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Fix matrices documentation (#952)

* Update names and doc of `Matrix_RotateRPY` and `SkinMatrix_SetRotateRPY` to ZYX Tait-Bryan angles

* Update name and doc of `Matrix_JointPosition` to `Matrix_TranslateRotateZYX`

* `Euler ***` -> `Tait-Bryan *** angles`

* Update docs of `SkinMatrix_Vec3fMtxFMultXYZW` and `SkinMatrix_Vec3fMtxFMultXYZ`

* Fix doc of `SkinMatrix_MtxFMtxFMult`

* Update docs of `SkinMatrix_Invert`

* Change name and docs of `SkinMatrix_SetRotateYRP` to `SkinMatrix_SetRotateYXZ`

* Change name and docs of `SkinMatrix_SetScaleRotateRPYTranslate` to `SkinMatrix_SetScaleRotateZYXTranslate`

* Change name and docs of `SkinMatrix_SetScaleRotateYRPTranslate` to `SkinMatrix_SetScaleRotateYXZTranslate`

* Change name and docs of `SkinMatrix_SetRotateRPYTranslate` to `SkinMatrix_SetRotateZYXTranslate`

* Add renamed functions to `namefixer.py`

* Run formatter

* Consistent function names (`ABC()` if equivalent to `A() B() C()`)
This commit is contained in:
Dragorn421 2021-11-17 11:52:26 +01:00 committed by GitHub
parent 9ca6bfdac3
commit 03636166b3
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GPG key ID: 4AEE18F83AFDEB23
53 changed files with 373 additions and 357 deletions

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@ -1068,7 +1068,7 @@ void EnGo_DrawRolling(EnGo* this, GlobalContext* globalCtx) {
Matrix_Push();
func_80093D18(globalCtx->state.gfxCtx);
Matrix_RotateRPY((s16)(globalCtx->state.frames * ((s16)this->actor.speedXZ * 1400)), 0, this->actor.shape.rot.z,
Matrix_RotateZYX((s16)(globalCtx->state.frames * ((s16)this->actor.speedXZ * 1400)), 0, this->actor.shape.rot.z,
MTXMODE_APPLY);
gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_go.c", 2368),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);