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Document Culling (#2318)
* document culling * format * depth -> distance * format * var name * new graph link * rephrase actor flags * tharo's comments + some more tweaks * is this causing the problem? * change wording * cant scope the temp * format * dragorn review * bad merge * player -> camera in descriptions * more its * cadmic review * goddamn it why do i have that habit * projected
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@ -9,8 +9,9 @@
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#include "terminal.h"
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#include "versions.h"
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#define FLAGS \
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(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_4 | ACTOR_FLAG_5 | ACTOR_FLAG_HOOKSHOT_PULLS_PLAYER)
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#define FLAGS \
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(ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \
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ACTOR_FLAG_DRAW_CULLING_DISABLED | ACTOR_FLAG_HOOKSHOT_PULLS_PLAYER)
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#define RR_MESSAGE_SHIELD (1 << 0)
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#define RR_MESSAGE_TUNIC (1 << 1)
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