2021-09-28 21:17:04 +00:00
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// z_kankyo, z_demo_kankyo, z_en_viewer, z_object_kankyo, z_eff_ss_dead_dd
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2020-03-19 22:29:33 +00:00
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D_01000000 = 0x01000000;
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2020-03-17 04:31:30 +00:00
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2020-05-15 09:02:39 +00:00
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// code_800AD920
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D_0E000000 = 0x0E000000;
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// z_vismono
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2020-05-18 08:34:34 +00:00
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D_0F000000 = 0x0F000000;
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2021-09-28 21:17:04 +00:00
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// z_bg_mjin
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D_06000000 = 0x06000000;
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2024-08-19 20:17:41 +00:00
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#if PLATFORM_N64
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2024-08-20 23:20:11 +00:00
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// code_n64dd_800AD410.c
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2024-09-04 18:56:24 +00:00
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func_801C6E80 = 0x801C7740;
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func_801C7C1C = 0x801C8510;
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2024-08-20 23:20:11 +00:00
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D_801DA410 = 0x801DA410;
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D_801E8090 = 0x801E8090;
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2024-09-04 05:46:41 +00:00
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// game.c
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2024-09-04 18:56:24 +00:00
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func_801C7E78 = 0x801C86F0;
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func_801C6EA0 = 0x801C7760;
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2024-09-04 05:46:41 +00:00
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2024-08-25 15:57:49 +00:00
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// z_en_mag.c
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2024-09-04 18:56:24 +00:00
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func_801C70FC = 0x801C79BC;
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2024-08-25 15:57:49 +00:00
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2024-08-24 23:20:42 +00:00
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// z_setup.c
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n64dd_SetDiskVersion = 0x801C8808;
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2024-08-23 20:26:53 +00:00
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// z_title.c
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2024-09-04 18:56:24 +00:00
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func_801C7818 = 0x801C8090;
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func_801C7268 = 0x801C7BC4;
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func_801C7658 = 0x801C7ED0;
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2024-08-23 20:26:53 +00:00
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2024-08-19 20:17:41 +00:00
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#endif
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