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https://github.com/zeldaret/oot.git
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26 lines
2.1 KiB
XML
26 lines
2.1 KiB
XML
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<Root>
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<File Name="object_ice_objects" Segment="6">
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<DList Name="object_ice_objects_DL_000190" Offset="0x190"/>
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<Blob Name="object_ice_objects_Blob_0002B8" Size="0x168" Offset="0x2B8"/>
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<DList Name="object_ice_objects_DL_0006F0" Offset="0x6F0"/>
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<DList Name="object_ice_objects_DL_0012A0" Offset="0x12A0"/>
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<Blob Name="object_ice_objects_Blob_001520" Size="0x730" Offset="0x1520"/>
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<DList Name="object_ice_objects_DL_001D10" Offset="0x1D10"/>
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<DList Name="object_ice_objects_DL_0021F0" Offset="0x21F0"/>
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<DList Name="object_ice_objects_DL_0023D0" Offset="0x23D0"/>
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<Blob Name="object_ice_objects_Blob_002470" Size="0x150" Offset="0x2470"/>
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<DList Name="object_ice_objects_DL_002640" Offset="0x2640"/>
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<DList Name="object_ice_objects_DL_002740" Offset="0x2740"/>
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<Blob Name="object_ice_objects_Blob_0027D8" Size="0x178" Offset="0x27D8"/>
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<Texture Name="object_ice_objects_Tex_002950" OutName="tex_00002950" Format="rgb5a1" Width="32" Height="32" Offset="0x2950"/>
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<Texture Name="object_ice_objects_Tex_003150" OutName="tex_00003150" Format="i8" Width="32" Height="128" Offset="0x3150"/>
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<Texture Name="object_ice_objects_Tex_004150" OutName="tex_00004150" Format="rgb5a1" Width="32" Height="32" Offset="0x4150"/>
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<Texture Name="object_ice_objects_Tex_004950" OutName="tex_00004950" Format="rgb5a1" Width="32" Height="32" Offset="0x4950"/>
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<Texture Name="object_ice_objects_Tex_005150" OutName="tex_00005150" Format="i8" Width="32" Height="32" Offset="0x5150"/>
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<Texture Name="object_ice_objects_Tex_005550" OutName="tex_00005550" Format="i4" Width="64" Height="64" Offset="0x5550"/>
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<Texture Name="object_ice_objects_Tex_005D50" OutName="tex_00005D50" Format="i8" Width="64" Height="64" Offset="0x5D50"/>
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<Texture Name="object_ice_objects_Tex_006D50" OutName="tex_00006D50" Format="rgb5a1" Width="32" Height="64" Offset="0x6D50"/>
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<Texture Name="object_ice_objects_Tex_007D50" OutName="tex_00007D50" Format="ia8" Width="64" Height="64" Offset="0x7D50"/>
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</File>
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</Root>
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