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Match NTSC z_kaleido_scope.c (#1988)
* Match NTSC z_kaleido_scope.c * Use new REGs everywhere * Add comments for YREG initialization * Use new REGs everywhere for real * Fix merge
This commit is contained in:
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6a8c556bdb
commit
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4 changed files with 126 additions and 48 deletions
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@ -11,8 +11,8 @@
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<Texture Name="gPauseBotWTitleJPNTex" OutName="pause_botw_title_jpn" Format="ia8" Width="96" Height="16" Offset="0x3000"/>
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<Texture Name="gPauseIceCavernTitleJPNTex" OutName="pause_ice_cavern_title_jpn" Format="ia8" Width="96" Height="16" Offset="0x3600"/>
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<Texture Name="gPauseToEquipJPNTex" OutName="pause_to_equip_jpn" Format="ia8" Width="56" Height="16" Offset="0x3C00"/>
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<Texture Name="gPauseToDecideJPNTex" OutName="pause_to_decide_jpn" Format="ia8" Width="64" Height="16" Offset="0x3F80"/>
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<Texture Name="gPauseToPlayMelodyJPNTex" OutName="pause_to_play_melody_jpn" Format="ia8" Width="80" Height="16" Offset="0x4380"/>
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<Texture Name="gPauseToDecideJPNTex" OutName="pause_to_decide_jpn" Format="ia8" Width="48" Height="16" Offset="0x3F80"/>
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<Texture Name="gPauseToPlayMelodyJPNTex" OutName="pause_to_play_melody_jpn" Format="ia8" Width="96" Height="16" Offset="0x4280"/>
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<Texture Name="gPauseToSelectItemJPNTex" OutName="pause_to_select_item_jpn" Format="ia8" Width="128" Height="16" Offset="0x4880"/>
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<Texture Name="gPauseToMapJPNTex" OutName="pause_to_map_jpn" Format="ia8" Width="128" Height="16" Offset="0x5080"/>
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<Texture Name="gPauseToQuestStatusJPNTex" OutName="pause_to_quest_status_jpn" Format="ia8" Width="128" Height="16" Offset="0x5880"/>
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@ -100,6 +100,14 @@
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#define R_TEXTBOX_TEXHEIGHT YREG(17)
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#define R_TEXTBOX_WIDTH YREG(22)
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#define R_TEXTBOX_HEIGHT YREG(23)
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#if OOT_NTSC
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#define R_KALEIDO_UNK1(i) YREG(48 + (i))
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#define R_KALEIDO_UNK2(i) YREG(50 + (i))
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#define R_KALEIDO_UNK3(i) YREG(52 + (i))
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#define R_KALEIDO_UNK4(i) YREG(54 + (i))
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#define R_KALEIDO_UNK5(i) YREG(56 + (i))
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#define R_KALEIDO_UNK6(i) YREG(58 + (i))
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#endif
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#define R_TEXTBOX_ICON_XPOS YREG(71)
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#define R_TEXTBOX_ICON_YPOS YREG(72)
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#define R_TEXTBOX_ICON_DIMENSION YREG(75)
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@ -187,6 +195,12 @@
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#define R_B_LABEL_X(i) WREG(40 + (i))
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#define R_B_LABEL_Y(i) WREG(43 + (i))
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#define R_A_LABEL_Z(i) WREG(46 + (i))
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#define R_KALEIDO_UNK1(i) WREG(49 + (i))
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#define R_KALEIDO_UNK2(i) WREG(52 + (i))
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#define R_KALEIDO_UNK3(i) WREG(55 + (i))
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#define R_KALEIDO_UNK4(i) WREG(58 + (i))
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#define R_KALEIDO_UNK5(i) WREG(61 + (i))
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#define R_KALEIDO_UNK6(i) WREG(64 + (i))
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#endif
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#define R_DGN_MINIMAP_X WREG(68)
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#define R_DGN_MINIMAP_Y WREG(69)
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@ -247,6 +247,22 @@ void Regs_InitDataImpl(void) {
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YREG(45) = 236;
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YREG(46) = 36;
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YREG(47) = 0;
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#if OOT_NTSC
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R_KALEIDO_UNK1(0) = -45;
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R_KALEIDO_UNK1(1) = -48;
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R_KALEIDO_UNK2(0) = 16;
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R_KALEIDO_UNK2(1) = 22;
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R_KALEIDO_UNK3(0) = -55;
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R_KALEIDO_UNK3(1) = -53;
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R_KALEIDO_UNK4(0) = 43;
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R_KALEIDO_UNK4(1) = 47;
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R_KALEIDO_UNK5(0) = -33;
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R_KALEIDO_UNK5(1) = -42;
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R_KALEIDO_UNK6(0) = -33;
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R_KALEIDO_UNK6(1) = -37;
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#else
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// Same as above, although these regs are now unused for PAL versions
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YREG(48) = -45;
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YREG(49) = -48;
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YREG(50) = 16;
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@ -259,6 +275,8 @@ void Regs_InitDataImpl(void) {
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YREG(57) = -42;
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YREG(58) = -33;
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YREG(59) = -37;
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#endif
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YREG(60) = 14;
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YREG(61) = -2;
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YREG(62) = -2;
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@ -533,24 +551,24 @@ void Regs_InitDataImpl(void) {
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R_A_LABEL_Z(0) = -380;
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R_A_LABEL_Z(1) = -360;
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R_A_LABEL_Z(2) = -350;
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WREG(49) = -48;
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WREG(50) = 16;
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WREG(51) = -62;
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WREG(52) = 22;
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WREG(53) = -84;
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WREG(54) = 20;
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WREG(55) = -53;
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WREG(56) = 40;
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WREG(57) = -64;
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WREG(58) = 47;
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WREG(59) = -84;
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WREG(60) = 44;
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WREG(61) = -42;
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WREG(62) = 32;
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WREG(63) = -45;
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WREG(64) = -37;
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WREG(65) = 30;
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WREG(66) = -50;
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R_KALEIDO_UNK1(0) = -48;
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R_KALEIDO_UNK1(1) = 16;
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R_KALEIDO_UNK1(2) = -62;
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R_KALEIDO_UNK2(0) = 22;
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R_KALEIDO_UNK2(1) = -84;
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R_KALEIDO_UNK2(2) = 20;
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R_KALEIDO_UNK3(0) = -53;
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R_KALEIDO_UNK3(1) = 40;
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R_KALEIDO_UNK3(2) = -64;
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R_KALEIDO_UNK4(0) = 47;
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R_KALEIDO_UNK4(1) = -84;
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R_KALEIDO_UNK4(2) = 44;
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R_KALEIDO_UNK5(0) = -42;
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R_KALEIDO_UNK5(1) = 32;
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R_KALEIDO_UNK5(2) = -45;
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R_KALEIDO_UNK6(0) = -37;
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R_KALEIDO_UNK6(1) = 30;
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R_KALEIDO_UNK6(2) = -50;
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#endif
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R_DGN_MINIMAP_X = 204;
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@ -132,18 +132,49 @@ static void* sGameOverTexs[] = {
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gPauseSave20Tex, gPauseSave21Tex, gPauseSave22Tex, gPauseSave23Tex, gPauseSave24Tex,
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};
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static void* sEquipmentTexs[] =
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LANGUAGE_ARRAY(sEquipmentJPNTexs, sEquipmentENGTexs, sEquipmentGERTexs, sEquipmentFRATexs);
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#if OOT_NTSC
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#define EQUIPMENT_TEXS(language) ((language) != LANGUAGE_JPN ? sEquipmentENGTexs : sEquipmentJPNTexs)
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#define SELECT_ITEM_TEXS(language) ((language) != LANGUAGE_JPN ? sSelectItemENGTexs : sSelectItemJPNTexs)
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#define MAP_TEXS(language) ((language) != LANGUAGE_JPN ? sMapENGTexs : sMapJPNTexs)
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#define QUEST_STATUS_TEXS(language) ((language) != LANGUAGE_JPN ? sQuestStatusENGTexs : sQuestStatusJPNTexs)
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#define SAVE_TEXS(language) ((language) != LANGUAGE_JPN ? sSaveENGTexs : sSaveJPNTexs)
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#else
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static void* sEquipmentTexs[] = {
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sEquipmentENGTexs,
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sEquipmentGERTexs,
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sEquipmentFRATexs,
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};
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static void* sSelectItemTexs[] =
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LANGUAGE_ARRAY(sSelectItemJPNTexs, sSelectItemENGTexs, sSelectItemGERTexs, sSelectItemFRATexs);
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static void* sSelectItemTexs[] = {
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sSelectItemENGTexs,
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sSelectItemGERTexs,
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sSelectItemFRATexs,
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};
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static void* sMapTexs[] = LANGUAGE_ARRAY(sMapJPNTexs, sMapENGTexs, sMapGERTexs, sMapFRATexs);
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static void* sMapTexs[] = {
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sMapENGTexs,
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sMapGERTexs,
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sMapFRATexs,
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};
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static void* sQuestStatusTexs[] =
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LANGUAGE_ARRAY(sQuestStatusJPNTexs, sQuestStatusENGTexs, sQuestStatusGERTexs, sQuestStatusFRATexs);
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static void* sQuestStatusTexs[] = {
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sQuestStatusENGTexs,
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sQuestStatusGERTexs,
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sQuestStatusFRATexs,
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};
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static void* sSaveTexs[] = LANGUAGE_ARRAY(sSaveJPNTexs, sSaveENGTexs, sSaveGERTexs, sSaveFRATexs);
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static void* sSaveTexs[] = {
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sSaveENGTexs,
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sSaveGERTexs,
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sSaveFRATexs,
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};
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#define EQUIPMENT_TEXS(language) (sEquipmentTexs[(language)])
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#define SELECT_ITEM_TEXS(language) (sSelectItemTexs[(language)])
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#define MAP_TEXS(language) (sMapTexs[(language)])
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#define QUEST_STATUS_TEXS(language) (sQuestStatusTexs[(language)])
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#define SAVE_TEXS(language) (sSaveTexs[(language)])
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#endif
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s16 D_8082AAEC[] = {
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32, 112, 32, 48, 32, 32, 32, 48, 32, 64, 32, 48, 48, 48, 48, 64, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 80, 64,
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@ -588,6 +619,9 @@ void KaleidoScope_SetupPageSwitch(PauseContext* pauseCtx, u8 pt) {
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pauseCtx->cursorSpecialPos = PAUSE_CURSOR_PAGE_LEFT;
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}
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#if OOT_NTSC
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gSaveContext.buttonStatus[0] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + pt][0];
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#endif
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gSaveContext.buttonStatus[1] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + pt][1];
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gSaveContext.buttonStatus[2] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + pt][2];
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gSaveContext.buttonStatus[3] = gPageSwitchNextButtonStatus[pauseCtx->pageIndex + pt][3];
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@ -832,7 +866,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->itemPageVtx,
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sSelectItemTexs[gSaveContext.language]);
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SELECT_ITEM_TEXS(gSaveContext.language));
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KaleidoScope_DrawItemSelect(play);
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}
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@ -850,7 +884,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->equipPageVtx,
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sEquipmentTexs[gSaveContext.language]);
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EQUIPMENT_TEXS(gSaveContext.language));
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KaleidoScope_DrawEquipment(play);
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}
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@ -869,7 +903,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->questPageVtx,
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sQuestStatusTexs[gSaveContext.language]);
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QUEST_STATUS_TEXS(gSaveContext.language));
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KaleidoScope_DrawQuestStatus(play, gfxCtx);
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}
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@ -888,7 +922,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP =
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KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->mapPageVtx, sMapTexs[gSaveContext.language]);
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KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->mapPageVtx, MAP_TEXS(gSaveContext.language));
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if (sInDungeonScene) {
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KaleidoScope_DrawDungeonMap(play, gfxCtx);
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@ -917,7 +951,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->itemPageVtx,
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sSelectItemTexs[gSaveContext.language]);
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SELECT_ITEM_TEXS(gSaveContext.language));
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KaleidoScope_DrawItemSelect(play);
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break;
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@ -932,7 +966,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP =
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KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->mapPageVtx, sMapTexs[gSaveContext.language]);
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KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->mapPageVtx, MAP_TEXS(gSaveContext.language));
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if (sInDungeonScene) {
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KaleidoScope_DrawDungeonMap(play, gfxCtx);
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@ -964,7 +998,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->questPageVtx,
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sQuestStatusTexs[gSaveContext.language]);
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QUEST_STATUS_TEXS(gSaveContext.language));
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KaleidoScope_DrawQuestStatus(play, gfxCtx);
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@ -983,7 +1017,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->equipPageVtx,
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sEquipmentTexs[gSaveContext.language]);
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EQUIPMENT_TEXS(gSaveContext.language));
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KaleidoScope_DrawEquipment(play);
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@ -1037,7 +1071,7 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->saveVtx, sGameOverTexs);
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} else { // PAUSE_STATE_SAVE_PROMPT
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POLY_OPA_DISP =
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KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->saveVtx, sSaveTexs[gSaveContext.language]);
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KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->saveVtx, SAVE_TEXS(gSaveContext.language));
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}
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gSPVertex(POLY_OPA_DISP++, &pauseCtx->saveVtx[60], 32, 0);
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@ -1132,9 +1166,9 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
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LANGUAGE_ARRAY(gPauseToSelectItemJPNTex, gPauseToSelectItemENGTex, gPauseToSelectItemGERTex,
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gPauseToSelectItemFRATex),
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};
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static u16 D_8082ADD8[3] = { 56, 88, 80 };
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static u16 D_8082ADE0[3] = { 64, 88, 72 };
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static u16 D_8082ADE8[3] = { 80, 104, 112 };
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static u16 D_8082ADD8[] = LANGUAGE_ARRAY(56, 56, 88, 80);
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static u16 D_8082ADE0[] = LANGUAGE_ARRAY(48, 64, 88, 72);
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static u16 D_8082ADE8[] = LANGUAGE_ARRAY(96, 80, 104, 112);
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static s16 D_8082ADF0[][4] = {
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{ 180, 210, 255, 220 },
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{ 100, 100, 150, 220 },
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@ -1415,13 +1449,14 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
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gSPVertex(POLY_OPA_DISP++, &pauseCtx->infoPanelVtx[16], 8, 0);
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if (pauseCtx->state == PAUSE_STATE_SAVE_PROMPT) {
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pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = WREG(61 + gSaveContext.language);
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pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] =
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R_KALEIDO_UNK5(gSaveContext.language);
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pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
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pauseCtx->infoPanelVtx[16].v.ob[0] + 24;
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pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
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pauseCtx->infoPanelVtx[16].v.ob[0] + WREG(52 + gSaveContext.language);
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pauseCtx->infoPanelVtx[16].v.ob[0] + R_KALEIDO_UNK2(gSaveContext.language);
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pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
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pauseCtx->infoPanelVtx[20].v.ob[0] + D_8082ADE0[gSaveContext.language];
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@ -1461,13 +1496,13 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
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} else {
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if ((u32)pauseCtx->pageIndex == PAUSE_ITEM) {
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pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] =
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WREG(49 + gSaveContext.language);
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R_KALEIDO_UNK1(gSaveContext.language);
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pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
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pauseCtx->infoPanelVtx[16].v.ob[0] + 48;
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pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
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pauseCtx->infoPanelVtx[16].v.ob[0] + WREG(58 + gSaveContext.language);
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pauseCtx->infoPanelVtx[16].v.ob[0] + R_KALEIDO_UNK4(gSaveContext.language);
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pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
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pauseCtx->infoPanelVtx[20].v.ob[0] + D_8082ADD8[gSaveContext.language];
|
||||
|
@ -1490,13 +1525,13 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
|
|||
(pauseCtx->cursorSlot[PAUSE_QUEST] <= 0x11)) {
|
||||
if (pauseCtx->namedItem != PAUSE_ITEM_NONE) {
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] =
|
||||
WREG(55 + gSaveContext.language);
|
||||
R_KALEIDO_UNK3(gSaveContext.language);
|
||||
|
||||
pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] + 24;
|
||||
|
||||
pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] + WREG(52 + gSaveContext.language);
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] + R_KALEIDO_UNK2(gSaveContext.language);
|
||||
|
||||
#if OOT_PAL
|
||||
if (gSaveContext.language == LANGUAGE_GER) {
|
||||
|
@ -1523,13 +1558,13 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
|
|||
}
|
||||
} else if (pauseCtx->pageIndex == PAUSE_EQUIP) {
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] =
|
||||
WREG(64 + gSaveContext.language);
|
||||
R_KALEIDO_UNK6(gSaveContext.language);
|
||||
|
||||
pauseCtx->infoPanelVtx[17].v.ob[0] = pauseCtx->infoPanelVtx[19].v.ob[0] =
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] + 24;
|
||||
|
||||
pauseCtx->infoPanelVtx[20].v.ob[0] = pauseCtx->infoPanelVtx[22].v.ob[0] =
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] + WREG(52 + gSaveContext.language);
|
||||
pauseCtx->infoPanelVtx[16].v.ob[0] + R_KALEIDO_UNK2(gSaveContext.language);
|
||||
|
||||
pauseCtx->infoPanelVtx[21].v.ob[0] = pauseCtx->infoPanelVtx[23].v.ob[0] =
|
||||
pauseCtx->infoPanelVtx[20].v.ob[0] + D_8082ADD8[gSaveContext.language];
|
||||
|
@ -2675,7 +2710,9 @@ void KaleidoScope_UpdateCursorSize(PlayState* play) {
|
|||
|
||||
void KaleidoScope_LoadDungeonMap(PlayState* play) {
|
||||
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
||||
#if OOT_PAL
|
||||
s32 pad;
|
||||
#endif
|
||||
|
||||
DMA_REQUEST_SYNC(interfaceCtx->mapSegment,
|
||||
(uintptr_t)_map_48x85_staticSegmentRomStart + ((R_MAP_TEX_INDEX + 0) * MAP_48x85_TEX_SIZE),
|
||||
|
@ -3190,6 +3227,9 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
pauseCtx->state = PAUSE_STATE_CLOSING;
|
||||
WREG(2) = -6240;
|
||||
func_800F64E0(0);
|
||||
#if OOT_NTSC
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
#endif
|
||||
} else if (CHECK_BTN_ALL(input->press.button, BTN_B)) {
|
||||
pauseCtx->nextPageMode = 0;
|
||||
pauseCtx->promptChoice = 0;
|
||||
|
@ -3335,6 +3375,9 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
WREG(2) = -6240;
|
||||
YREG(8) = pauseCtx->unk_204;
|
||||
func_800F64E0(0);
|
||||
#if OOT_NTSC
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
#endif
|
||||
} else {
|
||||
Audio_PlaySfxGeneral(NA_SE_SY_PIECE_OF_HEART, &gSfxDefaultPos, 4,
|
||||
&gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale,
|
||||
|
@ -3356,6 +3399,9 @@ void KaleidoScope_Update(PlayState* play) {
|
|||
gSaveContext.buttonStatus[3] = BTN_ENABLED;
|
||||
gSaveContext.hudVisibilityMode = HUD_VISIBILITY_NO_CHANGE;
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
#if OOT_NTSC
|
||||
AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
Loading…
Reference in a new issue