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oot/src/code/code_800ACE70.c

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#include <global.h>
typedef struct
{
/* 0x00 */ u32 type;
/* 0x04 */ u32 setScissor;
/* 0x08 */ union
{
Color_RGBA8 c;
u32 rgba;
} color;
/* 0x0C */ u32 unk_0C;
} struct_801664F0;
Gwords D_8012AC00[] =
{
gsDPSetOtherMode(0, G_RM_VISCVG | G_RM_VISCVG2 | G_ZS_PRIM),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsDPPipeSync(),
gsDPSetBlendColor(0, 0, 0, 8),
gsSPEndDisplayList(),
};
Gwords D_8012AC28[] =
{
gsDPSetOtherMode(0, GBL_c1(3, 1, 1, 1) | GBL_c2(3, 1, 1, 1) | IM_RD | FORCE_BL | G_ZS_PRIM),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsSPEndDisplayList(),
};
Gwords D_8012AC40[] =
{
gsDPSetOtherMode(0, GBL_c1(0, 3, 1, 1) | GBL_c2(0, 3, 1, 1) | IM_RD | FORCE_BL | G_ZS_PRIM),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsSPEndDisplayList(),
};
Gwords D_8012AC58[] =
{
gsDPSetCombineLERP(K5, K5, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE, K5, K5, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE),
gsDPSetOtherMode(G_CD_DISABLE | G_AD_NOTPATTERN, G_ZS_PRIM | IM_RD | CVG_DST_WRAP | CVG_DST_FULL | FORCE_BL | GBL_c1(0, 0, 1, 0) | GBL_c2(0, 0, 1, 0)),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsDPSetOtherMode(0, GBL_c1(0, 3, 1, 1) | GBL_c2(0, 3, 1, 1) | IM_RD | FORCE_BL | G_ZS_PRIM),
gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
gsSPEndDisplayList(),
};
//Init func
void func_800ACE70(struct_801664F0* this)
{
this->type = 0;
this->setScissor = false;
this->color.c.r = 0xFF;
this->color.c.g = 0xFF;
this->color.c.b = 0xFF;
this->color.c.a = 0xFF;
}
//Destroy func
void func_800ACE90(struct_801664F0* this)
{
}
//Update func
void func_800ACE98(struct_801664F0* this, Gfx** gfxp)
{
Gfx* gfx;
gfx = *gfxp;
gDPPipeSync(gfx++);
gDPSetPrimDepth(gfx++, -1, -1);
if (this->setScissor == true)
{
gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
}
switch(this->type)
{
case 1:
{
gSPDisplayList(gfx++, D_8012AC40);
break;
}
case 2:
{
gDPSetColor(gfx++, G_SETPRIMCOLOR, this->color.rgba);
gSPDisplayList(gfx++, D_8012AC58);
break;
}
case 3:
{
gDPSetColor(gfx++, G_SETBLENDCOLOR, this->color.rgba);
gSPDisplayList(gfx++, D_8012AC00);
break;
}
case 4:
{
gDPSetColor(gfx++, G_SETFOGCOLOR, this->color.rgba);
gSPDisplayList(gfx++, D_8012AC28);
break;
}
}
gDPPipeSync(gfx++);
*gfxp = gfx;
}