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Document Culling (#2318)
* document culling * format * depth -> distance * format * var name * new graph link * rephrase actor flags * tharo's comments + some more tweaks * is this causing the problem? * change wording * cant scope the temp * format * dragorn review * bad merge * player -> camera in descriptions * more its * cadmic review * goddamn it why do i have that habit * projected
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371 changed files with 1015 additions and 850 deletions
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@ -219,7 +219,7 @@ void EnTa_Init(Actor* thisx, PlayState* play2) {
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Actor_Kill(&this->actor);
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} else {
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if (IS_DAY) {
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this->actor.flags |= ACTOR_FLAG_4;
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this->actor.flags |= ACTOR_FLAG_UPDATE_CULLING_DISABLED;
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this->superCuccoTimers[0] = this->superCuccoTimers[1] = this->superCuccoTimers[2] = 7;
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this->superCuccos[0] = (EnNiw*)Actor_Spawn(
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&play->actorCtx, play, ACTOR_EN_NIW, this->actor.world.pos.x + 5.0f,
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@ -501,7 +501,7 @@ void EnTa_RunAwayStart(EnTa* this, PlayState* play) {
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Actor_PlaySfx(&this->actor, NA_SE_VO_TA_CRY_1);
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EnTa_SetupAction(this, EnTa_RunAwayRunSouth, EnTa_AnimRepeatCurrent);
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this->timer = 65;
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this->actor.flags |= ACTOR_FLAG_4;
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this->actor.flags |= ACTOR_FLAG_UPDATE_CULLING_DISABLED;
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}
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}
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