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Actor Struct Changes (and a few related things) (#617)

* reformat header

* type -> category

* done for now i think

* some more stuff

* first -> head

* focus

* flag comment

* ground -> floor

* remove asm, name wrapper funcs

* name func, format

* review

* targetPriority, format

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* comment

* review

* feet flags

* horse shadow
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fig02 2021-01-18 16:04:04 -05:00 committed by GitHub
parent 20206fba0d
commit 00a5edea71
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697 changed files with 8157 additions and 7942 deletions

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@ -87,7 +87,7 @@ void EffectSsSibuki_Update(GlobalContext* globalCtx, u32 index, EffectSs* this)
s16 yaw;
Player* player = PLAYER;
if (this->pos.y <= player->actor.groundY) {
if (this->pos.y <= player->actor.floorHeight) {
this->life = 0;
}