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Obj_Ice_Poly (#473)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * Ice ice baby * slight cleanup * format * Update src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Update src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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12 changed files with 166 additions and 686 deletions
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@ -3453,8 +3453,7 @@ endseg
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beginseg
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name "ovl_Obj_Ice_Poly"
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include "build/src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.o"
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include "build/data/overlays/actors/z_obj_ice_poly.data.o"
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include "build/data/overlays/actors/z_obj_ice_poly.reloc.o"
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include "build/src/overlays/actors/ovl_Obj_Ice_Poly/ovl_Obj_Ice_Poly_reloc.o"
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endseg
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beginseg
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