2021-05-16 16:36:40 +00:00
<Root >
<File Name= "object_ta" Segment= "6" >
2021-11-24 18:37:36 +00:00
<Skeleton Name= "gTalonSkel" Type= "Flex" LimbType= "Standard" Offset= "0xB7B8" />
<Limb Name= "gTalonRootLimb" LimbType= "Standard" Offset= "0xB6B8" />
<Limb Name= "gTalonLeftThighLimb" LimbType= "Standard" Offset= "0xB6C4" />
<Limb Name= "gTalonLeftLegLimb" LimbType= "Standard" Offset= "0xB6D0" />
<Limb Name= "gTalonLeftFootLimb" LimbType= "Standard" Offset= "0xB6DC" />
<Limb Name= "gTalonRightThighLimb" LimbType= "Standard" Offset= "0xB6E8" />
<Limb Name= "gTalonRightLegLimb" LimbType= "Standard" Offset= "0xB6F4" />
<Limb Name= "gTalonRightFootLimb" LimbType= "Standard" Offset= "0xB700" />
<Limb Name= "gTalonChestLimb" LimbType= "Standard" Offset= "0xB70C" />
<Limb Name= "gTalonLeftShoulderLimb" LimbType= "Standard" Offset= "0xB718" />
<Limb Name= "gTalonLeftArmLimb" LimbType= "Standard" Offset= "0xB724" />
<Limb Name= "gTalonLeftHandLimb" LimbType= "Standard" Offset= "0xB730" />
<Limb Name= "gTalonRightShoulderLimb" LimbType= "Standard" Offset= "0xB73C" />
<Limb Name= "gTalonRightArmLimb" LimbType= "Standard" Offset= "0xB748" />
<Limb Name= "gTalonRightHandLimb" LimbType= "Standard" Offset= "0xB754" />
<Limb Name= "gTalonHeadLimb" LimbType= "Standard" Offset= "0xB760" />
<Limb Name= "gTalonTorsoLimb" LimbType= "Standard" Offset= "0xB76C" />
<Animation Name= "gTalonSitSleepingAnim" Offset= "0x17E8" />
<Animation Name= "gTalonStandAnim" Offset= "0x1C94" />
<Animation Name= "gTalonSitHandsUpAnim" Offset= "0xBF38" />
<Animation Name= "gTalonSitWakeUpAnim" Offset= "0xC48C" />
<Animation Name= "gTalonRunAnim" Offset= "0xC858" />
<Animation Name= "gTalonSleepAnim" Offset= "0xCD50" />
<Animation Name= "gTalonRunTransitionAnim" Offset= "0xCF28" />
<Animation Name= "gTalonWakeUpAnim" Offset= "0xE3D8" />
<DList Name= "gTalonTorsoDL" Offset= "0x3F70" />
<DList Name= "gTalonChestDL" Offset= "0x4288" />
<DList Name= "gTalonRightShoulderDL" Offset= "0x4918" />
<DList Name= "gTalonRightArmDL" Offset= "0x4B40" />
<DList Name= "gTalonRightHandDL" Offset= "0x4DF0" />
<DList Name= "gTalonLeftShoulderDL" Offset= "0x5298" />
<DList Name= "gTalonLeftArmDL" Offset= "0x54C0" />
<DList Name= "gTalonLeftHandDL" Offset= "0x5770" />
<DList Name= "gTalonRightThighDL" Offset= "0x5B98" />
<DList Name= "gTalonRightLegDL" Offset= "0x5FD8" />
<DList Name= "gTalonLeftThighDL" Offset= "0x6330" />
<DList Name= "gTalonLeftLegDL" Offset= "0x6770" />
<DList Name= "gTalonHeadDL" Offset= "0x96D0" />
<DList Name= "gTalonRightFootDL" Offset= "0xA2F8" />
<DList Name= "gTalonLeftFootDL" Offset= "0xA498" />
<Texture Name= "gTalon2TLUT" OutName= "tlut_2" Format= "rgba16" Width= "132" Height= "1" Offset= "0x6AC0" />
<Texture Name= "gTalonEyeTLUT" OutName= "eye_tlut" Format= "rgba16" Width= "63" Height= "4" Offset= "0x6BC8" />
<Texture Name= "gTalonHeadSkinTex" OutName= "head_skin" Format= "ci8" Width= "8" Height= "8" Offset= "0x6DC0" TlutOffset= "0x6AC0" />
<Texture Name= "gTalonEarTex" OutName= "ear" Format= "ci8" Width= "8" Height= "8" Offset= "0x6E00" TlutOffset= "0x6AC0" />
<Texture Name= "gTalonFaceHairTex" OutName= "face_hair" Format= "ci8" Width= "8" Height= "16" Offset= "0x6E40" TlutOffset= "0x6AC0" />
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<Texture Name= "gTalonRedTex" OutName= "red" Format= "ci8" Width= "8" Height= "8" Offset= "0x7AC0" TlutOffset= "0x6AC0" />
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<Texture Name= "gTalonHeadHairTex" OutName= "head_hair" Format= "ci8" Width= "16" Height= "32" Offset= "0x7B00" TlutOffset= "0x6AC0" /> <!-- Not clear where this is used -->
<Texture Name= "gTalonBootSideTex" OutName= "boot_side" Format= "ci8" Width= "16" Height= "16" Offset= "0x7D00" TlutOffset= "0x6AC0" />
<Texture Name= "gTalonBootTopTex" OutName= "boot_top" Format= "ci8" Width= "16" Height= "16" Offset= "0x7E00" TlutOffset= "0x6AC0" />
<Texture Name= "gTalonHeadHairTopTex" OutName= "head_hair_top" Format= "ci8" Width= "8" Height= "16" Offset= "0x7F00" TlutOffset= "0x6AC0" />
<Texture Name= "gTalonEyeOpenTex" OutName= "eye_open" Format= "ci8" Width= "32" Height= "32" Offset= "0x7F80" TlutOffset= "0x6BC8" />
<Texture Name= "gTalonEyeHalfTex" OutName= "eye_half" Format= "ci8" Width= "32" Height= "32" Offset= "0x6EC0" TlutOffset= "0x6BC8" />
<Texture Name= "gTalonEyeClosedTex" OutName= "eye_closed" Format= "ci8" Width= "32" Height= "32" Offset= "0x72C0" TlutOffset= "0x6BC8" />
<Texture Name= "gTalonEyeClosed2Tex" OutName= "eye_closed_2" Format= "ci8" Width= "32" Height= "32" Offset= "0x76C0" TlutOffset= "0x6BC8" />
<Texture Name= "gTalonSkinAndClothesTLUT" OutName= "skin_and_clothes_tlut" Format= "rgba16" Width= "16" Height= "16" Offset= "0xA638" />
<Texture Name= "gTalonGradient2Tex" OutName= "gradient" Format= "rgba16" Width= "8" Height= "8" Offset= "0xA838" />
<Texture Name= "gTalonSkinTex" OutName= "skin" Format= "ci8" Width= "8" Height= "8" Offset= "0xA8B8" TlutOffset= "0xA638" />
<Texture Name= "gTalonFingersTex" OutName= "fingers" Format= "ci8" Width= "16" Height= "16" Offset= "0xA8F8" TlutOffset= "0xA638" />
<Texture Name= "gTalonArmHairTex" OutName= "arm_hair" Format= "ci8" Width= "16" Height= "32" Offset= "0xA9F8" TlutOffset= "0xA638" />
<Texture Name= "gTalonSleeveTex" OutName= "sleeve" Format= "ci8" Width= "8" Height= "8" Offset= "0xABF8" TlutOffset= "0xA638" />
<Texture Name= "gTalonBlueTex" OutName= "blue_square" Format= "ci8" Width= "8" Height= "8" Offset= "0xAC38" TlutOffset= "0xA638" />
<Texture Name= "gTalonBluePatternTex" OutName= "blue_pattern" Format= "ci8" Width= "8" Height= "8" Offset= "0xAC78" TlutOffset= "0xA638" />
<Texture Name= "gTalonBrownBlueOutlineTex" OutName= "brown_blue_outline" Format= "ci8" Width= "16" Height= "16" Offset= "0xACB8" TlutOffset= "0xA638" />
<Texture Name= "gTalonNecklaceStringUpperTex" OutName= "necklace_string_upper" Format= "ci8" Width= "16" Height= "32" Offset= "0xADB8" TlutOffset= "0xA638" />
<Texture Name= "gTalonBowserTex" OutName= "bowser" Format= "rgba16" Width= "16" Height= "32" Offset= "0xAFB8" />
<Texture Name= "gTalonNecklaceLowerStringsTex" OutName= "necklace_string_lower" Format= "rgba16" Width= "8" Height= "16" Offset= "0xB3B8" />
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<Blob Name= "object_ta_Blob_00B4B8" Size= "0x200" Offset= "0xB4B8" />
</File>
</Root>