
beginseg
name "object_hni"
romalign 0x1000
include "build/baserom/object_hni.o"
endseg
beginseg
name "object_tw"
romalign 0x1000
include "build/baserom/object_tw.o"
endseg
beginseg
name "object_rr"
romalign 0x1000
include "build/baserom/object_rr.o"
endseg
beginseg
name "object_bxa"
romalign 0x1000
include "build/baserom/object_bxa.o"
endseg
beginseg
name "object_anubice"
romalign 0x1000
include "build/baserom/object_anubice.o"
endseg
beginseg
name "object_gi_gerudo"
romalign 0x1000
include "build/baserom/object_gi_gerudo.o"
endseg
beginseg
name "object_gi_arrow"
romalign 0x1000
include "build/baserom/object_gi_arrow.o"
endseg
beginseg
name "object_gi_bomb_2"
romalign 0x1000
include "build/baserom/object_gi_bomb_2.o"
endseg
beginseg
name "object_gi_egg"
romalign 0x1000
include "build/baserom/object_gi_egg.o"
endseg
beginseg
name "object_gi_scale"
romalign 0x1000
include "build/baserom/object_gi_scale.o"
endseg
beginseg
name "object_gi_shield_2"
romalign 0x1000
include "build/baserom/object_gi_shield_2.o"
endseg
beginseg
name "object_gi_hookshot"
romalign 0x1000
include "build/baserom/object_gi_hookshot.o"
endseg
beginseg
name "object_gi_ocarina"
romalign 0x1000
include "build/baserom/object_gi_ocarina.o"
endseg
beginseg
name "object_gi_milk"
romalign 0x1000
include "build/baserom/object_gi_milk.o"
endseg
beginseg
name "object_ma1"
romalign 0x1000
include "build/baserom/object_ma1.o"
endseg
beginseg
name "object_ganon"
romalign 0x1000
include "build/baserom/object_ganon.o"
endseg
beginseg
name "object_sst"
romalign 0x1000
include "build/baserom/object_sst.o"
endseg
beginseg
name "object_ny"
romalign 0x1000
include "build/baserom/object_ny.o"
endseg
beginseg
name "object_fr"
romalign 0x1000
include "build/baserom/object_fr.o"
endseg
beginseg
name "object_gi_pachinko"
romalign 0x1000
include "build/baserom/object_gi_pachinko.o"
endseg
beginseg
name "object_gi_boomerang"
romalign 0x1000
include "build/baserom/object_gi_boomerang.o"
endseg
beginseg
name "object_gi_bow"
romalign 0x1000
include "build/baserom/object_gi_bow.o"
endseg
beginseg
name "object_gi_glasses"
romalign 0x1000
include "build/baserom/object_gi_glasses.o"
endseg
beginseg
name "object_gi_liquid"
romalign 0x1000
include "build/baserom/object_gi_liquid.o"
endseg
beginseg
name "object_ani"
romalign 0x1000
include "build/baserom/object_ani.o"
endseg
beginseg
name "object_demo_6k"
romalign 0x1000
include "build/baserom/object_demo_6k.o"
endseg
beginseg
name "object_gi_shield_3"
romalign 0x1000
include "build/baserom/object_gi_shield_3.o"
endseg
beginseg
name "object_gi_letter"
romalign 0x1000
include "build/baserom/object_gi_letter.o"
endseg
beginseg
name "object_spot15_obj"
romalign 0x1000
include "build/baserom/object_spot15_obj.o"
endseg
beginseg
name "object_jya_obj"
romalign 0x1000
include "build/baserom/object_jya_obj.o"
endseg
beginseg
name "object_gi_clothes"
romalign 0x1000
include "build/baserom/object_gi_clothes.o"
endseg
beginseg
name "object_gi_bean"
romalign 0x1000
include "build/baserom/object_gi_bean.o"
endseg
beginseg
name "object_gi_fish"
romalign 0x1000
include "build/baserom/object_gi_fish.o"
endseg
beginseg
name "object_gi_saw"
romalign 0x1000
include "build/baserom/object_gi_saw.o"
endseg
beginseg
name "object_gi_hammer"
romalign 0x1000
include "build/baserom/object_gi_hammer.o"
endseg
beginseg
name "object_gi_grass"
romalign 0x1000
include "build/baserom/object_gi_grass.o"
endseg
beginseg
name "object_gi_longsword"
romalign 0x1000
include "build/baserom/object_gi_longsword.o"
endseg
beginseg
name "object_spot01_objects"
romalign 0x1000
include "build/baserom/object_spot01_objects.o"
endseg
beginseg
name "object_md"
romalign 0x1000
include "build/baserom/object_md.o"
endseg
beginseg
name "object_km1"
romalign 0x1000
include "build/baserom/object_km1.o"
endseg
beginseg
name "object_kw1"
romalign 0x1000
include "build/baserom/object_kw1.o"
endseg
beginseg
name "object_zo"
romalign 0x1000
include "build/baserom/object_zo.o"
endseg
beginseg
name "object_kz"
romalign 0x1000
include "build/baserom/object_kz.o"
endseg
beginseg
name "object_umajump"
romalign 0x1000
include "build/baserom/object_umajump.o"
endseg
beginseg
name "object_masterkokiri"
romalign 0x1000
include "build/baserom/object_masterkokiri.o"
endseg
beginseg
name "object_masterkokirihead"
romalign 0x1000
include "build/baserom/object_masterkokirihead.o"
endseg
beginseg
name "object_mastergolon"
romalign 0x1000
include "build/baserom/object_mastergolon.o"
endseg
beginseg
name "object_masterzoora"
romalign 0x1000
include "build/baserom/object_masterzoora.o"
endseg
beginseg
name "object_aob"
romalign 0x1000
include "build/baserom/object_aob.o"
endseg
beginseg
name "object_ik"
romalign 0x1000
include "build/baserom/object_ik.o"
endseg
beginseg
name "object_ahg"
romalign 0x1000
include "build/baserom/object_ahg.o"
endseg
beginseg
name "object_cne"
romalign 0x1000
include "build/baserom/object_cne.o"
endseg
beginseg
name "object_gi_niwatori"
romalign 0x1000
include "build/baserom/object_gi_niwatori.o"
endseg
beginseg
name "object_skj"
romalign 0x1000
include "build/baserom/object_skj.o"
endseg
beginseg
name "object_gi_bottle_letter"
romalign 0x1000
include "build/baserom/object_gi_bottle_letter.o"
endseg
beginseg
name "object_bji"
romalign 0x1000
include "build/baserom/object_bji.o"
endseg
beginseg
name "object_bba"
romalign 0x1000
include "build/baserom/object_bba.o"
endseg
beginseg
name "object_gi_ocarina_0"
romalign 0x1000
include "build/baserom/object_gi_ocarina_0.o"
endseg
beginseg
name "object_ds"
romalign 0x1000
include "build/baserom/object_ds.o"
endseg
beginseg
name "object_ane"
romalign 0x1000
include "build/baserom/object_ane.o"
endseg
beginseg
name "object_boj"
romalign 0x1000
include "build/baserom/object_boj.o"
endseg
beginseg
name "object_spot03_object"
romalign 0x1000
include "build/baserom/object_spot03_object.o"
endseg
beginseg
name "object_spot07_object"
romalign 0x1000
include "build/baserom/object_spot07_object.o"
endseg
beginseg
name "object_fz"
romalign 0x1000
include "build/baserom/object_fz.o"
endseg
beginseg
name "object_bob"
romalign 0x1000
include "build/baserom/object_bob.o"
endseg
beginseg
name "object_ge1"
romalign 0x1000
include "build/baserom/object_ge1.o"
endseg
beginseg
name "object_yabusame_point"
romalign 0x1000
include "build/baserom/object_yabusame_point.o"
endseg
beginseg
name "object_gi_boots_2"
romalign 0x1000
include "build/baserom/object_gi_boots_2.o"
endseg
beginseg
name "object_gi_seed"
romalign 0x1000
include "build/baserom/object_gi_seed.o"
endseg
beginseg
name "object_gnd_magic"
romalign 0x1000
include "build/baserom/object_gnd_magic.o"
endseg
beginseg
name "object_d_elevator"
romalign 0x1000
include "build/baserom/object_d_elevator.o"
endseg
beginseg
name "object_d_hsblock"
romalign 0x1000
include "build/baserom/object_d_hsblock.o"
endseg
beginseg
name "object_d_lift"
romalign 0x1000
include "build/baserom/object_d_lift.o"
endseg
beginseg
name "object_mamenoki"
romalign 0x1000
include "build/baserom/object_mamenoki.o"
endseg
beginseg
name "object_goroiwa"
romalign 0x1000
include "build/baserom/object_goroiwa.o"
endseg
beginseg
name "object_toryo"
romalign 0x1000
include "build/baserom/object_toryo.o"
endseg
beginseg
name "object_daiku"
romalign 0x1000
include "build/baserom/object_daiku.o"
endseg
beginseg
name "object_nwc"
romalign 0x1000
include "build/baserom/object_nwc.o"
endseg
beginseg
name "object_blkobj"
romalign 0x1000
include "build/baserom/object_blkobj.o"
endseg
beginseg
name "object_gm"
romalign 0x1000
include "build/baserom/object_gm.o"
endseg
beginseg
name "object_ms"
romalign 0x1000
include "build/baserom/object_ms.o"
endseg
beginseg
name "object_hs"
romalign 0x1000
include "build/baserom/object_hs.o"
endseg
beginseg
name "object_ingate"
romalign 0x1000
include "build/baserom/object_ingate.o"
endseg
beginseg
name "object_lightswitch"
romalign 0x1000
include "build/baserom/object_lightswitch.o"
endseg
beginseg
name "object_kusa"
romalign 0x1000
include "build/baserom/object_kusa.o"
endseg
beginseg
name "object_tsubo"
romalign 0x1000
include "build/baserom/object_tsubo.o"
endseg
beginseg
name "object_gi_gloves"
romalign 0x1000
include "build/baserom/object_gi_gloves.o"
endseg
beginseg
name "object_gi_coin"
romalign 0x1000
include "build/baserom/object_gi_coin.o"
endseg
beginseg
name "object_kanban"
romalign 0x1000
include "build/baserom/object_kanban.o"
endseg
beginseg
name "object_gjyo_objects"
romalign 0x1000
include "build/baserom/object_gjyo_objects.o"
endseg
beginseg
name "object_owl"
romalign 0x1000
include "build/baserom/object_owl.o"
endseg
beginseg
name "object_mk"
romalign 0x1000
include "build/baserom/object_mk.o"
endseg
beginseg
name "object_fu"
romalign 0x1000
include "build/baserom/object_fu.o"
endseg
beginseg
name "object_gi_ki_tan_mask"
romalign 0x1000
include "build/baserom/object_gi_ki_tan_mask.o"
endseg
beginseg
name "object_gi_redead_mask"
romalign 0x1000
include "build/baserom/object_gi_redead_mask.o"
endseg
beginseg
name "object_gi_skj_mask"
romalign 0x1000
include "build/baserom/object_gi_skj_mask.o"
endseg
beginseg
name "object_gi_rabit_mask"
romalign 0x1000
include "build/baserom/object_gi_rabit_mask.o"
endseg
beginseg
name "object_gi_truth_mask"
romalign 0x1000
include "build/baserom/object_gi_truth_mask.o"
endseg
beginseg
name "object_ganon_objects"
romalign 0x1000
include "build/baserom/object_ganon_objects.o"
endseg
beginseg
name "object_siofuki"
romalign 0x1000
include "build/baserom/object_siofuki.o"
endseg
beginseg
name "object_stream"
romalign 0x1000
include "build/baserom/object_stream.o"
endseg
beginseg
name "object_mm"
romalign 0x1000
include "build/baserom/object_mm.o"
endseg
beginseg
name "object_fa"
romalign 0x1000
include "build/baserom/object_fa.o"
endseg
beginseg
name "object_os"
romalign 0x1000
include "build/baserom/object_os.o"
endseg
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name "object_gi_eye_lotion"
romalign 0x1000
include "build/baserom/object_gi_eye_lotion.o"
endseg
beginseg
name "object_gi_powder"
romalign 0x1000
include "build/baserom/object_gi_powder.o"
endseg
beginseg
name "object_gi_mushroom"
romalign 0x1000
include "build/baserom/object_gi_mushroom.o"
endseg
beginseg
name "object_gi_ticketstone"
romalign 0x1000
include "build/baserom/object_gi_ticketstone.o"
endseg
beginseg
name "object_gi_brokensword"
romalign 0x1000
include "build/baserom/object_gi_brokensword.o"
endseg
beginseg
name "object_js"
romalign 0x1000
include "build/baserom/object_js.o"
endseg
beginseg
name "object_cs"
romalign 0x1000
include "build/baserom/object_cs.o"
endseg
beginseg
name "object_gi_prescription"
romalign 0x1000
include "build/baserom/object_gi_prescription.o"
endseg
beginseg
name "object_gi_bracelet"
romalign 0x1000
include "build/baserom/object_gi_bracelet.o"
endseg
beginseg
name "object_gi_soldout"
romalign 0x1000
include "build/baserom/object_gi_soldout.o"
endseg
beginseg
name "object_gi_frog"
romalign 0x1000
include "build/baserom/object_gi_frog.o"
endseg
beginseg
name "object_mag"
romalign 0x1000
include "build/baserom/object_mag.o"
endseg
beginseg
name "object_door_gerudo"
romalign 0x1000
include "build/baserom/object_door_gerudo.o"
endseg
beginseg
name "object_gt"
romalign 0x1000
include "build/baserom/object_gt.o"
endseg
beginseg
name "object_efc_erupc"
romalign 0x1000
include "build/baserom/object_efc_erupc.o"
endseg
beginseg
name "object_zl2_anime1"
romalign 0x1000
include "build/baserom/object_zl2_anime1.o"
endseg
beginseg
name "object_zl2_anime2"
romalign 0x1000
include "build/baserom/object_zl2_anime2.o"
endseg
beginseg
name "object_gi_golonmask"
romalign 0x1000
include "build/baserom/object_gi_golonmask.o"
endseg
beginseg
name "object_gi_zoramask"
romalign 0x1000
include "build/baserom/object_gi_zoramask.o"
endseg
beginseg
name "object_gi_gerudomask"
romalign 0x1000
include "build/baserom/object_gi_gerudomask.o"
endseg
beginseg
name "object_ganon2"
romalign 0x1000
include "build/baserom/object_ganon2.o"
endseg
beginseg
name "object_ka"
romalign 0x1000
include "build/baserom/object_ka.o"
endseg
beginseg
name "object_ts"
romalign 0x1000
include "build/baserom/object_ts.o"
endseg
beginseg
name "object_zg"
romalign 0x1000
include "build/baserom/object_zg.o"
endseg
beginseg
name "object_gi_hoverboots"
romalign 0x1000
include "build/baserom/object_gi_hoverboots.o"
endseg
beginseg
name "object_gi_m_arrow"
romalign 0x1000
include "build/baserom/object_gi_m_arrow.o"
endseg
beginseg
name "object_ds2"
romalign 0x1000
include "build/baserom/object_ds2.o"
endseg
beginseg
name "object_ec"
romalign 0x1000
include "build/baserom/object_ec.o"
endseg
beginseg
name "object_fish"
romalign 0x1000
include "build/baserom/object_fish.o"
endseg
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name "object_gi_sutaru"
romalign 0x1000
include "build/baserom/object_gi_sutaru.o"
endseg
beginseg
name "object_gi_goddess"
romalign 0x1000
include "build/baserom/object_gi_goddess.o"
endseg
beginseg
name "object_ssh"
romalign 0x1000
include "build/baserom/object_ssh.o"
endseg
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name "object_bigokuta"
romalign 0x1000
include "build/baserom/object_bigokuta.o"
endseg
beginseg
name "object_bg"
romalign 0x1000
include "build/baserom/object_bg.o"
endseg
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name "object_spot05_objects"
romalign 0x1000
include "build/baserom/object_spot05_objects.o"
endseg
beginseg
name "object_spot12_obj"
romalign 0x1000
include "build/baserom/object_spot12_obj.o"
endseg
beginseg
name "object_bombiwa"
romalign 0x1000
include "build/baserom/object_bombiwa.o"
endseg
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name "object_hintnuts"
romalign 0x1000
include "build/baserom/object_hintnuts.o"
endseg
beginseg
name "object_rs"
romalign 0x1000
include "build/baserom/object_rs.o"
endseg
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name "object_spot00_break"
romalign 0x1000
include "build/baserom/object_spot00_break.o"
endseg
beginseg
name "object_gla"
romalign 0x1000
include "build/baserom/object_gla.o"
endseg
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name "object_shopnuts"
romalign 0x1000
include "build/baserom/object_shopnuts.o"
endseg
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name "object_geldb"
romalign 0x1000
include "build/baserom/object_geldb.o"
endseg
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name "object_gr"
romalign 0x1000
include "build/baserom/object_gr.o"
endseg
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name "object_dog"
romalign 0x1000
include "build/baserom/object_dog.o"
endseg
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name "object_jya_iron"
romalign 0x1000
include "build/baserom/object_jya_iron.o"
endseg
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name "object_jya_door"
romalign 0x1000
include "build/baserom/object_jya_door.o"
endseg
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name "object_spot01_objects2"
romalign 0x1000
include "build/baserom/object_spot01_objects2.o"
endseg
beginseg
name "object_spot11_obj"
romalign 0x1000
include "build/baserom/object_spot11_obj.o"
endseg
beginseg
name "object_kibako2"
romalign 0x1000
include "build/baserom/object_kibako2.o"
endseg
beginseg
name "object_dns"
romalign 0x1000
include "build/baserom/object_dns.o"
endseg
beginseg
name "object_dnk"
romalign 0x1000
include "build/baserom/object_dnk.o"
endseg
beginseg
name "object_gi_fire"
romalign 0x1000
include "build/baserom/object_gi_fire.o"
endseg
beginseg
name "object_gi_insect"
romalign 0x1000
include "build/baserom/object_gi_insect.o"
endseg
beginseg
name "object_gi_butterfly"
romalign 0x1000
include "build/baserom/object_gi_butterfly.o"
endseg
beginseg
name "object_gi_ghost"
romalign 0x1000
include "build/baserom/object_gi_ghost.o"
endseg
beginseg
name "object_gi_soul"
romalign 0x1000
include "build/baserom/object_gi_soul.o"
endseg
beginseg
name "object_bowl"
romalign 0x1000
include "build/baserom/object_bowl.o"
endseg
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name "object_po_field"
romalign 0x1000
include "build/baserom/object_po_field.o"
endseg
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name "object_demo_kekkai"
romalign 0x1000
include "build/baserom/object_demo_kekkai.o"
endseg
beginseg
name "object_efc_doughnut"
romalign 0x1000
include "build/baserom/object_efc_doughnut.o"
endseg
beginseg
name "object_gi_dekupouch"
romalign 0x1000
include "build/baserom/object_gi_dekupouch.o"
endseg
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name "object_ganon_anime1"
romalign 0x1000
include "build/baserom/object_ganon_anime1.o"
endseg
beginseg
name "object_ganon_anime2"
romalign 0x1000
include "build/baserom/object_ganon_anime2.o"
endseg
beginseg
name "object_ganon_anime3"
romalign 0x1000
include "build/baserom/object_ganon_anime3.o"
endseg
beginseg
name "object_gi_rupy"
romalign 0x1000
include "build/baserom/object_gi_rupy.o"
endseg
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2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_7"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_8"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_9"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_10"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_11"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_12"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_13"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_14"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_15"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_room_16"
romalign 0x1000
include "build/scenes/dungeons/ddan/ddan_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_scene"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_0"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_1"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_2"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_3"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_4"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_5"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_6"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_7"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_8"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_9"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_10"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_11"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_12"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_13"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_14"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_room_15"
romalign 0x1000
include "build/scenes/dungeons/bdan/bdan_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_scene"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_0"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_1"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_2"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_3"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_4"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_5"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_6"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_7"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_8"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_9"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_10"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_11"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_12"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_13"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_14"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_15"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_16"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_17"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_18"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_19"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_20"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_21"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "Bmori1_room_22"
romalign 0x1000
include "build/scenes/dungeons/Bmori1/Bmori1_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_scene"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_0"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_1"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_2"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_3"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_4"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_5"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_6"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_7"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_8"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_9"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_10"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_11"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_12"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_13"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_14"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_15"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_16"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_17"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_18"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_19"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_20"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_21"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_22"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_23"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_23.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_24"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_24.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_25"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_25.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HIDAN_room_26"
romalign 0x1000
include "build/scenes/dungeons/HIDAN/HIDAN_room_26.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_scene"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_0"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_1"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_2"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_3"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_4"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_5"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_6"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_7"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_8"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_9"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_10"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_11"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_12"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_13"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_14"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_15"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_16"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_17"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_18"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_19"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_20"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_21"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_room_22"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin/MIZUsin_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_scene"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_0"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_1"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_2"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_3"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_4"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_5"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_6"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_7"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_8"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_9"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_10"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_11"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_12"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_13"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_14"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_15"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_16"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_17"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_18"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_19"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_20"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_21"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_22"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_23"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_23.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_24"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_24.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_25"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_25.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_26"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_26.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_27"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_27.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinzou_room_28"
romalign 0x1000
include "build/scenes/dungeons/jyasinzou/jyasinzou_room_28.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_scene"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_0"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_1"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_2"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_3"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_4"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_5"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_6"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_7"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_8"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_9"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_10"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_11"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_12"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_13"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_14"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_15"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_16"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_17"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_18"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_19"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_20"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_20.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_21"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_21.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_room_22"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan/HAKAdan_room_22.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_scene"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_0"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_1"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_2"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_3"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_4"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_5"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdanCH_room_6"
romalign 0x1000
include "build/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_scene"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_0"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_1"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_2"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_3"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_4"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_5"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_6"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_7"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_8"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_9"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_10"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ice_doukutu_room_11"
romalign 0x1000
include "build/scenes/dungeons/ice_doukutu/ice_doukutu_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_scene"
romalign 0x1000
include "build/scenes/dungeons/men/men_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_0"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_1"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_2"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_3"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_4"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_5"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_6"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_7"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_8"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_9"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "men_room_10"
romalign 0x1000
include "build/scenes/dungeons/men/men_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_scene"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_2"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_3"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_4"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_5"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_6"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_7"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_8"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_9"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_10"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_11"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_12"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_13"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_14"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_14.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_15"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_15.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_16"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_16.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_17"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_17.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_18"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_18.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontika_room_19"
romalign 0x1000
include "build/scenes/dungeons/ganontika/ganontika_room_19.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes_scene"
romalign 0x1000
include "build/scenes/test_levels/syotes/syotes_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes_room_0"
romalign 0x1000
include "build/scenes/test_levels/syotes/syotes_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes2_scene"
romalign 0x1000
include "build/scenes/test_levels/syotes2/syotes2_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syotes2_room_0"
romalign 0x1000
include "build/scenes/test_levels/syotes2/syotes2_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "depth_test_scene"
romalign 0x1000
include "build/scenes/test_levels/depth_test/depth_test_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "depth_test_room_0"
romalign 0x1000
include "build/scenes/test_levels/depth_test/depth_test_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot00_scene"
romalign 0x1000
include "build/scenes/overworld/spot00/spot00_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot00_room_0"
romalign 0x1000
include "build/scenes/overworld/spot00/spot00_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot01_scene"
romalign 0x1000
include "build/scenes/overworld/spot01/spot01_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot01_room_0"
romalign 0x1000
include "build/scenes/overworld/spot01/spot01_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot02_scene"
romalign 0x1000
include "build/scenes/overworld/spot02/spot02_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot02_room_0"
romalign 0x1000
include "build/scenes/overworld/spot02/spot02_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot02_room_1"
romalign 0x1000
include "build/scenes/overworld/spot02/spot02_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot03_scene"
romalign 0x1000
include "build/scenes/overworld/spot03/spot03_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot03_room_0"
romalign 0x1000
include "build/scenes/overworld/spot03/spot03_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot03_room_1"
romalign 0x1000
include "build/scenes/overworld/spot03/spot03_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_scene"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_room_0"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_room_1"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot04_room_2"
romalign 0x1000
include "build/scenes/overworld/spot04/spot04_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot05_scene"
romalign 0x1000
include "build/scenes/overworld/spot05/spot05_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot05_room_0"
romalign 0x1000
include "build/scenes/overworld/spot05/spot05_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot06_scene"
romalign 0x1000
include "build/scenes/overworld/spot06/spot06_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot06_room_0"
romalign 0x1000
include "build/scenes/overworld/spot06/spot06_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot07_scene"
romalign 0x1000
include "build/scenes/overworld/spot07/spot07_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot07_room_0"
romalign 0x1000
include "build/scenes/overworld/spot07/spot07_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot07_room_1"
romalign 0x1000
include "build/scenes/overworld/spot07/spot07_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot08_scene"
romalign 0x1000
include "build/scenes/overworld/spot08/spot08_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot08_room_0"
romalign 0x1000
include "build/scenes/overworld/spot08/spot08_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot09_scene"
romalign 0x1000
include "build/scenes/overworld/spot09/spot09_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot09_room_0"
romalign 0x1000
include "build/scenes/overworld/spot09/spot09_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_scene"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_0"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_1"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_2"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_3"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_4"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_5"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_6"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_7"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_8"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot10_room_9"
romalign 0x1000
include "build/scenes/overworld/spot10/spot10_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot11_scene"
romalign 0x1000
include "build/scenes/overworld/spot11/spot11_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot11_room_0"
romalign 0x1000
include "build/scenes/overworld/spot11/spot11_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot12_scene"
romalign 0x1000
include "build/scenes/overworld/spot12/spot12_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot12_room_0"
romalign 0x1000
include "build/scenes/overworld/spot12/spot12_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot12_room_1"
romalign 0x1000
include "build/scenes/overworld/spot12/spot12_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot13_scene"
romalign 0x1000
include "build/scenes/overworld/spot13/spot13_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot13_room_0"
romalign 0x1000
include "build/scenes/overworld/spot13/spot13_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot13_room_1"
romalign 0x1000
include "build/scenes/overworld/spot13/spot13_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot15_scene"
romalign 0x1000
include "build/scenes/overworld/spot15/spot15_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot15_room_0"
romalign 0x1000
include "build/scenes/overworld/spot15/spot15_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot16_scene"
romalign 0x1000
include "build/scenes/overworld/spot16/spot16_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot16_room_0"
romalign 0x1000
include "build/scenes/overworld/spot16/spot16_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot17_scene"
romalign 0x1000
include "build/scenes/overworld/spot17/spot17_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot17_room_0"
romalign 0x1000
include "build/scenes/overworld/spot17/spot17_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot17_room_1"
romalign 0x1000
include "build/scenes/overworld/spot17/spot17_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_scene"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_0"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_1"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_2"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot18_room_3"
romalign 0x1000
include "build/scenes/overworld/spot18/spot18_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_day_scene"
romalign 0x1000
include "build/scenes/misc/market_day/market_day_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_day_room_0"
romalign 0x1000
include "build/scenes/misc/market_day/market_day_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_night_scene"
romalign 0x1000
include "build/scenes/misc/market_night/market_night_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_night_room_0"
romalign 0x1000
include "build/scenes/misc/market_night/market_night_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_scene"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_0"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_1"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_2"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_3"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "testroom_room_4"
romalign 0x1000
include "build/scenes/test_levels/testroom/testroom_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kenjyanoma_scene"
romalign 0x1000
include "build/scenes/indoors/kenjyanoma/kenjyanoma_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kenjyanoma_room_0"
romalign 0x1000
include "build/scenes/indoors/kenjyanoma/kenjyanoma_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tokinoma_scene"
romalign 0x1000
include "build/scenes/indoors/tokinoma/tokinoma_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tokinoma_room_0"
romalign 0x1000
include "build/scenes/indoors/tokinoma/tokinoma_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tokinoma_room_1"
romalign 0x1000
include "build/scenes/indoors/tokinoma/tokinoma_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sutaru_scene"
romalign 0x1000
include "build/scenes/test_levels/sutaru/sutaru_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sutaru_room_0"
romalign 0x1000
include "build/scenes/test_levels/sutaru/sutaru_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "link_home_scene"
romalign 0x1000
include "build/scenes/indoors/link_home/link_home_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "link_home_room_0"
romalign 0x1000
include "build/scenes/indoors/link_home/link_home_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_shop_scene"
romalign 0x1000
include "build/scenes/shops/kokiri_shop/kokiri_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_shop_room_0"
romalign 0x1000
include "build/scenes/shops/kokiri_shop/kokiri_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home/kokiri_home_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home/kokiri_home_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_scene"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_0"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_1"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_2"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_3"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_4"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_5"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_6"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_7"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_8"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_9"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_10"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_10.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_11"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_11.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_12"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_12.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakusiana_room_13"
romalign 0x1000
include "build/scenes/misc/kakusiana/kakusiana_room_13.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_scene"
romalign 0x1000
include "build/scenes/overworld/entra/entra_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_room_0"
romalign 0x1000
include "build/scenes/overworld/entra/entra_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "moribossroom_scene"
romalign 0x1000
include "build/scenes/dungeons/moribossroom/moribossroom_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "moribossroom_room_0"
romalign 0x1000
include "build/scenes/dungeons/moribossroom/moribossroom_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "moribossroom_room_1"
romalign 0x1000
include "build/scenes/dungeons/moribossroom/moribossroom_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syatekijyou_scene"
romalign 0x1000
include "build/scenes/indoors/syatekijyou/syatekijyou_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "syatekijyou_room_0"
romalign 0x1000
include "build/scenes/indoors/syatekijyou/syatekijyou_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shop1_scene"
romalign 0x1000
include "build/scenes/shops/shop1/shop1_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shop1_room_0"
romalign 0x1000
include "build/scenes/shops/shop1/shop1_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_scene"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa/hairal_niwa_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_room_0"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa/hairal_niwa_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_tou_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_tou/ganon_tou_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_tou_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_tou/ganon_tou_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sasatest_scene"
romalign 0x1000
include "build/scenes/test_levels/sasatest/sasatest_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "sasatest_room_0"
romalign 0x1000
include "build/scenes/test_levels/sasatest/sasatest_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_scene"
romalign 0x1000
include "build/scenes/misc/market_alley/market_alley_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_room_0"
romalign 0x1000
include "build/scenes/misc/market_alley/market_alley_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot20_scene"
romalign 0x1000
include "build/scenes/overworld/spot20/spot20_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "spot20_room_0"
romalign 0x1000
include "build/scenes/overworld/spot20/spot20_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_ruins_scene"
romalign 0x1000
include "build/scenes/misc/market_ruins/market_ruins_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_ruins_room_0"
romalign 0x1000
include "build/scenes/misc/market_ruins/market_ruins_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_n_scene"
romalign 0x1000
include "build/scenes/misc/entra_n/entra_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "entra_n_room_0"
romalign 0x1000
include "build/scenes/misc/entra_n/entra_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "enrui_scene"
romalign 0x1000
include "build/scenes/misc/enrui/enrui_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "enrui_room_0"
romalign 0x1000
include "build/scenes/misc/enrui/enrui_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_n_scene"
romalign 0x1000
include "build/scenes/misc/market_alley_n/market_alley_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "market_alley_n_room_0"
romalign 0x1000
include "build/scenes/misc/market_alley_n/market_alley_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hiral_demo_scene"
romalign 0x1000
include "build/scenes/misc/hiral_demo/hiral_demo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hiral_demo_room_0"
romalign 0x1000
include "build/scenes/misc/hiral_demo/hiral_demo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home3_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home3/kokiri_home3_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home3_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home3/kokiri_home3_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "malon_stable_scene"
romalign 0x1000
include "build/scenes/indoors/malon_stable/malon_stable_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "malon_stable_room_0"
romalign 0x1000
include "build/scenes/indoors/malon_stable/malon_stable_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko_scene"
romalign 0x1000
include "build/scenes/indoors/kakariko/kakariko_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko_room_0"
romalign 0x1000
include "build/scenes/indoors/kakariko/kakariko_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/bdan_boss/bdan_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/bdan_boss/bdan_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bdan_boss_room_1"
romalign 0x1000
include "build/scenes/dungeons/bdan_boss/bdan_boss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "FIRE_bs_scene"
romalign 0x1000
include "build/scenes/dungeons/FIRE_bs/FIRE_bs_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "FIRE_bs_room_0"
romalign 0x1000
include "build/scenes/dungeons/FIRE_bs/FIRE_bs_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "FIRE_bs_room_1"
romalign 0x1000
include "build/scenes/dungeons/FIRE_bs/FIRE_bs_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hut_scene"
romalign 0x1000
include "build/scenes/indoors/hut/hut_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hut_room_0"
romalign 0x1000
include "build/scenes/indoors/hut/hut_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "daiyousei_izumi_scene"
romalign 0x1000
include "build/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "daiyousei_izumi_room_0"
romalign 0x1000
include "build/scenes/indoors/daiyousei_izumi/daiyousei_izumi_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_scene"
romalign 0x1000
include "build/scenes/misc/hakaana/hakaana_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_room_0"
romalign 0x1000
include "build/scenes/misc/hakaana/hakaana_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_tate_scene"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_tate_room_0"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_yoko_scene"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "yousei_izumi_yoko_room_0"
romalign 0x1000
include "build/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "golon_scene"
romalign 0x1000
include "build/scenes/shops/golon/golon_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "golon_room_0"
romalign 0x1000
include "build/scenes/shops/golon/golon_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "zoora_scene"
romalign 0x1000
include "build/scenes/shops/zoora/zoora_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "zoora_room_0"
romalign 0x1000
include "build/scenes/shops/zoora/zoora_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "drag_scene"
romalign 0x1000
include "build/scenes/shops/drag/drag_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "drag_room_0"
romalign 0x1000
include "build/scenes/shops/drag/drag_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "alley_shop_scene"
romalign 0x1000
include "build/scenes/shops/alley_shop/alley_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "alley_shop_room_0"
romalign 0x1000
include "build/scenes/shops/alley_shop/alley_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "night_shop_scene"
romalign 0x1000
include "build/scenes/shops/night_shop/night_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "night_shop_room_0"
romalign 0x1000
include "build/scenes/shops/night_shop/night_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "impa_scene"
romalign 0x1000
include "build/scenes/indoors/impa/impa_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "impa_room_0"
romalign 0x1000
include "build/scenes/indoors/impa/impa_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "labo_scene"
romalign 0x1000
include "build/scenes/indoors/labo/labo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "labo_room_0"
romalign 0x1000
include "build/scenes/indoors/labo/labo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tent_scene"
romalign 0x1000
include "build/scenes/indoors/tent/tent_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "tent_room_0"
romalign 0x1000
include "build/scenes/indoors/tent/tent_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "nakaniwa_scene"
romalign 0x1000
include "build/scenes/indoors/nakaniwa/nakaniwa_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "nakaniwa_room_0"
romalign 0x1000
include "build/scenes/indoors/nakaniwa/nakaniwa_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/ddan_boss/ddan_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/ddan_boss/ddan_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ddan_boss_room_1"
romalign 0x1000
include "build/scenes/dungeons/ddan_boss/ddan_boss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ydan_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/ydan_boss/ydan_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ydan_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/ydan_boss/ydan_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ydan_boss_room_1"
romalign 0x1000
include "build/scenes/dungeons/ydan_boss/ydan_boss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_bs_scene"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_bs_room_0"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "HAKAdan_bs_room_1"
romalign 0x1000
include "build/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_bs_scene"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_bs_room_0"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "MIZUsin_bs_room_1"
romalign 0x1000
include "build/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_2"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_3"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_4"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_5"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_6"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_7"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_7.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_8"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_8.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_room_9"
romalign 0x1000
include "build/scenes/dungeons/ganon/ganon_room_9.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_boss_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_boss/ganon_boss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_boss_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_boss/ganon_boss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_scene"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_0"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_1"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_2"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "jyasinboss_room_3"
romalign 0x1000
include "build/scenes/dungeons/jyasinboss/jyasinboss_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home4_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home4/kokiri_home4_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home4_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home4/kokiri_home4_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home5_scene"
romalign 0x1000
include "build/scenes/indoors/kokiri_home5/kokiri_home5_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kokiri_home5_room_0"
romalign 0x1000
include "build/scenes/indoors/kokiri_home5/kokiri_home5_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_final_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_final/ganon_final_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_final_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_final/ganon_final_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko3_scene"
romalign 0x1000
include "build/scenes/misc/kakariko3/kakariko3_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kakariko3_room_0"
romalign 0x1000
include "build/scenes/misc/kakariko3/kakariko3_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa2_scene"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa2/hairal_niwa2_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa2_room_0"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa2/hairal_niwa2_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_scene"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_0"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_1"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_2"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_3"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_4"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_5"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakasitarelay_room_6"
romalign 0x1000
include "build/scenes/indoors/hakasitarelay/hakasitarelay_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_scene"
romalign 0x1000
include "build/scenes/misc/shrine/shrine_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_room_0"
romalign 0x1000
include "build/scenes/misc/shrine/shrine_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "turibori_scene"
romalign 0x1000
include "build/scenes/misc/turibori/turibori_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "turibori_room_0"
romalign 0x1000
include "build/scenes/misc/turibori/turibori_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_n_scene"
romalign 0x1000
include "build/scenes/misc/shrine_n/shrine_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_n_room_0"
romalign 0x1000
include "build/scenes/misc/shrine_n/shrine_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_r_scene"
romalign 0x1000
include "build/scenes/misc/shrine_r/shrine_r_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "shrine_r_room_0"
romalign 0x1000
include "build/scenes/misc/shrine_r/shrine_r_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana2_scene"
romalign 0x1000
include "build/scenes/misc/hakaana2/hakaana2_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana2_room_0"
romalign 0x1000
include "build/scenes/misc/hakaana2/hakaana2_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_scene"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_0"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_1"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_2"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_3"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_4"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "gerudoway_room_5"
romalign 0x1000
include "build/scenes/dungeons/gerudoway/gerudoway_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_n_scene"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa_n/hairal_niwa_n_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hairal_niwa_n_room_0"
romalign 0x1000
include "build/scenes/indoors/hairal_niwa_n/hairal_niwa_n_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bowling_scene"
romalign 0x1000
include "build/scenes/indoors/bowling/bowling_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bowling_room_0"
romalign 0x1000
include "build/scenes/indoors/bowling/bowling_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_scene"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_room_0"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_room_1"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hakaana_ouke_room_2"
romalign 0x1000
include "build/scenes/misc/hakaana_ouke/hakaana_ouke_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hylia_labo_scene"
romalign 0x1000
include "build/scenes/indoors/hylia_labo/hylia_labo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "hylia_labo_room_0"
romalign 0x1000
include "build/scenes/indoors/hylia_labo/hylia_labo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_scene"
romalign 0x1000
include "build/scenes/overworld/souko/souko_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_room_0"
romalign 0x1000
include "build/scenes/overworld/souko/souko_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_room_1"
romalign 0x1000
include "build/scenes/overworld/souko/souko_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "souko_room_2"
romalign 0x1000
include "build/scenes/overworld/souko/souko_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "miharigoya_scene"
romalign 0x1000
include "build/scenes/indoors/miharigoya/miharigoya_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "miharigoya_room_0"
romalign 0x1000
include "build/scenes/indoors/miharigoya/miharigoya_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "mahouya_scene"
romalign 0x1000
include "build/scenes/indoors/mahouya/mahouya_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "mahouya_room_0"
romalign 0x1000
include "build/scenes/indoors/mahouya/mahouya_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_scene"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_0"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_1"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_2"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_3"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_4"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_5"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_5.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "takaraya_room_6"
romalign 0x1000
include "build/scenes/indoors/takaraya/takaraya_room_6.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_2"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_2.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_3"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_3.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_sonogo_room_4"
romalign 0x1000
include "build/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_4.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_demo_scene"
romalign 0x1000
include "build/scenes/dungeons/ganon_demo/ganon_demo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganon_demo_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganon_demo/ganon_demo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "besitu_scene"
romalign 0x1000
include "build/scenes/test_levels/besitu/besitu_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "besitu_room_0"
romalign 0x1000
include "build/scenes/test_levels/besitu/besitu_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "face_shop_scene"
romalign 0x1000
include "build/scenes/shops/face_shop/face_shop_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "face_shop_room_0"
romalign 0x1000
include "build/scenes/shops/face_shop/face_shop_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kinsuta_scene"
romalign 0x1000
include "build/scenes/misc/kinsuta/kinsuta_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "kinsuta_room_0"
romalign 0x1000
include "build/scenes/misc/kinsuta/kinsuta_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontikasonogo_scene"
romalign 0x1000
include "build/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontikasonogo_room_0"
romalign 0x1000
include "build/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "ganontikasonogo_room_1"
romalign 0x1000
include "build/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_1.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "test01_scene"
romalign 0x1000
include "build/scenes/test_levels/test01/test01_scene.o"
address SEGMENT_SCENE
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "test01_room_0"
romalign 0x1000
include "build/scenes/test_levels/test01/test01_room_0.o"
address SEGMENT_ROOM
2020-03-17 04:31:30 +00:00
endseg
beginseg
name "bump_texture_static"
romalign 0x1000
include "build/baserom/bump_texture_static.o"
endseg
beginseg
name "anime_model_1_static"
romalign 0x1000
include "build/baserom/anime_model_1_static.o"
endseg
beginseg
name "anime_model_2_static"
romalign 0x1000
include "build/baserom/anime_model_2_static.o"
endseg
beginseg
name "anime_model_3_static"
romalign 0x1000
include "build/baserom/anime_model_3_static.o"
endseg
beginseg
name "anime_model_4_static"
romalign 0x1000
include "build/baserom/anime_model_4_static.o"
endseg
beginseg
name "anime_model_5_static"
romalign 0x1000
include "build/baserom/anime_model_5_static.o"
endseg
beginseg
name "anime_model_6_static"
romalign 0x1000
include "build/baserom/anime_model_6_static.o"
endseg
beginseg
name "anime_texture_1_static"
romalign 0x1000
include "build/baserom/anime_texture_1_static.o"
endseg
beginseg
name "anime_texture_2_static"
romalign 0x1000
include "build/baserom/anime_texture_2_static.o"
endseg
beginseg
name "anime_texture_3_static"
romalign 0x1000
include "build/baserom/anime_texture_3_static.o"
endseg
beginseg
name "anime_texture_4_static"
romalign 0x1000
include "build/baserom/anime_texture_4_static.o"
endseg
beginseg
name "anime_texture_5_static"
romalign 0x1000
include "build/baserom/anime_texture_5_static.o"
endseg
beginseg
name "anime_texture_6_static"
romalign 0x1000
include "build/baserom/anime_texture_6_static.o"
endseg
beginseg
name "softsprite_matrix_static"
romalign 0x1000
include "build/baserom/softsprite_matrix_static.o"
endseg