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cleanup warnings (#907)
* cleanup warnings * remove camera header from some places * Remove extra new line
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9 changed files with 69 additions and 101 deletions
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@ -436,7 +436,7 @@ void GameState_Destroy(GameState* gameState) {
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// game destructor start
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osSyncPrintf("game デストラクタ開始\n");
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func_800C3C20();
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func_800F30534();
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func_800F3054();
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osRecvMesg(&gameState->gfxCtx->queue, NULL, OS_MESG_BLOCK);
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LogUtils_CheckNullPointer("this->cleanup", gameState->destroy, "../game.c", 1139);
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if (gameState->destroy != NULL) {
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