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oot/include/rand.h

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#ifndef RAND_H
#define RAND_H
#include "ultra64.h"
u32 Rand_Next(void);
void Rand_Seed(u32 seed);
f32 Rand_ZeroOne(void);
void Rand_Seed_Variable(u32* rndNum, u32 seed);
u32 Rand_Next_Variable(u32* rndNum);
f32 Rand_ZeroOne_Variable(u32* rndNum);
#if !PLATFORM_N64
f32 Rand_Centered(void);
f32 Rand_Centered_Variable(u32* rndNum);
#endif
#endif