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Big actor cleanup (fixed) (#69)
* Started doing cleanup * did more work * did more migration * migrated more rodata and worked on some structs * did more work * Removal of ROOM field from initvars, some rodata migration, some string decompilation * General update * Decompiled vt strings * Tool work * Tool improvements * 270 overlay rodata files remaining * better float handling * floats * Many more floats * migrated boss_mo * assorted fixes * Migrated 10 * tool improvements * migrated 10 * 10 more * 1 more * did a few more * fixes * 10 more * more floats * Did some more, updated migrate-rodata.py to 'modify' the C file after processing in order to make to compiler process it as if it was changed. * removed changes made to script by accident * migrated largest rodata - ovl_fishing * Did some more * 114 remaining * 99 left ! * almost done migrating rodata * did some more, done for tonight * almost done, tried add support to the script for z_player * All possible rodata migrated in actor overlays * update * removed static from all overlays, ran format.sh * Removed unknown actor structs * converted a few floats * Added new lines to header files that were missing them. Removed unused asm files * Removed unused asm files * Formatting newlines Further formatting spacing .float spacing More space formatting More spacing formatting Removing .balign 4 after floats Co-authored-by: Ethan Roseman <ethteck@gmail.com>
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5aef81071e
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10327 changed files with 33390 additions and 45661 deletions
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@ -8,21 +8,20 @@
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#include <vt.h>
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#define ROOM 0x00
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#define FLAGS 0x00000030
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static void DemoGeff_Init(DemoGeff* this, GlobalContext* globalCtx);
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static void DemoGeff_Destroy(DemoGeff* this, GlobalContext* globalCtx);
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static void DemoGeff_Update(DemoGeff* this, GlobalContext* globalCtx);
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static void DemoGeff_Draw(DemoGeff* this, GlobalContext* globalCtx);
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void DemoGeff_Init(DemoGeff* this, GlobalContext* globalCtx);
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void DemoGeff_Destroy(DemoGeff* this, GlobalContext* globalCtx);
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void DemoGeff_Update(DemoGeff* this, GlobalContext* globalCtx);
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void DemoGeff_Draw(DemoGeff* this, GlobalContext* globalCtx);
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static void func_80978030(DemoGeff* this, GlobalContext* globalCtx);
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void func_80978030(DemoGeff* this, GlobalContext* globalCtx);
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static void func_809783D4(DemoGeff* this, GlobalContext* globalCtx);
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static void func_80978308(DemoGeff* this, GlobalContext* globalCtx);
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void func_809783D4(DemoGeff* this, GlobalContext* globalCtx);
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void func_80978308(DemoGeff* this, GlobalContext* globalCtx);
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static void func_809784D4(DemoGeff* this, GlobalContext* globalCtx);
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static void func_80978344(DemoGeff* this, GlobalContext* globalCtx);
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void func_809784D4(DemoGeff* this, GlobalContext* globalCtx);
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void func_80978344(DemoGeff* this, GlobalContext* globalCtx);
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s16 objectIds[] = {
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OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF, OBJECT_GEFF,
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@ -45,7 +44,6 @@ ActorFunc drawFuncs[] = {
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const ActorInit Demo_Geff_InitVars = {
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ACTOR_DEMO_GEFF,
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ACTORTYPE_BOSS,
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ROOM,
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FLAGS,
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OBJECT_GEFF,
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sizeof(DemoGeff),
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@ -57,10 +55,10 @@ const ActorInit Demo_Geff_InitVars = {
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extern UNK_TYPE D_06000EA0;
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static void DemoGeff_Destroy(DemoGeff* this, GlobalContext* globalCtx) {
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void DemoGeff_Destroy(DemoGeff* this, GlobalContext* globalCtx) {
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}
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static void DemoGeff_Init(DemoGeff* this, GlobalContext* globalCtx) {
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void DemoGeff_Init(DemoGeff* this, GlobalContext* globalCtx) {
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if (this->actor.params < 0 || this->actor.params >= 9) {
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osSyncPrintf(VT_FGCOL(RED) "Demo_Geff_Actor_ct:arg_dataがおかしい!!!!!!!!!!!!\n" VT_RST);
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Actor_Kill(&this->actor);
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@ -70,7 +68,7 @@ static void DemoGeff_Init(DemoGeff* this, GlobalContext* globalCtx) {
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this->drawConfig = 0;
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}
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static void func_80977EA8(GlobalContext* globalCtx, u32 dlist) {
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void func_80977EA8(GlobalContext* globalCtx, u32 dlist) {
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GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
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Gfx* dispRefs[5];
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@ -85,7 +83,7 @@ static void func_80977EA8(GlobalContext* globalCtx, u32 dlist) {
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Graph_CloseDisps(dispRefs, gfxCtx, "../z_demo_geff.c", 188);
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}
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static void func_80977F80(DemoGeff* this, GlobalContext* globalCtx) {
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void func_80977F80(DemoGeff* this, GlobalContext* globalCtx) {
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s32 pad[2];
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s32 objBankIndex = this->objBankIndex;
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GraphicsContext* gfxCtx = globalCtx->state.gfxCtx;
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@ -102,7 +100,7 @@ static void func_80977F80(DemoGeff* this, GlobalContext* globalCtx) {
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Graph_CloseDisps(dispRefs, gfxCtx, "../z_demo_geff.c", 212);
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}
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static void func_80978030(DemoGeff* this, GlobalContext* globalCtx) {
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void func_80978030(DemoGeff* this, GlobalContext* globalCtx) {
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Vec3f* thisScale = &this->actor.scale;
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this->action = 1;
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this->drawConfig = 1;
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@ -130,7 +128,7 @@ static void func_80978030(DemoGeff* this, GlobalContext* globalCtx) {
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}
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}
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static void func_809781FC(DemoGeff* this, GlobalContext* globalCtx) {
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void func_809781FC(DemoGeff* this, GlobalContext* globalCtx) {
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s32 targetParams = 2;
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Actor* propIt;
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}
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}
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static void func_809782A0(DemoGeff* this, GlobalContext* globalCtx) {
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void func_809782A0(DemoGeff* this, GlobalContext* globalCtx) {
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DemoGt* demoGt = this->demoGt;
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s16 params = this->actor.params;
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if (demoGt != NULL && (params != 6) && (params != 7) && (params != 8)) {
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}
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}
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static void func_80978308(DemoGeff* this, GlobalContext* globalCtx) {
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void func_80978308(DemoGeff* this, GlobalContext* globalCtx) {
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func_809781FC(this, globalCtx);
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func_809782A0(this, globalCtx);
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func_80978030(this, globalCtx);
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}
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static void func_80978344(DemoGeff* this, GlobalContext* globalCtx) {
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void func_80978344(DemoGeff* this, GlobalContext* globalCtx) {
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func_80977EA8(globalCtx, &D_06000EA0);
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}
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static void func_80978370(DemoGeff* this, GlobalContext* globalCtx) {
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void func_80978370(DemoGeff* this, GlobalContext* globalCtx) {
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s16 params = this->actor.params;
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ActorFunc actorFunc = scaleFuncs[params];
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if (actorFunc == NULL) {
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@ -184,7 +182,7 @@ static void func_80978370(DemoGeff* this, GlobalContext* globalCtx) {
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actorFunc(this, globalCtx);
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}
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static void func_809783D4(DemoGeff* this, GlobalContext* globalCtx) {
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void func_809783D4(DemoGeff* this, GlobalContext* globalCtx) {
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ObjectContext* objCtx = &globalCtx->objectCtx;
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Actor* thisx = &this->actor;
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s32 params = thisx->params;
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@ -203,7 +201,7 @@ static void func_809783D4(DemoGeff* this, GlobalContext* globalCtx) {
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}
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}
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static void DemoGeff_Update(DemoGeff* this, GlobalContext* globalCtx) {
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void DemoGeff_Update(DemoGeff* this, GlobalContext* globalCtx) {
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if (this->action < 0 || this->action >= 2 || actionFuncs[this->action] == NULL) {
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osSyncPrintf(VT_FGCOL(RED) "メインモードがおかしい!!!!!!!!!!!!!!!!!!!!!!!!!\n" VT_RST);
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return;
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actionFuncs[this->action](this, globalCtx);
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}
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static void func_809784D4(DemoGeff* this, GlobalContext* globalCtx) {
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void func_809784D4(DemoGeff* this, GlobalContext* globalCtx) {
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}
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static void DemoGeff_Draw(DemoGeff* this, GlobalContext* globalCtx) {
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void DemoGeff_Draw(DemoGeff* this, GlobalContext* globalCtx) {
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s32 drawConfig = this->drawConfig;
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s16 pad;
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if (drawConfig < 0 || drawConfig >= 2 || drawFuncs[drawConfig] == NULL) {
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