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Document Collision_Check (#468)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * some decomp * still playing around with this * rename functions * ZAP again * ZAP again * the renaming begins * more renaming. hopefully didn't break anything * change all the things * this and then merge * and done * one little thing * small docs, small rename * changed mind on cylinder and quad elements * something * more stuff * more docs * more adjustments * Fixed some types * more fixes * all sorts of cleanup * now with flags * match! * names and such * update tools * damage tables * ColChkInfo * one more thing * formatting * more formatting * anime merge * some stuff * damage table * again * changes * .s * changes * oc2 type * a couple things * format * un-name magic arrows, not enough proof yet * fix damage table script and remove old one * EnAObj * changes Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com>
This commit is contained in:
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commit
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487 changed files with 14371 additions and 4713 deletions
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@ -6,24 +6,24 @@ import argparse
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from filemap import FileResult, GetFromVRam, GetFromRom
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T_DEFAULT = ''
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T_SET3 = '_Set3'
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TType1 = 'Type1'
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T_ACTOR = '_Actor'
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TYPE_ENUM = [
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"COLTYPE_UNK0",
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"COLTYPE_UNK1",
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"COLTYPE_UNK2",
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"COLTYPE_UNK3",
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"COLTYPE_UNK4",
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"COLTYPE_UNK5",
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"COLTYPE_UNK6",
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"COLTYPE_UNK7",
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"COLTYPE_UNK8",
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"COLTYPE_METAL_SHIELD",
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"COLTYPE_UNK10",
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"COLTYPE_WOODEN_SHIELD",
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"COLTYPE_UNK12",
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"COLTYPE_UNK13" ]
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"COLTYPE_HIT0",
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"COLTYPE_HIT1",
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"COLTYPE_HIT2",
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"COLTYPE_HIT3",
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"COLTYPE_HIT4",
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"COLTYPE_HIT5",
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"COLTYPE_HIT6",
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"COLTYPE_HIT7",
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"COLTYPE_HIT8",
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"COLTYPE_METAL",
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"COLTYPE_NONE",
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"COLTYPE_WOOD",
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"COLTYPE_HARD",
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"COLTYPE_TREE" ]
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SHAPE_ENUM = [
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"COLSHAPE_JNTSPH",
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@ -31,35 +31,188 @@ SHAPE_ENUM = [
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"COLSHAPE_TRIS",
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"COLSHAPE_QUAD" ]
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ELEMTYPE_UNKENUM = [
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"ELEMTYPE_UNK0",
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"ELEMTYPE_UNK1",
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"ELEMTYPE_UNK2",
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"ELEMTYPE_UNK3",
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"ELEMTYPE_UNK4",
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"ELEMTYPE_UNK5",
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"ELEMTYPE_UNK6"]
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ATFLAGS_ENUM = [
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"AT_ON",
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"AT_HIT",
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"AT_BOUNCED",
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"AT_TYPE_PLAYER",
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"AT_TYPE_ENEMY",
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"AT_TYPE_OTHER",
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"AT_SELF"]
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ACFLAGS_ENUM = [
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"AC_ON",
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"AC_HIT",
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"AC_HARD",
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"AC_TYPE_PLAYER",
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"AC_TYPE_ENEMY",
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"AC_TYPE_OTHER",
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"AC_NO_DAMAGE",
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"AC_BOUNCED"]
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OCFLAGS_ENUM = [
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"OC1_ON",
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"OC1_HIT",
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"OC1_NO_PUSH",
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"OC1_TYPE_PLAYER",
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"OC1_TYPE_1",
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"OC1_TYPE_2"]
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OCTYPE_ENUM = [
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"OC2_HIT_PLAYER",
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"OC2_UNK1",
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"OC2_UNK2",
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"OC2_TYPE_PLAYER",
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"OC2_TYPE_1",
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"OC2_TYPE_2",
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"OC2_FIRST_ONLY"]
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TOUCHERFLAGS_ENUM = [
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"TOUCH_ON",
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"TOUCH_HIT",
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"TOUCH_NEAREST",
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"TOUCH_SFX_HARD",
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"TOUCH_SFX_WOOD",
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"TOUCH_AT_HITMARK",
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"TOUCH_DREW_HITMARK",
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"TOUCH_UNK7"]
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BUMPERFLAGS_ENUM = [
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"BUMP_ON",
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"BUMP_HIT",
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"BUMP_HOOKABLE",
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"BUMP_NO_AT_INFO",
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"BUMP_NO_DAMAGE",
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"BUMP_NO_SWORD_SFX",
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"BUMP_NO_HITMARK",
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"BUMP_DRAW_HITMARK"]
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OCELEMFLAGS_ENUM = [
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"OCELEM_ON",
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"OCELEM_HIT",
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"OCELEM_UNK2",
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"OCELEM_UNK3",
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"OCELEM_UNK4",
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"OCELEM_UNK5",
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"OCELEM_UNK6",
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"OCELEM_UNK7",]
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sf_ColliderInit = ">BBBBBB"
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sf_ColliderInit_Set3 = ">BBBBB"
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sf_ColliderInit_Actor = ">IBBBB"
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sf_ColliderInitType1 = ">BBBBB"
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sf_ColliderInitToActor = ">IBBBB"
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sf_ColliderBodyInit = ">B3xIBB2xIBB2xBBB"
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sf_JntSph = ">II"
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sf_JntSphItem = ">Bx5h"
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sf_JntSphElement = ">Bx5h"
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sf_Cylinder16 = ">6h"
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sf_Tris = ">II"
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sf_TrisItem = ">9f"
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sf_TrisElement = ">9f"
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sf_Quad = ">12f"
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f_ColliderInit = "{{ {0}, 0x{1:02X}, 0x{2:02X}, 0x{3:02X}, 0x{4:02X}, {5} }}"
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f_ColliderInit_Set3 = "{{ {0}, 0x{1:02X}, 0x{2:02X}, 0x{3:02X}, {4} }}"
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f_ColliderInit_Actor = "{{ {0}, 0x{1:02X}, 0x{2:02X}, 0x{3:02X}, {4} }}"
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f_ColliderBodyInit = "{{ 0x{0:02X}, {{ 0x{1:08X}, 0x{2:02X}, 0x{3:02X} }}, {{ 0x{4:08X}, 0x{5:02X}, 0x{6:02X} }}, 0x{7:02X}, 0x{8:02X}, 0x{9:02X} }}"
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f_ColliderInit = "{{ {0}, {1}, {2}, {3}, {4}, {5}, }}"
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f_ColliderInitType1 = "{{ {0}, {1}, {2}, {3}, {4}, }}"
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f_ColliderInitToActor = "{{ {0}, {1}, {2}, {3}, {4}, }}"
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f_ColliderBodyInit = "{{ {0}, {{ 0x{1:08X}, 0x{2:02X}, 0x{3:02X} }}, {{ 0x{4:08X}, 0x{5:02X}, 0x{6:02X} }}, {7}, {8}, {9}, }}"
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f_JntSph = "{0}, D_{1:08X}"
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f_JntSphItem = "{{ {0}, {{ {{ {1}, {2}, {3} }}, {4} }}, {5} }}"
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f_JntSphElement = "{{ {0}, {{ {{ {1}, {2}, {3} }}, {4} }}, {5} }}"
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f_Cylinder16 = "{{ {0}, {1}, {2}, {{ {3}, {4}, {5} }} }}"
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f_Tris = "{0}, D_{1:08X}"
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f_TrisItem = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }} }} }}"
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f_TrisElement = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }} }} }}"
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f_Quad = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }}, {{ {9}f, {10}f, {11}f }} }} }}"
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def GetATflags(at):
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for i, flag in enumerate(ATFLAGS_ENUM):
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if(i == 0):
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if(at & (1 << i)):
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output = "AT_ON"
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else:
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output = "AT_NONE"
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elif(at & (1 << i)):
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output += " | " + flag
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return output.replace("AT_TYPE_PLAYER | AT_TYPE_ENEMY | AT_TYPE_OTHER","AT_TYPE_ALL")
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def GetACflags(at):
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for i, flag in enumerate(ACFLAGS_ENUM):
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if(i == 0):
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if(at & (1 << i)):
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output = "AC_ON"
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else:
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output = "AC_NONE"
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elif(at & (1 << i)):
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output += " | " + flag
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return output.replace("AC_TYPE_OTHER | AC_TYPE_ENEMY | AC_TYPE_PLAYER","AC_TYPE_ALL")
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def GetOCflags(at):
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for i, flag in enumerate(OCFLAGS_ENUM):
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if(i == 0):
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if(at & (1 << i)):
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output = "OC1_ON"
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else:
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output = "OC1_NONE"
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elif(at & (1 << i)):
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output += " | " + flag
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return output.replace("OC1_TYPE_PLAYER | OC1_TYPE_1 | OC1_TYPE_2","OC1_TYPE_ALL")
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def GetOCtype(at):
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output = ""
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for i, flag in enumerate(OCTYPE_ENUM):
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if(at & (1 << i)):
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output = " | " + flag + output
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if(output == ""):
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return "OC2_NONE"
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else:
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return output.strip(" | ")
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def GetToucherFlags(at):
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for i, flag in enumerate(TOUCHERFLAGS_ENUM):
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if(i == 0):
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if(at & (1 << i)):
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output = "TOUCH_ON"
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else:
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output = "TOUCH_NONE"
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elif(at & (1 << i)):
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output += " | " + flag
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if(i == 4 and output.find("SFX") == -1 and output.find("OFF") == -1):
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output += " | TOUCH_SFX_NORMAL"
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return output.replace("TOUCH_SFX_HARD | TOUCH_SFX_WOOD", "TOUCH_SFX_NONE")
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def GetBumperFlags(at):
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for i, flag in enumerate(BUMPERFLAGS_ENUM):
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if(i == 0):
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if(at & (1 << i)):
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output = "BUMP_ON"
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else:
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output = "BUMP_NONE"
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elif(at & (1 << i)):
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output += " | " + flag
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return output
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def GetOcElemFlags(at):
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for i, flag in enumerate(OCELEMFLAGS_ENUM):
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if(i == 0):
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if(at & (1 << i)):
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output = "OCELEM_ON"
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else:
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output = "OCELEM_NONE"
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elif(at & (1 << i)):
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output += " | " + flag
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return output
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def GetColliderFormat(type):
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if type == T_DEFAULT:
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return (sf_ColliderInit, f_ColliderInit)
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if type == T_SET3:
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return (sf_ColliderInit_Set3, f_ColliderInit_Set3)
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if type == TType1:
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return (sf_ColliderInitType1, f_ColliderInitType1)
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if type == T_ACTOR:
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return (sf_ColliderInit_Actor, f_ColliderInit_Actor)
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return (sf_ColliderInitToActor, f_ColliderInitToActor)
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return None
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def GetColliderStr(data, off, type):
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@ -76,9 +229,15 @@ def GetColliderStr(data, off, type):
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else:
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cBase[0] = '0x{0:02X}'.format(cBase[0])
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i = 4
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cBase[1] = GetATflags(cBase[1])
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cBase[2] = GetACflags(cBase[2])
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cBase[3] = GetOCflags(cBase[3])
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if type == T_DEFAULT:
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cBase[4] = GetOCtype(cBase[4])
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i = 5
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else:
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i = 4
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if cBase[i] < 4:
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cBase[i] = SHAPE_ENUM[cBase[i]]
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@ -91,8 +250,18 @@ def GetItems(data, off, count, structf, fmt, size):
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result = ''
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for i in range(count):
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ioff = (i * size)
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cBody = struct.unpack_from(sf_ColliderBodyInit, data, off + ioff)
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cBody = list(struct.unpack_from(sf_ColliderBodyInit, data, off + ioff))
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cItem = struct.unpack_from(structf, data, off + 0x18 + ioff)
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if cBody[0] < 7:
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cBody[0] = ELEMTYPE_UNKENUM[cBody[0]]
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else:
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cBody[0] = '0x{0:02X}'.format(cBody[0])
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cBody[7] = GetToucherFlags(cBody[7])
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cBody[8] = GetBumperFlags(cBody[8])
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cBody[9] = GetOcElemFlags(cBody[9])
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result += '''
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{{
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{0},
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@ -100,10 +269,10 @@ def GetItems(data, off, count, structf, fmt, size):
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}},'''.format(f_ColliderBodyInit.format(*cBody), fmt.format(*cItem))
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return result
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def GetJntSphItems(data, off, count):
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items = GetItems(data, off, count, sf_JntSphItem, f_JntSphItem, 0x24)
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print('''
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static ColliderJntSphItemInit sJntSphItemsInit[{0}] = {{{1}
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def GetJntSphElements(data, off, count):
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items = GetItems(data, off, count, sf_JntSphElement, f_JntSphElement, 0x24)
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return('''
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static ColliderJntSphElementInit sJntSphElementsInit[{0}] = {{{1}
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}};
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'''.format(count, items))
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@ -111,79 +280,147 @@ def GetJntSph(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cJntSph = struct.unpack_from(sf_JntSph, data, off + 8)
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print('''
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static ColliderJntSphInit{0} sJntSphInit =
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{{
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return('''
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static ColliderJntSphInit{0} sJntSphInit = {{
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{1},
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{2},
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}};
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'''.format(type, sBase, f_JntSph.format(*cJntSph)))
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'''.format(type, sBase, f_JntSph.format(*cJntSph)))
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def GetTrisItems(data, off, count):
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items = GetItems(data, off, count, sf_TrisItem, f_TrisItem, 0x3C)
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print('''
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static ColliderTrisItemInit sTrisItemsInit[{0}] = {{{1}
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def GetTrisElements(data, off, count):
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items = GetItems(data, off, count, sf_TrisElement, f_TrisElement, 0x3C)
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return('''
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static ColliderTrisElementInit sTrisElementsInit[{0}] = {{{1}
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}};
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'''.format(count, items))
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def GetCylinder(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cBody = struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08)
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cBody = list(struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08))
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cCyl16 = struct.unpack_from(sf_Cylinder16, data, off + 0x20)
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print('''
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static ColliderCylinderInit{0} sCylinderInit =
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{{
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if cBody[0] < 7:
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cBody[0] = ELEMTYPE_UNKENUM[cBody[0]]
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else:
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cBody[0] = '0x{0:02X}'.format(cBody[0])
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cBody[7] = GetToucherFlags(cBody[7])
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cBody[8] = GetBumperFlags(cBody[8])
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cBody[9] = GetOcElemFlags(cBody[9])
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return('''
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static ColliderCylinderInit{0} sCylinderInit = {{
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{1},
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{2},
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{3},
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}};
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'''.format(type, sBase, f_ColliderBodyInit.format(*cBody),f_Cylinder16.format(*cCyl16)))
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'''.format(type,sBase,f_ColliderBodyInit.format(*cBody),f_Cylinder16.format(*cCyl16)))
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def GetTris(data, off, type):
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sBase = GetColliderStr(data, off, type)
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cTris = struct.unpack_from(sf_Tris, data, off + 8)
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print('''
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static ColliderTrisInit{0} sTrisInit =
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{{
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return('''
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static ColliderTrisInit{0} sTrisInit = {{
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{1},
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{2},
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}};
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'''.format(type, sBase, f_Tris.format(*cTris)))
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'''.format(type, sBase, f_Tris.format(*cTris)))
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def GetQuad(data, off, type):
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sBase = GetColliderStr(data, off, type)
|
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cBody = struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08)
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cBody = list(struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08))
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cQuad = struct.unpack_from(sf_Quad, data, off + 0x20)
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print('''
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static ColliderQuadInit{0} sQuadInit =
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{{
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|
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if cBody[0] < 7:
|
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cBody[0] = ELEMTYPE_UNKENUM[cBody[0]]
|
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else:
|
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cBody[0] = '0x{0:02X}'.format(cBody[0])
|
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|
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cBody[7] = GetToucherFlags(cBody[7])
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cBody[8] = GetBumperFlags(cBody[8])
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cBody[9] = GetOcElemFlags(cBody[9])
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return('''
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static ColliderQuadInit{0} sQuadInit = {{
|
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{1},
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{2},
|
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{3},
|
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}};
|
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'''.format(type, sBase, f_ColliderBodyInit.format(*cBody), f_Quad.format(*cQuad)))
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'''.format(type, sBase, f_ColliderBodyInit.format(*cBody), f_Quad.format(*cQuad)))
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|
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TYPE_DICT = {
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'ColliderJntSphInit' : (GetJntSph, 'Shape', T_DEFAULT),
|
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'ColliderCylinderInit' : (GetCylinder, 'Shape', T_DEFAULT),
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'ColliderTrisInit': (GetTris, 'Shape', T_DEFAULT),
|
||||
'ColliderQuadInit': (GetQuad, 'Shape', T_DEFAULT),
|
||||
'ColliderJntSphItemInit' : (GetJntSphItems, 'Item'),
|
||||
'ColliderTrisItemInit' : (GetTrisItems, 'Item')
|
||||
}
|
||||
def GetColliderInit(address, type, num, path):
|
||||
TYPE_DICT = {
|
||||
'ColliderJntSphInit' : (GetJntSph, 'Shape', T_DEFAULT),
|
||||
'ColliderCylinderInit' : (GetCylinder, 'Shape', T_DEFAULT),
|
||||
'ColliderTrisInit': (GetTris, 'Shape', T_DEFAULT),
|
||||
'ColliderQuadInit': (GetQuad, 'Shape', T_DEFAULT),
|
||||
'ColliderJntSphElementInit' : (GetJntSphElements, 'Item'),
|
||||
'ColliderTrisElementInit' : (GetTrisElements, 'Item')
|
||||
}
|
||||
|
||||
update = [(k, v[0]) for k,v in TYPE_DICT.items() if v[1] == 'Shape']
|
||||
for i in update:
|
||||
for j in (TType1, T_ACTOR):
|
||||
TYPE_DICT[i[0] + j] = (i[1], 'Shape', j)
|
||||
|
||||
fileResult = None
|
||||
|
||||
if address >= 0x80000000:
|
||||
fileResult = GetFromVRam(address)
|
||||
else:
|
||||
fileResult = GetFromRom(address)
|
||||
|
||||
if fileResult is None:
|
||||
return("Invalid address")
|
||||
|
||||
print(fileResult)
|
||||
|
||||
selectedType = TYPE_DICT[type]
|
||||
arg2 = None
|
||||
if selectedType[1] == 'Shape':
|
||||
arg2 = selectedType[2]
|
||||
elif num > 0:
|
||||
arg2 = num
|
||||
else:
|
||||
return("ItemInit type must specify number of elements")
|
||||
|
||||
ovlFile = open(path + "/baserom/" + fileResult.name, "rb")
|
||||
ovlData = bytearray(ovlFile.read())
|
||||
ovlFile.close()
|
||||
|
||||
return selectedType[0](ovlData, fileResult.offset, arg2)
|
||||
|
||||
def GetColliderInitFull(address, type, num, path):
|
||||
if(type.find('Element') != -1):
|
||||
return GetColliderInit(address, type, num, path)
|
||||
|
||||
base = GetColliderInit(address, type, 0, path)
|
||||
|
||||
if(type.find('JntSph') != -1):
|
||||
[num, address2, dummy] = base.split('\n')[3].split(',')
|
||||
hexaddress = int(address2.strip(' D_'), 16)
|
||||
if(hexaddress == 0):
|
||||
return base.replace(address2,' NULL')
|
||||
else:
|
||||
elements = GetColliderInit(hexaddress, 'ColliderJntSphElementInit', int(num), path)
|
||||
return elements + base.replace(address2,' sJntSphElementsInit')
|
||||
elif(type.find('Tris') != -1):
|
||||
[num, address2, dummy] = base.split('\n')[3].split(',')
|
||||
hexaddress = int(address2.strip(' D_'), 16)
|
||||
if(hexaddress == 0):
|
||||
return base.replace(address2,' NULL')
|
||||
else:
|
||||
elements = GetColliderInit(hexaddress, 'ColliderTrisElementInit', int(num), path)
|
||||
return elements + base.replace(address2,' sTrisElementsInit')
|
||||
else:
|
||||
return base
|
||||
|
||||
update = [(k, v[0]) for k,v in TYPE_DICT.items() if v[1] == 'Shape']
|
||||
for i in update:
|
||||
for j in (T_SET3, T_ACTOR):
|
||||
TYPE_DICT[i[0] + j] = (i[1], 'Shape', j)
|
||||
|
||||
#ovlName = 'ovl_Obj_Comb'
|
||||
#address = 0x000780
|
||||
#inputType = 'ColliderJntSphItemInit'
|
||||
#address = 0x000780
|
||||
#inputType = 'ColliderJntSphElementInit'
|
||||
|
||||
#ovlName = 'ovl_En_Boom'
|
||||
#address = 0x0007D0
|
||||
|
@ -201,33 +438,40 @@ parser.add_argument('num', nargs='?', default=0, type=HexParse, help="Number of
|
|||
|
||||
args = parser.parse_args()
|
||||
|
||||
fileResult = None
|
||||
scriptDir = os.path.dirname(os.path.realpath(__file__))
|
||||
|
||||
if args.address >= 0x80000000:
|
||||
fileResult = GetFromVRam(args.address)
|
||||
else:
|
||||
fileResult = GetFromRom(args.address)
|
||||
repo = scriptDir + os.sep + ".." + os.sep + ".."
|
||||
|
||||
if fileResult is None:
|
||||
print("Invalid address")
|
||||
exit()
|
||||
print(GetColliderInitFull(args.address, args.type, args.num, repo))
|
||||
# print(GetColliderInit(args.address, args.type, args.num, "../.."))
|
||||
|
||||
print(fileResult)
|
||||
# fileResult = None
|
||||
|
||||
selectedType = TYPE_DICT[args.type]
|
||||
arg2 = None
|
||||
if selectedType[1] == 'Shape':
|
||||
arg2 = selectedType[2]
|
||||
elif args.num > 0:
|
||||
arg2 = args.num
|
||||
else:
|
||||
print("ItemInit type must specify number of elements")
|
||||
exit()
|
||||
# if args.address >= 0x80000000:
|
||||
# fileResult = GetFromVRam(args.address)
|
||||
# else:
|
||||
# fileResult = GetFromRom(args.address)
|
||||
|
||||
script_dir = os.path.dirname(os.path.realpath(__file__))
|
||||
# if fileResult is None:
|
||||
# print("Invalid address")
|
||||
# exit()
|
||||
|
||||
ovlFile = open(script_dir + "/../../baserom/" + fileResult.name, "rb")
|
||||
ovlData = bytearray(ovlFile.read())
|
||||
ovlFile.close()
|
||||
# print(fileResult)
|
||||
|
||||
selectedType[0](ovlData, fileResult.offset, arg2)
|
||||
# selectedType = TYPE_DICT[args.type]
|
||||
# arg2 = None
|
||||
# if selectedType[1] == 'Shape':
|
||||
# arg2 = selectedType[2]
|
||||
# elif args.num > 0:
|
||||
# arg2 = args.num
|
||||
# else:
|
||||
# print("ItemInit type must specify number of elements")
|
||||
# exit()
|
||||
|
||||
# script_dir = os.path.dirname(os.path.realpath(__file__))
|
||||
|
||||
# ovlFile = open(script_dir + "/../../baserom/" + fileResult.name, "rb")
|
||||
# ovlData = bytearray(ovlFile.read())
|
||||
# ovlFile.close()
|
||||
|
||||
# selectedType[0](ovlData, fileResult.offset, arg2)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue