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Document debug text drawing functions in z_debug.c (#1472)

* name functions and clean up some stuff

* clean up function call args and use enum, format

* slightly change comment

* review

* make things more debug cam oriented

* rename buffer

* regs update comment

* move enum
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fig02 2022-12-29 20:23:09 -05:00 committed by GitHub
parent 1f76649b04
commit 04641a6b69
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 234 additions and 184 deletions

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@ -188,7 +188,7 @@ void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx) {
CLOSE_DISPS(gfxCtx, "../game.c", 800);
func_80063D7C(gfxCtx);
Debug_DrawText(gfxCtx);
if (R_ENABLE_ARENA_DBG != 0) {
SpeedMeter_DrawTimeEntries(&D_801664D0, gfxCtx);