2021-05-23 00:00:10 +00:00
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#!/usr/bin/env python3
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import os
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import argparse
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animdict ={
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"Actor_SetHeight":"Actor_SetFocus",
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"func_8002E4B4":"Actor_UpdateBgCheckInfo",
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"func_8002BDB0":"Actor_SetFeetPos",
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"func_8002DA78":"Actor_WorldYawTowardActor",
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"func_8002DAC0":"Actor_WorldYawTowardPoint",
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"func_8002DB48":"Actor_WorldDistXYZToActor",
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"func_8002DB6C":"Actor_WorldDistXYZToPoint",
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"func_8002DAE0":"Actor_WorldPitchTowardActor",
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"func_8002DB28":"Actor_WorldPitchTowardPoint",
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"func_8002DB8C":"Actor_WorldDistXZToActor",
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"func_8002DBB0":"Actor_WorldDistXZToPoint",
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"func_8002EEE4":"Actor_GetFocus",
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"func_8002EF14":"Actor_GetWorld",
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"func_8002EF44":"Actor_GetWorldPosShapeRot",
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"actor.unk_1F":"actor.targetMode",
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"ICHAIN_U8(unk_1F":"ICHAIN_U8(targetMode",
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"actor.initPosRot":"actor.home",
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"actor.posRot.":"actor.world.",
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"actor.posRot2":"actor.focus",
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"actor.unk_4C":"actor.targetArrowOffset",
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"ICHAIN_F32(unk_4C":"ICHAIN_F32(targetArrowOffset",
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"actor.groundY":"actor.floorHeight",
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"actor.wallPolySource":"actor.wallBgId",
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"actor.floorPolySource":"actor.floorBgId",
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"actor.wallPolyRot":"actor.wallYaw",
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"DistToLink":"DistToPlayer",
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"yawTowardsLink":"yawTowardsPlayer",
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"colChkInfo.unk_10":"colChkInfo.cylRadius",
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"colChkInfo.unk_12":"colChkInfo.cylHeight",
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"colChkInfo.unk_14":"colChkInfo.cylYShift",
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"shape.unk_08":"shape.yOffset",
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"shape.shadowDrawFunc":"shape.shadowDraw",
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"shape.unk_10":"shape.shadowScale",
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"shape.unk_14":"shape.shadowAlpha",
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"actor.unk_CC":"actor.shape.feetPos",
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"actor.pos4":"actor.prevPos",
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"actor.unk_10C":"actor.isTargeted",
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"actor.unk_10D":"actor.targetPriority",
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"actor.dmgEffectTimer":"actor.colorFilterTimer",
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"actor.dmgEffectParams":"actor.colorFilterParams",
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"actor.unk_116":"actor.dropFlag",
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"actorCtx.actorList[":"actorCtx.actorLists[",
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"Actor_ChangeType":"Actor_ChangeCategory",
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"ActorShadow_DrawFunc_Squiggly":"ActorShadow_DrawHorse",
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"ActorShadow_DrawFunc_":"ActorShadow_Draw",
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"ACTORTYPE":"ACTORCAT",
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"actor.type":"actor.category",
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".body.":".info.",
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"HitItem":"HitInfo",
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"bumper.unk_06":"bumper.hitPos",
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"base.list":"base.elements",
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"toucher.flags":"toucher.dmgFlags",
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"bumper.flags":"bumper.dmgFlags",
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"maskA ":"ocFlags1 ",
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"maskB ":"ocFlags2 ",
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"base.type":"base.colType",
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"COLTYPE_UNK11":"COLTYPE_HARD",
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"COLTYPE_UNK12":"COLTYPE_WOOD",
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"COLTYPE_UNK13":"COLTYPE_TREE",
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"COLTYPE_METAL_SHIELD":"COLTYPE_METAL",
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"COLTYPE_UNK10":"COLTYPE_NONE",
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"COLTYPE_UNK":"COLTYPE_HIT",
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"info.flags":"info.elemtype",
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"ColliderBody":"ColliderInfo",
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"ColliderJntSphItem":"ColliderJntSphElement",
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"ColliderTrisItem":"ColliderTrisElement",
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"Collider_CylinderUpdate":"Collider_UpdateCylinder",
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"func_800628A4":"Collider_UpdateSpheres",
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"func_800627A0":"Collider_SetTrisVertices",
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"func_80062734":"Collider_SetQuadVertices",
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"func_80061ED4":"CollisionCheck_SetInfo",
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"func_80061EFC":"CollisionCheck_SetInfo2",
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"func_80061EB0":"CollisionCheck_SetInfoNoDamageTable",
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2021-06-21 23:51:04 +00:00
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"func_8002E084": "Actor_IsFacingPlayer",
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"func_8002E0D0": "Actor_ActorAIsFacingActorB",
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"func_8002E12C": "Actor_IsFacingAndNearPlayer",
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"func_8002E1A8": "Actor_ActorAIsFacingAndNearActorB",
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"func_80033A84": "Actor_IsTargeted",
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"func_80033AB8": "Actor_OtherIsTargeted",
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"func_80035650": "Actor_SetDropFlag",
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"func_8003573C": "Actor_SetDropFlagJntSph",
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"func_80033780": "Actor_GetProjectileActor",
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"func_80033260": "Actor_SpawnFloorDust",
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"func_80032C7C": "Enemy_StartFinishingBlow",
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"actorCtx.unk_00": "actorCtx.freezeFlashTimer",
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2021-05-23 00:00:10 +00:00
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}
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def replace_anim(file):
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with open(file,'r',encoding = 'utf-8') as infile:
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srcdata = infile.read()
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funcs = list(animdict.keys())
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fixes = 0
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for func in funcs:
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newfunc = animdict.get(func)
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if(newfunc is None):
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print("How did this happen?")
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return -1
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if(func in srcdata):
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fixes += 1
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print(func)
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srcdata = srcdata.replace(func, newfunc)
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if(fixes > 0):
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print('Changed', fixes,'entr' + ('y' if fixes == 1 else 'ies') + ' in',file)
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with open(file, 'w', encoding = 'utf-8', newline = '\n') as outfile:
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outfile.write(srcdata)
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return 1
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def replace_anim_all(repo):
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for subdir, dirs, files in os.walk(repo + os.sep + 'src'):
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for filename in files:
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if(filename.endswith('.c')):
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file = subdir + os.sep + filename
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replace_anim(file)
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for subdir, dirs, files in os.walk(repo + os.sep + 'asm' + os.sep + 'non_matchings'):
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for filename in files:
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if(filename.endswith('.s')):
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file = subdir + os.sep + filename
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replace_anim(file)
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return 1
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2021-07-07 17:26:09 +00:00
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parser = argparse.ArgumentParser(description='Apply function renames to a file')
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2021-05-23 00:00:10 +00:00
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parser.add_argument('file', help="source file to be processed. use . to process the whole repo", default = None)
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if __name__ == "__main__":
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args = parser.parse_args()
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if(args.file == '.'):
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replace_anim_all(os.curdir)
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else:
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replace_anim(args.file)
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