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Some doc on actor overlays alloc types (#1266)
* Some doc on actor overlays alloc types * Line breaks between defines at the top of actor.h * plain english * `ACTOR_ALLOC_` -> `ACTOROVL_ALLOC_` * More line breaks * `ACTOR_OVERLAY_ABSOLUTE_SPACE_SIZE` -> `ACTOROVL_ABSOLUTE_SPACE_SIZE` * Document bug about Scarecrow's Song not setting the flag to restore Nayru's Love * Try to document the check for needing to actor_kill to leave the absolute space being too broad * "which overlay uses" (bad english) -> simplify to "which uses" * Run formatter
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18 changed files with 539 additions and 463 deletions
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@ -41,7 +41,7 @@ void OceffWipe_Destroy(Actor* thisx, PlayState* play) {
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Magic_Reset(play);
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if (gSaveContext.nayrusLoveTimer != 0) {
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player->stateFlags3 |= PLAYER_STATE3_6;
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player->stateFlags3 |= PLAYER_STATE3_RESTORE_NAYRUS_LOVE;
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}
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}
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