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oot/undefined_syms.txt

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2020-03-17 04:31:30 +00:00
// libultra OS symbols
D_80000000 = 0x80000000;
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D_80000002 = 0x80000002;
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D_80000004 = 0x80000004;
D_80000008 = 0x80000008;
D_8000000C = 0x8000000C;
D_80000010 = 0x80000010;
D_80000020 = 0x80000020;
osTvType = 0x80000300;
osRomBase = 0x80000308;
osResetType = 0x8000030C;
osMemSize = 0x80000318;
osAppNmiBuffer = 0x8000031C;
// OS hardware registers
D_A4040004 = 0xA4040004;
D_A4040008 = 0xA4040008;
D_A404000C = 0xA404000C;
D_A4040010 = 0xA4040010;
D_A4300008 = 0xA4300008;
D_A430000C = 0xA430000C;
D_A4400004 = 0xA4400004;
D_A4400008 = 0xA4400008;
D_A440000C = 0xA440000C;
D_A4400010 = 0xA4400010;
D_A4400014 = 0xA4400014;
D_A4400018 = 0xA4400018;
D_A440001C = 0xA440001C;
D_A4400020 = 0xA4400020;
D_A4400024 = 0xA4400024;
D_A4400028 = 0xA4400028;
D_A440002C = 0xA440002C;
D_A4400030 = 0xA4400030;
D_A4400034 = 0xA4400034;
D_A4500004 = 0xA4500004;
D_A4500008 = 0xA4500008;
D_A450000C = 0xA450000C;
D_A4500010 = 0xA4500010;
D_A4500014 = 0xA4500014;
D_A4600004 = 0xA4600004;
D_A4600005 = 0xA4600005;
D_A4600006 = 0xA4600006;
D_A4600007 = 0xA4600007;
D_A4600008 = 0xA4600008;
D_A460000C = 0xA460000C;
D_A4600010 = 0xA4600010;
D_A4600014 = 0xA4600014;
D_A4600018 = 0xA4600018;
D_A460001C = 0xA460001C;
D_A4600020 = 0xA4600020;
D_A4600024 = 0xA4600024;
D_A4600028 = 0xA4600028;
D_A460002C = 0xA460002C;
D_A4600030 = 0xA4600030;
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D_A4800000 = 0xA4800000; // SI_DRAM_ADDR_REG
D_A4800004 = 0xA4800004; // SI_PIF_ADDR_RD64B_REG
D_A4800010 = 0xA4800010; // SI_PIF_ADDR_WR64B_REG
D_A4800018 = 0xA4800018; // SI_STATUS_REG
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// until ZAPD can handle non-aligned textures,
// we can't use the built assets tied to some symbols
gKm1Skel = 0x060000F0;
gKw1Skel = 0x060000F0;
object_ahg_Skel_0000F0 = 0x060000F0;
object_bji_Skel_0000F0 = 0x060000F0;
object_boj_Skel_0000F0 = 0x060000F0;
// z_player_lib
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D_06025218 = 0x06025218;
D_060252D8 = 0x060252D8;
D_06025438 = 0x06025438;
D_06025598 = 0x06025598;
D_06025658 = 0x06025658;
D_060257B8 = 0x060257B8;
D_0602A738 = 0x0602A738;
D_0602CB48 = 0x0602CB48;
// z_kanfont
D_07000000 = 0x07000000;
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D_070380D4 = 0x070380D4;
D_0703811C = 0x0703811C;
// z_skelanime
link_animetion_segment = 0x07000000;
// z_kankyo, z_demo_kankyo, z_en_viewer, z_object_kankyo, z_eff_ss_dead_dd
D_01000000 = 0x01000000;
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// z_arms_hook
D_0602B288 = 0x0602B288;
D_0602AFF0 = 0x0602AFF0;
// code_800AD920
D_0E000000 = 0x0E000000;
// z_vismono
D_0F000000 = 0x0F000000;
z_bgcheck.c, 800430A0.c, 80043480.c (#256) * beginning of migrating changes * got matching * changed order a bit * clean up bgcheck * fix conflict * fix conflict again * first stab at identifying types, some oks * Clean up most bad structs/pointer math, move relevant structs to z64bgcheck.h, get some OKs * more OKs, z_bgcheck.bss migration, update some sys_math3d.c args * couple more OKs * pushing some OKs * fix compilation issues * code_800430A0.c OK, more files decomp'd * 8003A3E0 big OK :) * Decomp most of func_8003C614, decomp helper funcs * Decomp SurfaceType, CamData, and WaterBox property related functions * more OKs, big OK in 8003C078 * more OKs, more progress, move a function definition in z_collision_check to functions.h * more clean-ups, more OKs, dyn_vtx is now defined as u8* * 8003A5B8, 8003A7D8, 8003C614, 8003DD6C OK, document function args better * data migrated, more OKs * 80041240 OK, func_8003B3C8 and func_8003BB18 disassembled * func_80040284, 800409A8 non_matching, add IS_ZERO macro * All asm files have C representations, some big OKs, lots of minor tweaks * More OKs, non-matching code cleanup * 8003FBF4 and 80040BE4 OK, improve codegen for most functions * format z_bgcheck.c * fix warnings, compile errors on NON_MATCHING * func_8003EE80 is now NON_MATCHING * begin documenting some functions * formatting * more documentation, func_8003A95C OK * fix PHYSICAL_TO_VIRTUAL changes * fix var rename * More documentation, functions 80040E40, 80041648 OK, change types to not be compatible with ZAP * func_8004239C ok, more NON_MATCHING improvements, more documentation * Implement most suggested changes * Convert comments to slower comments * /** * Implement ZAP2 changes * my anti-virus ate my format.sh results * Rename a couple hundred functions, fix minor stuff * rename var so that clang formats correctly * run format.sh * implement Petrie's matches/suggestions * format * matches * and the asm * slight error * Add SSList * two more matches * stuff * implement code changes * clean up Petrie's matchings Co-authored-by: Arthur <arthurtilly413@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
2021-01-08 11:12:58 +00:00
// z_en_a_keep or en_a_obj
D_06000730 = 0x06000730;
// z_boss_ganon
D_02006C18 = 0x02006C18;
D_02007418 = 0x02007418;
D_06000540 = 0x06000540;
D_06000FE8 = 0x06000FE8;
D_06001440 = 0x06001440;
D_06001B0C = 0x06001B0C;
D_06001F58 = 0x06001F58;
D_06001FF8 = 0x06001FF8;
D_06002D2C = 0x06002D2C;
D_06003018 = 0x06003018;
D_0600343C = 0x0600343C;
D_06003D40 = 0x06003D40;
D_06004304 = 0x06004304;
D_06004884 = 0x06004884;
D_06004DA8 = 0x06004DA8;
D_06004F64 = 0x06004F64;
D_060058C4 = 0x060058C4;
D_06005FFC = 0x06005FFC;
D_06006028 = 0x06006028;
D_060063CC = 0x060063CC;
D_060069A0 = 0x060069A0;
D_06006AF4 = 0x06006AF4;
D_06007268 = 0x06007268;
D_0600738C = 0x0600738C;
D_06007A64 = 0x06007A64;
D_06008128 = 0x06008128;
D_060089F8 = 0x060089F8;
D_06008A88 = 0x06008A88;
D_06008F44 = 0x06008F44;
D_060096B0 = 0x060096B0;
D_06009A14 = 0x06009A14;
D_06009A20 = 0x06009A20;
D_06009D5C = 0x06009D5C;
D_0600A598 = 0x0600A598;
D_0600AA24 = 0x0600AA24;
D_0600ADDC = 0x0600ADDC;
D_0600B668 = 0x0600B668;
D_0600BE38 = 0x0600BE38;
D_0600BE90 = 0x0600BE90;
D_0600C9E8 = 0x0600C9E8;
D_0600CF00 = 0x0600CF00;
D_0600EA00 = 0x0600EA00;
D_0600F19C = 0x0600F19C;
D_06010298 = 0x06010298;
D_06010514 = 0x06010514;
D_060114E8 = 0x060114E8;
// z_en_zf
D_06006690 = 0x06006690;
D_06008138 = 0x06008138;
D_06008C6C = 0x06008C6C;
D_06009530 = 0x06009530;
D_0600A3D4 = 0x0600A3D4;
D_0600B10C = 0x0600B10C;
D_0600E198 = 0x0600E198;
D_06010060 = 0x06010060;
D_060104B8 = 0x060104B8;
D_060119F4 = 0x060119F4;
D_0601366C = 0x0601366C;
D_06014E60 = 0x06014E60;
D_060157F8 = 0x060157F8;
D_06016388 = 0x06016388;
// z_bg_mjin
D_06000000 = 0x06000000;