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Document Culling (#2318)

* document culling

* format

* depth -> distance

* format

* var name

* new graph link

* rephrase actor flags

* tharo's comments + some more tweaks

* is this causing the problem?

* change wording

* cant scope the temp

* format

* dragorn review

* bad merge

* player -> camera in descriptions

* more its

* cadmic review

* goddamn it why do i have that habit

* projected
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fig02 2024-12-13 08:12:52 -05:00 committed by GitHub
parent a897017af5
commit 016aef482b
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371 changed files with 1015 additions and 850 deletions

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@ -146,7 +146,7 @@ void EnOkuta_Init(Actor* thisx, PlayState* play) {
} else {
ActorShape_Init(&thisx->shape, 1100.0f, ActorShadow_DrawCircle, 18.0f);
thisx->flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;
thisx->flags |= ACTOR_FLAG_4;
thisx->flags |= ACTOR_FLAG_UPDATE_CULLING_DISABLED;
Collider_InitCylinder(play, &this->collider);
Collider_SetCylinder(play, &this->collider, thisx, &sProjectileColliderInit);
Actor_ChangeCategory(play, &play->actorCtx, thisx, ACTORCAT_PROP);