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oot/src/code/z_sample.c

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#include <ultra64.h>
#include <global.h>
#include <PR/os_cont.h>
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void Sample_Calc(SampleContext* this)
{
if (!~(this->state.input[0].padPressed | ~START_BUTTON))
{
this->state.init = func_800BCA64; this->state.size = sizeof(GlobalContext);
this->state.running = false;
}
}
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// very close from matching, the only difference is the place of "mtx" in the stack
#ifdef NON_MATCHING
void Sample_Draw(SampleContext* this)
{
u32 pad;
GraphicsContext* gfxCtx = this->state.gfxCtx;
View* view = &this->view;
Gfx* gfxArr[4];
Mtx* mtx;
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func_800C6AC4(gfxArr, gfxCtx, "../z_sample.c", 62);
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gSPSegment(gfxCtx->polyOpa.p++, 0, 0);
gSPSegment(gfxCtx->polyOpa.p++, 1, this->staticSegment);
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func_80095248(gfxCtx, 0, 0, 0);
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view->unk_120 = 7;
func_800AAA50(view, 15);
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mtx = Graph_Alloc(gfxCtx, sizeof(Mtx));
func_80103D58(mtx, SREG(37), SREG(38), SREG(39), 1.0f, SREG(40), SREG(41), SREG(42));
gSPMatrix(gfxCtx->polyOpa.p++, mtx, G_MTX_LOAD);
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gfxCtx->polyOpa.p = func_80093708(gfxCtx->polyOpa.p, 0xFF, 0xFF, 0xFF, 0, 0, 0);
func_80093D18(gfxCtx);
gDPSetCycleType(gfxCtx->polyOpa.p++, G_CYC_1CYCLE);
gDPSetRenderMode(gfxCtx->polyOpa.p++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
gDPSetCombineLERP(gfxCtx->polyOpa.p++, 0, 0, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE);
gDPSetPrimColor(gfxCtx->polyOpa.p++, 0, 0, 0xFF, 0xFF, 0x00, 0x00);
func_800C6B54(gfxArr, gfxCtx, "../z_sample.c", 111);
}
#else
#pragma GLOBAL_ASM("asm/non_matchings/code/z_sample/Sample_Draw.s")
#endif
void Sample_Update(SampleContext* this)
{
Sample_Draw(this);
Sample_Calc(this);
}
void Sample_Destroy(SampleContext* this)
{
}
void Sample_SetupView(SampleContext* this)
{
View* view;
GraphicsContext* gfxCtx;
u32 v0[4];
Vec3f v1;
Vec3f v2;
Vec3f v3;
view = &this->view;
gfxCtx = this->state.gfxCtx;
func_800AA278(view, gfxCtx);
v0[1] = SCREEN_HEIGHT; v0[3] = SCREEN_WIDTH;
v0[0] = 0;
v0[2] = 0;
func_800AA4FC(view, &v0);
func_800AA460(view, 60, 10, 12800);
v1.x = 0;
v1.y = 0;
v2.x = 0;
v2.y = 0;
v2.z = 0;
v3.x = 0;
v3.z = 0;
v1.z = 3000;
v3.y = 1;
func_800AA358(view, &v1, &v2, &v3);
}
void Sample_LoadTitleStatic(SampleContext* this)
{
u32 size = (u32)(_title_staticSegmentRomEnd - _title_staticSegmentRomStart);
this->staticSegment = Game_Alloc(&this->state, size, "../z_sample.c", 163);
DmaMgr_SendRequest1(this->staticSegment, _title_staticSegmentRomStart, size, "../z_sample.c", 164);
}
void Sample_Init(SampleContext* this)
{
this->state.main = Sample_Update;
this->state.destroy = Sample_Destroy;
R_UPDATE_RATE = 1;
Sample_SetupView(this);
Sample_LoadTitleStatic(this);
SREG(37) = 0;
SREG(38) = 0;
SREG(39) = 0;
SREG(40) = 0;
SREG(41) = 0;
SREG(42) = 0;
}