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Fix matrices documentation (#952)
* Update names and doc of `Matrix_RotateRPY` and `SkinMatrix_SetRotateRPY` to ZYX Tait-Bryan angles * Update name and doc of `Matrix_JointPosition` to `Matrix_TranslateRotateZYX` * `Euler ***` -> `Tait-Bryan *** angles` * Update docs of `SkinMatrix_Vec3fMtxFMultXYZW` and `SkinMatrix_Vec3fMtxFMultXYZ` * Fix doc of `SkinMatrix_MtxFMtxFMult` * Update docs of `SkinMatrix_Invert` * Change name and docs of `SkinMatrix_SetRotateYRP` to `SkinMatrix_SetRotateYXZ` * Change name and docs of `SkinMatrix_SetScaleRotateRPYTranslate` to `SkinMatrix_SetScaleRotateZYXTranslate` * Change name and docs of `SkinMatrix_SetScaleRotateYRPTranslate` to `SkinMatrix_SetScaleRotateYXZTranslate` * Change name and docs of `SkinMatrix_SetRotateRPYTranslate` to `SkinMatrix_SetRotateZYXTranslate` * Add renamed functions to `namefixer.py` * Run formatter * Consistent function names (`ABC()` if equivalent to `A() B() C()`)
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@ -1618,7 +1618,7 @@ void EnSkj_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Ve
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if ((limbIndex == 11) && (gSaveContext.itemGetInf[3] & 0x200)) {
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func_80093D18(globalCtx->state.gfxCtx);
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Matrix_Push();
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Matrix_RotateRPY(-0x4000, 0, 0, MTXMODE_APPLY);
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Matrix_RotateZYX(-0x4000, 0, 0, MTXMODE_APPLY);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_skj.c", 2430),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(POLY_OPA_DISP++, gSKJskullMaskDL);
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