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Decompiled ovl_Bg_Treemouth (#168)
* Almost done * header * Decompiled ovl_Bg_Treemouth * fixing undefined sims * PR suggestions * PR suggestions
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5937aea1d5
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24 changed files with 325 additions and 770 deletions
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@ -107,7 +107,7 @@ void func_80ABBBA8(EnNutsball* this, GlobalContext* globalCtx) {
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sp40.y = this->actor.posRot.pos.y + 4;
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sp40.z = this->actor.posRot.pos.z;
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func_800297A4(globalCtx, &sp40, 0x40C00000, 0, 7, 3, 15, -1, 10, 0);
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func_800297A4(globalCtx, &sp40, 6.0f, 0, 7, 3, 15, -1, 10, 0);
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Audio_PlaySoundAtPosition(globalCtx, &this->actor.posRot.pos, 20, NA_SE_EN_OCTAROCK_ROCK);
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Actor_Kill(&this->actor);
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} else {
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