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z_select decompiled, 1 non matching left (#202)

* First pass z_select

* lots of progress. 2 non matchings and data stuff needed

* match Select_LoadGame

* z_select almost ok, 1 func left

* remove comments

* remove comments and add description

* remove unused flg_set asm

* set_next_gamestate macro

* pr suggestions 1

* pr suggestions 2

* map -> scene

* pr suggestions 3

Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
This commit is contained in:
fig02 2020-06-13 22:59:58 -04:00 committed by GitHub
parent df3bfbc168
commit 031d946db7
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GPG key ID: 4AEE18F83AFDEB23
38 changed files with 721 additions and 1675 deletions

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@ -559,9 +559,11 @@ endseg
beginseg
name "ovl_select"
include "build/src/overlays/gamestates/ovl_select/z_select.o"
include "build/data/overlays/gamestates/z_select.data.o"
include "build/data/overlays/gamestates/z_select.rodata.o"
#ifdef NON_MATCHING
include "build/src/overlays/gamestates/ovl_select/ovl_select_reloc.o"
#else
include "build/data/overlays/gamestates/z_select.reloc.o"
#endif
endseg
beginseg