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Fix matrices documentation (#952)

* Update names and doc of `Matrix_RotateRPY` and `SkinMatrix_SetRotateRPY` to ZYX Tait-Bryan angles

* Update name and doc of `Matrix_JointPosition` to `Matrix_TranslateRotateZYX`

* `Euler ***` -> `Tait-Bryan *** angles`

* Update docs of `SkinMatrix_Vec3fMtxFMultXYZW` and `SkinMatrix_Vec3fMtxFMultXYZ`

* Fix doc of `SkinMatrix_MtxFMtxFMult`

* Update docs of `SkinMatrix_Invert`

* Change name and docs of `SkinMatrix_SetRotateYRP` to `SkinMatrix_SetRotateYXZ`

* Change name and docs of `SkinMatrix_SetScaleRotateRPYTranslate` to `SkinMatrix_SetScaleRotateZYXTranslate`

* Change name and docs of `SkinMatrix_SetScaleRotateYRPTranslate` to `SkinMatrix_SetScaleRotateYXZTranslate`

* Change name and docs of `SkinMatrix_SetRotateRPYTranslate` to `SkinMatrix_SetRotateZYXTranslate`

* Add renamed functions to `namefixer.py`

* Run formatter

* Consistent function names (`ABC()` if equivalent to `A() B() C()`)
This commit is contained in:
Dragorn421 2021-11-17 11:52:26 +01:00 committed by GitHub
parent 9ca6bfdac3
commit 03636166b3
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GPG key ID: 4AEE18F83AFDEB23
53 changed files with 373 additions and 357 deletions

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@ -450,7 +450,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
Matrix_Push();
Matrix_Translate(pos->x, pos->y, pos->z, MTXMODE_APPLY);
Matrix_RotateRPY(rot->x, rot->y, rot->z, MTXMODE_APPLY);
Matrix_RotateZYX(rot->x, rot->y, rot->z, MTXMODE_APPLY);
Matrix_Push();
Matrix_Translate(362.0f, -133.0f, 0.0f, MTXMODE_APPLY);
Matrix_Get(&sp34);
@ -460,7 +460,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4F230(this, sp2C.x, 1);
func_80B4EF64(this, sp2C.z, 2);
}
Matrix_RotateRPY(unk_1DC[0] + kREG(31), unk_1DC[1] + kREG(32), unk_1DC[2] + kREG(33), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[0] + kREG(31), unk_1DC[1] + kREG(32), unk_1DC[2] + kREG(33), MTXMODE_APPLY);
Matrix_Translate(-188.0f, -184.0f, 0.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[0], "../z_en_zl2.c", 1056);
Matrix_Get(&sp34);
@ -469,7 +469,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4EE38(this, sp2C.y, 3);
func_80B4F230(this, sp2C.x, 4);
}
Matrix_RotateRPY(unk_1DC[3] + kREG(34), unk_1DC[4] + kREG(35), unk_1DC[5] + kREG(36), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[3] + kREG(34), unk_1DC[4] + kREG(35), unk_1DC[5] + kREG(36), MTXMODE_APPLY);
Matrix_Translate(-410.0f, -184.0f, 0.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[1], "../z_en_zl2.c", 1100);
Matrix_Get(&sp34);
@ -478,7 +478,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4EE38(this, sp2C.y, 6);
func_80B4F230(this, sp2C.x, 7);
}
Matrix_RotateRPY(unk_1DC[6] + kREG(37), unk_1DC[7] + kREG(38), unk_1DC[8] + kREG(39), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[6] + kREG(37), unk_1DC[7] + kREG(38), unk_1DC[8] + kREG(39), MTXMODE_APPLY);
Matrix_Translate(-1019.0f, -26.0f, 0.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[2], "../z_en_zl2.c", 1120);
Matrix_Pop();
@ -491,7 +491,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4F230(this, sp2C.x, 10);
func_80B4EF64(this, sp2C.z, 11);
}
Matrix_RotateRPY(unk_1DC[9] + kREG(40), unk_1DC[10] + kREG(41), unk_1DC[11] + kREG(42), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[9] + kREG(40), unk_1DC[10] + kREG(41), unk_1DC[11] + kREG(42), MTXMODE_APPLY);
Matrix_Translate(-427.0f, -1.0f, -3.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[3], "../z_en_zl2.c", 1145);
Matrix_Get(&sp34);
@ -501,7 +501,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4F230(this, sp2C.x, 13);
func_80B4EF64(this, sp2C.z, 14);
}
Matrix_RotateRPY(unk_1DC[12] + kREG(43), unk_1DC[13] + kREG(44), unk_1DC[14] + kREG(45), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[12] + kREG(43), unk_1DC[13] + kREG(44), unk_1DC[14] + kREG(45), MTXMODE_APPLY);
Matrix_Translate(-446.0f, -52.0f, 84.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[4], "../z_en_zl2.c", 1164);
Matrix_Pop();
@ -514,7 +514,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4F230(this, sp2C.x, 16);
func_80B4EF64(this, sp2C.z, 17);
}
Matrix_RotateRPY(unk_1DC[15] + kREG(46), unk_1DC[16] + kREG(47), unk_1DC[17] + kREG(48), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[15] + kREG(46), unk_1DC[16] + kREG(47), unk_1DC[17] + kREG(48), MTXMODE_APPLY);
Matrix_Translate(-427.0f, -1.0f, 3.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[5], "../z_en_zl2.c", 1189);
Matrix_Get(&sp34);
@ -524,7 +524,7 @@ s32 func_80B4F45C(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec3f* p
func_80B4F230(this, sp2C.x, 19);
func_80B4EF64(this, sp2C.z, 20);
}
Matrix_RotateRPY(unk_1DC[18] + kREG(49), unk_1DC[19] + kREG(50), unk_1DC[20] + kREG(51), MTXMODE_APPLY);
Matrix_RotateZYX(unk_1DC[18] + kREG(49), unk_1DC[19] + kREG(50), unk_1DC[20] + kREG(51), MTXMODE_APPLY);
Matrix_Translate(-446.0f, -52.0f, -84.0f, MTXMODE_APPLY);
Matrix_ToMtx(&sp74[6], "../z_en_zl2.c", 1208);
Matrix_Pop();
@ -549,7 +549,7 @@ void EnZl2_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Ve
if (player->rightHandType == 0xFF) {
Matrix_Put(&player->shieldMf);
Matrix_Translate(180.0f, 979.0f, -375.0f, MTXMODE_APPLY);
Matrix_RotateRPY(-0x5DE7, -0x53E9, 0x3333, MTXMODE_APPLY);
Matrix_RotateZYX(-0x5DE7, -0x53E9, 0x3333, MTXMODE_APPLY);
Matrix_Scale(1.2f, 1.2f, 1.2f, MTXMODE_APPLY);
gSPMatrix((*gfx)++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_zl2.c", 1253),
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);