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oot/tools/ZAPD/ZAPD/Main.cpp

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#include "Globals.h"
#include "Utils/Directory.h"
#include "Utils/File.h"
#include "Utils/Path.h"
#include "WarningHandler.h"
#include "ZAnimation.h"
#include "ZBackground.h"
#include "ZBlob.h"
#include "ZFile.h"
#include "ZTexture.h"
#include <functional>
#include "CrashHandler.h"
#include <string>
#include <string_view>
#include "tinyxml2.h"
using ArgFunc = void (*)(int&, char**);
void Arg_SetOutputPath(int& i, char* argv[]);
void Arg_SetInputPath(int& i, char* argv[]);
void Arg_SetBaseromPath(int& i, char* argv[]);
void Arg_SetSourceOutputPath(int& i, char* argv[]);
void Arg_GenerateSourceFile(int& i, char* argv[]);
void Arg_TestMode(int& i, char* argv[]);
void Arg_LegacyDList(int& i, char* argv[]);
void Arg_EnableProfiling(int& i, char* argv[]);
void Arg_UseExternalResources(int& i, char* argv[]);
void Arg_SetTextureType(int& i, char* argv[]);
void Arg_ReadConfigFile(int& i, char* argv[]);
void Arg_EnableErrorHandler(int& i, char* argv[]);
void Arg_SetVerbosity(int& i, char* argv[]);
void Arg_VerboseUnaccounted(int& i, char* argv[]);
void Arg_SetExporter(int& i, char* argv[]);
void Arg_EnableGCCCompat(int& i, char* argv[]);
void Arg_ForceStatic(int& i, char* argv[]);
void Arg_ForceUnaccountedStatic(int& i, char* argv[]);
void Arg_CsFloatMode(int& i, char* argv[]);
void Arg_BaseAddress(int& i, char* argv[]);
void Arg_StartOffset(int& i, char* argv[]);
void Arg_EndOffset(int& i, char* argv[]);
int main(int argc, char* argv[]);
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode);
void ParseArgs(int& argc, char* argv[]);
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath);
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath);
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath);
ZFileMode ParseFileMode(const std::string& buildMode, ExporterSet* exporterSet);
int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet);
extern const char gBuildHash[];
int main(int argc, char* argv[])
{
int returnCode = 0;
if (argc < 2)
{
printf("ZAPD.out (%s) [mode (btex/bovl/bsf/bblb/bmdlintr/bamnintr/e)] ...\n", gBuildHash);
return 1;
}
Globals* g = new Globals();
WarningHandler::Init(argc, argv);
for (int i = 1; i < argc; i++)
{
if (!strcmp(argv[i], "--version"))
{
printf("ZAPD.out %s\n", gBuildHash);
return 0;
}
else if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-h"))
{
printf("Congratulations!\n");
printf("You just found the (unimplemented and undocumented) ZAPD's help message.\n");
printf("Feel free to implement it if you want :D\n");
WarningHandler::PrintHelp();
return 0;
}
}
ParseArgs(argc, argv);
// Parse File Mode
ExporterSet* exporterSet = Globals::Instance->GetExporterSet();
std::string buildMode = argv[1];
ZFileMode fileMode = ParseFileMode(buildMode, exporterSet);
if (fileMode == ZFileMode::Invalid)
{
printf("Error: Invalid file mode '%s'\n", buildMode.c_str());
return 1;
}
// We've parsed through our commands once. If an exporter exists, it's been set by now.
// Now we'll parse through them again but pass them on to our exporter if one is available.
if (exporterSet != nullptr && exporterSet->parseArgsFunc != nullptr)
{
for (int32_t i = 2; i < argc; i++)
exporterSet->parseArgsFunc(argc, argv, i);
}
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
printf("ZAPD: Zelda Asset Processor For Decomp: %s\n", gBuildHash);
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_DEBUG)
WarningHandler::PrintWarningsDebugInfo();
if (fileMode == ZFileMode::Extract || fileMode == ZFileMode::BuildSourceFile)
returnCode = HandleExtract(fileMode, exporterSet);
else if (fileMode == ZFileMode::BuildTexture)
BuildAssetTexture(Globals::Instance->inputPath, Globals::Instance->texType,
Globals::Instance->outputPath);
else if (fileMode == ZFileMode::BuildBackground)
BuildAssetBackground(Globals::Instance->inputPath, Globals::Instance->outputPath);
else if (fileMode == ZFileMode::BuildBlob)
BuildAssetBlob(Globals::Instance->inputPath, Globals::Instance->outputPath);
delete g;
return returnCode;
}
bool Parse(const fs::path& xmlFilePath, const fs::path& basePath, const fs::path& outPath,
ZFileMode fileMode)
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLError eResult = doc.LoadFile(xmlFilePath.string().c_str());
if (eResult != tinyxml2::XML_SUCCESS)
{
// TODO: use XMLDocument::ErrorIDToName to get more specific error messages here
HANDLE_ERROR(WarningType::InvalidXML,
StringHelper::Sprintf("invalid XML file: '%s'", xmlFilePath.c_str()), "");
return false;
}
tinyxml2::XMLNode* root = doc.FirstChild();
if (root == nullptr)
{
HANDLE_WARNING(
WarningType::InvalidXML,
StringHelper::Sprintf("missing Root tag in xml file: '%s'", xmlFilePath.c_str()), "");
return false;
}
for (tinyxml2::XMLElement* child = root->FirstChildElement(); child != NULL;
child = child->NextSiblingElement())
{
if (std::string_view(child->Name()) == "File")
{
ZFile* file = new ZFile(fileMode, child, basePath, outPath, "", xmlFilePath);
Globals::Instance->files.push_back(file);
if (fileMode == ZFileMode::ExternalFile)
{
Globals::Instance->externalFiles.push_back(file);
file->isExternalFile = true;
}
}
else if (std::string(child->Name()) == "ExternalFile")
{
const char* xmlPathValue = child->Attribute("XmlPath");
if (xmlPathValue == nullptr)
{
throw std::runtime_error(StringHelper::Sprintf(
"Parse: Fatal error in '%s'.\n"
"\t Missing 'XmlPath' attribute in `ExternalFile` element.\n",
xmlFilePath.c_str()));
}
const char* outPathValue = child->Attribute("OutPath");
if (outPathValue == nullptr)
{
throw std::runtime_error(StringHelper::Sprintf(
"Parse: Fatal error in '%s'.\n"
"\t Missing 'OutPath' attribute in `ExternalFile` element.\n",
xmlFilePath.c_str()));
}
fs::path externalXmlFilePath =
Globals::Instance->cfg.externalXmlFolder / fs::path(xmlPathValue);
fs::path externalOutFilePath = fs::path(outPathValue);
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
{
printf("Parsing external file: '%s'\n", externalXmlFilePath.c_str());
}
// Recursion. What can go wrong?
Parse(externalXmlFilePath, basePath, externalOutFilePath, ZFileMode::ExternalFile);
}
else
{
std::string errorHeader =
StringHelper::Sprintf("when parsing file '%s'", xmlFilePath.c_str());
std::string errorBody = StringHelper::Sprintf(
"Found a resource outside a File element: '%s'", child->Name());
HANDLE_ERROR(WarningType::InvalidXML, errorHeader, errorBody);
}
}
if (fileMode != ZFileMode::ExternalFile)
{
ExporterSet* exporterSet = Globals::Instance->GetExporterSet();
if (exporterSet != nullptr && exporterSet->beginXMLFunc != nullptr)
exporterSet->beginXMLFunc();
for (ZFile* file : Globals::Instance->files)
{
if (fileMode == ZFileMode::BuildSourceFile)
file->BuildSourceFile();
else
file->ExtractResources();
}
if (exporterSet != nullptr && exporterSet->endXMLFunc != nullptr)
exporterSet->endXMLFunc();
}
return true;
}
void ParseArgs(int& argc, char* argv[])
{
static const std::unordered_map<std::string, ArgFunc> ArgFuncDictionary = {
{"-o", &Arg_SetOutputPath},
{"--outputpath", &Arg_SetOutputPath},
{"-i", &Arg_SetInputPath},
{"--inputpath", &Arg_SetInputPath},
{"-b", &Arg_SetBaseromPath},
{"--baserompath", &Arg_SetBaseromPath},
{"-osf", &Arg_SetSourceOutputPath},
{"-gsf", &Arg_GenerateSourceFile},
{"-tm", &Arg_TestMode},
{"-ulzdl", &Arg_LegacyDList},
{"-profile", &Arg_EnableProfiling},
{"-uer", &Arg_UseExternalResources},
{"-tt", &Arg_SetTextureType},
{"-rconf", &Arg_ReadConfigFile},
{"-eh", &Arg_EnableErrorHandler},
{"-v", &Arg_SetVerbosity},
{"-vu", &Arg_VerboseUnaccounted},
{"--verbose-unaccounted", &Arg_VerboseUnaccounted},
{"-se", &Arg_SetExporter},
{"--set-exporter", &Arg_SetExporter},
{"--gcc-compat", &Arg_EnableGCCCompat},
{"-s", &Arg_ForceStatic},
{"--static", &Arg_ForceStatic},
{"-us", &Arg_ForceUnaccountedStatic},
{"--unaccounted-static", &Arg_ForceUnaccountedStatic},
{"--cs-float", &Arg_CsFloatMode},
{"--base-address", &Arg_BaseAddress},
{"--start-offset", &Arg_StartOffset},
{"--end-offset", &Arg_EndOffset},
};
for (int32_t i = 2; i < argc; i++)
{
std::string arg = argv[i];
// Ignore warning args as they have already been parsed
if (arg.length() > 2 && arg[0] == '-' && arg[1] == 'W' && arg[2] != '\0')
{
continue;
}
auto it = ArgFuncDictionary.find(arg);
if (it == ArgFuncDictionary.end())
{
fprintf(stderr, "Unsupported argument: %s\n", arg.c_str());
continue;
}
std::invoke(it->second, i, argv);
}
}
ZFileMode ParseFileMode(const std::string& buildMode, ExporterSet* exporterSet)
{
ZFileMode fileMode = ZFileMode::Invalid;
if (buildMode == "btex")
fileMode = ZFileMode::BuildTexture;
else if (buildMode == "bren")
fileMode = ZFileMode::BuildBackground;
else if (buildMode == "bsf")
fileMode = ZFileMode::BuildSourceFile;
else if (buildMode == "bblb")
fileMode = ZFileMode::BuildBlob;
else if (buildMode == "e")
fileMode = ZFileMode::Extract;
else if (exporterSet != nullptr && exporterSet->parseFileModeFunc != nullptr)
exporterSet->parseFileModeFunc(buildMode, fileMode);
return fileMode;
}
void Arg_SetOutputPath(int& i, [[maybe_unused]] char* argv[])
{
Globals::Instance->outputPath = argv[++i];
if (Globals::Instance->sourceOutputPath == "")
Globals::Instance->sourceOutputPath = Globals::Instance->outputPath;
}
void Arg_SetInputPath(int& i, char* argv[])
{
Globals::Instance->inputPath = argv[++i];
}
void Arg_SetBaseromPath(int& i, char* argv[])
{
Globals::Instance->baseRomPath = argv[++i];
}
void Arg_SetSourceOutputPath(int& i, char* argv[])
{
Globals::Instance->sourceOutputPath = argv[++i];
}
void Arg_GenerateSourceFile(int& i, char* argv[])
{
// Generate source file during extraction
Globals::Instance->genSourceFile = std::string_view(argv[++i]) == "1";
}
void Arg_TestMode(int& i, char* argv[])
{
// Test Mode (enables certain experimental features)
Globals::Instance->testMode = std::string_view(argv[++i]) == "1";
}
void Arg_LegacyDList(int& i, char* argv[])
{
Globals::Instance->useLegacyZDList = std::string_view(argv[++i]) == "1";
}
void Arg_EnableProfiling(int& i, char* argv[])
{
Globals::Instance->profile = std::string_view(argv[++i]) == "1";
}
void Arg_UseExternalResources(int& i, char* argv[])
{
// Split resources into their individual components(enabled by default)
// TODO: We may wish to make this a part of the config file...
Globals::Instance->useExternalResources = std::string_view(argv[++i]) == "1";
}
void Arg_SetTextureType(int& i, char* argv[])
{
Globals::Instance->texType = ZTexture::GetTextureTypeFromString(argv[++i]);
}
void Arg_ReadConfigFile(int& i, char* argv[])
{
Globals::Instance->cfg.ReadConfigFile(argv[++i]);
}
void Arg_EnableErrorHandler([[maybe_unused]] int& i, [[maybe_unused]] char* argv[])
{
CrashHandler_Init();
}
void Arg_SetVerbosity(int& i, char* argv[])
{
Globals::Instance->verbosity = static_cast<VerbosityLevel>(strtol(argv[++i], NULL, 16));
}
void Arg_VerboseUnaccounted([[maybe_unused]] int& i, [[maybe_unused]] char* argv[])
{
Globals::Instance->verboseUnaccounted = true;
}
void Arg_SetExporter(int& i, char* argv[])
{
Globals::Instance->currentExporter = argv[++i];
}
void Arg_EnableGCCCompat([[maybe_unused]] int& i, [[maybe_unused]] char* argv[])
{
Globals::Instance->gccCompat = true;
}
void Arg_ForceStatic([[maybe_unused]] int& i, [[maybe_unused]] char* argv[])
{
Globals::Instance->forceStatic = true;
}
void Arg_ForceUnaccountedStatic([[maybe_unused]] int& i, [[maybe_unused]] char* argv[])
{
Globals::Instance->forceUnaccountedStatic = true;
}
void Arg_CsFloatMode([[maybe_unused]] int& i, [[maybe_unused]] char* argv[])
{
i++;
if (std::strcmp(argv[i], "hex") == 0)
{
Globals::Instance->floatType = CsFloatType::HexOnly;
}
else if (std::strcmp(argv[i], "float") == 0)
{
Globals::Instance->floatType = CsFloatType::FloatOnly;
}
else if (std::strcmp(argv[i], "both") == 0)
{
Globals::Instance->floatType = CsFloatType::HexAndFloat;
}
else if (std::strcmp(argv[i], "hex-commented-left") == 0)
{
Globals::Instance->floatType = CsFloatType::HexAndCommentedFloatLeft;
}
else if (std::strcmp(argv[i], "hex-commented-right") == 0)
{
Globals::Instance->floatType = CsFloatType::HexAndCommentedFloatRight;
}
else
{
Globals::Instance->floatType = CsFloatType::FloatOnly;
HANDLE_WARNING(
WarningType::Always, "Invalid CS Float Type",
StringHelper::Sprintf("Invalid CS float type entered. Expected \"hex\", \"float\", "
"\"both\", \"hex-commented-left\" or \"hex-commented-right\". "
"Got %s.\n Defaulting to \"float\".",
argv[i]));
}
}
uint32_t ParseU32Hex(char* str)
{
static_assert(sizeof(uint32_t) <= sizeof(unsigned long));
return (uint32_t)std::stoul(str, nullptr, 16);
}
void Arg_BaseAddress(int& i, char* argv[])
{
Globals::Instance->baseAddress = ParseU32Hex(argv[++i]);
}
void Arg_StartOffset(int& i, char* argv[])
{
Globals::Instance->startOffset = ParseU32Hex(argv[++i]);
}
void Arg_EndOffset(int& i, char* argv[])
{
Globals::Instance->endOffset = ParseU32Hex(argv[++i]);
}
int HandleExtract(ZFileMode fileMode, ExporterSet* exporterSet)
{
bool procFileModeSuccess = false;
if (exporterSet != nullptr && exporterSet->processFileModeFunc != nullptr)
procFileModeSuccess = exporterSet->processFileModeFunc(fileMode);
if (!procFileModeSuccess)
{
bool parseSuccessful;
for (auto& extFile : Globals::Instance->cfg.externalFiles)
{
fs::path externalXmlFilePath =
Globals::Instance->cfg.externalXmlFolder / extFile.xmlPath;
if (Globals::Instance->verbosity >= VerbosityLevel::VERBOSITY_INFO)
printf("Parsing external file from config: '%s'\n", externalXmlFilePath.c_str());
parseSuccessful = Parse(externalXmlFilePath, Globals::Instance->baseRomPath,
extFile.outPath, ZFileMode::ExternalFile);
if (!parseSuccessful)
return 1;
}
parseSuccessful = Parse(Globals::Instance->inputPath, Globals::Instance->baseRomPath,
Globals::Instance->outputPath, fileMode);
if (!parseSuccessful)
return 1;
}
return 0;
}
void BuildAssetTexture(const fs::path& pngFilePath, TextureType texType, const fs::path& outPath)
{
std::string name = outPath.stem().string();
ZTexture tex(nullptr);
Building on Macs (#1086) * git subrepo pull (merge) tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "945e6ca1a" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "50242eca9" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Fix extract_assets.py multithreading * Update binutils doc a bit * Remove * import, add multiprocessing option and way to pass arguments to ZAPD * Update format.sh to be more platform-independent * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "fd5a7f434" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "fd5a7f434" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Remove ; * Update formatting script to not just use 11 * Add Python requirements, move the Mac stuff in the README into its own doc * Fix readme link * Minor format thing * . * Move ZAPDArgs into its own function * Update readme and remove requirements.txt * Dragorn-inspired rewrite of processZAPDArgs * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "a0d3f7b68" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "a0d3f7b68" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Fix function definition * Building docs overhaul * Add Python packages to Mac and Cygwin * Heading number * format format.sh (!) * Replace "currently" * Remove Debian * git subrepo pull (merge) --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "0ba781304" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "0ba781304" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596"
2022-01-17 00:43:07 +00:00
if (name.find("u32") != std::string::npos)
tex.dWordAligned = false;
tex.FromPNG(pngFilePath.string(), texType);
std::string cfgPath = StringHelper::Split(pngFilePath.string(), ".")[0] + ".cfg";
if (File::Exists(cfgPath))
name = File::ReadAllText(cfgPath);
std::string src = tex.GetBodySourceCode();
File::WriteAllText(outPath.string(), src);
}
void BuildAssetBackground(const fs::path& imageFilePath, const fs::path& outPath)
{
ZBackground background(nullptr);
background.ParseBinaryFile(imageFilePath.string(), false);
File::WriteAllText(outPath.string(), background.GetBodySourceCode());
}
void BuildAssetBlob(const fs::path& blobFilePath, const fs::path& outPath)
{
ZBlob* blob = ZBlob::FromFile(blobFilePath.string());
std::string name = outPath.stem().string(); // filename without extension
std::string src = blob->GetBodySourceCode();
File::WriteAllText(outPath.string(), src);
delete blob;
}