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oot/include/sched.h

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2020-03-17 04:31:30 +00:00
#ifndef _SCHED_H_
#define _SCHED_H_
#include <global.h>
typedef struct OSScTask
{
/* 0x00 */ struct OSScTask* next;
/* 0x04 */ u32 state;
/* 0x08 */ u32 flags;
/* 0x0C */ void* framebuffer;
/* 0x10 */ OSTask list;
/* 0x58 */ OSMesgQueue* msgQ;
/* 0x5C */ OSMesg msg;
} OSScTask;
typedef struct
{
/* 0x00 */ char unk_00[0x12];
/* 0x12 */ s8 unk_12;
} struct_800C8BC4;
typedef struct
{
/* 0x0000 */ OSMesgQueue interruptQ;
/* 0x0018 */ OSMesg intBuf[8];
/* 0x0038 */ OSMesgQueue cmdQ;
/* 0x0050 */ OSMesg cmdMsgBuf[8];
/* 0x0070 */ OSThread thread;
/* 0x0220 */ char unk_220[0x10];
/* 0x0230 */ OSScTask* curRSPTask;
/* 0x0234 */ OSScTask* curRDPTask;
/* 0x0238 */ char unk_238[0x08];
/* 0x0240 */ struct_800C8BC4* unk_240;
/* 0x0244 */ UNK_TYPE pendingSwapBuf1;
/* 0x0220 */ char unk_248[0x04];
/* 0x0220 */ UNK_TYPE unk_24C;
/* 0x0220 */ UNK_TYPE unk_250;
/* 0x0220 */ char unk_254[0x04];
} SchedContext; // size = 0x258
#endif