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cleanup warnings (#907)
* cleanup warnings * remove camera header from some places * Remove extra new line
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8e19b91e80
commit
0042acb539
9 changed files with 69 additions and 101 deletions
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@ -1462,9 +1462,9 @@ void ShrinkWindow_Update(s32 updateRate);
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// ? DbCamera_PrintU16Bytes(?);
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// ? DbCamera_PrintS16Bytes(?);
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// ? DbCamera_PrintCutBytes(?);
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// ? DbCamera_Init(?);
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void DbCamera_Init(DbCamera* dbCamera, Camera* cameraPtr);
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// ? DbgCamera_Enable(?);
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// ? DbCamera_Update(?);
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void DbCamera_Update(DbCamera* dbCamera, Camera* cam);
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// ? DbCamera_GetFirstAvailableLetter(?);
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// ? DbCamera_InitCut(?);
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// ? DbCamera_ResetCut(?);
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@ -1473,7 +1473,7 @@ void ShrinkWindow_Update(s32 updateRate);
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// ? DbCamera_DrawSlotLetters(?);
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// ? DbCamera_PrintAllCuts(?);
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// ? func_800B91B0(?);
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// ? DbCamera_Reset(?);
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void DbCamera_Reset(Camera* cam, DbCamera* dbCam);
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// ? DbCamera_UpdateDemoControl(?);
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// ? func_800BB0A0(?);
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s32 func_800BB2B4(Vec3f* pos, f32* roll, f32* fov, CutsceneCameraPoint* point, s16* keyframe, f32* curFrame);
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@ -2177,6 +2177,7 @@ void func_800F5E90(u8);
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void func_800F6114(f32);
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void func_800F6268(f32, u16);
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void func_800F64E0(u8 arg0);
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void func_800F6584(u8 arg0);
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void func_800F66C0(s8 echo);
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void func_800F66DC(s8);
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void func_800F6700(s8 outputMode);
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@ -925,37 +925,67 @@ typedef struct {
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/**
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* Debug Camera
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*/
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typedef struct {
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/* 0x0000 */ UNK_TYPE unk_00;
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/* 0x0000 */ s16 mode;
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/* 0x0002 */ s16 nFrames;
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/* 0x0004 */ s16 nPoints;
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/* 0x0006 */ s16 unkIdx;
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/* 0x0008 */ s16 unk_08;
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/* 0x000A */ s16 unk_0A;
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/* 0x000C */ s32 unk_0C; // bool: indicates position vs lookAt?
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/* 0x0010 */ char unk_10[0x14];
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/* 0x0024 */ CutsceneCameraPoint position[129];
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/* 0x0834 */ CutsceneCameraPoint lookAt[129];
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/* 0x1044 */ s16 demoCtrlMenu;
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/* 0x1046 */ s16 demoCtrlActionIdx; // e (?), s (save), l (load), c (clear)
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/* 0x1048 */ s16 demoCtrlToggleSwitch;
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/* 0x104A */ Vec3s unk_104A;
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} DbCameraSub; // size = 0x1050
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typedef struct {
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/* 0x0000 */ s32 unk_00;
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/* 0x0004 */ Vec3f at;
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/* 0x0010 */ Vec3f eye;
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/* 0x001C */ Vec3f up;
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/* 0x0028 */ Vec3f unk_28;
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/* 0x0034 */ UNK_TYPE unk_34;
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/* 0x0038 */ UNK_TYPE unk_38;
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/* 0x003C */ UNK_TYPE unk_3C;
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/* 0x0040 */ UNK_TYPE unk_40;
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/* 0x0044 */ UNK_TYPE unk_44;
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/* 0x001C */ Vec3f unk_1C;
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/* 0x0028 */ char unk_28[0xC];
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/* 0x0034 */ s32 unk_34;
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/* 0x0038 */ s32 unk_38;
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/* 0x003C */ s32 unk_3C; // bool
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/* 0x0040 */ s32 unk_40;
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/* 0x0044 */ s32 unk_44;
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/* 0x0048 */ f32 fov;
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/* 0x004C */ s16 unk_4C;
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/* 0x0050 */ f32 unk_50;
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/* 0x004C */ s16 roll;
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/* 0x004E */ char unk_4E[0x2];
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/* 0x0050 */ f32 rollDegrees;
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/* 0x0054 */ Vec3f unk_54;
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/* 0x0054 */ Vec3f unk_60;
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/* 0x006C */ f32 unk_6C;
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/* 0x0070 */ f32 unk_70;
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/* 0x0074 */ f32 unk_74;
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/* 0x0060 */ Vec3f unk_60;
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/* 0x006C */ Vec3f unk_6C;
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/* 0x0078 */ s16 unk_78;
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/* 0x007A */ s16 unk_7A;
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/* 0x007C */ s16 unk_7C;
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/* 0x007E */ s16 unk_7E;
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/* 0x0080 */ s16 unk_80;
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/* 0x0082 */ s16 unk_82;
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/* 0x0084 */ s16 unk_84;
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/* 0x0086 */ s16 unk_86;
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/* 0x0088 */ s32 unk_88;
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/* 0x008A */ char unk_8C[0x1034];
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/* 0x10C0 */ Vec3s unk_10C0;
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/* 0x10C6 */ Vec3s unk_10C6;
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} DBCamera; // size = 0x10CC
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/* 0x007C */ DbCameraSub sub;
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} DbCamera; // size = 0x10CC
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typedef struct {
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/* 0x00 */ char letter;
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/* 0x01 */ u8 unk_01;
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/* 0x02 */ s16 mode;
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/* 0x04 */ CutsceneCameraPoint* position;
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/* 0x08 */ CutsceneCameraPoint* lookAt;
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/* 0x0C */ s16 nFrames;
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/* 0x0E */ s16 nPoints;
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} DbCameraCut; // size = 0x10
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typedef struct {
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/* 0x00 */ f32 curFrame;
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/* 0x04 */ f32 unk_04; // frame count?
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/* 0x08 */ s16 keyframe;
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/* 0x0A */ s16 unk_0A;
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/* 0x0C */ s16 unk_0C;
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/* 0x10 */ Vec3f positionPos; // confusing name
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/* 0x1C */ Vec3f lookAtPos;
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/* 0x28 */ f32 roll;
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/* 0x2C */ f32 fov;
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} DbCameraAnim; // size = 0x30
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#endif
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