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oot/include/vt.h

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#ifndef VT_H
#define VT_H
#define VT_COLOR_BLACK 0
#define VT_COLOR_RED 1
#define VT_COLOR_GREEN 2
#define VT_COLOR_YELLOW 3
#define VT_COLOR_BLUE 4
#define VT_COLOR_PURPLE 5
#define VT_COLOR_CYAN 6
#define VT_COLOR_WHITE 7
#define VT_COLOR_LIGHTGRAY 8
#define VT_COLOR_DARKGRAY 9
#define VT_COLOR_FOREGROUND 3
#define VT_COLOR_BACKGROUND 4
#define VT_COLOR_EXPAND0(type, color) #type #color
#define VT_COLOR_EXPAND1(type, color) VT_COLOR_EXPAND0(type, color)
#define VT_COLOR(type, color) VT_COLOR_EXPAND1(VT_COLOR_##type, VT_COLOR_##color)
#define VT_ESC "\x1b"
#define VT_CSI "["
#define VT_CUP(x, y) VT_ESC VT_CSI y ";" x "H"
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#define VT_ED(n) VT_ESC VT_CSI #n "J"
#define VT_SGR(n) VT_ESC VT_CSI n "m"
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// Add more macros if necessary
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#define VT_COL(back, fore) VT_SGR(VT_COLOR(BACKGROUND, back) ";" VT_COLOR(FOREGROUND, fore))
#define VT_FGCOL(color) VT_SGR(VT_COLOR(FOREGROUND, color))
#define VT_BGCOL(color) VT_SGR(VT_COLOR(BACKGROUND, color))
#define VT_RST VT_SGR("")
#define VT_CLS VT_ED(2)
#endif