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Cleanup more u32 being used as pointers. (#1052)

* merge master

* more u32 -> void*

* remove jenkins file

* format

* z64.h

* fix

* re cleanup z64scene.h
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louist103 2021-12-07 14:19:13 -05:00 committed by GitHub
parent 15d3796574
commit 037c1dcad6
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4 changed files with 13 additions and 14 deletions

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@ -868,12 +868,12 @@ typedef struct {
typedef struct {
/* 0x00 */ u8 type;
/* 0x01 */ u8 format; // 1 = single, 2 = multi
/* 0x04 */ void* dlist;
/* 0x04 */ Gfx* dlist;
union {
struct {
/* 0x08 */ u32 source;
/* 0x08 */ void* source;
/* 0x0C */ u32 unk_0C;
/* 0x10 */ u32 tlut;
/* 0x10 */ void* tlut;
/* 0x14 */ u16 width;
/* 0x16 */ u16 height;
/* 0x18 */ u8 fmt;