From 02816c410c2024b0e84af83314f970ce1a798ebf Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Sat, 7 Sep 2024 04:00:12 +0200 Subject: [PATCH] T() macro 8 (#2142) * T() macro in fault * T() macro in game.c, gfxprint.c * T() macro in ucode_disas.c * T() macro in z_actor.c * T() macro in z_message.c * push fault key combo T() * z_message T: koko -> "here" * format --- src/code/fault_gc.c | 45 ++++++----- src/code/fault_n64.c | 28 ++++--- src/code/game.c | 2 +- src/code/gfxprint.c | 2 +- src/code/ucode_disas.c | 30 +++---- src/code/z_actor.c | 65 +++++++-------- src/code/z_message.c | 178 ++++++++++++++++++----------------------- 7 files changed, 166 insertions(+), 184 deletions(-) diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index 66bb0b0fa9..ffed05048c 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -215,7 +215,9 @@ void Fault_AddClient(FaultClient* client, void* callback, void* arg0, void* arg1 end: osSetIntMask(mask); if (alreadyExists) { - osSyncPrintf(VT_COL(RED, WHITE) "fault_AddClient: %08x は既にリスト中にある\n" VT_RST, client); + osSyncPrintf(VT_COL(RED, WHITE) T("fault_AddClient: %08x は既にリスト中にある\n", + "fault_AddClient: %08x is already in the list\n") VT_RST, + client); } } @@ -251,7 +253,9 @@ void Fault_RemoveClient(FaultClient* client) { osSetIntMask(mask); if (listIsEmpty) { - osSyncPrintf(VT_COL(RED, WHITE) "fault_RemoveClient: %08x リスト不整合です\n" VT_RST, client); + osSyncPrintf(VT_COL(RED, WHITE) T("fault_RemoveClient: %08x リスト不整合です\n", + "fault_RemoveClient: %08x list inconsistency\n") VT_RST, + client); } } @@ -293,7 +297,9 @@ void Fault_AddAddrConvClient(FaultAddrConvClient* client, void* callback, void* end: osSetIntMask(mask); if (alreadyExists) { - osSyncPrintf(VT_COL(RED, WHITE) "fault_AddressConverterAddClient: %08x は既にリスト中にある\n" VT_RST, client); + osSyncPrintf(VT_COL(RED, WHITE) T("fault_AddressConverterAddClient: %08x は既にリスト中にある\n", + "fault_AddressConverterAddClient: %08x is already in the list\n") VT_RST, + client); } } @@ -327,7 +333,8 @@ void Fault_RemoveAddrConvClient(FaultAddrConvClient* client) { osSetIntMask(mask); if (listIsEmpty) { - osSyncPrintf(VT_COL(RED, WHITE) "fault_AddressConverterRemoveClient: %08x は既にリスト中にある\n" VT_RST, + osSyncPrintf(VT_COL(RED, WHITE) T("fault_AddressConverterRemoveClient: %08x は既にリスト中にある\n", + "fault_AddressConverterRemoveClient: %08x is already in the list\n") VT_RST, client); } } @@ -675,14 +682,16 @@ void Fault_WaitForButtonCombo(void) { if (1) {} if (1) {} - // KeyWaitB (LRZ Up Down Up Down Left Left Right Right B A START) - osSyncPrintf( - VT_FGCOL(WHITE) "KeyWaitB (LRZ " VT_FGCOL(WHITE) "上" VT_FGCOL(YELLOW) "下 " VT_FGCOL(YELLOW) "上" VT_FGCOL(WHITE) "下 " VT_FGCOL(WHITE) "左" VT_FGCOL( - YELLOW) "左 " VT_FGCOL(YELLOW) "右" VT_FGCOL(WHITE) "右 " VT_FGCOL(GREEN) "B" VT_FGCOL(BLUE) "A" VT_FGCOL(RED) "START" VT_FGCOL(WHITE) ")" VT_RST - "\n"); - // KeyWaitB'(LR Left Right START) - osSyncPrintf(VT_FGCOL(WHITE) "KeyWaitB'(LR左" VT_FGCOL(YELLOW) "右 +" VT_FGCOL(RED) "START" VT_FGCOL( - WHITE) ")" VT_RST "\n"); + // "KeyWaitB (L R Z Up Down Up Down Left Left Right Right B A START)" + osSyncPrintf(VT_FGCOL(WHITE) T("KeyWaitB (LRZ ", "KeyWaitB (L R Z ") VT_FGCOL(WHITE) T("上", "Up ") + VT_FGCOL(YELLOW) T("下 ", "Down ") VT_FGCOL(YELLOW) T("上", "Up ") VT_FGCOL(WHITE) + T("下 ", "Down ") VT_FGCOL(WHITE) T("左", "Left ") VT_FGCOL(YELLOW) T("左 ", "Left ") + VT_FGCOL(YELLOW) T("右", "Right ") VT_FGCOL(WHITE) T("右 ", "Right ") VT_FGCOL(GREEN) + T("B", "B ") VT_FGCOL(BLUE) T("A", "A ") + VT_FGCOL(RED) "START" VT_FGCOL(WHITE) ")" VT_RST "\n"); + // "KeyWaitB'(L R Left Right +START)" + osSyncPrintf(VT_FGCOL(WHITE) T("KeyWaitB'(LR左", "KeyWaitB'(L R Left ") VT_FGCOL(YELLOW) T("右 +", "Right +") + VT_FGCOL(RED) "START" VT_FGCOL(WHITE) ")" VT_RST "\n"); Fault_SetForeColor(GPACK_RGBA5551(255, 255, 255, 1)); Fault_SetBackColor(GPACK_RGBA5551(0, 0, 0, 1)); @@ -1185,20 +1194,20 @@ void Fault_ThreadEntry(void* arg) { if (msg == FAULT_MSG_CPU_BREAK) { sFaultInstance->msgId = (u32)FAULT_MSG_CPU_BREAK; - // Fault Manager: OS_EVENT_CPU_BREAK received - osSyncPrintf("フォルトマネージャ:OS_EVENT_CPU_BREAKを受信しました\n"); + osSyncPrintf(T("フォルトマネージャ:OS_EVENT_CPU_BREAKを受信しました\n", + "Fault Manager: OS_EVENT_CPU_BREAK received\n")); } else if (msg == FAULT_MSG_FAULT) { sFaultInstance->msgId = (u32)FAULT_MSG_FAULT; - // Fault Manager: OS_EVENT_FAULT received - osSyncPrintf("フォルトマネージャ:OS_EVENT_FAULTを受信しました\n"); + osSyncPrintf( + T("フォルトマネージャ:OS_EVENT_FAULTを受信しました\n", "Fault Manager: OS_EVENT_FAULT received\n")); } else if (msg == FAULT_MSG_UNK) { Fault_UpdatePad(); faultedThread = NULL; continue; } else { sFaultInstance->msgId = (u32)FAULT_MSG_UNK; - // Fault Manager: Unknown message received - osSyncPrintf("フォルトマネージャ:不明なメッセージを受信しました\n"); + osSyncPrintf(T("フォルトマネージャ:不明なメッセージを受信しました\n", + "Fault Manager: Unknown message received\n")); } faultedThread = __osGetCurrFaultedThread(); diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index 2a4a423a6d..92b1976aa2 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -449,11 +449,14 @@ void Fault_WaitForButtonCombo(void) { s32 count; s32 pad[4]; - // KeyWaitB (LRZ Up Down Up Down Left Left Right Right B A START) - osSyncPrintf( - VT_FGCOL(WHITE) "KeyWaitB (LRZ " VT_FGCOL(WHITE) "上" VT_FGCOL(YELLOW) "下 " VT_FGCOL(YELLOW) "上" VT_FGCOL(WHITE) "下 " VT_FGCOL(WHITE) "左" VT_FGCOL( - YELLOW) "左 " VT_FGCOL(YELLOW) "右" VT_FGCOL(WHITE) "右 " VT_FGCOL(GREEN) "B" VT_FGCOL(BLUE) "A" VT_FGCOL(RED) "START" VT_FGCOL(WHITE) ")" VT_RST - "\n"); + // "KeyWaitB (L R Z Up Down Up Down Left Left Right Right B A START)" + osSyncPrintf(VT_FGCOL(WHITE) T("KeyWaitB (LRZ ", "KeyWaitB (L R Z ") VT_FGCOL(WHITE) T("上", "Up ") + VT_FGCOL(YELLOW) T("下 ", "Down ") VT_FGCOL(YELLOW) T("上", "Up ") VT_FGCOL(WHITE) + T("下 ", "Down ") VT_FGCOL(WHITE) T("左", "Left ") VT_FGCOL(YELLOW) T("左 ", "Left ") + VT_FGCOL(YELLOW) T("右", "Right ") VT_FGCOL(WHITE) T("右 ", "Right ") VT_FGCOL(GREEN) + T("B", "B ") VT_FGCOL(BLUE) T("A", "A ") + VT_FGCOL(RED) "START" VT_FGCOL(WHITE) ")" VT_RST "\n"); + x = 0; y = 0; count = 0; @@ -585,8 +588,7 @@ void Fault_WaitForButtonCombo(void) { if ((btnCur == (BTN_A | BTN_B | BTN_START)) && (btnPress == BTN_START)) { f32 comboTimeSeconds = OS_CYCLES_TO_USEC(osGetTime() - comboStartTime) / 1000000.0f; - // Input time %f seconds - osSyncPrintf("入力時間 %f 秒\n", comboTimeSeconds); + osSyncPrintf(T("入力時間 %f 秒\n", "Input time %f seconds\n"), comboTimeSeconds); if (comboTimeSeconds <= 50.0f) { x = 11; } else { @@ -750,16 +752,16 @@ void Fault_ThreadEntry(void* arg0) { osRecvMesg(&gFaultMgr.queue, &msg, OS_MESG_BLOCK); if (msg == FAULT_MSG_CPU_BREAK) { gFaultMsgId = (s32)FAULT_MSG_CPU_BREAK; - // Fault Manager: OS_EVENT_CPU_BREAK received - osSyncPrintf("フォルトマネージャ:OS_EVENT_CPU_BREAKを受信しました\n"); + osSyncPrintf(T("フォルトマネージャ:OS_EVENT_CPU_BREAKを受信しました\n", + "Fault Manager: OS_EVENT_CPU_BREAK received\n")); } else if (msg == FAULT_MSG_FAULT) { gFaultMsgId = (s32)FAULT_MSG_FAULT; - // Fault Manager: OS_EVENT_FAULT received - osSyncPrintf("フォルトマネージャ:OS_EVENT_FAULTを受信しました\n"); + osSyncPrintf( + T("フォルトマネージャ:OS_EVENT_FAULTを受信しました\n", "Fault Manager: OS_EVENT_FAULT received\n")); } else { gFaultMsgId = (s32)FAULT_MSG_UNK; - // Fault Manager: Unknown message received - osSyncPrintf("フォルトマネージャ:不明なメッセージを受信しました\n"); + osSyncPrintf(T("フォルトマネージャ:不明なメッセージを受信しました\n", + "Fault Manager: Unknown message received\n")); } faultedThread = __osGetCurrFaultedThread(); osSyncPrintf("__osGetCurrFaultedThread()=%08x\n", faultedThread); diff --git a/src/code/game.c b/src/code/game.c index 6cf7a875d4..af22e79498 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -533,7 +533,7 @@ void* GameState_Alloc(GameState* gameState, size_t size, const char* file, int l void* ret; if (THA_IsCrash(&gameState->tha)) { - PRINTF("ハイラルは滅亡している\n"); + PRINTF(T("ハイラルは滅亡している\n", "Hyrule is destroyed\n")); ret = NULL; } else if ((u32)THA_GetRemaining(&gameState->tha) < size) { PRINTF(T("滅亡寸前のハイラルには %d バイトの余力もない(滅亡まであと %d バイト)\n", diff --git a/src/code/gfxprint.c b/src/code/gfxprint.c index 6307324edb..dd80bcfd19 100644 --- a/src/code/gfxprint.c +++ b/src/code/gfxprint.c @@ -361,7 +361,7 @@ void GfxPrint_Open(GfxPrint* this, Gfx* dList) { GfxPrint_Setup(this); } else { #if PLATFORM_N64 || OOT_DEBUG - osSyncPrintf("gfxprint_open:2重オープンです\n"); + osSyncPrintf(T("gfxprint_open:2重オープンです\n", "gfxprint_open: Double open\n")); #endif } } diff --git a/src/code/ucode_disas.c b/src/code/ucode_disas.c index a3540390c5..c0bab3f994 100644 --- a/src/code/ucode_disas.c +++ b/src/code/ucode_disas.c @@ -222,7 +222,7 @@ void UCodeDisas_SetCurUCodeImpl(UCodeDisas* this, void* ptr) { } } if (i >= this->ucodeInfoCount) { - DISAS_LOG("マイクロコードが一致しなかった\n"); // "Microcode did not match" + DISAS_LOG(T("マイクロコードが一致しなかった\n", "Microcode did not match\n")); this->ucodeType = UCODE_NULL; } } @@ -413,7 +413,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { settile.shiftt, (settile.cs << 1) + settile.ms, settile.masks, settile.shifts); if (this->tileSyncRequired) { - DISAS_LOG("### TileSyncが必要です。\n"); + DISAS_LOG(T("### TileSyncが必要です。\n", "### TileSync is required.\n")); this->syncErr++; } } break; @@ -432,7 +432,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { loadtile.th); if (this->loadSyncRequired) { - DISAS_LOG("### LoadSyncが必要です。\n"); + DISAS_LOG(T("### LoadSyncが必要です。\n", "### LoadSync is required.\n")); this->syncErr++; } this->pipeSyncRequired = true; @@ -476,7 +476,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { UCodeDisas_GetCombineAlphaName(setcombine.Ad1, COMBINER_D)); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -529,7 +529,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { this->modeH |= s2; if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -571,7 +571,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { this->modeL |= s2; if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -582,7 +582,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { this->modeL = curGfx->words.w1; if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -632,7 +632,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { (curGfx->dma.len & 0xFFF) + 1, curGfx->setimg.dram, addr); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -641,7 +641,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { DISAS_LOG("gsDPSetDepthImage(0x%08x(0x%08x)),", curGfx->setimg.dram, addr); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -668,7 +668,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { curGfx->setcolor.b, curGfx->setcolor.a); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -678,7 +678,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { curGfx->setcolor.b, curGfx->setcolor.a); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -688,7 +688,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { curGfx->setcolor.b, curGfx->setcolor.a); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -697,7 +697,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { DISAS_LOG("gsDPSetFillColor(0x%08x),", curGfx->setcolor.color); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -706,7 +706,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { DISAS_LOG("gsDPSetPrimDepth(%d, %d),", curGfx->setprimdepth.z, curGfx->setprimdepth.dz); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; @@ -721,7 +721,7 @@ void UCodeDisas_Disassemble(UCodeDisas* this, Gfx* ptr) { DISAS_LOG("gsDPFullSync(),"); if (this->pipeSyncRequired) { - DISAS_LOG("### PipeSyncが必要です。\n"); + DISAS_LOG(T("### PipeSyncが必要です。\n", "### PipeSync is required.\n")); this->syncErr++; } } break; diff --git a/src/code/z_actor.c b/src/code/z_actor.c index c74f29f503..f1ff2cfb4a 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -911,8 +911,7 @@ void Actor_Destroy(Actor* actor, PlayState* play) { overlayEntry = actor->overlayEntry; name = overlayEntry->name != NULL ? overlayEntry->name : ""; - // "No Actor class destruct [%s]" - PRINTF("Actorクラス デストラクトがありません [%s]\n" VT_RST, name); + PRINTF(T("Actorクラス デストラクトがありません [%s]\n", "No Actor class destruct [%s]\n") VT_RST, name); #endif } } @@ -2420,13 +2419,13 @@ void Actor_FaultPrint(Actor* actor, char* command) { overlayEntry = actor->overlayEntry; name = overlayEntry->name != NULL ? overlayEntry->name : ""; - PRINTF("アクターの名前(%08x:%s)\n", actor, name); // "Actor name (%08x:%s)" + PRINTF(T("アクターの名前(%08x:%s)\n", "Actor name (%08x:%s)\n"), actor, name); #else name = ""; #endif if (command != NULL) { - PRINTF("コメント:%s\n", command); // "Command:%s" + PRINTF(T("コメント:%s\n", "Command: %s\n"), command); } Fault_SetCursor(48, 24); @@ -2830,7 +2829,7 @@ void func_80031C3C(ActorContext* actorCtx, PlayState* play) { } } - ACTOR_DEBUG_PRINTF("絶対魔法領域解放\n"); // "Absolute magic field deallocation" + ACTOR_DEBUG_PRINTF(T("絶対魔法領域解放\n", "Absolute magic field deallocation\n")); if (actorCtx->absoluteSpace != NULL) { ZELDA_ARENA_FREE(actorCtx->absoluteSpace, "../z_actor.c", 6731); @@ -2900,24 +2899,24 @@ void Actor_FreeOverlay(ActorOverlay* actorOverlay) { PRINTF(VT_FGCOL(CYAN)); if (actorOverlay->numLoaded == 0) { - ACTOR_DEBUG_PRINTF("アクタークライアントが0になりました\n"); // "Actor client is now 0" + ACTOR_DEBUG_PRINTF(T("アクタークライアントが0になりました\n", "Actor clients are now 0\n")); if (actorOverlay->loadedRamAddr != NULL) { if (actorOverlay->allocType & ACTOROVL_ALLOC_PERSISTENT) { - ACTOR_DEBUG_PRINTF("オーバーレイ解放しません\n"); // "Overlay will not be deallocated" + ACTOR_DEBUG_PRINTF(T("オーバーレイ解放しません\n", "Overlay will not be deallocated\n")); } else if (actorOverlay->allocType & ACTOROVL_ALLOC_ABSOLUTE) { - // "Absolute magic field reserved, so deallocation will not occur" - ACTOR_DEBUG_PRINTF("絶対魔法領域確保なので解放しません\n"); + ACTOR_DEBUG_PRINTF(T("絶対魔法領域確保なので解放しません\n", + "Absolute magic field reserved, so deallocation will not occur\n")); actorOverlay->loadedRamAddr = NULL; } else { - ACTOR_DEBUG_PRINTF("オーバーレイ解放します\n"); // "Overlay deallocated" + ACTOR_DEBUG_PRINTF(T("オーバーレイ解放します\n", "Overlay deallocated\n")); ZELDA_ARENA_FREE(actorOverlay->loadedRamAddr, "../z_actor.c", 6834); actorOverlay->loadedRamAddr = NULL; } } } else { - // "%d of actor client remains" - ACTOR_DEBUG_PRINTF("アクタークライアントはあと %d 残っています\n", actorOverlay->numLoaded); + ACTOR_DEBUG_PRINTF(T("アクタークライアントはあと %d 残っています\n", "%d of actor client remaining\n"), + actorOverlay->numLoaded); } PRINTF(VT_RST); @@ -2943,32 +2942,31 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos overlaySize = (uintptr_t)overlayEntry->vramEnd - (uintptr_t)overlayEntry->vramStart; - // "Actor class addition [%d:%s]" - ACTOR_DEBUG_PRINTF("アクタークラス追加 [%d:%s]\n", actorId, name); + ACTOR_DEBUG_PRINTF(T("アクタークラス追加 [%d:%s]\n", "Actor class addition [%d:%s]\n"), actorId, name); if (actorCtx->total > ACTOR_NUMBER_MAX) { - // "Actor set number exceeded" - PRINTF(VT_COL(YELLOW, BLACK) "Actorセット数オーバー\n" VT_RST); + PRINTF(VT_COL(YELLOW, BLACK) T("Actorセット数オーバー\n", "Actor set number exceeded\n") VT_RST); return NULL; } if (overlayEntry->vramStart == NULL) { - ACTOR_DEBUG_PRINTF("オーバーレイではありません\n"); // "Not an overlay" + ACTOR_DEBUG_PRINTF(T("オーバーレイではありません\n", "Not an overlay\n")); profile = overlayEntry->profile; } else { if (overlayEntry->loadedRamAddr != NULL) { - ACTOR_DEBUG_PRINTF("既にロードされています\n"); // "Already loaded" + ACTOR_DEBUG_PRINTF(T("既にロードされています\n", "Already loaded\n")); } else { if (overlayEntry->allocType & ACTOROVL_ALLOC_ABSOLUTE) { ASSERT(overlaySize <= ACTOROVL_ABSOLUTE_SPACE_SIZE, "actor_segsize <= AM_FIELD_SIZE", "../z_actor.c", 6934); if (actorCtx->absoluteSpace == NULL) { - // "AMF: absolute magic field" - actorCtx->absoluteSpace = ZELDA_ARENA_MALLOC_R(ACTOROVL_ABSOLUTE_SPACE_SIZE, "AMF:絶対魔法領域", 0); - // "Absolute magic field reservation - %d bytes reserved" - ACTOR_DEBUG_PRINTF("絶対魔法領域確保 %d バイト確保\n", ACTOROVL_ABSOLUTE_SPACE_SIZE); + actorCtx->absoluteSpace = ZELDA_ARENA_MALLOC_R( + ACTOROVL_ABSOLUTE_SPACE_SIZE, T("AMF:絶対魔法領域", "AMF: absolute magic field"), 0); + ACTOR_DEBUG_PRINTF( + T("絶対魔法領域確保 %d バイト確保\n", "Absolute magic field allocation %d bytes allocated\n"), + ACTOROVL_ABSOLUTE_SPACE_SIZE); } overlayEntry->loadedRamAddr = actorCtx->absoluteSpace; @@ -2979,8 +2977,8 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos } if (overlayEntry->loadedRamAddr == NULL) { - // "Cannot reserve actor program memory" - PRINTF(VT_COL(RED, WHITE) "Actorプログラムメモリが確保できません\n" VT_RST); + PRINTF(VT_COL(RED, WHITE) T("Actorプログラムメモリが確保できません\n", + "Cannot reserve actor program memory\n") VT_RST); return NULL; } @@ -3009,9 +3007,9 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos if ((objectSlot < 0) || ((profile->category == ACTORCAT_ENEMY) && Flags_GetClear(play, play->roomCtx.curRoom.num))) { - // "No data bank!! (profilep->bank=%d)" - PRINTF(VT_COL(RED, WHITE) "データバンク無し!!<データバンク=%d>(profilep->bank=%d)\n" VT_RST, objectSlot, - profile->objectId); + PRINTF(VT_COL(RED, WHITE) T("データバンク無し!!<データバンク=%d>(profilep->bank=%d)\n", + "No data bank!! (profilep->bank=%d)\n") VT_RST, + objectSlot, profile->objectId); Actor_FreeOverlay(overlayEntry); return NULL; } @@ -3019,9 +3017,9 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos actor = ZELDA_ARENA_MALLOC(profile->instanceSize, name, 1); if (actor == NULL) { - // "Actor class cannot be reserved! %s " - PRINTF(VT_COL(RED, WHITE) "Actorクラス確保できません! %s <サイズ=%dバイト>\n", VT_RST, name, - profile->instanceSize); + PRINTF(VT_COL(RED, WHITE) T("Actorクラス確保できません! %s <サイズ=%dバイト>\n", + "Actor class cannot be reserved! %s \n"), + VT_RST, name, profile->instanceSize); Actor_FreeOverlay(overlayEntry); return NULL; } @@ -3032,8 +3030,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, PlayState* play, s16 actorId, f32 pos if (1) {} - // "Actor client No. %d" - ACTOR_DEBUG_PRINTF("アクタークライアントは %d 個目です\n", overlayEntry->numLoaded); + ACTOR_DEBUG_PRINTF(T("アクタークライアントは %d 個目です\n", "Actor client No. %d\n"), overlayEntry->numLoaded); Lib_MemSet((u8*)actor, profile->instanceSize, 0); actor->overlayEntry = overlayEntry; @@ -3135,7 +3132,7 @@ Actor* Actor_Delete(ActorContext* actorCtx, Actor* actor, PlayState* play) { overlayEntry = actor->overlayEntry; name = overlayEntry->name != NULL ? overlayEntry->name : ""; - ACTOR_DEBUG_PRINTF("アクタークラス削除 [%s]\n", name); // "Actor class deleted [%s]" + ACTOR_DEBUG_PRINTF(T("アクタークラス削除 [%s]\n", "Actor class deleted [%s]\n"), name); if ((player != NULL) && (actor == player->focusActor)) { func_8008EDF0(player); @@ -3162,7 +3159,7 @@ Actor* Actor_Delete(ActorContext* actorCtx, Actor* actor, PlayState* play) { ZELDA_ARENA_FREE(actor, "../z_actor.c", 7242); if (overlayEntry->vramStart == NULL) { - ACTOR_DEBUG_PRINTF("オーバーレイではありません\n"); // "Not an overlay" + ACTOR_DEBUG_PRINTF(T("オーバーレイではありません\n", "Not an overlay\n")); } else { ASSERT(overlayEntry->loadedRamAddr != NULL, "actor_dlftbl->allocp != NULL", "../z_actor.c", 7251); ASSERT(overlayEntry->numLoaded > 0, "actor_dlftbl->clients > 0", "../z_actor.c", 7252); diff --git a/src/code/z_message.c b/src/code/z_message.c index 29212d3182..45edcc6428 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -463,9 +463,8 @@ void Message_FindMessagePAL(PlayState* play, u16 textId) { nextSeg = messageTableEntry->segment; font->msgOffset = foundSeg - seg; font->msgLength = nextSeg - foundSeg; - // "Message found!!!" - PRINTF(" メッセージが,見つかった!!! = %x " - "(data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n", + PRINTF(T(" メッセージが,見つかった!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n", + "Message found!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n"), textId, font->msgOffset, font->msgLength, foundSeg, seg, nextSeg); return; } @@ -484,9 +483,8 @@ void Message_FindMessagePAL(PlayState* play, u16 textId) { nextSeg = *languageSegmentTable; font->msgOffset = foundSeg - seg; font->msgLength = nextSeg - foundSeg; - // "Message found!!!" - PRINTF(" メッセージが,見つかった!!! = %x " - "(data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n", + PRINTF(T(" メッセージが,見つかった!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n", + "Message found!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n"), textId, font->msgOffset, font->msgLength, foundSeg, seg, nextSeg); return; } @@ -494,8 +492,7 @@ void Message_FindMessagePAL(PlayState* play, u16 textId) { languageSegmentTable++; } } - // "Message not found!!!" - PRINTF(" メッセージが,見つからなかった!!! = %x\n", textId); + PRINTF(T(" メッセージが,見つからなかった!!! = %x\n", "Message not found!!! = %x\n"), textId); messageTableEntry = sNesMessageEntryTablePtr; if (gSaveContext.language == LANGUAGE_ENG) { @@ -533,8 +530,8 @@ void Message_FindCreditsMessage(PlayState* play, u16 textId) { nextSeg = messageTableEntry->segment; font->msgOffset = foundSeg - seg; font->msgLength = nextSeg - foundSeg; - // "Message found!!!" - PRINTF(" メッセージが,見つかった!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n", + PRINTF(T(" メッセージが,見つかった!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n", + "Message found!!! = %x (data=%x) (data0=%x) (data1=%x) (data2=%x) (data3=%x)\n"), textId, font->msgOffset, font->msgLength, foundSeg, seg, nextSeg); return; } @@ -939,11 +936,11 @@ void Message_HandleOcarina(PlayState* play) { if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_LONG_RECORDING) { msgCtx->msgMode = MSGMODE_SCARECROW_LONG_RECORDING_START; - // "Recording Start / Recording Start / Recording Start / Recording Start -> " - PRINTF("録音開始 録音開始 録音開始 録音開始 -> "); + PRINTF(T("録音開始 録音開始 録音開始 録音開始 -> ", + "Recording Start Recording Start Recording Start Recording Start -> ")); } else if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_LONG_PLAYBACK) { - // "Recording Playback / Recording Playback / Recording Playback / Recording Playback -> " - PRINTF("録音再生 録音再生 録音再生 録音再生 -> "); + PRINTF(T("録音再生 録音再生 録音再生 録音再生 -> ", + "Recording Playback Recording Playback Recording Playback Recording Playback -> ")); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff(); @@ -955,11 +952,10 @@ void Message_HandleOcarina(PlayState* play) { AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_LONG + 1, 1); } else if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_SPAWN_RECORDING) { msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_START; - // "8 Note Recording Start / 8 Note Recording Start / 8 Note Recording Start -> " - PRINTF("8音録音開始 8音録音開始 8音録音開始 -> "); + PRINTF(T("8音録音開始 8音録音開始 8音録音開始 -> ", + "8 Note Recording Start 8 Note Recording Start 8 Note Recording Start -> ")); } else if (msgCtx->ocarinaAction == OCARINA_ACTION_SCARECROW_SPAWN_PLAYBACK) { - // "8 Note Playback / 8 Note Playback / 8 Note Playback -> " - PRINTF("8音再生 8音再生 8音再生 -> "); + PRINTF(T("8音再生 8音再生 8音再生 -> ", "8 Note Playback 8 Note Playback 8 Note Playback -> ")); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff(); @@ -971,15 +967,13 @@ void Message_HandleOcarina(PlayState* play) { AudioOcarina_SetPlaybackSong(OCARINA_SONG_SCARECROW_SPAWN + 1, 1); } else if (msgCtx->ocarinaAction == OCARINA_ACTION_MEMORY_GAME) { msgCtx->msgMode = MSGMODE_MEMORY_GAME_START; - // "Musical Round Start / Musical Round Start / Musical Round Start / Musical Round Start -> " - PRINTF("輪唱開始 輪唱開始 輪唱開始 輪唱開始 -> "); + PRINTF(T("輪唱開始 輪唱開始 輪唱開始 輪唱開始 -> ", + "Musical Round Start Musical Round Start Musical Round Start Musical Round Start -> ")); } else if (msgCtx->ocarinaAction == OCARINA_ACTION_FROGS) { msgCtx->msgMode = MSGMODE_FROGS_START; - // "Frog Chorus / Frog Chorus -> " - PRINTF("カエルの合唱 カエルの合唱 -> "); + PRINTF(T("カエルの合唱 カエルの合唱 -> ", "Frog Chorus Frog Chorus -> ")); } else { - // "Ocarina(%d)" - PRINTF("オカリナ(%d) ", msgCtx->ocarinaAction); + PRINTF(T("オカリナ(%d) ", "Ocarina (%d)"), msgCtx->ocarinaAction); if (msgCtx->ocarinaAction == OCARINA_ACTION_UNK_0 || msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY || msgCtx->ocarinaAction >= OCARINA_ACTION_CHECK_SARIA) { msgCtx->msgMode = MSGMODE_OCARINA_STARTING; @@ -1445,20 +1439,18 @@ void Message_DrawText(PlayState* play, Gfx** gfxP) { if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING) { msgCtx->msgMode = MSGMODE_TEXT_DONE; msgCtx->textboxEndType = TEXTBOX_ENDTYPE_FADING; - // "Timer" - PRINTF("タイマー (%x) (%x)", msgCtx->msgBufDecoded[i + 1], msgCtx->msgBufDecoded[i + 2]); + PRINTF(T("タイマー (%x) (%x)", "Timer (%x) (%x)"), msgCtx->msgBufDecoded[i + 1], + msgCtx->msgBufDecoded[i + 2]); msgCtx->stateTimer = msgCtx->msgBufDecoded[++i] << 8; msgCtx->stateTimer |= msgCtx->msgBufDecoded[++i]; - // "Total wct" - PRINTF("合計wct=%x(%d)\n", msgCtx->stateTimer, msgCtx->stateTimer); + PRINTF(T("合計wct=%x(%d)\n", " Total wct=%x(%d)\n"), msgCtx->stateTimer, msgCtx->stateTimer); } *gfxP = gfx; return; case MESSAGE_SFX: if (msgCtx->msgMode == MSGMODE_TEXT_DISPLAYING && !sMessageHasSetSfx) { sMessageHasSetSfx = true; - // "Sound (SE)" - PRINTF("サウンド(SE)\n"); + PRINTF(T("サウンド(SE)\n", "Sound (SE)\n")); sfxHi = msgCtx->msgBufDecoded[i + 1]; sfxHi <<= 8; Audio_PlaySfxGeneral(sfxHi | msgCtx->msgBufDecoded[i + 2], &gSfxDefaultPos, 4, @@ -1642,16 +1634,14 @@ void Message_LoadItemIcon(PlayState* play, u16 itemId, s16 y) { R_TEXTBOX_ICON_DIMENSION = ITEM_ICON_WIDTH; // assumes the image is square DMA_REQUEST_SYNC(msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, GET_ITEM_ICON_VROM(itemId), ITEM_ICON_SIZE, "../z_message_PAL.c", 1473); - // "Item 32-0" - PRINTF("アイテム32-0\n"); + PRINTF(T("アイテム32-0\n", "Item 32-0\n")); } else { R_TEXTBOX_ICON_XPOS = R_TEXT_INIT_XPOS - sIconItem24XOffsets[gSaveContext.language]; R_TEXTBOX_ICON_YPOS = y + ((44 - QUEST_ICON_HEIGHT) / 2); R_TEXTBOX_ICON_DIMENSION = QUEST_ICON_WIDTH; // assumes the image is square DMA_REQUEST_SYNC(msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, GET_QUEST_ICON_VROM(itemId), QUEST_ICON_SIZE, "../z_message_PAL.c", 1482); - // "Item 24" - PRINTF("アイテム24=%d (%d) {%d}\n", itemId, itemId - ITEM_KOKIRI_EMERALD, 84); + PRINTF(T("アイテム24=%d (%d) {%d}\n", "Item 24=%d (%d) {%d}\n"), itemId, itemId - ITEM_KOKIRI_EMERALD, 84); } msgCtx->msgBufPos++; msgCtx->choiceNum = 1; @@ -2060,8 +2050,7 @@ void Message_Decode(PlayState* play) { break; } } - // "Name" - PRINTF("\n名前 = "); + PRINTF(T("\n名前 = ", "\nName = ")); for (i = 0; i < playerNameLen; i++) { curChar = gSaveContext.save.info.playerData.playerName[i]; if (curChar == FILENAME_SPACE) { @@ -2092,8 +2081,7 @@ void Message_Decode(PlayState* play) { } else if (curChar == MESSAGE_MARATHON_TIME || curChar == MESSAGE_RACE_TIME) { // Convert the values of the appropriate timer to digits and add the // digits to the decoded buffer in place of the control character. - // "EVENT timer" - PRINTF("\nEVENTタイマー = "); + PRINTF(T("\nEVENTタイマー = ", "\nEVENT timer = ")); digits[0] = digits[1] = digits[2] = 0; if (curChar == MESSAGE_RACE_TIME) { digits[3] = gSaveContext.timerSeconds; @@ -2133,8 +2121,7 @@ void Message_Decode(PlayState* play) { } else if (curChar == MESSAGE_POINTS) { // Convert the values of the current minigame score to digits and // add the digits to the decoded buffer in place of the control character. - // "Yabusame score" - PRINTF("\n流鏑馬スコア = %d\n", gSaveContext.minigameScore); + PRINTF(T("\n流鏑馬スコア = %d\n", "\nYabusame score = %d\n"), gSaveContext.minigameScore); digits[0] = digits[1] = digits[2] = 0; digits[3] = gSaveContext.minigameScore; @@ -2167,8 +2154,8 @@ void Message_Decode(PlayState* play) { } else if (curChar == MESSAGE_TOKENS) { // Convert the current number of collected gold skulltula tokens to digits and // add the digits to the decoded buffer in place of the control character. - // "Total number of gold stars" - PRINTF("\n金スタ合計数 = %d", gSaveContext.save.info.inventory.gsTokens); + PRINTF(T("\n金スタ合計数 = %d", "\nTotal number of gold stars = %d"), + gSaveContext.save.info.inventory.gsTokens); digits[0] = digits[1] = 0; digits[2] = gSaveContext.save.info.inventory.gsTokens; @@ -2196,8 +2183,7 @@ void Message_Decode(PlayState* play) { } decodedBufPos--; } else if (curChar == MESSAGE_FISH_INFO) { - // "Fishing hole fish size" - PRINTF("\n釣り堀魚サイズ = "); + PRINTF(T("\n釣り堀魚サイズ = ", "\nFishing hole fish size = ")); digits[0] = 0; digits[1] = gSaveContext.minigameScore; @@ -2218,8 +2204,7 @@ void Message_Decode(PlayState* play) { decodedBufPos--; } else if (curChar == MESSAGE_HIGHSCORE) { value = HIGH_SCORE((u8)font->msgBuf[++msgCtx->msgBufPos]); - // "Highscore" - PRINTF("ランキング=%d\n", font->msgBuf[msgCtx->msgBufPos]); + PRINTF(T("ランキング=%d\n", "Highscore=%d\n"), font->msgBuf[msgCtx->msgBufPos]); if ((font->msgBuf[msgCtx->msgBufPos] & 0xFF) == 2) { if (LINK_AGE_IN_YEARS == YEARS_CHILD) { value &= 0x7F; @@ -2305,8 +2290,7 @@ void Message_Decode(PlayState* play) { break; } } else if (curChar == MESSAGE_TIME) { - // "Zelda time" - PRINTF("\nゼルダ時間 = "); + PRINTF(T("\nゼルダ時間 = ", "\nZelda time = ")); digits[0] = 0; timeInSeconds = gSaveContext.save.dayTime * (24.0f * 60.0f / 0x10000); @@ -2525,8 +2509,7 @@ void Message_OpenText(PlayState* play, u16 textId) { msgCtx->textBoxType = msgCtx->textBoxProperties >> 4; msgCtx->textBoxPos = msgCtx->textBoxProperties & 0xF; textBoxType = msgCtx->textBoxType; - // "Text Box Type" - PRINTF("吹き出し種類=%d\n", msgCtx->textBoxType); + PRINTF(T("吹き出し種類=%d\n", "Text Box Type = %d\n"), msgCtx->textBoxType); if (textBoxType < TEXTBOX_TYPE_NONE_BOTTOM) { DMA_REQUEST_SYNC(msgCtx->textboxSegment, (uintptr_t)_message_staticSegmentRomStart + @@ -2566,8 +2549,7 @@ void Message_StartTextbox(PlayState* play, u16 textId, Actor* actor) { MessageContext* msgCtx = &play->msgCtx; PRINTF(VT_FGCOL(BLUE)); - // "Message" - PRINTF("めっせーじ=%x(%d)\n", textId, actor); + PRINTF(T("めっせーじ=%x(%d)\n", "Message=%x(%d)\n"), textId, actor); PRINTF(VT_RST); msgCtx->ocarinaAction = 0xFFFF; @@ -2587,8 +2569,7 @@ void Message_ContinueTextbox(PlayState* play, u16 textId) { #endif PRINTF(VT_FGCOL(GREEN)); - // "Message" - PRINTF("めっせーじ=%x message->msg_data\n", textId, msgCtx->msgLength); + PRINTF(T("めっせーじ=%x message->msg_data\n", "Message=%x message->msg_data\n"), textId, msgCtx->msgLength); PRINTF(VT_RST); msgCtx->msgLength = 0; @@ -2650,8 +2631,8 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) { Message_ResetOcarinaNoteState(); sLastPlayedSong = msgCtx->unk_E3F2 = msgCtx->lastOcarinaButtonIndex = 0xFF; - // "Ocarina Number" - PRINTF(VT_FGCOL(RED) "☆☆☆☆☆ オカリナ番号=%d(%d) ☆☆☆☆☆\n" VT_RST, ocarinaActionId, 2); + PRINTF(VT_FGCOL(RED) T("☆☆☆☆☆ オカリナ番号=%d(%d) ☆☆☆☆☆\n", "☆☆☆☆☆ Ocarina Number = %d(%d) ☆☆☆☆☆\n") VT_RST, + ocarinaActionId, 2); noStopDoAction = false; if (ocarinaActionId >= 0x893) { Message_OpenText(play, ocarinaActionId); // You played the [song name] @@ -2688,8 +2669,7 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) { } } msgCtx->talkActor = NULL; - // "Ocarina Mode" - PRINTF("オカリナモード = %d (%x)\n", msgCtx->ocarinaAction, textId); + PRINTF(T("オカリナモード = %d (%x)\n", "Ocarina Mode = %d (%x)\n"), msgCtx->ocarinaAction, textId); msgCtx->textDelayTimer = 0; play->msgCtx.ocarinaMode = OCARINA_MODE_00; R_TEXTBOX_X = 34; @@ -2712,8 +2692,7 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) { Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_B_ALT); gSaveContext.hudVisibilityMode = noStopDoAction; } - // "Music Performance Start" - PRINTF("演奏開始\n"); + PRINTF(T("演奏開始\n", "Music Performance Start\n")); if (ocarinaActionId == OCARINA_ACTION_FREE_PLAY || ocarinaActionId == OCARINA_ACTION_CHECK_NOWARP) { msgCtx->msgMode = MSGMODE_OCARINA_STARTING; msgCtx->textBoxType = 0x63; @@ -2725,8 +2704,8 @@ void Message_StartOcarinaImpl(PlayState* play, u16 ocarinaActionId) { Message_Decode(play); msgCtx->msgMode = MSGMODE_MEMORY_GAME_START; } else if (ocarinaActionId == OCARINA_ACTION_SCARECROW_LONG_PLAYBACK) { - // "?????Recording Playback / Recording Playback / Recording Playback / Recording Playback -> " - PRINTF("?????録音再生 録音再生 録音再生 録音再生 -> "); + PRINTF(T("?????録音再生 録音再生 録音再生 録音再生 -> ", + "????? Recording Playback Recording Playback Recording Playback Recording Playback -> ")); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); msgCtx->ocarinaStaff = AudioOcarina_GetPlaybackStaff(); @@ -2957,8 +2936,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) { msgCtx->ocarinaAction == OCARINA_ACTION_CHECK_NOWARP) { AudioOcarina_Start(sOcarinaSongBitFlags + 0xC000); } else { - // "On Stage Performance" - PRINTF("台上演奏\n"); + PRINTF(T("台上演奏\n", "On Stage Performance\n")); AudioOcarina_Start(sOcarinaSongBitFlags); } } else { @@ -2971,8 +2949,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) { msgCtx->msgMode = MSGMODE_SONG_DEMONSTRATION_SELECT_INSTRUMENT; } else { AudioOcarina_Start((1 << (msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET)) + 0x8000); - // "Performance Check" - PRINTF("演奏チェック=%d\n", msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET); + PRINTF(T("演奏チェック=%d\n", "Performance Check = %d\n"), + msgCtx->ocarinaAction - OCARINA_ACTION_PLAYBACK_MINUET); msgCtx->msgMode = MSGMODE_SONG_PLAYBACK; } if (msgCtx->ocarinaAction != OCARINA_ACTION_FREE_PLAY && @@ -3010,8 +2988,9 @@ void Message_DrawMain(PlayState* play, Gfx** p) { &gSfxDefaultReverb); msgCtx->msgMode = MSGMODE_OCARINA_STARTING; } else { - // "Ocarina_Flog Correct Example Performance" - PRINTF("Ocarina_Flog 正解模範演奏=%x\n", msgCtx->lastPlayedSong); + PRINTF(T("Ocarina_Flog 正解模範演奏=%x\n", + "Ocarina_Flog Correct Example Performance = %x\n"), + msgCtx->lastPlayedSong); Message_ContinueTextbox(play, 0x86F); // Ocarina msgCtx->msgMode = MSGMODE_SONG_PLAYED; msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA; @@ -3030,8 +3009,9 @@ void Message_DrawMain(PlayState* play, Gfx** p) { msgCtx->stateTimer = 10; msgCtx->msgMode = MSGMODE_OCARINA_FAIL; } else { - // "Ocarina_Flog Correct Example Performance" - PRINTF("Ocarina_Flog 正解模範演奏=%x\n", msgCtx->lastPlayedSong); + PRINTF(T("Ocarina_Flog 正解模範演奏=%x\n", + "Ocarina_Flog Correct Example Performance = %x\n"), + msgCtx->lastPlayedSong); Message_ContinueTextbox(play, 0x86F); // Ocarina msgCtx->msgMode = MSGMODE_SONG_PLAYED; msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA; @@ -3042,8 +3022,9 @@ void Message_DrawMain(PlayState* play, Gfx** p) { Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_NOTHING); } } else if (msgCtx->ocarinaAction == OCARINA_ACTION_FREE_PLAY) { - // "Ocarina_Free Correct Example Performance" - PRINTF("Ocarina_Free 正解模範演奏=%x\n", msgCtx->lastPlayedSong); + PRINTF( + T("Ocarina_Free 正解模範演奏=%x\n", "Ocarina_Free Correct Example Performance = %x\n"), + msgCtx->lastPlayedSong); Message_ContinueTextbox(play, 0x86F); // Ocarina msgCtx->msgMode = MSGMODE_SONG_PLAYED; msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA; @@ -3196,8 +3177,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) { if (msgCtx->stateTimer == 0) { AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF); if (msgCtx->msgMode == MSGMODE_OCARINA_CORRECT_PLAYBACK) { - // "Correct Example Performance" - PRINTF("正解模範演奏=%x\n", msgCtx->lastPlayedSong); + PRINTF(T("正解模範演奏=%x\n", "Correct Example Performance = %x\n"), msgCtx->lastPlayedSong); Message_ContinueTextbox(play, 0x86F); // Ocarina msgCtx->msgMode = MSGMODE_SONG_PLAYED; msgCtx->textBoxType = TEXTBOX_TYPE_OCARINA; @@ -3228,16 +3208,14 @@ void Message_DrawMain(PlayState* play, Gfx** p) { if (msgCtx->stateTimer == 0) { R_OCARINA_BUTTONS_YPOS_OFFSET = 1; if (msgCtx->msgMode == MSGMODE_SONG_PLAYBACK_FAIL) { - // "kokokokokoko" - PRINTF("ここここここ\n"); + PRINTF(T("ここここここ\n", "Here here here\n")); Message_ContinueTextbox(play, 0x88B); // red X background Message_Decode(play); msgCtx->msgMode = MSGMODE_SONG_PLAYBACK_NOTES_DROP; } else { msgCtx->msgMode = MSGMODE_OCARINA_NOTES_DROP; } - // "Cancel" - PRINTF("キャンセル\n"); + PRINTF(T("キャンセル\n", "Cancel\n")); } break; case MSGMODE_OCARINA_NOTES_DROP: @@ -3304,8 +3282,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) { case MSGMODE_SONG_DEMONSTRATION_SELECT_INSTRUMENT: msgCtx->stateTimer--; if (msgCtx->stateTimer == 0) { - // "ocarina_no=%d Song Chosen=%d" - PRINTF("ocarina_no=%d 選曲=%d\n", msgCtx->ocarinaAction, 0x16); + PRINTF(T("ocarina_no=%d 選曲=%d\n", "ocarina_no=%d Song Chosen=%d\n"), msgCtx->ocarinaAction, + 0x16); if (msgCtx->ocarinaAction < OCARINA_ACTION_TEACH_SARIA) { AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_HARP); } else if (msgCtx->ocarinaAction == OCARINA_ACTION_TEACH_EPONA) { @@ -3317,8 +3295,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) { } else { AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); } - // "Example Performance" - PRINTF("模範演奏=%x\n", msgCtx->ocarinaAction - OCARINA_ACTION_TEACH_MINUET); + PRINTF(T("模範演奏=%x\n", "Example Performance = %x\n"), + msgCtx->ocarinaAction - OCARINA_ACTION_TEACH_MINUET); AudioOcarina_SetPlaybackSong(msgCtx->ocarinaAction - OCARINA_ACTION_TEACH_MINUET + 1, 2); sOcarinaButtonIndexBufPos = 0; msgCtx->msgMode = MSGMODE_SONG_DEMONSTRATION; @@ -3441,8 +3419,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) { msgCtx->msgMode = MSGMODE_SONG_PLAYBACK_SUCCESS; Item_Give(play, ITEM_SONG_MINUET + gOcarinaSongItemMap[msgCtx->ocarinaStaff->state]); PRINTF(VT_FGCOL(YELLOW)); - // "z_message.c Song Acquired" - PRINTF("z_message.c 取得メロディ=%d\n", ITEM_SONG_MINUET + msgCtx->ocarinaStaff->state); + PRINTF(T("z_message.c 取得メロディ=%d\n", "z_message.c Song Acquired = %d\n"), + ITEM_SONG_MINUET + msgCtx->ocarinaStaff->state); PRINTF(VT_RST); msgCtx->stateTimer = 20; Audio_PlaySfxGeneral(NA_SE_SY_TRE_BOX_APPEAR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, @@ -3462,8 +3440,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) { } break; case MSGMODE_SCARECROW_LONG_RECORDING_START: - // "Scarecrow Recording Initialization" - PRINTF("案山子録音 初期化\n"); + PRINTF(T("案山子録音 初期化\n", "Scarecrow Recording Initialization\n")); AudioOcarina_SetRecordingState(OCARINA_RECORD_SCARECROW_LONG); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_DEFAULT); msgCtx->ocarinaStaff = AudioOcarina_GetRecordingStaff(); @@ -3484,8 +3461,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) { } sOcarinaButtonIndexBufLen--; } - // "Button Entered" - PRINTF(" 入力ボタン【%d】=%d", sOcarinaButtonIndexBufLen, msgCtx->ocarinaStaff->buttonIndex); + PRINTF(T(" 入力ボタン【%d】=%d", " Button Entered[%d]=%d"), sOcarinaButtonIndexBufLen, + msgCtx->ocarinaStaff->buttonIndex); msgCtx->lastOcarinaButtonIndex = sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufLen] = msgCtx->ocarinaStaff->buttonIndex; sOcarinaButtonIndexBufLen++; @@ -3498,8 +3475,9 @@ void Message_DrawMain(PlayState* play, Gfx** p) { if (msgCtx->ocarinaStaff->state == OCARINA_RECORD_OFF || CHECK_BTN_ALL(play->state.input[0].press.button, BTN_B)) { if (sOcarinaButtonIndexBufLen != 0) { - // "Recording complete!!!!!!!!!" - PRINTF("録音終了!!!!!!!!! message->info->status=%d \n", msgCtx->ocarinaStaff->state); + PRINTF(T("録音終了!!!!!!!!! message->info->status=%d \n", + "Recording complete!!!!!!!!! message->info->status=%d \n"), + msgCtx->ocarinaStaff->state); gSaveContext.save.info.scarecrowLongSongSet = true; } Audio_PlaySfxGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, @@ -3509,8 +3487,8 @@ void Message_DrawMain(PlayState* play, Gfx** p) { msgCtx->stateTimer = 10; play->msgCtx.ocarinaMode = OCARINA_MODE_04; Message_CloseTextbox(play); - // "Recording complete!!!!!!!!!Recording Complete" - PRINTF("録音終了!!!!!!!!!録音終了\n"); + PRINTF( + T("録音終了!!!!!!!!!録音終了\n", "Recording complete!!!!!!!!! Recording Complete\n")); PRINTF(VT_FGCOL(YELLOW)); PRINTF("\n====================================================================\n"); MemCpy(gSaveContext.save.info.scarecrowLongSong, gScarecrowLongSongPtr, @@ -3570,8 +3548,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) { sOcarinaButtonIndexBuf[sOcarinaButtonIndexBufPos] = OCARINA_BTN_INVALID; } if (msgCtx->ocarinaStaff->state == OCARINA_RECORD_OFF) { - // "8 Note Recording OK!" - PRINTF("8音録音OK!\n"); + PRINTF(T("8音録音OK!\n", "8 Note Recording OK!\n")); msgCtx->stateTimer = 20; gSaveContext.save.info.scarecrowSpawnSongSet = true; msgCtx->msgMode = MSGMODE_SCARECROW_SPAWN_RECORDING_DONE; @@ -3588,8 +3565,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) { PRINTF("\n====================================================================\n"); } else if (msgCtx->ocarinaStaff->state == OCARINA_RECORD_REJECTED || CHECK_BTN_ALL(play->state.input[0].press.button, BTN_B)) { - // "Played an existing song!!!" - PRINTF("すでに存在する曲吹いた!!! \n"); + PRINTF(T("すでに存在する曲吹いた!!! \n", "Played an existing song!!! \n")); AudioOcarina_SetRecordingState(OCARINA_RECORD_OFF); Audio_PlaySfxGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); @@ -3662,16 +3638,14 @@ void Message_DrawMain(PlayState* play, Gfx** p) { sOcarinaButtonIndexBufPos++; } if (msgCtx->ocarinaStaff->state == 0xFF) { - // "Musical round failed!!!!!!!!!" - PRINTF("輪唱失敗!!!!!!!!!\n"); + PRINTF(T("輪唱失敗!!!!!!!!!\n", "Musical round failed!!!!!!!!!\n")); AudioOcarina_SetInstrument(OCARINA_INSTRUMENT_OFF); Audio_PlaySfxGeneral(NA_SE_SY_OCARINA_ERROR, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); msgCtx->stateTimer = 10; play->msgCtx.ocarinaMode = OCARINA_MODE_03; } else if (msgCtx->ocarinaStaff->state == OCARINA_SONG_MEMORY_GAME) { - // "Musical round succeeded!!!!!!!!!" - PRINTF("輪唱成功!!!!!!!!!\n"); + PRINTF(T("輪唱成功!!!!!!!!!\n", "Musical round succeeded!!!!!!!!!\n")); Audio_PlaySfxGeneral(NA_SE_SY_GET_ITEM, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); msgCtx->msgMode = MSGMODE_MEMORY_GAME_ROUND_SUCCESS; @@ -3977,8 +3951,8 @@ void Message_Update(PlayState* play) { while (entry->textId != 0xFFFD) { if (entry->textId == R_MESSAGE_DEBUGGER_TEXTID) { - // "The message was found! !! !!" - PRINTF(" メッセージが,見つかった!!! = %x\n", R_MESSAGE_DEBUGGER_TEXTID); + PRINTF(T(" メッセージが,見つかった!!! = %x\n", "The message was found!!! = %x\n"), + R_MESSAGE_DEBUGGER_TEXTID); Message_StartTextbox(play, R_MESSAGE_DEBUGGER_TEXTID, NULL); R_MESSAGE_DEBUGGER_TEXTID++; R_MESSAGE_DEBUGGER_SELECT = 0;