mirror of
https://github.com/zeldaret/oot.git
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244 lines
31 KiB
XML
244 lines
31 KiB
XML
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<Root>
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<File Name="map_i_static" Segment="11">
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<Texture Name="gDekuTreeRoom1MinimapTex" OutName="deku_tree_room_1_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gDodongosCavernRoom0MinimapTex" OutName="dodongos_cavern_room_0_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gDodongosCavernRoom1MinimapTex" OutName="dodongos_cavern_room_1_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gDodongosCavernRoom2Floor3MinimapTex" OutName="dodongos_cavern_room_2_floor_3_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gDodongosCavernRoom3Floor3MinimapTex" OutName="dodongos_cavern_room_3_floor_3_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gJabuRoom0MinimapTex" OutName="jabu_room_0_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gJabuRoom11MinimapTex" OutName="jabu_room_11_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gForestTempleRoom0Floor1MinimapTex" OutName="forest_temple_room_0_floor_1_minimap" Format="i4" Width="96" Height="85"/>
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<Texture Name="gForestTempleRoom2MinimapTex" OutName="forest_temple_room_2_minimap" Format="i4" Width="96" Height="85"/>
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