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https://github.com/zeldaret/oot.git
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110 lines
2.6 KiB
C
110 lines
2.6 KiB
C
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#include <global.h>
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typedef struct
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{
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/* 0x00 */ u32 type;
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/* 0x04 */ u32 setScissor;
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/* 0x08 */ union
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{
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Color_RGBA8 c;
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u32 rgba;
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} color;
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/* 0x0C */ u32 unk_0C;
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} struct_801664F0;
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Gwords D_8012AC00[] =
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{
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gsDPSetOtherMode(0, G_RM_VISCVG | G_RM_VISCVG2 | G_ZS_PRIM),
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gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
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gsDPPipeSync(),
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gsDPSetBlendColor(0, 0, 0, 8),
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gsSPEndDisplayList(),
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};
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Gwords D_8012AC28[] =
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{
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gsDPSetOtherMode(0, GBL_c1(3, 1, 1, 1) | GBL_c2(3, 1, 1, 1) | IM_RD | FORCE_BL | G_ZS_PRIM),
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gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
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gsSPEndDisplayList(),
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};
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Gwords D_8012AC40[] =
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{
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gsDPSetOtherMode(0, GBL_c1(0, 3, 1, 1) | GBL_c2(0, 3, 1, 1) | IM_RD | FORCE_BL | G_ZS_PRIM),
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gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
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gsSPEndDisplayList(),
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};
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Gwords D_8012AC58[] =
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{
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gsDPSetCombineLERP(K5, K5, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE, K5, K5, 0, PRIMITIVE, 0, 0, 0, PRIMITIVE),
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gsDPSetOtherMode(G_CD_DISABLE | G_AD_NOTPATTERN, G_ZS_PRIM | IM_RD | CVG_DST_WRAP | CVG_DST_FULL | FORCE_BL | GBL_c1(0, 0, 1, 0) | GBL_c2(0, 0, 1, 0)),
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gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
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gsDPSetOtherMode(0, GBL_c1(0, 3, 1, 1) | GBL_c2(0, 3, 1, 1) | IM_RD | FORCE_BL | G_ZS_PRIM),
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gsDPFillRectangle(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1),
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gsSPEndDisplayList(),
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};
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//Init func
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void func_800ACE70(struct_801664F0* this)
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{
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this->type = 0;
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this->setScissor = false;
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this->color.c.r = 0xFF;
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this->color.c.g = 0xFF;
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this->color.c.b = 0xFF;
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this->color.c.a = 0xFF;
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}
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//Destroy func
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void func_800ACE90(struct_801664F0* this)
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{
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}
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//Update func
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void func_800ACE98(struct_801664F0* this, Gfx** gfxp)
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{
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Gfx* gfx;
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gfx = *gfxp;
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gDPPipeSync(gfx++);
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gDPSetPrimDepth(gfx++, -1, -1);
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if (this->setScissor == true)
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{
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gDPSetScissor(gfx++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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}
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switch(this->type)
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{
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case 1:
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{
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gSPDisplayList(gfx++, D_8012AC40);
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break;
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}
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case 2:
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{
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gDPSetColor(gfx++, G_SETPRIMCOLOR, this->color.rgba);
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gSPDisplayList(gfx++, D_8012AC58);
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break;
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}
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case 3:
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{
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gDPSetColor(gfx++, G_SETBLENDCOLOR, this->color.rgba);
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gSPDisplayList(gfx++, D_8012AC00);
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break;
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}
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case 4:
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{
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gDPSetColor(gfx++, G_SETFOGCOLOR, this->color.rgba);
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gSPDisplayList(gfx++, D_8012AC28);
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break;
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}
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}
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gDPPipeSync(gfx++);
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*gfxp = gfx;
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}
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