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Some doc on actor overlays alloc types (#1266)

* Some doc on actor overlays alloc types

* Line breaks between defines at the top of actor.h

* plain english

* `ACTOR_ALLOC_` -> `ACTOROVL_ALLOC_`

* More line breaks

* `ACTOR_OVERLAY_ABSOLUTE_SPACE_SIZE` -> `ACTOROVL_ABSOLUTE_SPACE_SIZE`

* Document bug about Scarecrow's Song not setting the flag to restore Nayru's Love

* Try to document the check for needing to actor_kill to leave the absolute space being too broad

* "which overlay uses" (bad english) -> simplify to "which uses"

* Run formatter
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Dragorn421 2022-06-20 13:17:09 -07:00 committed by GitHub
parent b602276fef
commit 017a3aaf5c
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18 changed files with 539 additions and 463 deletions

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@ -41,7 +41,7 @@ void OceffWipe_Destroy(Actor* thisx, PlayState* play) {
Magic_Reset(play);
if (gSaveContext.nayrusLoveTimer != 0) {
player->stateFlags3 |= PLAYER_STATE3_6;
player->stateFlags3 |= PLAYER_STATE3_RESTORE_NAYRUS_LOVE;
}
}