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oot/include/z64lifemeter.h

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#ifndef Z64LIFEMETER_H
#define Z64LIFEMETER_H
#include "ultra64/ultratypes.h"
struct PlayState;
void Health_InitMeter(struct PlayState* play);
void Health_UpdateMeter(struct PlayState* play);
void Health_DrawMeter(struct PlayState* play);
void Health_UpdateBeatingHeart(struct PlayState* play);
u32 Health_IsCritical(void);
#endif