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Fix matrices documentation (#952)

* Update names and doc of `Matrix_RotateRPY` and `SkinMatrix_SetRotateRPY` to ZYX Tait-Bryan angles

* Update name and doc of `Matrix_JointPosition` to `Matrix_TranslateRotateZYX`

* `Euler ***` -> `Tait-Bryan *** angles`

* Update docs of `SkinMatrix_Vec3fMtxFMultXYZW` and `SkinMatrix_Vec3fMtxFMultXYZ`

* Fix doc of `SkinMatrix_MtxFMtxFMult`

* Update docs of `SkinMatrix_Invert`

* Change name and docs of `SkinMatrix_SetRotateYRP` to `SkinMatrix_SetRotateYXZ`

* Change name and docs of `SkinMatrix_SetScaleRotateRPYTranslate` to `SkinMatrix_SetScaleRotateZYXTranslate`

* Change name and docs of `SkinMatrix_SetScaleRotateYRPTranslate` to `SkinMatrix_SetScaleRotateYXZTranslate`

* Change name and docs of `SkinMatrix_SetRotateRPYTranslate` to `SkinMatrix_SetRotateZYXTranslate`

* Add renamed functions to `namefixer.py`

* Run formatter

* Consistent function names (`ABC()` if equivalent to `A() B() C()`)
This commit is contained in:
Dragorn421 2021-11-17 11:52:26 +01:00 committed by GitHub
parent 9ca6bfdac3
commit 03636166b3
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53 changed files with 373 additions and 357 deletions

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@ -684,7 +684,7 @@ void EnHorseNormal_Draw(Actor* thisx, GlobalContext* globalCtx) {
}
}
func_80A6CC88(globalCtx, this, &clonePos);
SkinMatrix_SetScaleRotateYRPTranslate(&skinMtx, this->actor.scale.x, this->actor.scale.y, this->actor.scale.z,
SkinMatrix_SetTranslateRotateYXZScale(&skinMtx, this->actor.scale.x, this->actor.scale.y, this->actor.scale.z,
this->actor.shape.rot.x, cloneRotY, this->actor.shape.rot.z, clonePos.x,
(this->actor.shape.yOffset * this->actor.scale.y) + clonePos.y,
clonePos.z);