1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-08-21 14:31:17 +00:00

Document Culling (#2318)

* document culling

* format

* depth -> distance

* format

* var name

* new graph link

* rephrase actor flags

* tharo's comments + some more tweaks

* is this causing the problem?

* change wording

* cant scope the temp

* format

* dragorn review

* bad merge

* player -> camera in descriptions

* more its

* cadmic review

* goddamn it why do i have that habit

* projected
This commit is contained in:
fig02 2024-12-13 08:12:52 -05:00 committed by GitHub
parent a897017af5
commit 016aef482b
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
371 changed files with 1015 additions and 850 deletions

View file

@ -13,7 +13,9 @@
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
"pal-1.0:128 pal-1.1:128"
#define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_4 | ACTOR_FLAG_5)
#define FLAGS \
(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
ACTOR_FLAG_DRAW_CULLING_DISABLED)
#define MO_WATER_LEVEL(play) play->colCtx.colHeader->waterBoxes[0].ySurface